1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
|
/**************************************************************************
*
* Copyright 2019 Red Hat.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**************************************************************************/
/* This is a compute shader specific thread pool.
* It allows the queuing of a number of tasks per work item.
* The item is added to the work queue once, but it must execute
* number of iterations times. This saves storing a bunch of queue
* structs with just unique indexes in them.
* It also supports a local memory support struct to be passed from
* outside the thread exec function.
*/
#ifndef LP_CS_QUEUE
#define LP_CS_QUEUE
#include "pipe/p_compiler.h"
#include "util/u_thread.h"
#include "util/list.h"
#include "lp_limits.h"
struct lp_cs_tpool {
mtx_t m;
cnd_t new_work;
thrd_t threads[LP_MAX_THREADS];
unsigned num_threads;
struct list_head workqueue;
bool shutdown;
};
struct lp_cs_local_mem {
unsigned local_size;
void *local_mem_ptr;
};
typedef void (*lp_cs_tpool_task_func)(void *data, int iter_idx, struct lp_cs_local_mem *lmem);
struct lp_cs_tpool_task {
lp_cs_tpool_task_func work;
void *data;
struct list_head list;
cnd_t finish;
unsigned iter_total;
unsigned iter_start;
unsigned iter_finished;
};
struct lp_cs_tpool *lp_cs_tpool_create(unsigned num_threads);
void lp_cs_tpool_destroy(struct lp_cs_tpool *);
struct lp_cs_tpool_task *lp_cs_tpool_queue_task(struct lp_cs_tpool *,
lp_cs_tpool_task_func func,
void *data, int num_iters);
void lp_cs_tpool_wait_for_task(struct lp_cs_tpool *pool,
struct lp_cs_tpool_task **task);
#endif /* LP_BIN_QUEUE */
|