1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
|
/*
* Copyright © 2017 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <errno.h>
#ifdef HAVE_VALGRIND
#include <valgrind.h>
#include <memcheck.h>
#define VG(x) x
#define __gen_validate_value(x) VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
#else
#define VG(x)
#endif
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "util/u_inlines.h"
#include "util/u_transfer.h"
#include "util/u_upload_mgr.h"
#include "i915_drm.h"
#include "nir.h"
#include "intel/compiler/brw_compiler.h"
#include "intel/common/gen_l3_config.h"
#include "intel/common/gen_sample_positions.h"
#include "iris_batch.h"
#include "iris_context.h"
#include "iris_pipe.h"
#include "iris_resource.h"
#define __gen_address_type struct iris_address
#define __gen_user_data struct iris_batch
#define ARRAY_BYTES(x) (sizeof(uint32_t) * ARRAY_SIZE(x))
static uint64_t
__gen_combine_address(struct iris_batch *batch, void *location,
struct iris_address addr, uint32_t delta)
{
uint64_t result = addr.offset + delta;
if (addr.bo) {
iris_use_pinned_bo(batch, addr.bo, addr.write);
/* Assume this is a general address, not relative to a base. */
result += addr.bo->gtt_offset;
}
return result;
}
#define __genxml_cmd_length(cmd) cmd ## _length
#define __genxml_cmd_length_bias(cmd) cmd ## _length_bias
#define __genxml_cmd_header(cmd) cmd ## _header
#define __genxml_cmd_pack(cmd) cmd ## _pack
#define _iris_pack_command(batch, cmd, dst, name) \
for (struct cmd name = { __genxml_cmd_header(cmd) }, \
*_dst = (void *)(dst); __builtin_expect(_dst != NULL, 1); \
({ __genxml_cmd_pack(cmd)(batch, (void *)_dst, &name); \
_dst = NULL; \
}))
#define iris_pack_command(cmd, dst, name) \
_iris_pack_command(NULL, cmd, dst, name)
#define iris_pack_state(cmd, dst, name) \
for (struct cmd name = {}, \
*_dst = (void *)(dst); __builtin_expect(_dst != NULL, 1); \
__genxml_cmd_pack(cmd)(NULL, (void *)_dst, &name), \
_dst = NULL)
#define iris_emit_cmd(batch, cmd, name) \
_iris_pack_command(batch, cmd, iris_get_command_space(batch, 4 * __genxml_cmd_length(cmd)), name)
#define iris_emit_merge(batch, dwords0, dwords1, num_dwords) \
do { \
uint32_t *dw = iris_get_command_space(batch, 4 * num_dwords); \
for (uint32_t i = 0; i < num_dwords; i++) \
dw[i] = (dwords0)[i] | (dwords1)[i]; \
VG(VALGRIND_CHECK_MEM_IS_DEFINED(dw, num_dwords)); \
} while (0)
#include "genxml/genX_pack.h"
#include "genxml/gen_macros.h"
#include "genxml/genX_bits.h"
#define MOCS_WB (2 << 1)
UNUSED static void pipe_asserts()
{
#define PIPE_ASSERT(x) STATIC_ASSERT((int)x)
/* pipe_logicop happens to match the hardware. */
PIPE_ASSERT(PIPE_LOGICOP_CLEAR == LOGICOP_CLEAR);
PIPE_ASSERT(PIPE_LOGICOP_NOR == LOGICOP_NOR);
PIPE_ASSERT(PIPE_LOGICOP_AND_INVERTED == LOGICOP_AND_INVERTED);
PIPE_ASSERT(PIPE_LOGICOP_COPY_INVERTED == LOGICOP_COPY_INVERTED);
PIPE_ASSERT(PIPE_LOGICOP_AND_REVERSE == LOGICOP_AND_REVERSE);
PIPE_ASSERT(PIPE_LOGICOP_INVERT == LOGICOP_INVERT);
PIPE_ASSERT(PIPE_LOGICOP_XOR == LOGICOP_XOR);
PIPE_ASSERT(PIPE_LOGICOP_NAND == LOGICOP_NAND);
PIPE_ASSERT(PIPE_LOGICOP_AND == LOGICOP_AND);
PIPE_ASSERT(PIPE_LOGICOP_EQUIV == LOGICOP_EQUIV);
PIPE_ASSERT(PIPE_LOGICOP_NOOP == LOGICOP_NOOP);
PIPE_ASSERT(PIPE_LOGICOP_OR_INVERTED == LOGICOP_OR_INVERTED);
PIPE_ASSERT(PIPE_LOGICOP_COPY == LOGICOP_COPY);
PIPE_ASSERT(PIPE_LOGICOP_OR_REVERSE == LOGICOP_OR_REVERSE);
PIPE_ASSERT(PIPE_LOGICOP_OR == LOGICOP_OR);
PIPE_ASSERT(PIPE_LOGICOP_SET == LOGICOP_SET);
/* pipe_blend_func happens to match the hardware. */
PIPE_ASSERT(PIPE_BLENDFACTOR_ONE == BLENDFACTOR_ONE);
PIPE_ASSERT(PIPE_BLENDFACTOR_SRC_COLOR == BLENDFACTOR_SRC_COLOR);
PIPE_ASSERT(PIPE_BLENDFACTOR_SRC_ALPHA == BLENDFACTOR_SRC_ALPHA);
PIPE_ASSERT(PIPE_BLENDFACTOR_DST_ALPHA == BLENDFACTOR_DST_ALPHA);
PIPE_ASSERT(PIPE_BLENDFACTOR_DST_COLOR == BLENDFACTOR_DST_COLOR);
PIPE_ASSERT(PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE == BLENDFACTOR_SRC_ALPHA_SATURATE);
PIPE_ASSERT(PIPE_BLENDFACTOR_CONST_COLOR == BLENDFACTOR_CONST_COLOR);
PIPE_ASSERT(PIPE_BLENDFACTOR_CONST_ALPHA == BLENDFACTOR_CONST_ALPHA);
PIPE_ASSERT(PIPE_BLENDFACTOR_SRC1_COLOR == BLENDFACTOR_SRC1_COLOR);
PIPE_ASSERT(PIPE_BLENDFACTOR_SRC1_ALPHA == BLENDFACTOR_SRC1_ALPHA);
PIPE_ASSERT(PIPE_BLENDFACTOR_ZERO == BLENDFACTOR_ZERO);
PIPE_ASSERT(PIPE_BLENDFACTOR_INV_SRC_COLOR == BLENDFACTOR_INV_SRC_COLOR);
PIPE_ASSERT(PIPE_BLENDFACTOR_INV_SRC_ALPHA == BLENDFACTOR_INV_SRC_ALPHA);
PIPE_ASSERT(PIPE_BLENDFACTOR_INV_DST_ALPHA == BLENDFACTOR_INV_DST_ALPHA);
PIPE_ASSERT(PIPE_BLENDFACTOR_INV_DST_COLOR == BLENDFACTOR_INV_DST_COLOR);
PIPE_ASSERT(PIPE_BLENDFACTOR_INV_CONST_COLOR == BLENDFACTOR_INV_CONST_COLOR);
PIPE_ASSERT(PIPE_BLENDFACTOR_INV_CONST_ALPHA == BLENDFACTOR_INV_CONST_ALPHA);
PIPE_ASSERT(PIPE_BLENDFACTOR_INV_SRC1_COLOR == BLENDFACTOR_INV_SRC1_COLOR);
PIPE_ASSERT(PIPE_BLENDFACTOR_INV_SRC1_ALPHA == BLENDFACTOR_INV_SRC1_ALPHA);
/* pipe_blend_func happens to match the hardware. */
PIPE_ASSERT(PIPE_BLEND_ADD == BLENDFUNCTION_ADD);
PIPE_ASSERT(PIPE_BLEND_SUBTRACT == BLENDFUNCTION_SUBTRACT);
PIPE_ASSERT(PIPE_BLEND_REVERSE_SUBTRACT == BLENDFUNCTION_REVERSE_SUBTRACT);
PIPE_ASSERT(PIPE_BLEND_MIN == BLENDFUNCTION_MIN);
PIPE_ASSERT(PIPE_BLEND_MAX == BLENDFUNCTION_MAX);
/* pipe_stencil_op happens to match the hardware. */
PIPE_ASSERT(PIPE_STENCIL_OP_KEEP == STENCILOP_KEEP);
PIPE_ASSERT(PIPE_STENCIL_OP_ZERO == STENCILOP_ZERO);
PIPE_ASSERT(PIPE_STENCIL_OP_REPLACE == STENCILOP_REPLACE);
PIPE_ASSERT(PIPE_STENCIL_OP_INCR == STENCILOP_INCRSAT);
PIPE_ASSERT(PIPE_STENCIL_OP_DECR == STENCILOP_DECRSAT);
PIPE_ASSERT(PIPE_STENCIL_OP_INCR_WRAP == STENCILOP_INCR);
PIPE_ASSERT(PIPE_STENCIL_OP_DECR_WRAP == STENCILOP_DECR);
PIPE_ASSERT(PIPE_STENCIL_OP_INVERT == STENCILOP_INVERT);
/* pipe_sprite_coord_mode happens to match 3DSTATE_SBE */
PIPE_ASSERT(PIPE_SPRITE_COORD_UPPER_LEFT == UPPERLEFT);
PIPE_ASSERT(PIPE_SPRITE_COORD_LOWER_LEFT == LOWERLEFT);
#undef PIPE_ASSERT
}
static unsigned
translate_prim_type(enum pipe_prim_type prim, uint8_t verts_per_patch)
{
static const unsigned map[] = {
[PIPE_PRIM_POINTS] = _3DPRIM_POINTLIST,
[PIPE_PRIM_LINES] = _3DPRIM_LINELIST,
[PIPE_PRIM_LINE_LOOP] = _3DPRIM_LINELOOP,
[PIPE_PRIM_LINE_STRIP] = _3DPRIM_LINESTRIP,
[PIPE_PRIM_TRIANGLES] = _3DPRIM_TRILIST,
[PIPE_PRIM_TRIANGLE_STRIP] = _3DPRIM_TRISTRIP,
[PIPE_PRIM_TRIANGLE_FAN] = _3DPRIM_TRIFAN,
[PIPE_PRIM_QUADS] = _3DPRIM_QUADLIST,
[PIPE_PRIM_QUAD_STRIP] = _3DPRIM_QUADSTRIP,
[PIPE_PRIM_POLYGON] = _3DPRIM_POLYGON,
[PIPE_PRIM_LINES_ADJACENCY] = _3DPRIM_LINELIST_ADJ,
[PIPE_PRIM_LINE_STRIP_ADJACENCY] = _3DPRIM_LINESTRIP_ADJ,
[PIPE_PRIM_TRIANGLES_ADJACENCY] = _3DPRIM_TRILIST_ADJ,
[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = _3DPRIM_TRISTRIP_ADJ,
[PIPE_PRIM_PATCHES] = _3DPRIM_PATCHLIST_1 - 1,
};
return map[prim] + (prim == PIPE_PRIM_PATCHES ? verts_per_patch : 0);
}
static unsigned
translate_compare_func(enum pipe_compare_func pipe_func)
{
static const unsigned map[] = {
[PIPE_FUNC_NEVER] = COMPAREFUNCTION_NEVER,
[PIPE_FUNC_LESS] = COMPAREFUNCTION_LESS,
[PIPE_FUNC_EQUAL] = COMPAREFUNCTION_EQUAL,
[PIPE_FUNC_LEQUAL] = COMPAREFUNCTION_LEQUAL,
[PIPE_FUNC_GREATER] = COMPAREFUNCTION_GREATER,
[PIPE_FUNC_NOTEQUAL] = COMPAREFUNCTION_NOTEQUAL,
[PIPE_FUNC_GEQUAL] = COMPAREFUNCTION_GEQUAL,
[PIPE_FUNC_ALWAYS] = COMPAREFUNCTION_ALWAYS,
};
return map[pipe_func];
}
static unsigned
translate_shadow_func(enum pipe_compare_func pipe_func)
{
/* Gallium specifies the result of shadow comparisons as:
*
* 1 if ref <op> texel,
* 0 otherwise.
*
* The hardware does:
*
* 0 if texel <op> ref,
* 1 otherwise.
*
* So we need to flip the operator and also negate.
*/
static const unsigned map[] = {
[PIPE_FUNC_NEVER] = PREFILTEROPALWAYS,
[PIPE_FUNC_LESS] = PREFILTEROPLEQUAL,
[PIPE_FUNC_EQUAL] = PREFILTEROPNOTEQUAL,
[PIPE_FUNC_LEQUAL] = PREFILTEROPLESS,
[PIPE_FUNC_GREATER] = PREFILTEROPGEQUAL,
[PIPE_FUNC_NOTEQUAL] = PREFILTEROPEQUAL,
[PIPE_FUNC_GEQUAL] = PREFILTEROPGREATER,
[PIPE_FUNC_ALWAYS] = PREFILTEROPNEVER,
};
return map[pipe_func];
}
static unsigned
translate_cull_mode(unsigned pipe_face)
{
static const unsigned map[4] = {
[PIPE_FACE_NONE] = CULLMODE_NONE,
[PIPE_FACE_FRONT] = CULLMODE_FRONT,
[PIPE_FACE_BACK] = CULLMODE_BACK,
[PIPE_FACE_FRONT_AND_BACK] = CULLMODE_BOTH,
};
return map[pipe_face];
}
static unsigned
translate_fill_mode(unsigned pipe_polymode)
{
static const unsigned map[4] = {
[PIPE_POLYGON_MODE_FILL] = FILL_MODE_SOLID,
[PIPE_POLYGON_MODE_LINE] = FILL_MODE_WIREFRAME,
[PIPE_POLYGON_MODE_POINT] = FILL_MODE_POINT,
[PIPE_POLYGON_MODE_FILL_RECTANGLE] = FILL_MODE_SOLID,
};
return map[pipe_polymode];
}
static struct iris_address
ro_bo(struct iris_bo *bo, uint64_t offset)
{
/* Not for CSOs! */
return (struct iris_address) { .bo = bo, .offset = offset };
}
static uint32_t *
stream_state(struct iris_batch *batch,
struct u_upload_mgr *uploader,
unsigned size,
unsigned alignment,
uint32_t *out_offset)
{
struct pipe_resource *res = NULL;
void *ptr = NULL;
u_upload_alloc(uploader, 0, size, alignment, out_offset, &res, &ptr);
struct iris_bo *bo = iris_resource_bo(res);
iris_use_pinned_bo(batch, bo, false);
*out_offset += iris_bo_offset_from_base_address(bo);
pipe_resource_reference(&res, NULL);
return ptr;
}
static uint32_t
emit_state(struct iris_batch *batch,
struct u_upload_mgr *uploader,
const void *data,
unsigned size,
unsigned alignment)
{
unsigned offset = 0;
uint32_t *map = stream_state(batch, uploader, size, alignment, &offset);
if (map)
memcpy(map, data, size);
return offset;
}
static void
iris_init_render_context(struct iris_screen *screen,
struct iris_batch *batch,
struct iris_vtable *vtbl,
struct pipe_debug_callback *dbg)
{
iris_init_batch(batch, screen, vtbl, dbg, I915_EXEC_RENDER);
/* XXX: PIPE_CONTROLs */
iris_emit_cmd(batch, GENX(STATE_BASE_ADDRESS), sba) {
#if 0
// XXX: MOCS is stupid for this.
sba.GeneralStateMemoryObjectControlState = MOCS_WB;
sba.StatelessDataPortAccessMemoryObjectControlState = MOCS_WB;
sba.SurfaceStateMemoryObjectControlState = MOCS_WB;
sba.DynamicStateMemoryObjectControlState = MOCS_WB;
sba.IndirectObjectMemoryObjectControlState = MOCS_WB;
sba.InstructionMemoryObjectControlState = MOCS_WB;
sba.BindlessSurfaceStateMemoryObjectControlState = MOCS_WB;
#endif
sba.GeneralStateBaseAddressModifyEnable = true;
sba.SurfaceStateBaseAddressModifyEnable = true;
sba.DynamicStateBaseAddressModifyEnable = true;
sba.IndirectObjectBaseAddressModifyEnable = true;
sba.InstructionBaseAddressModifyEnable = true;
sba.GeneralStateBufferSizeModifyEnable = true;
sba.DynamicStateBufferSizeModifyEnable = true;
sba.BindlessSurfaceStateBaseAddressModifyEnable = true;
sba.IndirectObjectBufferSizeModifyEnable = true;
sba.InstructionBuffersizeModifyEnable = true;
sba.InstructionBaseAddress = ro_bo(NULL, IRIS_MEMZONE_SHADER_START);
sba.SurfaceStateBaseAddress = ro_bo(NULL, IRIS_MEMZONE_SURFACE_START);
sba.DynamicStateBaseAddress = ro_bo(NULL, IRIS_MEMZONE_DYNAMIC_START);
sba.GeneralStateBufferSize = 0xfffff;
sba.IndirectObjectBufferSize = 0xfffff;
sba.InstructionBufferSize = 0xfffff;
sba.DynamicStateBufferSize = 0xfffff;
}
iris_emit_cmd(batch, GENX(3DSTATE_DRAWING_RECTANGLE), rect) {
rect.ClippedDrawingRectangleXMax = UINT16_MAX;
rect.ClippedDrawingRectangleYMax = UINT16_MAX;
}
iris_emit_cmd(batch, GENX(3DSTATE_SAMPLE_PATTERN), pat) {
GEN_SAMPLE_POS_1X(pat._1xSample);
GEN_SAMPLE_POS_2X(pat._2xSample);
GEN_SAMPLE_POS_4X(pat._4xSample);
GEN_SAMPLE_POS_8X(pat._8xSample);
GEN_SAMPLE_POS_16X(pat._16xSample);
}
iris_emit_cmd(batch, GENX(3DSTATE_AA_LINE_PARAMETERS), foo);
iris_emit_cmd(batch, GENX(3DSTATE_WM_CHROMAKEY), foo);
iris_emit_cmd(batch, GENX(3DSTATE_WM_HZ_OP), foo);
/* XXX: may need to set an offset for origin-UL framebuffers */
iris_emit_cmd(batch, GENX(3DSTATE_POLY_STIPPLE_OFFSET), foo);
/* Just assign a static partitioning. */
for (int i = 0; i <= MESA_SHADER_FRAGMENT; i++) {
iris_emit_cmd(batch, GENX(3DSTATE_PUSH_CONSTANT_ALLOC_VS), alloc) {
alloc._3DCommandSubOpcode = 18 + i;
alloc.ConstantBufferOffset = 6 * i;
alloc.ConstantBufferSize = i == MESA_SHADER_FRAGMENT ? 8 : 6;
}
}
}
static void
iris_launch_grid(struct pipe_context *ctx, const struct pipe_grid_info *info)
{
}
static void
iris_set_blend_color(struct pipe_context *ctx,
const struct pipe_blend_color *state)
{
struct iris_context *ice = (struct iris_context *) ctx;
memcpy(&ice->state.blend_color, state, sizeof(struct pipe_blend_color));
ice->state.dirty |= IRIS_DIRTY_COLOR_CALC_STATE;
}
struct iris_blend_state {
uint32_t ps_blend[GENX(3DSTATE_PS_BLEND_length)];
uint32_t blend_state[GENX(BLEND_STATE_length) +
BRW_MAX_DRAW_BUFFERS * GENX(BLEND_STATE_ENTRY_length)];
bool alpha_to_coverage; /* for shader key */
};
static void *
iris_create_blend_state(struct pipe_context *ctx,
const struct pipe_blend_state *state)
{
struct iris_blend_state *cso = malloc(sizeof(struct iris_blend_state));
uint32_t *blend_state = cso->blend_state;
cso->alpha_to_coverage = state->alpha_to_coverage;
iris_pack_command(GENX(3DSTATE_PS_BLEND), cso->ps_blend, pb) {
/* pb.HasWriteableRT is filled in at draw time. */
/* pb.AlphaTestEnable is filled in at draw time. */
pb.AlphaToCoverageEnable = state->alpha_to_coverage;
pb.IndependentAlphaBlendEnable = state->independent_blend_enable;
pb.ColorBufferBlendEnable = state->rt[0].blend_enable;
pb.SourceBlendFactor = state->rt[0].rgb_src_factor;
pb.SourceAlphaBlendFactor = state->rt[0].alpha_func;
pb.DestinationBlendFactor = state->rt[0].rgb_dst_factor;
pb.DestinationAlphaBlendFactor = state->rt[0].alpha_dst_factor;
}
iris_pack_state(GENX(BLEND_STATE), blend_state, bs) {
bs.AlphaToCoverageEnable = state->alpha_to_coverage;
bs.IndependentAlphaBlendEnable = state->independent_blend_enable;
bs.AlphaToOneEnable = state->alpha_to_one;
bs.AlphaToCoverageDitherEnable = state->alpha_to_coverage;
bs.ColorDitherEnable = state->dither;
/* bl.AlphaTestEnable and bs.AlphaTestFunction are filled in later. */
}
blend_state += GENX(BLEND_STATE_length);
for (int i = 0; i < BRW_MAX_DRAW_BUFFERS; i++) {
iris_pack_state(GENX(BLEND_STATE_ENTRY), blend_state, be) {
be.LogicOpEnable = state->logicop_enable;
be.LogicOpFunction = state->logicop_func;
be.PreBlendSourceOnlyClampEnable = false;
be.ColorClampRange = COLORCLAMP_RTFORMAT;
be.PreBlendColorClampEnable = true;
be.PostBlendColorClampEnable = true;
be.ColorBufferBlendEnable = state->rt[i].blend_enable;
be.ColorBlendFunction = state->rt[i].rgb_func;
be.AlphaBlendFunction = state->rt[i].alpha_func;
be.SourceBlendFactor = state->rt[i].rgb_src_factor;
be.SourceAlphaBlendFactor = state->rt[i].alpha_func;
be.DestinationBlendFactor = state->rt[i].rgb_dst_factor;
be.DestinationAlphaBlendFactor = state->rt[i].alpha_dst_factor;
be.WriteDisableRed = !(state->rt[i].colormask & PIPE_MASK_R);
be.WriteDisableGreen = !(state->rt[i].colormask & PIPE_MASK_G);
be.WriteDisableBlue = !(state->rt[i].colormask & PIPE_MASK_B);
be.WriteDisableAlpha = !(state->rt[i].colormask & PIPE_MASK_A);
}
blend_state += GENX(BLEND_STATE_ENTRY_length);
}
return cso;
}
static void
iris_bind_blend_state(struct pipe_context *ctx, void *state)
{
struct iris_context *ice = (struct iris_context *) ctx;
ice->state.cso_blend = state;
ice->state.dirty |= IRIS_DIRTY_CC_VIEWPORT;
ice->state.dirty |= IRIS_DIRTY_WM_DEPTH_STENCIL;
}
struct iris_depth_stencil_alpha_state {
uint32_t wmds[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
uint32_t cc_vp[GENX(CC_VIEWPORT_length)];
struct pipe_alpha_state alpha; /* to BLEND_STATE, 3DSTATE_PS_BLEND */
};
static void *
iris_create_zsa_state(struct pipe_context *ctx,
const struct pipe_depth_stencil_alpha_state *state)
{
struct iris_depth_stencil_alpha_state *cso =
malloc(sizeof(struct iris_depth_stencil_alpha_state));
cso->alpha = state->alpha;
bool two_sided_stencil = state->stencil[1].enabled;
/* The state tracker needs to optimize away EQUAL writes for us. */
assert(!(state->depth.func == PIPE_FUNC_EQUAL && state->depth.writemask));
iris_pack_command(GENX(3DSTATE_WM_DEPTH_STENCIL), cso->wmds, wmds) {
wmds.StencilFailOp = state->stencil[0].fail_op;
wmds.StencilPassDepthFailOp = state->stencil[0].zfail_op;
wmds.StencilPassDepthPassOp = state->stencil[0].zpass_op;
wmds.StencilTestFunction =
translate_compare_func(state->stencil[0].func);
wmds.BackfaceStencilFailOp = state->stencil[1].fail_op;
wmds.BackfaceStencilPassDepthFailOp = state->stencil[1].zfail_op;
wmds.BackfaceStencilPassDepthPassOp = state->stencil[1].zpass_op;
wmds.BackfaceStencilTestFunction =
translate_compare_func(state->stencil[1].func);
wmds.DepthTestFunction = translate_compare_func(state->depth.func);
wmds.DoubleSidedStencilEnable = two_sided_stencil;
wmds.StencilTestEnable = state->stencil[0].enabled;
wmds.StencilBufferWriteEnable =
state->stencil[0].writemask != 0 ||
(two_sided_stencil && state->stencil[1].writemask != 0);
wmds.DepthTestEnable = state->depth.enabled;
wmds.DepthBufferWriteEnable = state->depth.writemask;
wmds.StencilTestMask = state->stencil[0].valuemask;
wmds.StencilWriteMask = state->stencil[0].writemask;
wmds.BackfaceStencilTestMask = state->stencil[1].valuemask;
wmds.BackfaceStencilWriteMask = state->stencil[1].writemask;
/* wmds.[Backface]StencilReferenceValue are merged later */
}
iris_pack_state(GENX(CC_VIEWPORT), cso->cc_vp, ccvp) {
ccvp.MinimumDepth = state->depth.bounds_min;
ccvp.MaximumDepth = state->depth.bounds_max;
}
return cso;
}
static void
iris_bind_zsa_state(struct pipe_context *ctx, void *state)
{
struct iris_context *ice = (struct iris_context *) ctx;
struct iris_depth_stencil_alpha_state *old_cso = ice->state.cso_zsa;
struct iris_depth_stencil_alpha_state *new_cso = state;
if (new_cso) {
if (!old_cso || old_cso->alpha.ref_value != new_cso->alpha.ref_value) {
ice->state.dirty |= IRIS_DIRTY_COLOR_CALC_STATE;
}
}
ice->state.cso_zsa = new_cso;
ice->state.dirty |= IRIS_DIRTY_CC_VIEWPORT;
ice->state.dirty |= IRIS_DIRTY_WM_DEPTH_STENCIL;
}
struct iris_rasterizer_state {
uint32_t sf[GENX(3DSTATE_SF_length)];
uint32_t clip[GENX(3DSTATE_CLIP_length)];
uint32_t raster[GENX(3DSTATE_RASTER_length)];
uint32_t wm[GENX(3DSTATE_WM_length)];
uint32_t line_stipple[GENX(3DSTATE_LINE_STIPPLE_length)];
bool flatshade; /* for shader state */
bool clamp_fragment_color; /* for shader state */
bool light_twoside; /* for shader state */
bool rasterizer_discard; /* for 3DSTATE_STREAMOUT */
bool half_pixel_center; /* for 3DSTATE_MULTISAMPLE */
enum pipe_sprite_coord_mode sprite_coord_mode; /* PIPE_SPRITE_* */
uint16_t sprite_coord_enable;
};
static void *
iris_create_rasterizer_state(struct pipe_context *ctx,
const struct pipe_rasterizer_state *state)
{
struct iris_rasterizer_state *cso =
malloc(sizeof(struct iris_rasterizer_state));
#if 0
point_quad_rasterization -> SBE?
not necessary?
{
poly_smooth
force_persample_interp - ?
bottom_edge_rule
offset_units_unscaled - cap not exposed
}
#endif
cso->flatshade = state->flatshade;
cso->clamp_fragment_color = state->clamp_fragment_color;
cso->light_twoside = state->light_twoside;
cso->rasterizer_discard = state->rasterizer_discard;
cso->half_pixel_center = state->half_pixel_center;
cso->sprite_coord_mode = state->sprite_coord_mode;
cso->sprite_coord_enable = state->sprite_coord_enable;
iris_pack_command(GENX(3DSTATE_SF), cso->sf, sf) {
sf.StatisticsEnable = true;
sf.ViewportTransformEnable = true;
sf.AALineDistanceMode = AALINEDISTANCE_TRUE;
sf.LineEndCapAntialiasingRegionWidth =
state->line_smooth ? _10pixels : _05pixels;
sf.LastPixelEnable = state->line_last_pixel;
sf.LineWidth = state->line_width;
sf.SmoothPointEnable = state->point_smooth;
sf.PointWidthSource = state->point_size_per_vertex ? Vertex : State;
sf.PointWidth = state->point_size;
if (state->flatshade_first) {
sf.TriangleStripListProvokingVertexSelect = 2;
sf.TriangleFanProvokingVertexSelect = 2;
sf.LineStripListProvokingVertexSelect = 1;
} else {
sf.TriangleFanProvokingVertexSelect = 1;
}
}
/* COMPLETE! */
iris_pack_command(GENX(3DSTATE_RASTER), cso->raster, rr) {
rr.FrontWinding = state->front_ccw ? CounterClockwise : Clockwise;
rr.CullMode = translate_cull_mode(state->cull_face);
rr.FrontFaceFillMode = translate_fill_mode(state->fill_front);
rr.BackFaceFillMode = translate_fill_mode(state->fill_back);
rr.DXMultisampleRasterizationEnable = state->multisample;
rr.GlobalDepthOffsetEnableSolid = state->offset_tri;
rr.GlobalDepthOffsetEnableWireframe = state->offset_line;
rr.GlobalDepthOffsetEnablePoint = state->offset_point;
rr.GlobalDepthOffsetConstant = state->offset_units;
rr.GlobalDepthOffsetScale = state->offset_scale;
rr.GlobalDepthOffsetClamp = state->offset_clamp;
rr.SmoothPointEnable = state->point_smooth;
rr.AntialiasingEnable = state->line_smooth;
rr.ScissorRectangleEnable = state->scissor;
rr.ViewportZNearClipTestEnable = state->depth_clip_near;
rr.ViewportZFarClipTestEnable = state->depth_clip_far;
//rr.ConservativeRasterizationEnable = not yet supported by Gallium...
}
iris_pack_command(GENX(3DSTATE_CLIP), cso->clip, cl) {
/* cl.NonPerspectiveBarycentricEnable is filled in at draw time from
* the FS program; cl.ForceZeroRTAIndexEnable is filled in from the FB.
*/
cl.StatisticsEnable = true;
cl.EarlyCullEnable = true;
cl.UserClipDistanceClipTestEnableBitmask = state->clip_plane_enable;
cl.ForceUserClipDistanceClipTestEnableBitmask = true;
cl.APIMode = state->clip_halfz ? APIMODE_D3D : APIMODE_OGL;
cl.GuardbandClipTestEnable = true;
cl.ClipMode = CLIPMODE_NORMAL;
cl.ClipEnable = true;
cl.ViewportXYClipTestEnable = state->point_tri_clip;
cl.MinimumPointWidth = 0.125;
cl.MaximumPointWidth = 255.875;
if (state->flatshade_first) {
cl.TriangleStripListProvokingVertexSelect = 2;
cl.TriangleFanProvokingVertexSelect = 2;
cl.LineStripListProvokingVertexSelect = 1;
} else {
cl.TriangleFanProvokingVertexSelect = 1;
}
}
iris_pack_command(GENX(3DSTATE_WM), cso->wm, wm) {
/* wm.BarycentricInterpolationMode and wm.EarlyDepthStencilControl are
* filled in at draw time from the FS program.
*/
wm.LineAntialiasingRegionWidth = _10pixels;
wm.LineEndCapAntialiasingRegionWidth = _05pixels;
wm.PointRasterizationRule = RASTRULE_UPPER_RIGHT;
wm.StatisticsEnable = true;
wm.LineStippleEnable = state->line_stipple_enable;
wm.PolygonStippleEnable = state->poly_stipple_enable;
}
/* Remap from 0..255 back to 1..256 */
const unsigned line_stipple_factor = state->line_stipple_factor + 1;
iris_pack_command(GENX(3DSTATE_LINE_STIPPLE), cso->line_stipple, line) {
line.LineStipplePattern = state->line_stipple_pattern;
line.LineStippleInverseRepeatCount = 1.0f / line_stipple_factor;
line.LineStippleRepeatCount = line_stipple_factor;
}
return cso;
}
static void
iris_bind_rasterizer_state(struct pipe_context *ctx, void *state)
{
struct iris_context *ice = (struct iris_context *) ctx;
struct iris_rasterizer_state *old_cso = ice->state.cso_rast;
struct iris_rasterizer_state *new_cso = state;
if (new_cso) {
/* Try to avoid re-emitting 3DSTATE_LINE_STIPPLE, it's non-pipelined */
if (!old_cso || memcmp(old_cso->line_stipple, new_cso->line_stipple,
sizeof(old_cso->line_stipple)) != 0) {
ice->state.dirty |= IRIS_DIRTY_LINE_STIPPLE;
}
if (!old_cso ||
old_cso->half_pixel_center != new_cso->half_pixel_center) {
ice->state.dirty |= IRIS_DIRTY_MULTISAMPLE;
}
}
ice->state.cso_rast = new_cso;
ice->state.dirty |= IRIS_DIRTY_RASTER;
}
static uint32_t
translate_wrap(unsigned pipe_wrap)
{
static const unsigned map[] = {
[PIPE_TEX_WRAP_REPEAT] = TCM_WRAP,
[PIPE_TEX_WRAP_CLAMP] = TCM_HALF_BORDER,
[PIPE_TEX_WRAP_CLAMP_TO_EDGE] = TCM_CLAMP,
[PIPE_TEX_WRAP_CLAMP_TO_BORDER] = TCM_CLAMP_BORDER,
[PIPE_TEX_WRAP_MIRROR_REPEAT] = TCM_MIRROR,
[PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE] = TCM_MIRROR_ONCE,
[PIPE_TEX_WRAP_MIRROR_CLAMP] = -1, // XXX: ???
[PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER] = -1, // XXX: ???
};
return map[pipe_wrap];
}
/**
* Return true if the given wrap mode requires the border color to exist.
*/
static bool
wrap_mode_needs_border_color(unsigned wrap_mode)
{
return wrap_mode == TCM_CLAMP_BORDER || wrap_mode == TCM_HALF_BORDER;
}
static unsigned
translate_mip_filter(enum pipe_tex_mipfilter pipe_mip)
{
static const unsigned map[] = {
[PIPE_TEX_MIPFILTER_NEAREST] = MIPFILTER_NEAREST,
[PIPE_TEX_MIPFILTER_LINEAR] = MIPFILTER_LINEAR,
[PIPE_TEX_MIPFILTER_NONE] = MIPFILTER_NONE,
};
return map[pipe_mip];
}
struct iris_sampler_state {
struct pipe_sampler_state base;
bool needs_border_color;
uint32_t sampler_state[GENX(SAMPLER_STATE_length)];
};
static void *
iris_create_sampler_state(struct pipe_context *pctx,
const struct pipe_sampler_state *state)
{
struct iris_sampler_state *cso = CALLOC_STRUCT(iris_sampler_state);
if (!cso)
return NULL;
STATIC_ASSERT(PIPE_TEX_FILTER_NEAREST == MAPFILTER_NEAREST);
STATIC_ASSERT(PIPE_TEX_FILTER_LINEAR == MAPFILTER_LINEAR);
unsigned wrap_s = translate_wrap(state->wrap_s);
unsigned wrap_t = translate_wrap(state->wrap_t);
unsigned wrap_r = translate_wrap(state->wrap_r);
cso->needs_border_color = wrap_mode_needs_border_color(wrap_s) ||
wrap_mode_needs_border_color(wrap_t) ||
wrap_mode_needs_border_color(wrap_r);
iris_pack_state(GENX(SAMPLER_STATE), cso->sampler_state, samp) {
samp.TCXAddressControlMode = wrap_s;
samp.TCYAddressControlMode = wrap_t;
samp.TCZAddressControlMode = wrap_r;
samp.CubeSurfaceControlMode = state->seamless_cube_map;
samp.NonnormalizedCoordinateEnable = !state->normalized_coords;
samp.MinModeFilter = state->min_img_filter;
samp.MagModeFilter = state->mag_img_filter;
samp.MipModeFilter = translate_mip_filter(state->min_mip_filter);
samp.MaximumAnisotropy = RATIO21;
if (state->max_anisotropy >= 2) {
if (state->min_img_filter == PIPE_TEX_FILTER_LINEAR) {
samp.MinModeFilter = MAPFILTER_ANISOTROPIC;
samp.AnisotropicAlgorithm = EWAApproximation;
}
if (state->mag_img_filter == PIPE_TEX_FILTER_LINEAR)
samp.MagModeFilter = MAPFILTER_ANISOTROPIC;
samp.MaximumAnisotropy =
MIN2((state->max_anisotropy - 2) / 2, RATIO161);
}
/* Set address rounding bits if not using nearest filtering. */
if (state->min_img_filter != PIPE_TEX_FILTER_NEAREST) {
samp.UAddressMinFilterRoundingEnable = true;
samp.VAddressMinFilterRoundingEnable = true;
samp.RAddressMinFilterRoundingEnable = true;
}
if (state->mag_img_filter != PIPE_TEX_FILTER_NEAREST) {
samp.UAddressMagFilterRoundingEnable = true;
samp.VAddressMagFilterRoundingEnable = true;
samp.RAddressMagFilterRoundingEnable = true;
}
if (state->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
samp.ShadowFunction = translate_shadow_func(state->compare_func);
const float hw_max_lod = GEN_GEN >= 7 ? 14 : 13;
samp.LODPreClampMode = CLAMP_MODE_OGL;
samp.MinLOD = CLAMP(state->min_lod, 0, hw_max_lod);
samp.MaxLOD = CLAMP(state->max_lod, 0, hw_max_lod);
samp.TextureLODBias = CLAMP(state->lod_bias, -16, 15);
//samp.BorderColorPointer = <<comes from elsewhere>>
}
return cso;
}
static void
iris_bind_sampler_states(struct pipe_context *ctx,
enum pipe_shader_type p_stage,
unsigned start, unsigned count,
void **states)
{
struct iris_context *ice = (struct iris_context *) ctx;
gl_shader_stage stage = stage_from_pipe(p_stage);
assert(start + count <= IRIS_MAX_TEXTURE_SAMPLERS);
/* Assemble the SAMPLER_STATEs into a contiguous chunk of memory
* relative to Dynamic State Base Address.
*/
void *map = NULL;
u_upload_alloc(ice->state.dynamic_uploader, 0,
count * 4 * GENX(SAMPLER_STATE_length), 32,
&ice->state.sampler_table_offset[stage],
&ice->state.sampler_table_resource[stage],
&map);
if (unlikely(!map))
return;
struct pipe_resource *res = ice->state.sampler_table_resource[stage];
ice->state.sampler_table_offset[stage] +=
iris_bo_offset_from_base_address(iris_resource_bo(res));
for (int i = 0; i < count; i++) {
struct iris_sampler_state *state = states[i];
/* Save a pointer to the iris_sampler_state, a few fields need
* to inform draw-time decisions.
*/
ice->state.samplers[stage][start + i] = state;
if (state)
memcpy(map, state->sampler_state, 4 * GENX(SAMPLER_STATE_length));
map += GENX(SAMPLER_STATE_length);
}
ice->state.num_samplers[stage] = count;
ice->state.dirty |= IRIS_DIRTY_SAMPLER_STATES_VS << stage;
}
struct iris_sampler_view {
struct pipe_sampler_view pipe;
struct isl_view view;
/** The resource (BO) holding our SURFACE_STATE. */
struct pipe_resource *surface_state_resource;
unsigned surface_state_offset;
//uint32_t surface_state[GENX(RENDER_SURFACE_STATE_length)];
};
/**
* Convert an swizzle enumeration (i.e. PIPE_SWIZZLE_X) to one of the Gen7.5+
* "Shader Channel Select" enumerations (i.e. HSW_SCS_RED). The mappings are
*
* SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W, SWIZZLE_ZERO, SWIZZLE_ONE
* 0 1 2 3 4 5
* 4 5 6 7 0 1
* SCS_RED, SCS_GREEN, SCS_BLUE, SCS_ALPHA, SCS_ZERO, SCS_ONE
*
* which is simply adding 4 then modding by 8 (or anding with 7).
*
* We then may need to apply workarounds for textureGather hardware bugs.
*/
static enum isl_channel_select
pipe_swizzle_to_isl_channel(enum pipe_swizzle swizzle)
{
return (swizzle + 4) & 7;
}
static struct pipe_sampler_view *
iris_create_sampler_view(struct pipe_context *ctx,
struct pipe_resource *tex,
const struct pipe_sampler_view *tmpl)
{
struct iris_context *ice = (struct iris_context *) ctx;
struct iris_screen *screen = (struct iris_screen *)ctx->screen;
struct iris_resource *itex = (struct iris_resource *) tex;
struct iris_sampler_view *isv = calloc(1, sizeof(struct iris_sampler_view));
if (!isv)
return NULL;
/* initialize base object */
isv->pipe = *tmpl;
isv->pipe.context = ctx;
isv->pipe.texture = NULL;
pipe_reference_init(&isv->pipe.reference, 1);
pipe_resource_reference(&isv->pipe.texture, tex);
/* XXX: do we need brw_get_texture_swizzle hacks here? */
isv->view = (struct isl_view) {
.format = iris_isl_format_for_pipe_format(tmpl->format),
.base_level = tmpl->u.tex.first_level,
.levels = tmpl->u.tex.last_level - tmpl->u.tex.first_level + 1,
.base_array_layer = tmpl->u.tex.first_layer,
.array_len = tmpl->u.tex.last_layer - tmpl->u.tex.first_layer + 1,
.swizzle = (struct isl_swizzle) {
.r = pipe_swizzle_to_isl_channel(tmpl->swizzle_r),
.g = pipe_swizzle_to_isl_channel(tmpl->swizzle_g),
.b = pipe_swizzle_to_isl_channel(tmpl->swizzle_b),
.a = pipe_swizzle_to_isl_channel(tmpl->swizzle_a),
},
.usage = ISL_SURF_USAGE_TEXTURE_BIT,
};
void *map = NULL;
u_upload_alloc(ice->state.surface_uploader, 0,
4 * GENX(RENDER_SURFACE_STATE_length), 64,
&isv->surface_state_offset,
&isv->surface_state_resource,
&map);
if (!unlikely(map))
return NULL;
struct iris_bo *state_bo = iris_resource_bo(isv->surface_state_resource);
isv->surface_state_offset += iris_bo_offset_from_base_address(state_bo);
isl_surf_fill_state(&screen->isl_dev, map,
.surf = &itex->surf, .view = &isv->view,
.mocs = MOCS_WB,
.address = itex->bo->gtt_offset);
// .aux_surf =
// .clear_color = clear_color,
return &isv->pipe;
}
struct iris_surface {
struct pipe_surface pipe;
struct isl_view view;
/** The resource (BO) holding our SURFACE_STATE. */
struct pipe_resource *surface_state_resource;
unsigned surface_state_offset;
// uint32_t surface_state[GENX(RENDER_SURFACE_STATE_length)];
};
static struct pipe_surface *
iris_create_surface(struct pipe_context *ctx,
struct pipe_resource *tex,
const struct pipe_surface *tmpl)
{
struct iris_context *ice = (struct iris_context *) ctx;
struct iris_screen *screen = (struct iris_screen *)ctx->screen;
struct iris_surface *surf = calloc(1, sizeof(struct iris_surface));
struct pipe_surface *psurf = &surf->pipe;
struct iris_resource *itex = (struct iris_resource *) tex;
if (!surf)
return NULL;
pipe_reference_init(&psurf->reference, 1);
pipe_resource_reference(&psurf->texture, tex);
psurf->context = ctx;
psurf->format = tmpl->format;
psurf->width = tex->width0;
psurf->height = tex->height0;
psurf->texture = tex;
psurf->u.tex.first_layer = tmpl->u.tex.first_layer;
psurf->u.tex.last_layer = tmpl->u.tex.last_layer;
psurf->u.tex.level = tmpl->u.tex.level;
surf->view = (struct isl_view) {
.format = iris_isl_format_for_pipe_format(tmpl->format),
.base_level = tmpl->u.tex.level,
.levels = 1,
.base_array_layer = tmpl->u.tex.first_layer,
.array_len = tmpl->u.tex.last_layer - tmpl->u.tex.first_layer + 1,
.swizzle = ISL_SWIZZLE_IDENTITY,
// XXX: DEPTH_BIt, STENCIL_BIT...CUBE_BIT? Other bits?!
.usage = ISL_SURF_USAGE_RENDER_TARGET_BIT,
};
void *map = NULL;
u_upload_alloc(ice->state.surface_uploader, 0,
4 * GENX(RENDER_SURFACE_STATE_length), 64,
&surf->surface_state_offset,
&surf->surface_state_resource,
&map);
if (!unlikely(map))
return NULL;
struct iris_bo *state_bo = iris_resource_bo(surf->surface_state_resource);
surf->surface_state_offset += iris_bo_offset_from_base_address(state_bo);
isl_surf_fill_state(&screen->isl_dev, map,
.surf = &itex->surf, .view = &surf->view,
.mocs = MOCS_WB,
.address = itex->bo->gtt_offset);
// .aux_surf =
// .clear_color = clear_color,
return psurf;
}
static void
iris_set_sampler_views(struct pipe_context *ctx,
enum pipe_shader_type p_stage,
unsigned start, unsigned count,
struct pipe_sampler_view **views)
{
struct iris_context *ice = (struct iris_context *) ctx;
gl_shader_stage stage = stage_from_pipe(p_stage);
unsigned i;
for (i = 0; i < count; i++) {
pipe_sampler_view_reference((struct pipe_sampler_view **)
&ice->state.textures[stage][i], views[i]);
}
for (; i < ice->state.num_textures[stage]; i++) {
pipe_sampler_view_reference((struct pipe_sampler_view **)
&ice->state.textures[stage][i], NULL);
}
ice->state.num_textures[stage] = count;
// XXX: ice->state.dirty |= (IRIS_DIRTY_BINDING_TABLE_VS << stage);
}
static void
iris_set_clip_state(struct pipe_context *ctx,
const struct pipe_clip_state *state)
{
}
static void
iris_set_polygon_stipple(struct pipe_context *ctx,
const struct pipe_poly_stipple *state)
{
struct iris_context *ice = (struct iris_context *) ctx;
memcpy(&ice->state.poly_stipple, state, sizeof(*state));
ice->state.dirty |= IRIS_DIRTY_POLYGON_STIPPLE;
}
static void
iris_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
{
struct iris_context *ice = (struct iris_context *) ctx;
ice->state.sample_mask = sample_mask;
ice->state.dirty |= IRIS_DIRTY_SAMPLE_MASK;
}
static void
iris_set_scissor_states(struct pipe_context *ctx,
unsigned start_slot,
unsigned num_scissors,
const struct pipe_scissor_state *states)
{
struct iris_context *ice = (struct iris_context *) ctx;
ice->state.num_scissors = num_scissors;
for (unsigned i = 0; i < num_scissors; i++) {
ice->state.scissors[start_slot + i] = states[i];
}
ice->state.dirty |= IRIS_DIRTY_SCISSOR_RECT;
}
static void
iris_set_stencil_ref(struct pipe_context *ctx,
const struct pipe_stencil_ref *state)
{
struct iris_context *ice = (struct iris_context *) ctx;
memcpy(&ice->state.stencil_ref, state, sizeof(*state));
ice->state.dirty |= IRIS_DIRTY_WM_DEPTH_STENCIL;
}
struct iris_viewport_state {
uint32_t sf_cl_vp[GENX(SF_CLIP_VIEWPORT_length) * IRIS_MAX_VIEWPORTS];
};
static float
viewport_extent(const struct pipe_viewport_state *state, int axis, float sign)
{
return copysignf(state->scale[axis], sign) + state->translate[axis];
}
#if 0
static void
calculate_guardband_size(uint32_t fb_width, uint32_t fb_height,
float m00, float m11, float m30, float m31,
float *xmin, float *xmax,
float *ymin, float *ymax)
{
/* According to the "Vertex X,Y Clamping and Quantization" section of the
* Strips and Fans documentation:
*
* "The vertex X and Y screen-space coordinates are also /clamped/ to the
* fixed-point "guardband" range supported by the rasterization hardware"
*
* and
*
* "In almost all circumstances, if an object’s vertices are actually
* modified by this clamping (i.e., had X or Y coordinates outside of
* the guardband extent the rendered object will not match the intended
* result. Therefore software should take steps to ensure that this does
* not happen - e.g., by clipping objects such that they do not exceed
* these limits after the Drawing Rectangle is applied."
*
* I believe the fundamental restriction is that the rasterizer (in
* the SF/WM stages) have a limit on the number of pixels that can be
* rasterized. We need to ensure any coordinates beyond the rasterizer
* limit are handled by the clipper. So effectively that limit becomes
* the clipper's guardband size.
*
* It goes on to say:
*
* "In addition, in order to be correctly rendered, objects must have a
* screenspace bounding box not exceeding 8K in the X or Y direction.
* This additional restriction must also be comprehended by software,
* i.e., enforced by use of clipping."
*
* This makes no sense. Gen7+ hardware supports 16K render targets,
* and you definitely need to be able to draw polygons that fill the
* surface. Our assumption is that the rasterizer was limited to 8K
* on Sandybridge, which only supports 8K surfaces, and it was actually
* increased to 16K on Ivybridge and later.
*
* So, limit the guardband to 16K on Gen7+ and 8K on Sandybridge.
*/
const float gb_size = GEN_GEN >= 7 ? 16384.0f : 8192.0f;
if (m00 != 0 && m11 != 0) {
/* First, we compute the screen-space render area */
const float ss_ra_xmin = MIN3( 0, m30 + m00, m30 - m00);
const float ss_ra_xmax = MAX3( fb_width, m30 + m00, m30 - m00);
const float ss_ra_ymin = MIN3( 0, m31 + m11, m31 - m11);
const float ss_ra_ymax = MAX3(fb_height, m31 + m11, m31 - m11);
/* We want the guardband to be centered on that */
const float ss_gb_xmin = (ss_ra_xmin + ss_ra_xmax) / 2 - gb_size;
const float ss_gb_xmax = (ss_ra_xmin + ss_ra_xmax) / 2 + gb_size;
const float ss_gb_ymin = (ss_ra_ymin + ss_ra_ymax) / 2 - gb_size;
const float ss_gb_ymax = (ss_ra_ymin + ss_ra_ymax) / 2 + gb_size;
/* Now we need it in native device coordinates */
const float ndc_gb_xmin = (ss_gb_xmin - m30) / m00;
const float ndc_gb_xmax = (ss_gb_xmax - m30) / m00;
const float ndc_gb_ymin = (ss_gb_ymin - m31) / m11;
const float ndc_gb_ymax = (ss_gb_ymax - m31) / m11;
/* Thanks to Y-flipping and ORIGIN_UPPER_LEFT, the Y coordinates may be
* flipped upside-down. X should be fine though.
*/
assert(ndc_gb_xmin <= ndc_gb_xmax);
*xmin = ndc_gb_xmin;
*xmax = ndc_gb_xmax;
*ymin = MIN2(ndc_gb_ymin, ndc_gb_ymax);
*ymax = MAX2(ndc_gb_ymin, ndc_gb_ymax);
} else {
/* The viewport scales to 0, so nothing will be rendered. */
*xmin = 0.0f;
*xmax = 0.0f;
*ymin = 0.0f;
*ymax = 0.0f;
}
}
#endif
static void
iris_set_viewport_states(struct pipe_context *ctx,
unsigned start_slot,
unsigned num_viewports,
const struct pipe_viewport_state *state)
{
struct iris_context *ice = (struct iris_context *) ctx;
struct iris_viewport_state *cso =
malloc(sizeof(struct iris_viewport_state));
uint32_t *vp_map = &cso->sf_cl_vp[start_slot];
// XXX: sf_cl_vp is only big enough for one slot, we don't iterate right
for (unsigned i = 0; i < num_viewports; i++) {
iris_pack_state(GENX(SF_CLIP_VIEWPORT), vp_map, vp) {
vp.ViewportMatrixElementm00 = state[i].scale[0];
vp.ViewportMatrixElementm11 = state[i].scale[1];
vp.ViewportMatrixElementm22 = state[i].scale[2];
vp.ViewportMatrixElementm30 = state[i].translate[0];
vp.ViewportMatrixElementm31 = state[i].translate[1];
vp.ViewportMatrixElementm32 = state[i].translate[2];
/* XXX: in i965 this is computed based on the drawbuffer size,
* but we don't have that here...
*/
vp.XMinClipGuardband = -1.0;
vp.XMaxClipGuardband = 1.0;
vp.YMinClipGuardband = -1.0;
vp.YMaxClipGuardband = 1.0;
vp.XMinViewPort = viewport_extent(&state[i], 0, -1.0f);
vp.XMaxViewPort = viewport_extent(&state[i], 0, 1.0f) - 1;
vp.YMinViewPort = viewport_extent(&state[i], 1, -1.0f);
vp.YMaxViewPort = viewport_extent(&state[i], 1, 1.0f) - 1;
}
vp_map += GENX(SF_CLIP_VIEWPORT_length);
}
ice->state.cso_vp = cso;
ice->state.num_viewports = num_viewports;
ice->state.dirty |= IRIS_DIRTY_SF_CL_VIEWPORT;
}
struct iris_depth_state
{
uint32_t depth_buffer[GENX(3DSTATE_DEPTH_BUFFER_length)];
uint32_t hier_depth_buffer[GENX(3DSTATE_HIER_DEPTH_BUFFER_length)];
uint32_t stencil_buffer[GENX(3DSTATE_STENCIL_BUFFER_length)];
};
static void
iris_set_framebuffer_state(struct pipe_context *ctx,
const struct pipe_framebuffer_state *state)
{
struct iris_context *ice = (struct iris_context *) ctx;
struct pipe_framebuffer_state *cso = &ice->state.framebuffer;
if (cso->samples != state->samples) {
ice->state.dirty |= IRIS_DIRTY_MULTISAMPLE;
}
if (cso->nr_cbufs != state->nr_cbufs) {
ice->state.dirty |= IRIS_DIRTY_BLEND_STATE;
}
cso->width = state->width;
cso->height = state->height;
cso->layers = state->layers;
cso->samples = state->samples;
unsigned i;
for (i = 0; i < state->nr_cbufs; i++)
pipe_surface_reference(&cso->cbufs[i], state->cbufs[i]);
for (; i < cso->nr_cbufs; i++)
pipe_surface_reference(&cso->cbufs[i], NULL);
cso->nr_cbufs = state->nr_cbufs;
pipe_surface_reference(&cso->zsbuf, state->zsbuf);
//struct isl_depth_stencil_hiz_emit_info info = {
//.mocs = MOCS_WB,
//};
// XXX: depth buffers
}
static void
iris_set_constant_buffer(struct pipe_context *ctx,
enum pipe_shader_type p_stage, unsigned index,
const struct pipe_constant_buffer *cb)
{
struct iris_context *ice = (struct iris_context *) ctx;
gl_shader_stage stage = stage_from_pipe(p_stage);
util_copy_constant_buffer(&ice->shaders.state[stage].constbuf[index], cb);
}
static void
iris_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_sampler_view *state)
{
struct iris_sampler_view *isv = (void *) state;
pipe_resource_reference(&state->texture, NULL);
pipe_resource_reference(&isv->surface_state_resource, NULL);
free(isv);
}
static void
iris_surface_destroy(struct pipe_context *ctx, struct pipe_surface *p_surf)
{
struct iris_surface *surf = (void *) p_surf;
pipe_resource_reference(&p_surf->texture, NULL);
pipe_resource_reference(&surf->surface_state_resource, NULL);
free(surf);
}
static void
iris_delete_state(struct pipe_context *ctx, void *state)
{
free(state);
}
struct iris_vertex_buffer_state {
uint32_t vertex_buffers[1 + 33 * GENX(VERTEX_BUFFER_STATE_length)];
struct iris_bo *bos[33];
unsigned num_buffers;
};
static void
iris_free_vertex_buffers(struct iris_vertex_buffer_state *cso)
{
if (cso) {
for (unsigned i = 0; i < cso->num_buffers; i++)
iris_bo_unreference(cso->bos[i]);
free(cso);
}
}
static void
iris_set_vertex_buffers(struct pipe_context *ctx,
unsigned start_slot, unsigned count,
const struct pipe_vertex_buffer *buffers)
{
struct iris_context *ice = (struct iris_context *) ctx;
struct iris_vertex_buffer_state *cso =
malloc(sizeof(struct iris_vertex_buffer_state));
/* If there are no buffers, do nothing. We can leave the stale
* 3DSTATE_VERTEX_BUFFERS in place - as long as there are no vertex
* elements that point to them, it should be fine.
*/
if (!buffers)
return;
iris_free_vertex_buffers(ice->state.cso_vertex_buffers);
cso->num_buffers = count;
iris_pack_command(GENX(3DSTATE_VERTEX_BUFFERS), cso->vertex_buffers, vb) {
vb.DWordLength = 4 * cso->num_buffers - 1;
}
uint32_t *vb_pack_dest = &cso->vertex_buffers[1];
for (unsigned i = 0; i < count; i++) {
assert(!buffers[i].is_user_buffer);
struct iris_resource *res = (void *) buffers[i].buffer.resource;
iris_bo_reference(res->bo);
cso->bos[i] = res->bo;
iris_pack_state(GENX(VERTEX_BUFFER_STATE), vb_pack_dest, vb) {
vb.VertexBufferIndex = start_slot + i;
vb.MOCS = MOCS_WB;
vb.AddressModifyEnable = true;
vb.BufferPitch = buffers[i].stride;
vb.BufferSize = res->bo->size;
vb.BufferStartingAddress =
ro_bo(NULL, res->bo->gtt_offset + buffers[i].buffer_offset);
}
vb_pack_dest += GENX(VERTEX_BUFFER_STATE_length);
}
ice->state.cso_vertex_buffers = cso;
ice->state.dirty |= IRIS_DIRTY_VERTEX_BUFFERS;
}
struct iris_vertex_element_state {
uint32_t vertex_elements[1 + 33 * GENX(VERTEX_ELEMENT_STATE_length)];
uint32_t vf_instancing[GENX(3DSTATE_VF_INSTANCING_length)][33];
unsigned count;
};
static void *
iris_create_vertex_elements(struct pipe_context *ctx,
unsigned count,
const struct pipe_vertex_element *state)
{
struct iris_vertex_element_state *cso =
malloc(sizeof(struct iris_vertex_element_state));
cso->count = count;
/* TODO:
* - create edge flag one
* - create SGV ones
* - if those are necessary, use count + 1/2/3... OR in the length
*/
iris_pack_command(GENX(3DSTATE_VERTEX_ELEMENTS), cso->vertex_elements, ve);
uint32_t *ve_pack_dest = &cso->vertex_elements[1];
for (int i = 0; i < count; i++) {
enum isl_format isl_format =
iris_isl_format_for_pipe_format(state[i].src_format);
unsigned comp[4] = { VFCOMP_STORE_SRC, VFCOMP_STORE_SRC,
VFCOMP_STORE_SRC, VFCOMP_STORE_SRC };
switch (isl_format_get_num_channels(isl_format)) {
case 0: comp[0] = VFCOMP_STORE_0;
case 1: comp[1] = VFCOMP_STORE_0;
case 2: comp[2] = VFCOMP_STORE_0;
case 3:
comp[3] = isl_format_has_int_channel(isl_format) ? VFCOMP_STORE_1_INT
: VFCOMP_STORE_1_FP;
break;
}
iris_pack_state(GENX(VERTEX_ELEMENT_STATE), ve_pack_dest, ve) {
ve.VertexBufferIndex = state[i].vertex_buffer_index;
ve.Valid = true;
ve.SourceElementOffset = state[i].src_offset;
ve.SourceElementFormat = isl_format;
ve.Component0Control = comp[0];
ve.Component1Control = comp[1];
ve.Component2Control = comp[2];
ve.Component3Control = comp[3];
}
iris_pack_command(GENX(3DSTATE_VF_INSTANCING), cso->vf_instancing[i], vi) {
vi.VertexElementIndex = i;
vi.InstancingEnable = state[i].instance_divisor > 0;
vi.InstanceDataStepRate = state[i].instance_divisor;
}
ve_pack_dest += GENX(VERTEX_ELEMENT_STATE_length);
}
return cso;
}
static void
iris_bind_vertex_elements_state(struct pipe_context *ctx, void *state)
{
struct iris_context *ice = (struct iris_context *) ctx;
ice->state.cso_vertex_elements = state;
ice->state.dirty |= IRIS_DIRTY_VERTEX_ELEMENTS;
}
static void *
iris_create_compute_state(struct pipe_context *ctx,
const struct pipe_compute_state *state)
{
return malloc(1);
}
static struct pipe_stream_output_target *
iris_create_stream_output_target(struct pipe_context *ctx,
struct pipe_resource *res,
unsigned buffer_offset,
unsigned buffer_size)
{
struct pipe_stream_output_target *t =
CALLOC_STRUCT(pipe_stream_output_target);
if (!t)
return NULL;
pipe_reference_init(&t->reference, 1);
pipe_resource_reference(&t->buffer, res);
t->buffer_offset = buffer_offset;
t->buffer_size = buffer_size;
return t;
}
static void
iris_stream_output_target_destroy(struct pipe_context *ctx,
struct pipe_stream_output_target *t)
{
pipe_resource_reference(&t->buffer, NULL);
free(t);
}
static void
iris_set_stream_output_targets(struct pipe_context *ctx,
unsigned num_targets,
struct pipe_stream_output_target **targets,
const unsigned *offsets)
{
}
static void
iris_compute_sbe_urb_read_interval(uint64_t fs_input_slots,
const struct brw_vue_map *last_vue_map,
bool two_sided_color,
unsigned *out_offset,
unsigned *out_length)
{
/* The compiler computes the first URB slot without considering COL/BFC
* swizzling (because it doesn't know whether it's enabled), so we need
* to do that here too. This may result in a smaller offset, which
* should be safe.
*/
const unsigned first_slot =
brw_compute_first_urb_slot_required(fs_input_slots, last_vue_map);
/* This becomes the URB read offset (counted in pairs of slots). */
assert(first_slot % 2 == 0);
*out_offset = first_slot / 2;
/* We need to adjust the inputs read to account for front/back color
* swizzling, as it can make the URB length longer.
*/
for (int c = 0; c <= 1; c++) {
if (fs_input_slots & (VARYING_BIT_COL0 << c)) {
/* If two sided color is enabled, the fragment shader's gl_Color
* (COL0) input comes from either the gl_FrontColor (COL0) or
* gl_BackColor (BFC0) input varyings. Mark BFC as used, too.
*/
if (two_sided_color)
fs_input_slots |= (VARYING_BIT_BFC0 << c);
/* If front color isn't written, we opt to give them back color
* instead of an undefined value. Switch from COL to BFC.
*/
if (last_vue_map->varying_to_slot[VARYING_SLOT_COL0 + c] == -1) {
fs_input_slots &= ~(VARYING_BIT_COL0 << c);
fs_input_slots |= (VARYING_BIT_BFC0 << c);
}
}
}
/* Compute the minimum URB Read Length necessary for the FS inputs.
*
* From the Sandy Bridge PRM, Volume 2, Part 1, documentation for
* 3DSTATE_SF DWord 1 bits 15:11, "Vertex URB Entry Read Length":
*
* "This field should be set to the minimum length required to read the
* maximum source attribute. The maximum source attribute is indicated
* by the maximum value of the enabled Attribute # Source Attribute if
* Attribute Swizzle Enable is set, Number of Output Attributes-1 if
* enable is not set.
* read_length = ceiling((max_source_attr + 1) / 2)
*
* [errata] Corruption/Hang possible if length programmed larger than
* recommended"
*
* Similar text exists for Ivy Bridge.
*
* We find the last URB slot that's actually read by the FS.
*/
unsigned last_read_slot = last_vue_map->num_slots - 1;
while (last_read_slot > first_slot && !(fs_input_slots &
(1ull << last_vue_map->slot_to_varying[last_read_slot])))
--last_read_slot;
/* The URB read length is the difference of the two, counted in pairs. */
*out_length = DIV_ROUND_UP(last_read_slot - first_slot + 1, 2);
}
static void
iris_emit_sbe(struct iris_batch *batch, const struct iris_context *ice)
{
const struct iris_rasterizer_state *cso_rast = ice->state.cso_rast;
const struct brw_wm_prog_data *wm_prog_data = (void *)
ice->shaders.prog[MESA_SHADER_FRAGMENT]->prog_data;
struct pipe_shader_state *p_fs =
(void *) ice->shaders.uncompiled[MESA_SHADER_FRAGMENT];
assert(p_fs->type == PIPE_SHADER_IR_NIR);
nir_shader *fs_nir = p_fs->ir.nir;
unsigned urb_read_offset, urb_read_length;
iris_compute_sbe_urb_read_interval(fs_nir->info.inputs_read,
ice->shaders.last_vue_map,
cso_rast->light_twoside,
&urb_read_offset, &urb_read_length);
iris_emit_cmd(batch, GENX(3DSTATE_SBE), sbe) {
sbe.AttributeSwizzleEnable = true;
sbe.NumberofSFOutputAttributes = wm_prog_data->num_varying_inputs;
sbe.PointSpriteTextureCoordinateOrigin = cso_rast->sprite_coord_mode;
sbe.VertexURBEntryReadOffset = urb_read_offset;
sbe.VertexURBEntryReadLength = urb_read_length;
sbe.ForceVertexURBEntryReadOffset = true;
sbe.ForceVertexURBEntryReadLength = true;
sbe.ConstantInterpolationEnable = wm_prog_data->flat_inputs;
for (int i = 0; i < 32; i++) {
sbe.AttributeActiveComponentFormat[i] = ACTIVE_COMPONENT_XYZW;
}
}
}
static void
iris_bind_compute_state(struct pipe_context *ctx, void *state)
{
}
static void
iris_populate_sampler_key(const struct iris_context *ice,
struct brw_sampler_prog_key_data *key)
{
for (int i = 0; i < MAX_SAMPLERS; i++) {
key->swizzles[i] = 0x688; /* XYZW */
}
}
static void
iris_populate_vs_key(const struct iris_context *ice,
struct brw_vs_prog_key *key)
{
memset(key, 0, sizeof(*key));
iris_populate_sampler_key(ice, &key->tex);
}
static void
iris_populate_tcs_key(const struct iris_context *ice,
struct brw_tcs_prog_key *key)
{
memset(key, 0, sizeof(*key));
iris_populate_sampler_key(ice, &key->tex);
}
static void
iris_populate_tes_key(const struct iris_context *ice,
struct brw_tes_prog_key *key)
{
memset(key, 0, sizeof(*key));
iris_populate_sampler_key(ice, &key->tex);
}
static void
iris_populate_gs_key(const struct iris_context *ice,
struct brw_gs_prog_key *key)
{
memset(key, 0, sizeof(*key));
iris_populate_sampler_key(ice, &key->tex);
}
static void
iris_populate_fs_key(const struct iris_context *ice,
struct brw_wm_prog_key *key)
{
memset(key, 0, sizeof(*key));
iris_populate_sampler_key(ice, &key->tex);
/* XXX: dirty flags? */
const struct pipe_framebuffer_state *fb = &ice->state.framebuffer;
const struct iris_depth_stencil_alpha_state *zsa = ice->state.cso_zsa;
const struct iris_rasterizer_state *rast = ice->state.cso_rast;
const struct iris_blend_state *blend = ice->state.cso_blend;
key->nr_color_regions = fb->nr_cbufs;
key->clamp_fragment_color = rast->clamp_fragment_color;
key->replicate_alpha = fb->nr_cbufs > 1 &&
(zsa->alpha.enabled || blend->alpha_to_coverage);
// key->force_dual_color_blend for unigine
#if 0
if (cso_rast->multisample) {
key->persample_interp =
ctx->Multisample.SampleShading &&
(ctx->Multisample.MinSampleShadingValue *
_mesa_geometric_samples(ctx->DrawBuffer) > 1);
key->multisample_fbo = fb->samples > 1;
}
#endif
key->coherent_fb_fetch = true;
}
//pkt.SamplerCount = \
//DIV_ROUND_UP(CLAMP(stage_state->sampler_count, 0, 16), 4); \
//pkt.PerThreadScratchSpace = prog_data->total_scratch == 0 ? 0 : \
//ffs(stage_state->per_thread_scratch) - 11; \
static uint64_t
KSP(const struct iris_compiled_shader *shader)
{
struct iris_resource *res = (void *) shader->buffer;
return res->bo->gtt_offset + shader->offset;
}
#define INIT_THREAD_DISPATCH_FIELDS(pkt, prefix) \
pkt.KernelStartPointer = KSP(shader); \
pkt.BindingTableEntryCount = prog_data->binding_table.size_bytes / 4; \
pkt.FloatingPointMode = prog_data->use_alt_mode; \
\
pkt.DispatchGRFStartRegisterForURBData = \
prog_data->dispatch_grf_start_reg; \
pkt.prefix##URBEntryReadLength = vue_prog_data->urb_read_length; \
pkt.prefix##URBEntryReadOffset = 0; \
\
pkt.StatisticsEnable = true; \
pkt.Enable = true;
static void
iris_set_vs_state(const struct gen_device_info *devinfo,
struct iris_compiled_shader *shader)
{
struct brw_stage_prog_data *prog_data = shader->prog_data;
struct brw_vue_prog_data *vue_prog_data = (void *) prog_data;
iris_pack_command(GENX(3DSTATE_VS), shader->derived_data, vs) {
INIT_THREAD_DISPATCH_FIELDS(vs, Vertex);
vs.MaximumNumberofThreads = devinfo->max_vs_threads - 1;
vs.SIMD8DispatchEnable = true;
vs.UserClipDistanceCullTestEnableBitmask =
vue_prog_data->cull_distance_mask;
}
}
static void
iris_set_tcs_state(const struct gen_device_info *devinfo,
struct iris_compiled_shader *shader)
{
struct brw_stage_prog_data *prog_data = shader->prog_data;
struct brw_vue_prog_data *vue_prog_data = (void *) prog_data;
struct brw_tcs_prog_data *tcs_prog_data = (void *) prog_data;
iris_pack_command(GENX(3DSTATE_HS), shader->derived_data, hs) {
INIT_THREAD_DISPATCH_FIELDS(hs, Vertex);
hs.InstanceCount = tcs_prog_data->instances - 1;
hs.MaximumNumberofThreads = devinfo->max_tcs_threads - 1;
hs.IncludeVertexHandles = true;
}
}
static void
iris_set_tes_state(const struct gen_device_info *devinfo,
struct iris_compiled_shader *shader)
{
struct brw_stage_prog_data *prog_data = shader->prog_data;
struct brw_vue_prog_data *vue_prog_data = (void *) prog_data;
struct brw_tes_prog_data *tes_prog_data = (void *) prog_data;
uint32_t *te_state = (void *) shader->derived_data;
uint32_t *ds_state = te_state + GENX(3DSTATE_TE_length);
iris_pack_command(GENX(3DSTATE_TE), te_state, te) {
te.Partitioning = tes_prog_data->partitioning;
te.OutputTopology = tes_prog_data->output_topology;
te.TEDomain = tes_prog_data->domain;
te.TEEnable = true;
te.MaximumTessellationFactorOdd = 63.0;
te.MaximumTessellationFactorNotOdd = 64.0;
}
iris_pack_command(GENX(3DSTATE_DS), ds_state, ds) {
INIT_THREAD_DISPATCH_FIELDS(ds, Patch);
ds.DispatchMode = DISPATCH_MODE_SIMD8_SINGLE_PATCH;
ds.MaximumNumberofThreads = devinfo->max_tes_threads - 1;
ds.ComputeWCoordinateEnable =
tes_prog_data->domain == BRW_TESS_DOMAIN_TRI;
ds.UserClipDistanceCullTestEnableBitmask =
vue_prog_data->cull_distance_mask;
}
}
static void
iris_set_gs_state(const struct gen_device_info *devinfo,
struct iris_compiled_shader *shader)
{
struct brw_stage_prog_data *prog_data = shader->prog_data;
struct brw_vue_prog_data *vue_prog_data = (void *) prog_data;
struct brw_gs_prog_data *gs_prog_data = (void *) prog_data;
iris_pack_command(GENX(3DSTATE_GS), shader->derived_data, gs) {
INIT_THREAD_DISPATCH_FIELDS(gs, Vertex);
gs.OutputVertexSize = gs_prog_data->output_vertex_size_hwords * 2 - 1;
gs.OutputTopology = gs_prog_data->output_topology;
gs.ControlDataHeaderSize =
gs_prog_data->control_data_header_size_hwords;
gs.InstanceControl = gs_prog_data->invocations - 1;
gs.DispatchMode = SIMD8;
gs.IncludePrimitiveID = gs_prog_data->include_primitive_id;
gs.ControlDataFormat = gs_prog_data->control_data_format;
gs.ReorderMode = TRAILING;
gs.ExpectedVertexCount = gs_prog_data->vertices_in;
gs.MaximumNumberofThreads =
GEN_GEN == 8 ? (devinfo->max_gs_threads / 2 - 1)
: (devinfo->max_gs_threads - 1);
if (gs_prog_data->static_vertex_count != -1) {
gs.StaticOutput = true;
gs.StaticOutputVertexCount = gs_prog_data->static_vertex_count;
}
gs.IncludeVertexHandles = vue_prog_data->include_vue_handles;
gs.UserClipDistanceCullTestEnableBitmask =
vue_prog_data->cull_distance_mask;
const int urb_entry_write_offset = 1;
const uint32_t urb_entry_output_length =
DIV_ROUND_UP(vue_prog_data->vue_map.num_slots, 2) -
urb_entry_write_offset;
gs.VertexURBEntryOutputReadOffset = urb_entry_write_offset;
gs.VertexURBEntryOutputLength = MAX2(urb_entry_output_length, 1);
}
}
static void
iris_set_fs_state(const struct gen_device_info *devinfo,
struct iris_compiled_shader *shader)
{
struct brw_stage_prog_data *prog_data = shader->prog_data;
struct brw_wm_prog_data *wm_prog_data = (void *) shader->prog_data;
uint32_t *ps_state = (void *) shader->derived_data;
uint32_t *psx_state = ps_state + GENX(3DSTATE_PS_length);
iris_pack_command(GENX(3DSTATE_PS), ps_state, ps) {
ps.VectorMaskEnable = true;
//ps.SamplerCount = ...
ps.BindingTableEntryCount = prog_data->binding_table.size_bytes / 4;
ps.FloatingPointMode = prog_data->use_alt_mode;
ps.MaximumNumberofThreadsPerPSD = 64 - (GEN_GEN == 8 ? 2 : 1);
ps.PushConstantEnable = prog_data->nr_params > 0 ||
prog_data->ubo_ranges[0].length > 0;
/* From the documentation for this packet:
* "If the PS kernel does not need the Position XY Offsets to
* compute a Position Value, then this field should be programmed
* to POSOFFSET_NONE."
*
* "SW Recommendation: If the PS kernel needs the Position Offsets
* to compute a Position XY value, this field should match Position
* ZW Interpolation Mode to ensure a consistent position.xyzw
* computation."
*
* We only require XY sample offsets. So, this recommendation doesn't
* look useful at the moment. We might need this in future.
*/
ps.PositionXYOffsetSelect =
wm_prog_data->uses_pos_offset ? POSOFFSET_SAMPLE : POSOFFSET_NONE;
ps._8PixelDispatchEnable = wm_prog_data->dispatch_8;
ps._16PixelDispatchEnable = wm_prog_data->dispatch_16;
ps._32PixelDispatchEnable = wm_prog_data->dispatch_32;
// XXX: Disable SIMD32 with 16x MSAA
ps.DispatchGRFStartRegisterForConstantSetupData0 =
brw_wm_prog_data_dispatch_grf_start_reg(wm_prog_data, ps, 0);
ps.DispatchGRFStartRegisterForConstantSetupData1 =
brw_wm_prog_data_dispatch_grf_start_reg(wm_prog_data, ps, 1);
ps.DispatchGRFStartRegisterForConstantSetupData2 =
brw_wm_prog_data_dispatch_grf_start_reg(wm_prog_data, ps, 2);
ps.KernelStartPointer0 =
KSP(shader) + brw_wm_prog_data_prog_offset(wm_prog_data, ps, 0);
ps.KernelStartPointer1 =
KSP(shader) + brw_wm_prog_data_prog_offset(wm_prog_data, ps, 1);
ps.KernelStartPointer2 =
KSP(shader) + brw_wm_prog_data_prog_offset(wm_prog_data, ps, 2);
}
iris_pack_command(GENX(3DSTATE_PS_EXTRA), psx_state, psx) {
psx.PixelShaderValid = true;
psx.PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode;
psx.PixelShaderKillsPixel = wm_prog_data->uses_kill;
psx.AttributeEnable = wm_prog_data->num_varying_inputs != 0;
psx.PixelShaderUsesSourceDepth = wm_prog_data->uses_src_depth;
psx.PixelShaderUsesSourceW = wm_prog_data->uses_src_w;
psx.PixelShaderIsPerSample = wm_prog_data->persample_dispatch;
if (wm_prog_data->uses_sample_mask) {
/* TODO: conservative rasterization */
if (wm_prog_data->post_depth_coverage)
psx.InputCoverageMaskState = ICMS_DEPTH_COVERAGE;
else
psx.InputCoverageMaskState = ICMS_NORMAL;
}
psx.oMaskPresenttoRenderTarget = wm_prog_data->uses_omask;
psx.PixelShaderPullsBary = wm_prog_data->pulls_bary;
psx.PixelShaderComputesStencil = wm_prog_data->computed_stencil;
// XXX: UAV bit
}
}
static unsigned
iris_derived_program_state_size(enum iris_program_cache_id cache_id)
{
assert(cache_id <= IRIS_CACHE_BLORP);
static const unsigned dwords[] = {
[IRIS_CACHE_VS] = GENX(3DSTATE_VS_length),
[IRIS_CACHE_TCS] = GENX(3DSTATE_HS_length),
[IRIS_CACHE_TES] = GENX(3DSTATE_TE_length) + GENX(3DSTATE_DS_length),
[IRIS_CACHE_GS] = GENX(3DSTATE_GS_length),
[IRIS_CACHE_FS] =
GENX(3DSTATE_PS_length) + GENX(3DSTATE_PS_EXTRA_length),
[IRIS_CACHE_CS] = 0,
[IRIS_CACHE_BLORP] = 0,
};
return sizeof(uint32_t) * dwords[cache_id];
}
static void
iris_set_derived_program_state(const struct gen_device_info *devinfo,
enum iris_program_cache_id cache_id,
struct iris_compiled_shader *shader)
{
switch (cache_id) {
case IRIS_CACHE_VS:
iris_set_vs_state(devinfo, shader);
break;
case IRIS_CACHE_TCS:
iris_set_tcs_state(devinfo, shader);
break;
case IRIS_CACHE_TES:
iris_set_tes_state(devinfo, shader);
break;
case IRIS_CACHE_GS:
iris_set_gs_state(devinfo, shader);
break;
case IRIS_CACHE_FS:
iris_set_fs_state(devinfo, shader);
break;
case IRIS_CACHE_CS:
case IRIS_CACHE_BLORP:
break;
default:
break;
}
}
static void
iris_upload_urb_config(struct iris_context *ice, struct iris_batch *batch)
{
const struct gen_device_info *devinfo = &batch->screen->devinfo;
const unsigned push_size_kB = 32;
unsigned entries[4];
unsigned start[4];
unsigned size[4];
for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) {
if (!ice->shaders.prog[i]) {
size[i] = 1;
} else {
struct brw_vue_prog_data *vue_prog_data =
(void *) ice->shaders.prog[i]->prog_data;
size[i] = vue_prog_data->urb_entry_size;
}
assert(size[i] != 0);
}
gen_get_urb_config(devinfo, 1024 * push_size_kB,
1024 * ice->shaders.urb_size,
ice->shaders.prog[MESA_SHADER_TESS_EVAL] != NULL,
ice->shaders.prog[MESA_SHADER_GEOMETRY] != NULL,
size, entries, start);
for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) {
iris_emit_cmd(batch, GENX(3DSTATE_URB_VS), urb) {
urb._3DCommandSubOpcode += i;
urb.VSURBStartingAddress = start[i];
urb.VSURBEntryAllocationSize = size[i] - 1;
urb.VSNumberofURBEntries = entries[i];
}
}
}
static const uint32_t push_constant_opcodes[] = {
[MESA_SHADER_VERTEX] = 21,
[MESA_SHADER_TESS_CTRL] = 25, /* HS */
[MESA_SHADER_TESS_EVAL] = 26, /* DS */
[MESA_SHADER_GEOMETRY] = 22,
[MESA_SHADER_FRAGMENT] = 23,
[MESA_SHADER_COMPUTE] = 0,
};
/**
* Add a surface to the validation list, as well as the buffer containing
* the corresponding SURFACE_STATE.
*
* Returns the binding table entry (offset to SURFACE_STATE).
*/
static uint32_t
use_surface(struct iris_batch *batch,
struct pipe_surface *p_surf,
bool writeable)
{
struct iris_surface *surf = (void *) p_surf;
struct iris_resource *res = (void *) p_surf->texture;
struct iris_resource *state_res = (void *) surf->surface_state_resource;
iris_use_pinned_bo(batch, res->bo, writeable);
iris_use_pinned_bo(batch, state_res->bo, false);
return surf->surface_state_offset;
}
static uint32_t
use_sampler_view(struct iris_batch *batch, struct iris_sampler_view *isv)
{
struct iris_resource *res = (void *) isv->pipe.texture;
struct iris_resource *state_res = (void *) isv->surface_state_resource;
iris_use_pinned_bo(batch, res->bo, false);
iris_use_pinned_bo(batch, state_res->bo, false);
return isv->surface_state_offset;
}
static void
iris_upload_render_state(struct iris_context *ice,
struct iris_batch *batch,
const struct pipe_draw_info *draw)
{
const uint64_t dirty = ice->state.dirty;
struct brw_wm_prog_data *wm_prog_data = (void *)
ice->shaders.prog[MESA_SHADER_FRAGMENT]->prog_data;
if (dirty & IRIS_DIRTY_CC_VIEWPORT) {
struct iris_depth_stencil_alpha_state *cso = ice->state.cso_zsa;
iris_emit_cmd(batch, GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC), ptr) {
ptr.CCViewportPointer =
emit_state(batch, ice->state.dynamic_uploader,
cso->cc_vp, sizeof(cso->cc_vp), 32);
}
}
if (dirty & IRIS_DIRTY_SF_CL_VIEWPORT) {
struct iris_viewport_state *cso = ice->state.cso_vp;
iris_emit_cmd(batch, GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP), ptr) {
ptr.SFClipViewportPointer =
emit_state(batch, ice->state.dynamic_uploader, cso->sf_cl_vp,
4 * GENX(SF_CLIP_VIEWPORT_length) *
ice->state.num_viewports, 64);
}
}
/* XXX: L3 State */
if (dirty & IRIS_DIRTY_URB) {
iris_upload_urb_config(ice, batch);
}
if (dirty & IRIS_DIRTY_BLEND_STATE) {
struct iris_blend_state *cso_blend = ice->state.cso_blend;
struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer;
struct iris_depth_stencil_alpha_state *cso_zsa = ice->state.cso_zsa;
const int num_dwords = 4 * (GENX(BLEND_STATE_length) +
cso_fb->nr_cbufs * GENX(BLEND_STATE_ENTRY_length));
uint32_t blend_offset;
uint32_t *blend_map =
stream_state(batch, ice->state.dynamic_uploader, 4 * num_dwords, 64,
&blend_offset);
uint32_t blend_state_header;
iris_pack_state(GENX(BLEND_STATE), &blend_state_header, bs) {
bs.AlphaTestEnable = cso_zsa->alpha.enabled;
bs.AlphaTestFunction = translate_compare_func(cso_zsa->alpha.func);
}
blend_map[0] = blend_state_header | cso_blend->blend_state[0];
memcpy(&blend_map[1], &cso_blend->blend_state[1],
sizeof(cso_blend->blend_state) - sizeof(uint32_t));
iris_emit_cmd(batch, GENX(3DSTATE_BLEND_STATE_POINTERS), ptr) {
ptr.BlendStatePointer = blend_offset;
ptr.BlendStatePointerValid = true;
}
}
if (dirty & IRIS_DIRTY_COLOR_CALC_STATE) {
struct iris_depth_stencil_alpha_state *cso = ice->state.cso_zsa;
uint32_t cc_offset;
void *cc_map =
stream_state(batch, ice->state.dynamic_uploader,
sizeof(uint32_t) * GENX(COLOR_CALC_STATE_length),
64, &cc_offset);
iris_pack_state(GENX(COLOR_CALC_STATE), cc_map, cc) {
cc.AlphaTestFormat = ALPHATEST_FLOAT32;
cc.AlphaReferenceValueAsFLOAT32 = cso->alpha.ref_value;
cc.BlendConstantColorRed = ice->state.blend_color.color[0];
cc.BlendConstantColorGreen = ice->state.blend_color.color[1];
cc.BlendConstantColorBlue = ice->state.blend_color.color[2];
cc.BlendConstantColorAlpha = ice->state.blend_color.color[3];
}
iris_emit_cmd(batch, GENX(3DSTATE_CC_STATE_POINTERS), ptr) {
ptr.ColorCalcStatePointer = cc_offset;
ptr.ColorCalcStatePointerValid = true;
}
}
for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) {
// XXX: wrong dirty tracking...
if (!(dirty & (IRIS_DIRTY_CONSTANTS_VS << stage)))
continue;
struct pipe_constant_buffer *cbuf0 =
&ice->shaders.state[stage].constbuf[0];
if (!ice->shaders.prog[stage] || cbuf0->buffer || !cbuf0->buffer_size)
continue;
struct iris_shader_state *shs = &ice->shaders.state[stage];
shs->const_size = cbuf0->buffer_size;
u_upload_data(ice->ctx.const_uploader, 0, shs->const_size, 32,
cbuf0->user_buffer, &shs->const_offset,
&shs->push_resource);
}
for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) {
// XXX: wrong dirty tracking...
if (!(dirty & (IRIS_DIRTY_CONSTANTS_VS << stage)))
continue;
struct iris_shader_state *shs = &ice->shaders.state[stage];
struct iris_resource *res = (void *) shs->push_resource;
iris_emit_cmd(batch, GENX(3DSTATE_CONSTANT_VS), pkt) {
pkt._3DCommandSubOpcode = push_constant_opcodes[stage];
if (res) {
pkt.ConstantBody.ReadLength[3] = shs->const_size;
pkt.ConstantBody.Buffer[3] = ro_bo(res->bo, shs->const_offset);
}
}
}
// Surfaces:
// - pull constants
// - ubos/ssbos/abos
// - images
// - textures
// - render targets - write and read
// XXX: 3DSTATE_BINDING_TABLE_POINTERS_XS
for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) {
struct iris_compiled_shader *shader = ice->shaders.prog[stage];
if (!shader) // XXX: dirty bits...also, emit a disable maybe?
continue;
struct brw_stage_prog_data *prog_data = (void *) shader->prog_data;
uint32_t bt_offset = 0;
uint32_t *bt_map = NULL;
int s = 0;
if (prog_data->binding_table.size_bytes != 0) {
iris_use_pinned_bo(batch, ice->state.binder.bo, false);
bt_map = iris_binder_reserve(&ice->state.binder,
prog_data->binding_table.size_bytes,
&bt_offset);
}
iris_emit_cmd(batch, GENX(3DSTATE_BINDING_TABLE_POINTERS_VS), ptr) {
ptr._3DCommandSubOpcode = 38 + stage;
ptr.PointertoVSBindingTable = bt_offset;
}
if (stage == MESA_SHADER_FRAGMENT) {
struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer;
for (unsigned i = 0; i < cso_fb->nr_cbufs; i++) {
bt_map[s++] = use_surface(batch, cso_fb->cbufs[i], true);
}
}
assert(prog_data->binding_table.texture_start ==
(ice->state.num_textures[stage] ? s : 0xd0d0d0d0));
for (int i = 0; i < ice->state.num_textures[stage]; i++) {
struct iris_sampler_view *view = ice->state.textures[stage][i];
bt_map[s++] = use_sampler_view(batch, view);
}
#if 0
// XXX: not implemented yet
assert(prog_data->binding_table.pull_constants_start == 0xd0d0d0d0);
assert(prog_data->binding_table.ubo_start == 0xd0d0d0d0);
assert(prog_data->binding_table.ssbo_start == 0xd0d0d0d0);
assert(prog_data->binding_table.image_start == 0xd0d0d0d0);
assert(prog_data->binding_table.shader_time_start == 0xd0d0d0d0);
//assert(prog_data->binding_table.plane_start[1] == 0xd0d0d0d0);
//assert(prog_data->binding_table.plane_start[2] == 0xd0d0d0d0);
#endif
}
for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) {
if (!(dirty & (IRIS_DIRTY_SAMPLER_STATES_VS << stage)) ||
!ice->shaders.prog[stage])
continue;
iris_emit_cmd(batch, GENX(3DSTATE_SAMPLER_STATE_POINTERS_VS), ptr) {
ptr._3DCommandSubOpcode = 43 + stage;
ptr.PointertoVSSamplerState = ice->state.sampler_table_offset[stage];
}
}
if (dirty & IRIS_DIRTY_MULTISAMPLE) {
iris_emit_cmd(batch, GENX(3DSTATE_MULTISAMPLE), ms) {
ms.PixelLocation =
ice->state.cso_rast->half_pixel_center ? CENTER : UL_CORNER;
if (ice->state.framebuffer.samples > 0)
ms.NumberofMultisamples = ffs(ice->state.framebuffer.samples) - 1;
}
}
if (dirty & IRIS_DIRTY_SAMPLE_MASK) {
iris_emit_cmd(batch, GENX(3DSTATE_SAMPLE_MASK), ms) {
ms.SampleMask = MAX2(ice->state.sample_mask, 1);
}
}
for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) {
if (!(dirty & (IRIS_DIRTY_VS << stage)))
continue;
struct iris_compiled_shader *shader = ice->shaders.prog[stage];
if (shader) {
struct iris_resource *cache = (void *) shader->buffer;
iris_use_pinned_bo(batch, cache->bo, false);
iris_batch_emit(batch, shader->derived_data,
iris_derived_program_state_size(stage));
} else {
if (stage == MESA_SHADER_TESS_EVAL) {
iris_emit_cmd(batch, GENX(3DSTATE_HS), hs);
iris_emit_cmd(batch, GENX(3DSTATE_TE), te);
iris_emit_cmd(batch, GENX(3DSTATE_DS), ds);
} else if (stage == MESA_SHADER_GEOMETRY) {
iris_emit_cmd(batch, GENX(3DSTATE_GS), gs);
}
}
}
// XXX: SOL:
// 3DSTATE_STREAMOUT
// 3DSTATE_SO_BUFFER
// 3DSTATE_SO_DECL_LIST
if (dirty & IRIS_DIRTY_CLIP) {
struct iris_rasterizer_state *cso_rast = ice->state.cso_rast;
struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer;
uint32_t dynamic_clip[GENX(3DSTATE_CLIP_length)];
iris_pack_command(GENX(3DSTATE_CLIP), &dynamic_clip, cl) {
if (wm_prog_data->barycentric_interp_modes &
BRW_BARYCENTRIC_NONPERSPECTIVE_BITS)
cl.NonPerspectiveBarycentricEnable = true;
cl.ForceZeroRTAIndexEnable = cso_fb->layers == 0;
}
iris_emit_merge(batch, cso_rast->clip, dynamic_clip,
ARRAY_SIZE(cso_rast->clip));
}
if (dirty & IRIS_DIRTY_RASTER) {
struct iris_rasterizer_state *cso = ice->state.cso_rast;
iris_batch_emit(batch, cso->raster, sizeof(cso->raster));
iris_batch_emit(batch, cso->sf, sizeof(cso->sf));
}
if (dirty & (IRIS_DIRTY_RASTER | IRIS_DIRTY_FS)) {
struct iris_rasterizer_state *cso = ice->state.cso_rast;
uint32_t dynamic_wm[GENX(3DSTATE_WM_length)];
iris_pack_command(GENX(3DSTATE_WM), &dynamic_wm, wm) {
wm.BarycentricInterpolationMode =
wm_prog_data->barycentric_interp_modes;
if (wm_prog_data->early_fragment_tests)
wm.EarlyDepthStencilControl = EDSC_PREPS;
else if (wm_prog_data->has_side_effects)
wm.EarlyDepthStencilControl = EDSC_PSEXEC;
}
iris_emit_merge(batch, cso->wm, dynamic_wm, ARRAY_SIZE(cso->wm));
}
if (1) {
// XXX: 3DSTATE_SBE, 3DSTATE_SBE_SWIZ
// -> iris_raster_state (point sprite texture coordinate origin)
// -> bunch of shader state...
iris_emit_sbe(batch, ice);
iris_emit_cmd(batch, GENX(3DSTATE_SBE_SWIZ), sbe) {
}
}
if (dirty & IRIS_DIRTY_PS_BLEND) {
struct iris_blend_state *cso_blend = ice->state.cso_blend;
struct iris_depth_stencil_alpha_state *cso_zsa = ice->state.cso_zsa;
uint32_t dynamic_pb[GENX(3DSTATE_PS_BLEND_length)];
iris_pack_command(GENX(3DSTATE_PS_BLEND), &dynamic_pb, pb) {
pb.HasWriteableRT = true; // XXX: comes from somewhere :(
pb.AlphaTestEnable = cso_zsa->alpha.enabled;
}
iris_emit_merge(batch, cso_blend->ps_blend, dynamic_pb,
ARRAY_SIZE(cso_blend->ps_blend));
}
if (dirty & IRIS_DIRTY_WM_DEPTH_STENCIL) {
struct iris_depth_stencil_alpha_state *cso = ice->state.cso_zsa;
struct pipe_stencil_ref *p_stencil_refs = &ice->state.stencil_ref;
uint32_t stencil_refs[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
iris_pack_command(GENX(3DSTATE_WM_DEPTH_STENCIL), &stencil_refs, wmds) {
wmds.StencilReferenceValue = p_stencil_refs->ref_value[0];
wmds.BackfaceStencilReferenceValue = p_stencil_refs->ref_value[1];
}
iris_emit_merge(batch, cso->wmds, stencil_refs, ARRAY_SIZE(cso->wmds));
}
if (dirty & IRIS_DIRTY_SCISSOR) {
// XXX: allocate at set_scissor time?
uint32_t scissor_offset = ice->state.num_scissors == 0 ? 0 :
emit_state(batch, ice->state.dynamic_uploader, ice->state.scissors,
sizeof(struct pipe_scissor_state) *
ice->state.num_scissors, 32);
iris_emit_cmd(batch, GENX(3DSTATE_SCISSOR_STATE_POINTERS), ptr) {
ptr.ScissorRectPointer = scissor_offset;
}
}
// XXX: 3DSTATE_DEPTH_BUFFER
// XXX: 3DSTATE_HIER_DEPTH_BUFFER
// XXX: 3DSTATE_STENCIL_BUFFER
// XXX: 3DSTATE_CLEAR_PARAMS
if (dirty & IRIS_DIRTY_POLYGON_STIPPLE) {
iris_emit_cmd(batch, GENX(3DSTATE_POLY_STIPPLE_PATTERN), poly) {
for (int i = 0; i < 32; i++) {
poly.PatternRow[i] = ice->state.poly_stipple.stipple[i];
}
}
}
if (dirty & IRIS_DIRTY_LINE_STIPPLE) {
struct iris_rasterizer_state *cso = ice->state.cso_rast;
iris_batch_emit(batch, cso->line_stipple, sizeof(cso->line_stipple));
}
if (1) {
iris_emit_cmd(batch, GENX(3DSTATE_VF_TOPOLOGY), topo) {
topo.PrimitiveTopologyType =
translate_prim_type(draw->mode, draw->vertices_per_patch);
}
}
if (draw->index_size > 0) {
struct iris_resource *res = (struct iris_resource *)draw->index.resource;
assert(!draw->has_user_indices);
iris_emit_cmd(batch, GENX(3DSTATE_INDEX_BUFFER), ib) {
ib.IndexFormat = draw->index_size;
ib.MOCS = MOCS_WB;
ib.BufferSize = res->bo->size;
ib.BufferStartingAddress = ro_bo(res->bo, 0);
}
}
if (dirty & IRIS_DIRTY_VERTEX_BUFFERS) {
struct iris_vertex_buffer_state *cso = ice->state.cso_vertex_buffers;
STATIC_ASSERT(GENX(VERTEX_BUFFER_STATE_length) == 4);
STATIC_ASSERT((GENX(VERTEX_BUFFER_STATE_BufferStartingAddress_bits) % 32) == 0);
iris_batch_emit(batch, cso->vertex_buffers,
sizeof(uint32_t) * (1 + 4 * cso->num_buffers));
for (unsigned i = 0; i < cso->num_buffers; i++) {
iris_use_pinned_bo(batch, cso->bos[i], false);
}
}
if (dirty & IRIS_DIRTY_VERTEX_ELEMENTS) {
struct iris_vertex_element_state *cso = ice->state.cso_vertex_elements;
iris_batch_emit(batch, cso->vertex_elements, sizeof(uint32_t) *
(1 + cso->count * GENX(VERTEX_ELEMENT_STATE_length)));
for (int i = 0; i < cso->count; i++) {
iris_batch_emit(batch, cso->vf_instancing[i], sizeof(uint32_t) *
(cso->count * GENX(3DSTATE_VF_INSTANCING_length)));
}
for (int i = 0; i < cso->count; i++) {
/* TODO: vertexid, instanceid support */
iris_emit_cmd(batch, GENX(3DSTATE_VF_SGVS), sgvs);
}
}
if (1) {
iris_emit_cmd(batch, GENX(3DSTATE_VF), vf) {
if (draw->primitive_restart) {
vf.IndexedDrawCutIndexEnable = true;
vf.CutIndex = draw->restart_index;
}
}
}
// XXX: Gen8 - PMA fix
assert(!draw->indirect); // XXX: indirect support
iris_emit_cmd(batch, GENX(3DPRIMITIVE), prim) {
prim.StartInstanceLocation = draw->start_instance;
prim.InstanceCount = draw->instance_count;
prim.VertexCountPerInstance = draw->count;
prim.VertexAccessType = draw->index_size > 0 ? RANDOM : SEQUENTIAL;
// XXX: this is probably bonkers.
prim.StartVertexLocation = draw->start;
if (draw->index_size) {
prim.BaseVertexLocation += draw->index_bias;
} else {
prim.StartVertexLocation += draw->index_bias;
}
//prim.BaseVertexLocation = ...;
}
}
static void
iris_destroy_state(struct iris_context *ice)
{
// XXX: unreference resources/surfaces.
for (unsigned i = 0; i < ice->state.framebuffer.nr_cbufs; i++) {
pipe_surface_reference(&ice->state.framebuffer.cbufs[i], NULL);
}
pipe_surface_reference(&ice->state.framebuffer.zsbuf, NULL);
}
static unsigned
flags_to_post_sync_op(uint32_t flags)
{
if (flags & PIPE_CONTROL_WRITE_IMMEDIATE)
return WriteImmediateData;
if (flags & PIPE_CONTROL_WRITE_DEPTH_COUNT)
return WritePSDepthCount;
if (flags & PIPE_CONTROL_WRITE_TIMESTAMP)
return WriteTimestamp;
return 0;
}
/**
* Do the given flags have a Post Sync or LRI Post Sync operation?
*/
static enum pipe_control_flags
get_post_sync_flags(enum pipe_control_flags flags)
{
flags &= PIPE_CONTROL_WRITE_IMMEDIATE |
PIPE_CONTROL_WRITE_DEPTH_COUNT |
PIPE_CONTROL_WRITE_TIMESTAMP |
PIPE_CONTROL_LRI_POST_SYNC_OP;
/* Only one "Post Sync Op" is allowed, and it's mutually exclusive with
* "LRI Post Sync Operation". So more than one bit set would be illegal.
*/
assert(util_bitcount(flags) <= 1);
return flags;
}
// XXX: compute support
#define IS_COMPUTE_PIPELINE(batch) (batch->ring != I915_EXEC_RENDER)
/**
* Emit a series of PIPE_CONTROL commands, taking into account any
* workarounds necessary to actually accomplish the caller's request.
*
* Unless otherwise noted, spec quotations in this function come from:
*
* Synchronization of the 3D Pipeline > PIPE_CONTROL Command > Programming
* Restrictions for PIPE_CONTROL.
*/
static void
iris_emit_raw_pipe_control(struct iris_batch *batch, uint32_t flags,
struct iris_bo *bo, uint32_t offset, uint64_t imm)
{
UNUSED const struct gen_device_info *devinfo = &batch->screen->devinfo;
enum pipe_control_flags post_sync_flags = get_post_sync_flags(flags);
enum pipe_control_flags non_lri_post_sync_flags =
post_sync_flags & ~PIPE_CONTROL_LRI_POST_SYNC_OP;
/* Recursive PIPE_CONTROL workarounds --------------------------------
* (http://knowyourmeme.com/memes/xzibit-yo-dawg)
*
* We do these first because we want to look at the original operation,
* rather than any workarounds we set.
*/
if (GEN_GEN == 9 && (flags & PIPE_CONTROL_VF_CACHE_INVALIDATE)) {
/* The PIPE_CONTROL "VF Cache Invalidation Enable" bit description
* lists several workarounds:
*
* "Project: SKL, KBL, BXT
*
* If the VF Cache Invalidation Enable is set to a 1 in a
* PIPE_CONTROL, a separate Null PIPE_CONTROL, all bitfields
* sets to 0, with the VF Cache Invalidation Enable set to 0
* needs to be sent prior to the PIPE_CONTROL with VF Cache
* Invalidation Enable set to a 1."
*/
iris_emit_raw_pipe_control(batch, 0, NULL, 0, 0);
}
if (GEN_GEN == 9 && IS_COMPUTE_PIPELINE(batch) && post_sync_flags) {
/* Project: SKL / Argument: LRI Post Sync Operation [23]
*
* "PIPECONTROL command with “Command Streamer Stall Enable” must be
* programmed prior to programming a PIPECONTROL command with "LRI
* Post Sync Operation" in GPGPU mode of operation (i.e when
* PIPELINE_SELECT command is set to GPGPU mode of operation)."
*
* The same text exists a few rows below for Post Sync Op.
*/
iris_emit_raw_pipe_control(batch, PIPE_CONTROL_CS_STALL, bo, offset, imm);
}
if (GEN_GEN == 10 && (flags & PIPE_CONTROL_RENDER_TARGET_FLUSH)) {
/* Cannonlake:
* "Before sending a PIPE_CONTROL command with bit 12 set, SW must issue
* another PIPE_CONTROL with Render Target Cache Flush Enable (bit 12)
* = 0 and Pipe Control Flush Enable (bit 7) = 1"
*/
iris_emit_raw_pipe_control(batch, PIPE_CONTROL_FLUSH_ENABLE, bo,
offset, imm);
}
/* "Flush Types" workarounds ---------------------------------------------
* We do these now because they may add post-sync operations or CS stalls.
*/
if (flags & PIPE_CONTROL_VF_CACHE_INVALIDATE) {
/* Project: BDW, SKL+ (stopping at CNL) / Argument: VF Invalidate
*
* "'Post Sync Operation' must be enabled to 'Write Immediate Data' or
* 'Write PS Depth Count' or 'Write Timestamp'."
*/
if (!bo) {
flags |= PIPE_CONTROL_WRITE_IMMEDIATE;
post_sync_flags |= PIPE_CONTROL_WRITE_IMMEDIATE;
non_lri_post_sync_flags |= PIPE_CONTROL_WRITE_IMMEDIATE;
bo = batch->screen->workaround_bo;
}
}
/* #1130 from Gen10 workarounds page:
*
* "Enable Depth Stall on every Post Sync Op if Render target Cache
* Flush is not enabled in same PIPE CONTROL and Enable Pixel score
* board stall if Render target cache flush is enabled."
*
* Applicable to CNL B0 and C0 steppings only.
*
* The wording here is unclear, and this workaround doesn't look anything
* like the internal bug report recommendations, but leave it be for now...
*/
if (GEN_GEN == 10) {
if (flags & PIPE_CONTROL_RENDER_TARGET_FLUSH) {
flags |= PIPE_CONTROL_STALL_AT_SCOREBOARD;
} else if (flags & non_lri_post_sync_flags) {
flags |= PIPE_CONTROL_DEPTH_STALL;
}
}
if (flags & PIPE_CONTROL_DEPTH_STALL) {
/* From the PIPE_CONTROL instruction table, bit 13 (Depth Stall Enable):
*
* "This bit must be DISABLED for operations other than writing
* PS_DEPTH_COUNT."
*
* This seems like nonsense. An Ivybridge workaround requires us to
* emit a PIPE_CONTROL with a depth stall and write immediate post-sync
* operation. Gen8+ requires us to emit depth stalls and depth cache
* flushes together. So, it's hard to imagine this means anything other
* than "we originally intended this to be used for PS_DEPTH_COUNT".
*
* We ignore the supposed restriction and do nothing.
*/
}
if (flags & (PIPE_CONTROL_RENDER_TARGET_FLUSH |
PIPE_CONTROL_STALL_AT_SCOREBOARD)) {
/* From the PIPE_CONTROL instruction table, bit 12 and bit 1:
*
* "This bit must be DISABLED for End-of-pipe (Read) fences,
* PS_DEPTH_COUNT or TIMESTAMP queries."
*
* TODO: Implement end-of-pipe checking.
*/
assert(!(post_sync_flags & (PIPE_CONTROL_WRITE_DEPTH_COUNT |
PIPE_CONTROL_WRITE_TIMESTAMP)));
}
if (flags & PIPE_CONTROL_STALL_AT_SCOREBOARD) {
/* From the PIPE_CONTROL instruction table, bit 1:
*
* "This bit is ignored if Depth Stall Enable is set.
* Further, the render cache is not flushed even if Write Cache
* Flush Enable bit is set."
*
* We assert that the caller doesn't do this combination, to try and
* prevent mistakes. It shouldn't hurt the GPU, though.
*/
assert(!(flags & (PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_RENDER_TARGET_FLUSH)));
}
/* PIPE_CONTROL page workarounds ------------------------------------- */
if (GEN_GEN <= 8 && (flags & PIPE_CONTROL_STATE_CACHE_INVALIDATE)) {
/* From the PIPE_CONTROL page itself:
*
* "IVB, HSW, BDW
* Restriction: Pipe_control with CS-stall bit set must be issued
* before a pipe-control command that has the State Cache
* Invalidate bit set."
*/
flags |= PIPE_CONTROL_CS_STALL;
}
if (flags & PIPE_CONTROL_FLUSH_LLC) {
/* From the PIPE_CONTROL instruction table, bit 26 (Flush LLC):
*
* "Project: ALL
* SW must always program Post-Sync Operation to "Write Immediate
* Data" when Flush LLC is set."
*
* For now, we just require the caller to do it.
*/
assert(flags & PIPE_CONTROL_WRITE_IMMEDIATE);
}
/* "Post-Sync Operation" workarounds -------------------------------- */
/* Project: All / Argument: Global Snapshot Count Reset [19]
*
* "This bit must not be exercised on any product.
* Requires stall bit ([20] of DW1) set."
*
* We don't use this, so we just assert that it isn't used. The
* PIPE_CONTROL instruction page indicates that they intended this
* as a debug feature and don't think it is useful in production,
* but it may actually be usable, should we ever want to.
*/
assert((flags & PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET) == 0);
if (flags & (PIPE_CONTROL_MEDIA_STATE_CLEAR |
PIPE_CONTROL_INDIRECT_STATE_POINTERS_DISABLE)) {
/* Project: All / Arguments:
*
* - Generic Media State Clear [16]
* - Indirect State Pointers Disable [16]
*
* "Requires stall bit ([20] of DW1) set."
*
* Also, the PIPE_CONTROL instruction table, bit 16 (Generic Media
* State Clear) says:
*
* "PIPECONTROL command with “Command Streamer Stall Enable” must be
* programmed prior to programming a PIPECONTROL command with "Media
* State Clear" set in GPGPU mode of operation"
*
* This is a subset of the earlier rule, so there's nothing to do.
*/
flags |= PIPE_CONTROL_CS_STALL;
}
if (flags & PIPE_CONTROL_STORE_DATA_INDEX) {
/* Project: All / Argument: Store Data Index
*
* "Post-Sync Operation ([15:14] of DW1) must be set to something other
* than '0'."
*
* For now, we just assert that the caller does this. We might want to
* automatically add a write to the workaround BO...
*/
assert(non_lri_post_sync_flags != 0);
}
if (flags & PIPE_CONTROL_SYNC_GFDT) {
/* Project: All / Argument: Sync GFDT
*
* "Post-Sync Operation ([15:14] of DW1) must be set to something other
* than '0' or 0x2520[13] must be set."
*
* For now, we just assert that the caller does this.
*/
assert(non_lri_post_sync_flags != 0);
}
if (flags & PIPE_CONTROL_TLB_INVALIDATE) {
/* Project: IVB+ / Argument: TLB inv
*
* "Requires stall bit ([20] of DW1) set."
*
* Also, from the PIPE_CONTROL instruction table:
*
* "Project: SKL+
* Post Sync Operation or CS stall must be set to ensure a TLB
* invalidation occurs. Otherwise no cycle will occur to the TLB
* cache to invalidate."
*
* This is not a subset of the earlier rule, so there's nothing to do.
*/
flags |= PIPE_CONTROL_CS_STALL;
}
if (GEN_GEN == 9 && devinfo->gt == 4) {
/* TODO: The big Skylake GT4 post sync op workaround */
}
/* "GPGPU specific workarounds" (both post-sync and flush) ------------ */
if (IS_COMPUTE_PIPELINE(batch)) {
if (GEN_GEN >= 9 && (flags & PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE)) {
/* Project: SKL+ / Argument: Tex Invalidate
* "Requires stall bit ([20] of DW) set for all GPGPU Workloads."
*/
flags |= PIPE_CONTROL_CS_STALL;
}
if (GEN_GEN == 8 && (post_sync_flags ||
(flags & (PIPE_CONTROL_NOTIFY_ENABLE |
PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_RENDER_TARGET_FLUSH |
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_DATA_CACHE_FLUSH)))) {
/* Project: BDW / Arguments:
*
* - LRI Post Sync Operation [23]
* - Post Sync Op [15:14]
* - Notify En [8]
* - Depth Stall [13]
* - Render Target Cache Flush [12]
* - Depth Cache Flush [0]
* - DC Flush Enable [5]
*
* "Requires stall bit ([20] of DW) set for all GPGPU and Media
* Workloads."
*/
flags |= PIPE_CONTROL_CS_STALL;
/* Also, from the PIPE_CONTROL instruction table, bit 20:
*
* "Project: BDW
* This bit must be always set when PIPE_CONTROL command is
* programmed by GPGPU and MEDIA workloads, except for the cases
* when only Read Only Cache Invalidation bits are set (State
* Cache Invalidation Enable, Instruction cache Invalidation
* Enable, Texture Cache Invalidation Enable, Constant Cache
* Invalidation Enable). This is to WA FFDOP CG issue, this WA
* need not implemented when FF_DOP_CG is disable via "Fixed
* Function DOP Clock Gate Disable" bit in RC_PSMI_CTRL register."
*
* It sounds like we could avoid CS stalls in some cases, but we
* don't currently bother. This list isn't exactly the list above,
* either...
*/
}
}
/* "Stall" workarounds ----------------------------------------------
* These have to come after the earlier ones because we may have added
* some additional CS stalls above.
*/
if (GEN_GEN < 9 && (flags & PIPE_CONTROL_CS_STALL)) {
/* Project: PRE-SKL, VLV, CHV
*
* "[All Stepping][All SKUs]:
*
* One of the following must also be set:
*
* - Render Target Cache Flush Enable ([12] of DW1)
* - Depth Cache Flush Enable ([0] of DW1)
* - Stall at Pixel Scoreboard ([1] of DW1)
* - Depth Stall ([13] of DW1)
* - Post-Sync Operation ([13] of DW1)
* - DC Flush Enable ([5] of DW1)"
*
* If we don't already have one of those bits set, we choose to add
* "Stall at Pixel Scoreboard". Some of the other bits require a
* CS stall as a workaround (see above), which would send us into
* an infinite recursion of PIPE_CONTROLs. "Stall at Pixel Scoreboard"
* appears to be safe, so we choose that.
*/
const uint32_t wa_bits = PIPE_CONTROL_RENDER_TARGET_FLUSH |
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_WRITE_IMMEDIATE |
PIPE_CONTROL_WRITE_DEPTH_COUNT |
PIPE_CONTROL_WRITE_TIMESTAMP |
PIPE_CONTROL_STALL_AT_SCOREBOARD |
PIPE_CONTROL_DEPTH_STALL |
PIPE_CONTROL_DATA_CACHE_FLUSH;
if (!(flags & wa_bits))
flags |= PIPE_CONTROL_STALL_AT_SCOREBOARD;
}
/* Emit --------------------------------------------------------------- */
iris_emit_cmd(batch, GENX(PIPE_CONTROL), pc) {
pc.LRIPostSyncOperation = NoLRIOperation;
pc.PipeControlFlushEnable = flags & PIPE_CONTROL_FLUSH_ENABLE;
pc.DCFlushEnable = flags & PIPE_CONTROL_DATA_CACHE_FLUSH;
pc.StoreDataIndex = 0;
pc.CommandStreamerStallEnable = flags & PIPE_CONTROL_CS_STALL;
pc.GlobalSnapshotCountReset =
flags & PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET;
pc.TLBInvalidate = flags & PIPE_CONTROL_TLB_INVALIDATE;
pc.GenericMediaStateClear = flags & PIPE_CONTROL_MEDIA_STATE_CLEAR;
pc.StallAtPixelScoreboard = flags & PIPE_CONTROL_STALL_AT_SCOREBOARD;
pc.RenderTargetCacheFlushEnable =
flags & PIPE_CONTROL_RENDER_TARGET_FLUSH;
pc.DepthCacheFlushEnable = flags & PIPE_CONTROL_DEPTH_CACHE_FLUSH;
pc.StateCacheInvalidationEnable =
flags & PIPE_CONTROL_STATE_CACHE_INVALIDATE;
pc.VFCacheInvalidationEnable = flags & PIPE_CONTROL_VF_CACHE_INVALIDATE;
pc.ConstantCacheInvalidationEnable =
flags & PIPE_CONTROL_CONST_CACHE_INVALIDATE;
pc.PostSyncOperation = flags_to_post_sync_op(flags);
pc.DepthStallEnable = flags & PIPE_CONTROL_DEPTH_STALL;
pc.InstructionCacheInvalidateEnable =
flags & PIPE_CONTROL_INSTRUCTION_INVALIDATE;
pc.NotifyEnable = flags & PIPE_CONTROL_NOTIFY_ENABLE;
pc.IndirectStatePointersDisable =
flags & PIPE_CONTROL_INDIRECT_STATE_POINTERS_DISABLE;
pc.TextureCacheInvalidationEnable =
flags & PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
pc.Address = ro_bo(bo, offset);
pc.ImmediateData = imm;
}
}
void
genX(init_state)(struct iris_context *ice)
{
struct pipe_context *ctx = &ice->ctx;
ctx->create_blend_state = iris_create_blend_state;
ctx->create_depth_stencil_alpha_state = iris_create_zsa_state;
ctx->create_rasterizer_state = iris_create_rasterizer_state;
ctx->create_sampler_state = iris_create_sampler_state;
ctx->create_sampler_view = iris_create_sampler_view;
ctx->create_surface = iris_create_surface;
ctx->create_vertex_elements_state = iris_create_vertex_elements;
ctx->create_compute_state = iris_create_compute_state;
ctx->bind_blend_state = iris_bind_blend_state;
ctx->bind_depth_stencil_alpha_state = iris_bind_zsa_state;
ctx->bind_sampler_states = iris_bind_sampler_states;
ctx->bind_rasterizer_state = iris_bind_rasterizer_state;
ctx->bind_vertex_elements_state = iris_bind_vertex_elements_state;
ctx->bind_compute_state = iris_bind_compute_state;
ctx->delete_blend_state = iris_delete_state;
ctx->delete_depth_stencil_alpha_state = iris_delete_state;
ctx->delete_fs_state = iris_delete_state;
ctx->delete_rasterizer_state = iris_delete_state;
ctx->delete_sampler_state = iris_delete_state;
ctx->delete_vertex_elements_state = iris_delete_state;
ctx->delete_compute_state = iris_delete_state;
ctx->delete_tcs_state = iris_delete_state;
ctx->delete_tes_state = iris_delete_state;
ctx->delete_gs_state = iris_delete_state;
ctx->delete_vs_state = iris_delete_state;
ctx->set_blend_color = iris_set_blend_color;
ctx->set_clip_state = iris_set_clip_state;
ctx->set_constant_buffer = iris_set_constant_buffer;
ctx->set_sampler_views = iris_set_sampler_views;
ctx->set_framebuffer_state = iris_set_framebuffer_state;
ctx->set_polygon_stipple = iris_set_polygon_stipple;
ctx->set_sample_mask = iris_set_sample_mask;
ctx->set_scissor_states = iris_set_scissor_states;
ctx->set_stencil_ref = iris_set_stencil_ref;
ctx->set_vertex_buffers = iris_set_vertex_buffers;
ctx->set_viewport_states = iris_set_viewport_states;
ctx->sampler_view_destroy = iris_sampler_view_destroy;
ctx->surface_destroy = iris_surface_destroy;
ctx->draw_vbo = iris_draw_vbo;
ctx->launch_grid = iris_launch_grid;
ctx->create_stream_output_target = iris_create_stream_output_target;
ctx->stream_output_target_destroy = iris_stream_output_target_destroy;
ctx->set_stream_output_targets = iris_set_stream_output_targets;
ice->vtbl.destroy_state = iris_destroy_state;
ice->vtbl.init_render_context = iris_init_render_context;
ice->vtbl.upload_render_state = iris_upload_render_state;
ice->vtbl.emit_raw_pipe_control = iris_emit_raw_pipe_control;
ice->vtbl.derived_program_state_size = iris_derived_program_state_size;
ice->vtbl.set_derived_program_state = iris_set_derived_program_state;
ice->vtbl.populate_vs_key = iris_populate_vs_key;
ice->vtbl.populate_tcs_key = iris_populate_tcs_key;
ice->vtbl.populate_tes_key = iris_populate_tes_key;
ice->vtbl.populate_gs_key = iris_populate_gs_key;
ice->vtbl.populate_fs_key = iris_populate_fs_key;
ice->state.dirty = ~0ull;
}
|