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/*
* Mesa 3-D graphics library
*
* Copyright (C) 2012-2013 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "vl/vl_decoder.h"
#include "vl/vl_video_buffer.h"
#include "ilo_context.h"
#include "ilo_video.h"
/*
* Nothing here. We could make use of the video codec engine someday.
*/
static struct pipe_video_codec *
ilo_create_video_decoder(struct pipe_context *pipe,
const struct pipe_video_codec *templ)
{
return vl_create_decoder(pipe, templ);
}
static struct pipe_video_buffer *
ilo_create_video_buffer(struct pipe_context *pipe,
const struct pipe_video_buffer *templ)
{
return vl_video_buffer_create(pipe, templ);
}
/**
* Initialize video-related functions.
*/
void
ilo_init_video_functions(struct ilo_context *ilo)
{
ilo->base.create_video_codec = ilo_create_video_decoder;
ilo->base.create_video_buffer = ilo_create_video_buffer;
}
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