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#ifndef __NV40_SHADER_H__
#define __NV40_SHADER_H__
/* Vertex programs instruction set
*
* The NV40 instruction set is very similar to NV30. Most fields are in
* a slightly different position in the instruction however.
*
* Merged instructions
* In some cases it is possible to put two instructions into one opcode
* slot. The rules for when this is OK is not entirely clear to me yet.
*
* There are separate writemasks and dest temp register fields for each
* grouping of instructions. There is however only one field with the
* ID of a result register. Writing to temp/result regs is selected by
* setting VEC_RESULT/SCA_RESULT.
*
* Temporary registers
* The source/dest temp register fields have been extended by 1 bit, to
* give a total of 32 temporary registers.
*
* Relative Addressing
* NV40 can use an address register to index into vertex attribute regs.
* This is done by putting the offset value into INPUT_SRC and setting
* the INDEX_INPUT flag.
*
* Conditional execution (see NV_vertex_program{2,3} for details)
* There is a second condition code register on NV40, it's use is enabled
* by setting the COND_REG_SELECT_1 flag.
*
* Texture lookup
* TODO
*/
/* ---- OPCODE BITS 127:96 / data DWORD 0 --- */
#define NV40_VP_INST_VEC_RESULT (1 << 30)
/* uncertain.. */
#define NV40_VP_INST_COND_UPDATE_ENABLE ((1 << 14)|1<<29)
/* use address reg as index into attribs */
#define NV40_VP_INST_INDEX_INPUT (1 << 27)
#define NV40_VP_INST_SATURATE (1 << 26)
#define NV40_VP_INST_COND_REG_SELECT_1 (1 << 25)
#define NV40_VP_INST_ADDR_REG_SELECT_1 (1 << 24)
#define NV40_VP_INST_SRC2_ABS (1 << 23)
#define NV40_VP_INST_SRC1_ABS (1 << 22)
#define NV40_VP_INST_SRC0_ABS (1 << 21)
#define NV40_VP_INST_VEC_DEST_TEMP_SHIFT 15
#define NV40_VP_INST_VEC_DEST_TEMP_MASK (0x3F << 15)
#define NV40_VP_INST_COND_TEST_ENABLE (1 << 13)
#define NV40_VP_INST_COND_SHIFT 10
#define NV40_VP_INST_COND_MASK (0x7 << 10)
#define NV40_VP_INST_COND_SWZ_X_SHIFT 8
#define NV40_VP_INST_COND_SWZ_X_MASK (3 << 8)
#define NV40_VP_INST_COND_SWZ_Y_SHIFT 6
#define NV40_VP_INST_COND_SWZ_Y_MASK (3 << 6)
#define NV40_VP_INST_COND_SWZ_Z_SHIFT 4
#define NV40_VP_INST_COND_SWZ_Z_MASK (3 << 4)
#define NV40_VP_INST_COND_SWZ_W_SHIFT 2
#define NV40_VP_INST_COND_SWZ_W_MASK (3 << 2)
#define NV40_VP_INST_COND_SWZ_ALL_SHIFT 2
#define NV40_VP_INST_COND_SWZ_ALL_MASK (0xFF << 2)
#define NV40_VP_INST_ADDR_SWZ_SHIFT 0
#define NV40_VP_INST_ADDR_SWZ_MASK (0x03 << 0)
#define NV40_VP_INST0_KNOWN ( \
NV40_VP_INST_INDEX_INPUT | \
NV40_VP_INST_COND_REG_SELECT_1 | \
NV40_VP_INST_ADDR_REG_SELECT_1 | \
NV40_VP_INST_SRC2_ABS | \
NV40_VP_INST_SRC1_ABS | \
NV40_VP_INST_SRC0_ABS | \
NV40_VP_INST_VEC_DEST_TEMP_MASK | \
NV40_VP_INST_COND_TEST_ENABLE | \
NV40_VP_INST_COND_MASK | \
NV40_VP_INST_COND_SWZ_ALL_MASK | \
NV40_VP_INST_ADDR_SWZ_MASK)
/* ---- OPCODE BITS 95:64 / data DWORD 1 --- */
#define NV40_VP_INST_VEC_OPCODE_SHIFT 22
#define NV40_VP_INST_VEC_OPCODE_MASK (0x1F << 22)
#define NV40_VP_INST_SCA_OPCODE_SHIFT 27
#define NV40_VP_INST_SCA_OPCODE_MASK (0x1F << 27)
#define NV40_VP_INST_CONST_SRC_SHIFT 12
#define NV40_VP_INST_CONST_SRC_MASK (0xFF << 12)
#define NV40_VP_INST_INPUT_SRC_SHIFT 8
#define NV40_VP_INST_INPUT_SRC_MASK (0x0F << 8)
#define NV40_VP_INST_SRC0H_SHIFT 0
#define NV40_VP_INST_SRC0H_MASK (0xFF << 0)
#define NV40_VP_INST1_KNOWN ( \
NV40_VP_INST_VEC_OPCODE_MASK | \
NV40_VP_INST_SCA_OPCODE_MASK | \
NV40_VP_INST_CONST_SRC_MASK | \
NV40_VP_INST_INPUT_SRC_MASK | \
NV40_VP_INST_SRC0H_MASK \
)
/* ---- OPCODE BITS 63:32 / data DWORD 2 --- */
#define NV40_VP_INST_SRC0L_SHIFT 23
#define NV40_VP_INST_SRC0L_MASK (0x1FF << 23)
#define NV40_VP_INST_SRC1_SHIFT 6
#define NV40_VP_INST_SRC1_MASK (0x1FFFF << 6)
#define NV40_VP_INST_SRC2H_SHIFT 0
#define NV40_VP_INST_SRC2H_MASK (0x3F << 0)
#define NV40_VP_INST_IADDRH_SHIFT 0
#define NV40_VP_INST_IADDRH_MASK (0x3F << 0)
/* ---- OPCODE BITS 31:0 / data DWORD 3 --- */
#define NV40_VP_INST_IADDRL_SHIFT 29
#define NV40_VP_INST_IADDRL_MASK (7 << 29)
#define NV40_VP_INST_SRC2L_SHIFT 21
#define NV40_VP_INST_SRC2L_MASK (0x7FF << 21)
#define NV40_VP_INST_SCA_WRITEMASK_SHIFT 17
#define NV40_VP_INST_SCA_WRITEMASK_MASK (0xF << 17)
# define NV40_VP_INST_SCA_WRITEMASK_X (1 << 20)
# define NV40_VP_INST_SCA_WRITEMASK_Y (1 << 19)
# define NV40_VP_INST_SCA_WRITEMASK_Z (1 << 18)
# define NV40_VP_INST_SCA_WRITEMASK_W (1 << 17)
#define NV40_VP_INST_VEC_WRITEMASK_SHIFT 13
#define NV40_VP_INST_VEC_WRITEMASK_MASK (0xF << 13)
# define NV40_VP_INST_VEC_WRITEMASK_X (1 << 16)
# define NV40_VP_INST_VEC_WRITEMASK_Y (1 << 15)
# define NV40_VP_INST_VEC_WRITEMASK_Z (1 << 14)
# define NV40_VP_INST_VEC_WRITEMASK_W (1 << 13)
#define NV40_VP_INST_SCA_RESULT (1 << 12)
#define NV40_VP_INST_SCA_DEST_TEMP_SHIFT 7
#define NV40_VP_INST_SCA_DEST_TEMP_MASK (0x1F << 7)
#define NV40_VP_INST_DEST_SHIFT 2
#define NV40_VP_INST_DEST_MASK (31 << 2)
# define NV40_VP_INST_DEST_POS 0
# define NV40_VP_INST_DEST_COL0 1
# define NV40_VP_INST_DEST_COL1 2
# define NV40_VP_INST_DEST_BFC0 3
# define NV40_VP_INST_DEST_BFC1 4
# define NV40_VP_INST_DEST_FOGC 5
# define NV40_VP_INST_DEST_PSZ 6
# define NV40_VP_INST_DEST_TC0 7
# define NV40_VP_INST_DEST_TC(n) (7+n)
# define NV40_VP_INST_DEST_TEMP 0x1F
#define NV40_VP_INST_INDEX_CONST (1 << 1)
#define NV40_VP_INST3_KNOWN ( \
NV40_VP_INST_SRC2L_MASK |\
NV40_VP_INST_SCA_WRITEMASK_MASK |\
NV40_VP_INST_VEC_WRITEMASK_MASK |\
NV40_VP_INST_SCA_DEST_TEMP_MASK |\
NV40_VP_INST_DEST_MASK |\
NV40_VP_INST_INDEX_CONST)
/* Useful to split the source selection regs into their pieces */
#define NV40_VP_SRC0_HIGH_SHIFT 9
#define NV40_VP_SRC0_HIGH_MASK 0x0001FE00
#define NV40_VP_SRC0_LOW_MASK 0x000001FF
#define NV40_VP_SRC2_HIGH_SHIFT 11
#define NV40_VP_SRC2_HIGH_MASK 0x0001F800
#define NV40_VP_SRC2_LOW_MASK 0x000007FF
/* Source selection - these are the bits you fill NV40_VP_INST_SRCn with */
#define NV40_VP_SRC_NEGATE (1 << 16)
#define NV40_VP_SRC_SWZ_X_SHIFT 14
#define NV40_VP_SRC_SWZ_X_MASK (3 << 14)
#define NV40_VP_SRC_SWZ_Y_SHIFT 12
#define NV40_VP_SRC_SWZ_Y_MASK (3 << 12)
#define NV40_VP_SRC_SWZ_Z_SHIFT 10
#define NV40_VP_SRC_SWZ_Z_MASK (3 << 10)
#define NV40_VP_SRC_SWZ_W_SHIFT 8
#define NV40_VP_SRC_SWZ_W_MASK (3 << 8)
#define NV40_VP_SRC_SWZ_ALL_SHIFT 8
#define NV40_VP_SRC_SWZ_ALL_MASK (0xFF << 8)
#define NV40_VP_SRC_TEMP_SRC_SHIFT 2
#define NV40_VP_SRC_TEMP_SRC_MASK (0x1F << 2)
#define NV40_VP_SRC_REG_TYPE_SHIFT 0
#define NV40_VP_SRC_REG_TYPE_MASK (3 << 0)
# define NV40_VP_SRC_REG_TYPE_UNK0 0
# define NV40_VP_SRC_REG_TYPE_TEMP 1
# define NV40_VP_SRC_REG_TYPE_INPUT 2
# define NV40_VP_SRC_REG_TYPE_CONST 3
#include "nv30/nvfx_shader.h"
#endif
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