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|
/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <stdarg.h>
#include "i915_reg.h"
#include "i915_context.h"
#include "i915_fpc.h"
#include "i915_debug_private.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_dump.h"
#include "draw/draw_vertex.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
/**
* Simple pass-through fragment shader to use when we don't have
* a real shader (or it fails to compile for some reason).
*/
static unsigned passthrough_decl[] =
{
_3DSTATE_PIXEL_SHADER_PROGRAM | ((2*3)-1),
/* declare input color:
*/
(D0_DCL |
(REG_TYPE_T << D0_TYPE_SHIFT) |
(T_DIFFUSE << D0_NR_SHIFT) |
D0_CHANNEL_ALL),
0,
0,
};
static unsigned passthrough_program[] =
{
/* move to output color:
*/
(A0_MOV |
(REG_TYPE_OC << A0_DEST_TYPE_SHIFT) |
A0_DEST_CHANNEL_ALL |
(REG_TYPE_T << A0_SRC0_TYPE_SHIFT) |
(T_DIFFUSE << A0_SRC0_NR_SHIFT)),
0x01230000, /* .xyzw */
0
};
/* 2*pi, -(2*pi)^3/3!, (2*pi)^5/5!, -(2*pi)^7/7! */
static const float sin_constants[4] = { 2.0 * M_PI,
-8.0f * M_PI * M_PI * M_PI / (3 * 2 * 1),
32.0f * M_PI * M_PI * M_PI * M_PI * M_PI / (5 * 4 * 3 * 2 * 1),
-128.0f * M_PI * M_PI * M_PI * M_PI * M_PI * M_PI * M_PI / (7 * 6 * 5 * 4 * 3 * 2 * 1)
};
/* 1, -(2*pi)^2/2!, (2*pi)^4/4!, -(2*pi)^6/6! */
static const float cos_constants[4] = { 1.0,
-4.0f * M_PI * M_PI / (2 * 1),
16.0f * M_PI * M_PI * M_PI * M_PI / (4 * 3 * 2 * 1),
-64.0f * M_PI * M_PI * M_PI * M_PI * M_PI * M_PI / (6 * 5 * 4 * 3 * 2 * 1)
};
/**
* component-wise negation of ureg
*/
static inline int
negate(int reg, int x, int y, int z, int w)
{
/* Another neat thing about the UREG representation */
return reg ^ (((x & 1) << UREG_CHANNEL_X_NEGATE_SHIFT) |
((y & 1) << UREG_CHANNEL_Y_NEGATE_SHIFT) |
((z & 1) << UREG_CHANNEL_Z_NEGATE_SHIFT) |
((w & 1) << UREG_CHANNEL_W_NEGATE_SHIFT));
}
/**
* In the event of a translation failure, we'll generate a simple color
* pass-through program.
*/
static void
i915_use_passthrough_shader(struct i915_fragment_shader *fs)
{
fs->program = (uint *) MALLOC(sizeof(passthrough_program));
fs->decl = (uint *) MALLOC(sizeof(passthrough_decl));
if (fs->program) {
memcpy(fs->program, passthrough_program, sizeof(passthrough_program));
memcpy(fs->decl, passthrough_decl, sizeof(passthrough_decl));
fs->program_len = ARRAY_SIZE(passthrough_program);
fs->decl_len = ARRAY_SIZE(passthrough_decl);
}
fs->num_constants = 0;
}
void
i915_program_error(struct i915_fp_compile *p, const char *msg, ...)
{
va_list args;
char buffer[1024];
debug_printf("i915_program_error: ");
va_start( args, msg );
util_vsnprintf( buffer, sizeof(buffer), msg, args );
va_end( args );
debug_printf("%s", buffer);
debug_printf("\n");
p->error = 1;
}
static uint get_mapping(struct i915_fragment_shader* fs, int unit)
{
int i;
for (i = 0; i < I915_TEX_UNITS; i++)
{
if (fs->generic_mapping[i] == -1) {
fs->generic_mapping[i] = unit;
return i;
}
if (fs->generic_mapping[i] == unit)
return i;
}
debug_printf("Exceeded max generics\n");
return 0;
}
/**
* Construct a ureg for the given source register. Will emit
* constants, apply swizzling and negation as needed.
*/
static uint
src_vector(struct i915_fp_compile *p,
const struct i915_full_src_register *source,
struct i915_fragment_shader *fs)
{
uint index = source->Register.Index;
uint src = 0, sem_name, sem_ind;
switch (source->Register.File) {
case TGSI_FILE_TEMPORARY:
if (source->Register.Index >= I915_MAX_TEMPORARY) {
i915_program_error(p, "Exceeded max temporary reg");
return 0;
}
src = UREG(REG_TYPE_R, index);
break;
case TGSI_FILE_INPUT:
/* XXX: Packing COL1, FOGC into a single attribute works for
* texenv programs, but will fail for real fragment programs
* that use these attributes and expect them to be a full 4
* components wide. Could use a texcoord to pass these
* attributes if necessary, but that won't work in the general
* case.
*
* We also use a texture coordinate to pass wpos when possible.
*/
sem_name = p->shader->info.input_semantic_name[index];
sem_ind = p->shader->info.input_semantic_index[index];
switch (sem_name) {
case TGSI_SEMANTIC_POSITION:
{
/* for fragcoord */
int real_tex_unit = get_mapping(fs, I915_SEMANTIC_POS);
src = i915_emit_decl(p, REG_TYPE_T, T_TEX0 + real_tex_unit, D0_CHANNEL_ALL);
break;
}
case TGSI_SEMANTIC_COLOR:
if (sem_ind == 0) {
src = i915_emit_decl(p, REG_TYPE_T, T_DIFFUSE, D0_CHANNEL_ALL);
}
else {
/* secondary color */
assert(sem_ind == 1);
src = i915_emit_decl(p, REG_TYPE_T, T_SPECULAR, D0_CHANNEL_XYZ);
src = swizzle(src, X, Y, Z, ONE);
}
break;
case TGSI_SEMANTIC_FOG:
src = i915_emit_decl(p, REG_TYPE_T, T_FOG_W, D0_CHANNEL_W);
src = swizzle(src, W, W, W, W);
break;
case TGSI_SEMANTIC_GENERIC:
{
int real_tex_unit = get_mapping(fs, sem_ind);
src = i915_emit_decl(p, REG_TYPE_T, T_TEX0 + real_tex_unit, D0_CHANNEL_ALL);
break;
}
case TGSI_SEMANTIC_FACE:
{
/* for back/front faces */
int real_tex_unit = get_mapping(fs, I915_SEMANTIC_FACE);
src = i915_emit_decl(p, REG_TYPE_T, T_TEX0 + real_tex_unit, D0_CHANNEL_X);
break;
}
default:
i915_program_error(p, "Bad source->Index");
return 0;
}
break;
case TGSI_FILE_IMMEDIATE:
assert(index < p->num_immediates);
index = p->immediates_map[index];
/* fall-through */
case TGSI_FILE_CONSTANT:
src = UREG(REG_TYPE_CONST, index);
break;
default:
i915_program_error(p, "Bad source->File");
return 0;
}
src = swizzle(src,
source->Register.SwizzleX,
source->Register.SwizzleY,
source->Register.SwizzleZ,
source->Register.SwizzleW);
/* There's both negate-all-components and per-component negation.
* Try to handle both here.
*/
{
int n = source->Register.Negate;
src = negate(src, n, n, n, n);
}
/* no abs() */
#if 0
/* XXX assertions disabled to allow arbfplight.c to run */
/* XXX enable these assertions, or fix things */
assert(!source->Register.Absolute);
#endif
if (source->Register.Absolute)
debug_printf("Unhandled absolute value\n");
return src;
}
/**
* Construct a ureg for a destination register.
*/
static uint
get_result_vector(struct i915_fp_compile *p,
const struct i915_full_dst_register *dest)
{
switch (dest->Register.File) {
case TGSI_FILE_OUTPUT:
{
uint sem_name = p->shader->info.output_semantic_name[dest->Register.Index];
switch (sem_name) {
case TGSI_SEMANTIC_POSITION:
return UREG(REG_TYPE_OD, 0);
case TGSI_SEMANTIC_COLOR:
return UREG(REG_TYPE_OC, 0);
default:
i915_program_error(p, "Bad inst->DstReg.Index/semantics");
return 0;
}
}
case TGSI_FILE_TEMPORARY:
return UREG(REG_TYPE_R, dest->Register.Index);
default:
i915_program_error(p, "Bad inst->DstReg.File");
return 0;
}
}
/**
* Compute flags for saturation and writemask.
*/
static uint
get_result_flags(const struct i915_full_instruction *inst)
{
const uint writeMask
= inst->Dst[0].Register.WriteMask;
uint flags = 0x0;
if (inst->Instruction.Saturate)
flags |= A0_DEST_SATURATE;
if (writeMask & TGSI_WRITEMASK_X)
flags |= A0_DEST_CHANNEL_X;
if (writeMask & TGSI_WRITEMASK_Y)
flags |= A0_DEST_CHANNEL_Y;
if (writeMask & TGSI_WRITEMASK_Z)
flags |= A0_DEST_CHANNEL_Z;
if (writeMask & TGSI_WRITEMASK_W)
flags |= A0_DEST_CHANNEL_W;
return flags;
}
/**
* Convert TGSI_TEXTURE_x token to DO_SAMPLE_TYPE_x token
*/
static uint
translate_tex_src_target(struct i915_fp_compile *p, uint tex)
{
switch (tex) {
case TGSI_TEXTURE_SHADOW1D:
/* fall-through */
case TGSI_TEXTURE_1D:
return D0_SAMPLE_TYPE_2D;
case TGSI_TEXTURE_SHADOW2D:
/* fall-through */
case TGSI_TEXTURE_2D:
return D0_SAMPLE_TYPE_2D;
case TGSI_TEXTURE_SHADOWRECT:
/* fall-through */
case TGSI_TEXTURE_RECT:
return D0_SAMPLE_TYPE_2D;
case TGSI_TEXTURE_3D:
return D0_SAMPLE_TYPE_VOLUME;
case TGSI_TEXTURE_CUBE:
return D0_SAMPLE_TYPE_CUBE;
default:
i915_program_error(p, "TexSrc type");
return 0;
}
}
/**
* Return the number of coords needed to access a given TGSI_TEXTURE_*
*/
uint
i915_num_coords(uint tex)
{
switch (tex) {
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_1D:
return 1;
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_2D:
case TGSI_TEXTURE_SHADOWRECT:
case TGSI_TEXTURE_RECT:
return 2;
case TGSI_TEXTURE_3D:
case TGSI_TEXTURE_CUBE:
return 3;
default:
debug_printf("Unknown texture target for num coords");
return 2;
}
}
/**
* Generate texel lookup instruction.
*/
static void
emit_tex(struct i915_fp_compile *p,
const struct i915_full_instruction *inst,
uint opcode,
struct i915_fragment_shader* fs)
{
uint texture = inst->Texture.Texture;
uint unit = inst->Src[1].Register.Index;
uint tex = translate_tex_src_target( p, texture );
uint sampler = i915_emit_decl(p, REG_TYPE_S, unit, tex);
uint coord = src_vector( p, &inst->Src[0], fs);
i915_emit_texld( p,
get_result_vector( p, &inst->Dst[0] ),
get_result_flags( inst ),
sampler,
coord,
opcode,
i915_num_coords(texture) );
}
/**
* Generate a simple arithmetic instruction
* \param opcode the i915 opcode
* \param numArgs the number of input/src arguments
*/
static void
emit_simple_arith(struct i915_fp_compile *p,
const struct i915_full_instruction *inst,
uint opcode, uint numArgs,
struct i915_fragment_shader *fs)
{
uint arg1, arg2, arg3;
assert(numArgs <= 3);
arg1 = (numArgs < 1) ? 0 : src_vector( p, &inst->Src[0], fs );
arg2 = (numArgs < 2) ? 0 : src_vector( p, &inst->Src[1], fs );
arg3 = (numArgs < 3) ? 0 : src_vector( p, &inst->Src[2], fs );
i915_emit_arith( p,
opcode,
get_result_vector( p, &inst->Dst[0]),
get_result_flags( inst ), 0,
arg1,
arg2,
arg3 );
}
/** As above, but swap the first two src regs */
static void
emit_simple_arith_swap2(struct i915_fp_compile *p,
const struct i915_full_instruction *inst,
uint opcode, uint numArgs,
struct i915_fragment_shader *fs)
{
struct i915_full_instruction inst2;
assert(numArgs == 2);
/* transpose first two registers */
inst2 = *inst;
inst2.Src[0] = inst->Src[1];
inst2.Src[1] = inst->Src[0];
emit_simple_arith(p, &inst2, opcode, numArgs, fs);
}
/*
* Translate TGSI instruction to i915 instruction.
*
* Possible concerns:
*
* DDX, DDY -- return 0
* SIN, COS -- could use another taylor step?
* LIT -- results seem a little different to sw mesa
* LOG -- different to mesa on negative numbers, but this is conformant.
*/
static void
i915_translate_instruction(struct i915_fp_compile *p,
const struct i915_full_instruction *inst,
struct i915_fragment_shader *fs)
{
uint src0, src1, src2, flags;
uint tmp = 0;
switch (inst->Instruction.Opcode) {
case TGSI_OPCODE_ADD:
emit_simple_arith(p, inst, A0_ADD, 2, fs);
break;
case TGSI_OPCODE_CEIL:
src0 = src_vector(p, &inst->Src[0], fs);
tmp = i915_get_utemp(p);
flags = get_result_flags(inst);
i915_emit_arith(p,
A0_FLR,
tmp,
flags & A0_DEST_CHANNEL_ALL, 0,
negate(src0, 1, 1, 1, 1), 0, 0);
i915_emit_arith(p,
A0_MOV,
get_result_vector(p, &inst->Dst[0]),
flags, 0,
negate(tmp, 1, 1, 1, 1), 0, 0);
break;
case TGSI_OPCODE_CMP:
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
src2 = src_vector(p, &inst->Src[2], fs);
i915_emit_arith(p, A0_CMP,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst),
0, src0, src2, src1); /* NOTE: order of src2, src1 */
break;
case TGSI_OPCODE_COS:
src0 = src_vector(p, &inst->Src[0], fs);
tmp = i915_get_utemp(p);
i915_emit_arith(p,
A0_MUL,
tmp, A0_DEST_CHANNEL_X, 0,
src0, i915_emit_const1f(p, 1.0f / (float) (M_PI * 2.0)), 0);
i915_emit_arith(p, A0_MOD, tmp, A0_DEST_CHANNEL_X, 0, tmp, 0, 0);
/*
* t0.xy = MUL x.xx11, x.x111 ; x^2, x, 1, 1
* t0 = MUL t0.xyxy t0.xx11 ; x^4, x^3, x^2, 1
* t0 = MUL t0.xxz1 t0.z111 ; x^6 x^4 x^2 1
* result = DP4 t0, cos_constants
*/
i915_emit_arith(p,
A0_MUL,
tmp, A0_DEST_CHANNEL_XY, 0,
swizzle(tmp, X, X, ONE, ONE),
swizzle(tmp, X, ONE, ONE, ONE), 0);
i915_emit_arith(p,
A0_MUL,
tmp, A0_DEST_CHANNEL_XYZ, 0,
swizzle(tmp, X, Y, X, ONE),
swizzle(tmp, X, X, ONE, ONE), 0);
i915_emit_arith(p,
A0_MUL,
tmp, A0_DEST_CHANNEL_XYZ, 0,
swizzle(tmp, X, X, Z, ONE),
swizzle(tmp, Z, ONE, ONE, ONE), 0);
i915_emit_arith(p,
A0_DP4,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(tmp, ONE, Z, Y, X),
i915_emit_const4fv(p, cos_constants), 0);
break;
case TGSI_OPCODE_DDX:
case TGSI_OPCODE_DDY:
/* XXX We just output 0 here */
debug_printf("Punting DDX/DDY\n");
src0 = get_result_vector(p, &inst->Dst[0]);
i915_emit_arith(p,
A0_MOV,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, ZERO, ZERO, ZERO, ZERO), 0, 0);
break;
case TGSI_OPCODE_DP2:
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
i915_emit_arith(p,
A0_DP3,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, Y, ZERO, ZERO), src1, 0);
break;
case TGSI_OPCODE_DP3:
emit_simple_arith(p, inst, A0_DP3, 2, fs);
break;
case TGSI_OPCODE_DP4:
emit_simple_arith(p, inst, A0_DP4, 2, fs);
break;
case TGSI_OPCODE_DST:
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
/* result[0] = 1 * 1;
* result[1] = a[1] * b[1];
* result[2] = a[2] * 1;
* result[3] = 1 * b[3];
*/
i915_emit_arith(p,
A0_MUL,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, ONE, Y, Z, ONE),
swizzle(src1, ONE, Y, ONE, W), 0);
break;
case TGSI_OPCODE_END:
/* no-op */
break;
case TGSI_OPCODE_EX2:
src0 = src_vector(p, &inst->Src[0], fs);
i915_emit_arith(p,
A0_EXP,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, X, X, X), 0, 0);
break;
case TGSI_OPCODE_FLR:
emit_simple_arith(p, inst, A0_FLR, 1, fs);
break;
case TGSI_OPCODE_FRC:
emit_simple_arith(p, inst, A0_FRC, 1, fs);
break;
case TGSI_OPCODE_KILL_IF:
/* kill if src[0].x < 0 || src[0].y < 0 ... */
src0 = src_vector(p, &inst->Src[0], fs);
tmp = i915_get_utemp(p);
i915_emit_texld(p,
tmp, /* dest reg: a dummy reg */
A0_DEST_CHANNEL_ALL, /* dest writemask */
0, /* sampler */
src0, /* coord*/
T0_TEXKILL, /* opcode */
1); /* num_coord */
break;
case TGSI_OPCODE_KILL:
/* unconditional kill */
tmp = i915_get_utemp(p);
i915_emit_texld(p,
tmp, /* dest reg: a dummy reg */
A0_DEST_CHANNEL_ALL, /* dest writemask */
0, /* sampler */
negate(swizzle(0, ONE, ONE, ONE, ONE), 1, 1, 1, 1), /* coord */
T0_TEXKILL, /* opcode */
1); /* num_coord */
break;
case TGSI_OPCODE_LG2:
src0 = src_vector(p, &inst->Src[0], fs);
i915_emit_arith(p,
A0_LOG,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, X, X, X), 0, 0);
break;
case TGSI_OPCODE_LIT:
src0 = src_vector(p, &inst->Src[0], fs);
tmp = i915_get_utemp(p);
/* tmp = max( a.xyzw, a.00zw )
* XXX: Clamp tmp.w to -128..128
* tmp.y = log(tmp.y)
* tmp.y = tmp.w * tmp.y
* tmp.y = exp(tmp.y)
* result = cmp (a.11-x1, a.1x01, a.1xy1 )
*/
i915_emit_arith(p, A0_MAX, tmp, A0_DEST_CHANNEL_ALL, 0,
src0, swizzle(src0, ZERO, ZERO, Z, W), 0);
i915_emit_arith(p, A0_LOG, tmp, A0_DEST_CHANNEL_Y, 0,
swizzle(tmp, Y, Y, Y, Y), 0, 0);
i915_emit_arith(p, A0_MUL, tmp, A0_DEST_CHANNEL_Y, 0,
swizzle(tmp, ZERO, Y, ZERO, ZERO),
swizzle(tmp, ZERO, W, ZERO, ZERO), 0);
i915_emit_arith(p, A0_EXP, tmp, A0_DEST_CHANNEL_Y, 0,
swizzle(tmp, Y, Y, Y, Y), 0, 0);
i915_emit_arith(p, A0_CMP,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
negate(swizzle(tmp, ONE, ONE, X, ONE), 0, 0, 1, 0),
swizzle(tmp, ONE, X, ZERO, ONE),
swizzle(tmp, ONE, X, Y, ONE));
break;
case TGSI_OPCODE_LRP:
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
src2 = src_vector(p, &inst->Src[2], fs);
flags = get_result_flags(inst);
tmp = i915_get_utemp(p);
/* b*a + c*(1-a)
*
* b*a + c - ca
*
* tmp = b*a + c,
* result = (-c)*a + tmp
*/
i915_emit_arith(p, A0_MAD, tmp,
flags & A0_DEST_CHANNEL_ALL, 0, src1, src0, src2);
i915_emit_arith(p, A0_MAD,
get_result_vector(p, &inst->Dst[0]),
flags, 0, negate(src2, 1, 1, 1, 1), src0, tmp);
break;
case TGSI_OPCODE_MAD:
emit_simple_arith(p, inst, A0_MAD, 3, fs);
break;
case TGSI_OPCODE_MAX:
emit_simple_arith(p, inst, A0_MAX, 2, fs);
break;
case TGSI_OPCODE_MIN:
emit_simple_arith(p, inst, A0_MIN, 2, fs);
break;
case TGSI_OPCODE_MOV:
emit_simple_arith(p, inst, A0_MOV, 1, fs);
break;
case TGSI_OPCODE_MUL:
emit_simple_arith(p, inst, A0_MUL, 2, fs);
break;
case TGSI_OPCODE_NOP:
break;
case TGSI_OPCODE_POW:
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
tmp = i915_get_utemp(p);
flags = get_result_flags(inst);
/* XXX: masking on intermediate values, here and elsewhere.
*/
i915_emit_arith(p,
A0_LOG,
tmp, A0_DEST_CHANNEL_X, 0,
swizzle(src0, X, X, X, X), 0, 0);
i915_emit_arith(p, A0_MUL, tmp, A0_DEST_CHANNEL_X, 0, tmp, src1, 0);
i915_emit_arith(p,
A0_EXP,
get_result_vector(p, &inst->Dst[0]),
flags, 0, swizzle(tmp, X, X, X, X), 0, 0);
break;
case TGSI_OPCODE_RET:
/* XXX: no-op? */
break;
case TGSI_OPCODE_RCP:
src0 = src_vector(p, &inst->Src[0], fs);
i915_emit_arith(p,
A0_RCP,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, X, X, X), 0, 0);
break;
case TGSI_OPCODE_RSQ:
src0 = src_vector(p, &inst->Src[0], fs);
i915_emit_arith(p,
A0_RSQ,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(src0, X, X, X, X), 0, 0);
break;
case TGSI_OPCODE_SEQ:
/* if we're both >= and <= then we're == */
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
tmp = i915_get_utemp(p);
i915_emit_arith(p,
A0_SGE,
tmp, A0_DEST_CHANNEL_ALL, 0,
src0,
src1, 0);
i915_emit_arith(p,
A0_SGE,
get_result_vector(p, &inst->Dst[0]),
A0_DEST_CHANNEL_ALL, 0,
src1,
src0, 0);
i915_emit_arith(p,
A0_MUL,
get_result_vector(p, &inst->Dst[0]),
A0_DEST_CHANNEL_ALL, 0,
get_result_vector(p, &inst->Dst[0]),
tmp, 0);
break;
case TGSI_OPCODE_SGE:
emit_simple_arith(p, inst, A0_SGE, 2, fs);
break;
case TGSI_OPCODE_SIN:
src0 = src_vector(p, &inst->Src[0], fs);
tmp = i915_get_utemp(p);
i915_emit_arith(p,
A0_MUL,
tmp, A0_DEST_CHANNEL_X, 0,
src0, i915_emit_const1f(p, 1.0f / (float) (M_PI * 2.0)), 0);
i915_emit_arith(p, A0_MOD, tmp, A0_DEST_CHANNEL_X, 0, tmp, 0, 0);
/*
* t0.xy = MUL x.xx11, x.x1111 ; x^2, x, 1, 1
* t0 = MUL t0.xyxy t0.xx11 ; x^4, x^3, x^2, x
* t1 = MUL t0.xyyw t0.yz11 ; x^7 x^5 x^3 x
* result = DP4 t1.wzyx, sin_constants
*/
i915_emit_arith(p,
A0_MUL,
tmp, A0_DEST_CHANNEL_XY, 0,
swizzle(tmp, X, X, ONE, ONE),
swizzle(tmp, X, ONE, ONE, ONE), 0);
i915_emit_arith(p,
A0_MUL,
tmp, A0_DEST_CHANNEL_ALL, 0,
swizzle(tmp, X, Y, X, Y),
swizzle(tmp, X, X, ONE, ONE), 0);
i915_emit_arith(p,
A0_MUL,
tmp, A0_DEST_CHANNEL_ALL, 0,
swizzle(tmp, X, Y, Y, W),
swizzle(tmp, X, Z, ONE, ONE), 0);
i915_emit_arith(p,
A0_DP4,
get_result_vector(p, &inst->Dst[0]),
get_result_flags(inst), 0,
swizzle(tmp, W, Z, Y, X),
i915_emit_const4fv(p, sin_constants), 0);
break;
case TGSI_OPCODE_SLE:
/* like SGE, but swap reg0, reg1 */
emit_simple_arith_swap2(p, inst, A0_SGE, 2, fs);
break;
case TGSI_OPCODE_SLT:
emit_simple_arith(p, inst, A0_SLT, 2, fs);
break;
case TGSI_OPCODE_SGT:
/* like SLT, but swap reg0, reg1 */
emit_simple_arith_swap2(p, inst, A0_SLT, 2, fs);
break;
case TGSI_OPCODE_SNE:
/* if we're < or > then we're != */
src0 = src_vector(p, &inst->Src[0], fs);
src1 = src_vector(p, &inst->Src[1], fs);
tmp = i915_get_utemp(p);
i915_emit_arith(p,
A0_SLT,
tmp,
A0_DEST_CHANNEL_ALL, 0,
src0,
src1, 0);
i915_emit_arith(p,
A0_SLT,
get_result_vector(p, &inst->Dst[0]),
A0_DEST_CHANNEL_ALL, 0,
src1,
src0, 0);
i915_emit_arith(p,
A0_ADD,
get_result_vector(p, &inst->Dst[0]),
A0_DEST_CHANNEL_ALL, 0,
get_result_vector(p, &inst->Dst[0]),
tmp, 0);
break;
case TGSI_OPCODE_SSG:
/* compute (src>0) - (src<0) */
src0 = src_vector(p, &inst->Src[0], fs);
tmp = i915_get_utemp(p);
i915_emit_arith(p,
A0_SLT,
tmp,
A0_DEST_CHANNEL_ALL, 0,
src0,
swizzle(src0, ZERO, ZERO, ZERO, ZERO), 0);
i915_emit_arith(p,
A0_SLT,
get_result_vector(p, &inst->Dst[0]),
A0_DEST_CHANNEL_ALL, 0,
swizzle(src0, ZERO, ZERO, ZERO, ZERO),
src0, 0);
i915_emit_arith(p,
A0_ADD,
get_result_vector(p, &inst->Dst[0]),
A0_DEST_CHANNEL_ALL, 0,
get_result_vector(p, &inst->Dst[0]),
negate(tmp, 1, 1, 1, 1), 0);
break;
case TGSI_OPCODE_TEX:
emit_tex(p, inst, T0_TEXLD, fs);
break;
case TGSI_OPCODE_TRUNC:
emit_simple_arith(p, inst, A0_TRC, 1, fs);
break;
case TGSI_OPCODE_TXB:
emit_tex(p, inst, T0_TEXLDB, fs);
break;
case TGSI_OPCODE_TXP:
emit_tex(p, inst, T0_TEXLDP, fs);
break;
default:
i915_program_error(p, "bad opcode %d", inst->Instruction.Opcode);
p->error = 1;
return;
}
i915_release_utemps(p);
}
static void i915_translate_token(struct i915_fp_compile *p,
const union i915_full_token *token,
struct i915_fragment_shader *fs)
{
struct i915_fragment_shader *ifs = p->shader;
switch( token->Token.Type ) {
case TGSI_TOKEN_TYPE_PROPERTY:
/*
* We only support one cbuf, but we still need to ignore the property
* correctly so we don't hit the assert at the end of the switch case.
*/
assert(token->FullProperty.Property.PropertyName ==
TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS);
break;
case TGSI_TOKEN_TYPE_DECLARATION:
if (token->FullDeclaration.Declaration.File
== TGSI_FILE_CONSTANT) {
uint i;
for (i = token->FullDeclaration.Range.First;
i <= MIN2(token->FullDeclaration.Range.Last, I915_MAX_CONSTANT - 1);
i++) {
assert(ifs->constant_flags[i] == 0x0);
ifs->constant_flags[i] = I915_CONSTFLAG_USER;
ifs->num_constants = MAX2(ifs->num_constants, i + 1);
}
}
else if (token->FullDeclaration.Declaration.File
== TGSI_FILE_TEMPORARY) {
uint i;
for (i = token->FullDeclaration.Range.First;
i <= token->FullDeclaration.Range.Last;
i++) {
if (i >= I915_MAX_TEMPORARY)
debug_printf("Too many temps (%d)\n",i);
else
/* XXX just use shader->info->file_mask[TGSI_FILE_TEMPORARY] */
p->temp_flag |= (1 << i); /* mark temp as used */
}
}
break;
case TGSI_TOKEN_TYPE_IMMEDIATE:
{
const struct tgsi_full_immediate *imm
= &token->FullImmediate;
const uint pos = p->num_immediates++;
uint j;
assert( imm->Immediate.NrTokens <= 4 + 1 );
for (j = 0; j < imm->Immediate.NrTokens - 1; j++) {
p->immediates[pos][j] = imm->u[j].Float;
}
}
break;
case TGSI_TOKEN_TYPE_INSTRUCTION:
if (p->first_instruction) {
/* resolve location of immediates */
uint i, j;
for (i = 0; i < p->num_immediates; i++) {
/* find constant slot for this immediate */
for (j = 0; j < I915_MAX_CONSTANT; j++) {
if (ifs->constant_flags[j] == 0x0) {
memcpy(ifs->constants[j],
p->immediates[i],
4 * sizeof(float));
/*printf("immediate %d maps to const %d\n", i, j);*/
ifs->constant_flags[j] = 0xf; /* all four comps used */
p->immediates_map[i] = j;
ifs->num_constants = MAX2(ifs->num_constants, j + 1);
break;
}
}
}
p->first_instruction = FALSE;
}
i915_translate_instruction(p, &token->FullInstruction, fs);
break;
default:
assert( 0 );
}
}
/**
* Translate TGSI fragment shader into i915 hardware instructions.
* \param p the translation state
* \param tokens the TGSI token array
*/
static void
i915_translate_instructions(struct i915_fp_compile *p,
const struct i915_token_list *tokens,
struct i915_fragment_shader *fs)
{
int i;
for(i = 0; i<tokens->NumTokens; i++) {
i915_translate_token(p, &tokens->Tokens[i], fs);
}
}
static struct i915_fp_compile *
i915_init_compile(struct i915_context *i915,
struct i915_fragment_shader *ifs)
{
struct i915_fp_compile *p = CALLOC_STRUCT(i915_fp_compile);
int i;
p->shader = ifs;
/* Put new constants at end of const buffer, growing downward.
* The problem is we don't know how many user-defined constants might
* be specified with pipe->set_constant_buffer().
* Should pre-scan the user's program to determine the highest-numbered
* constant referenced.
*/
ifs->num_constants = 0;
memset(ifs->constant_flags, 0, sizeof(ifs->constant_flags));
memset(&p->register_phases, 0, sizeof(p->register_phases));
for (i = 0; i < I915_TEX_UNITS; i++)
ifs->generic_mapping[i] = -1;
p->first_instruction = TRUE;
p->nr_tex_indirect = 1; /* correct? */
p->nr_tex_insn = 0;
p->nr_alu_insn = 0;
p->nr_decl_insn = 0;
p->csr = p->program;
p->decl = p->declarations;
p->decl_s = 0;
p->decl_t = 0;
p->temp_flag = ~0x0 << I915_MAX_TEMPORARY;
p->utemp_flag = ~0x7;
/* initialize the first program word */
*(p->decl++) = _3DSTATE_PIXEL_SHADER_PROGRAM;
return p;
}
/* Copy compile results to the fragment program struct and destroy the
* compilation context.
*/
static void
i915_fini_compile(struct i915_context *i915, struct i915_fp_compile *p)
{
struct i915_fragment_shader *ifs = p->shader;
unsigned long program_size = (unsigned long) (p->csr - p->program);
unsigned long decl_size = (unsigned long) (p->decl - p->declarations);
if (p->nr_tex_indirect > I915_MAX_TEX_INDIRECT)
debug_printf("Exceeded max nr indirect texture lookups\n");
if (p->nr_tex_insn > I915_MAX_TEX_INSN)
i915_program_error(p, "Exceeded max TEX instructions");
if (p->nr_alu_insn > I915_MAX_ALU_INSN)
i915_program_error(p, "Exceeded max ALU instructions");
if (p->nr_decl_insn > I915_MAX_DECL_INSN)
i915_program_error(p, "Exceeded max DECL instructions");
if (p->error) {
p->NumNativeInstructions = 0;
p->NumNativeAluInstructions = 0;
p->NumNativeTexInstructions = 0;
p->NumNativeTexIndirections = 0;
i915_use_passthrough_shader(ifs);
}
else {
p->NumNativeInstructions
= p->nr_alu_insn + p->nr_tex_insn + p->nr_decl_insn;
p->NumNativeAluInstructions = p->nr_alu_insn;
p->NumNativeTexInstructions = p->nr_tex_insn;
p->NumNativeTexIndirections = p->nr_tex_indirect;
/* patch in the program length */
p->declarations[0] |= program_size + decl_size - 2;
/* Copy compilation results to fragment program struct:
*/
assert(!ifs->decl);
assert(!ifs->program);
ifs->decl
= (uint *) MALLOC(decl_size * sizeof(uint));
ifs->program
= (uint *) MALLOC(program_size * sizeof(uint));
if (ifs->decl) {
ifs->decl_len = decl_size;
memcpy(ifs->decl,
p->declarations,
decl_size * sizeof(uint));
}
if (ifs->program) {
ifs->program_len = program_size;
memcpy(ifs->program,
p->program,
program_size * sizeof(uint));
}
}
/* Release the compilation struct:
*/
FREE(p);
}
/**
* Rather than trying to intercept and jiggle depth writes during
* emit, just move the value into its correct position at the end of
* the program:
*/
static void
i915_fixup_depth_write(struct i915_fp_compile *p)
{
/* XXX assuming pos/depth is always in output[0] */
if (p->shader->info.output_semantic_name[0] == TGSI_SEMANTIC_POSITION) {
const uint depth = UREG(REG_TYPE_OD, 0);
i915_emit_arith(p,
A0_MOV, /* opcode */
depth, /* dest reg */
A0_DEST_CHANNEL_W, /* write mask */
0, /* saturate? */
swizzle(depth, X, Y, Z, Z), /* src0 */
0, 0 /* src1, src2 */);
}
}
void
i915_translate_fragment_program( struct i915_context *i915,
struct i915_fragment_shader *fs)
{
struct i915_fp_compile *p;
const struct tgsi_token *tokens = fs->state.tokens;
struct i915_token_list* i_tokens;
#if 0
tgsi_dump(tokens, 0);
#endif
/* hw doesn't seem to like empty frag programs, even when the depth write
* fixup gets emitted below - may that one is fishy, too? */
if (fs->info.num_instructions == 1) {
i915_use_passthrough_shader(fs);
return;
}
p = i915_init_compile(i915, fs);
i_tokens = i915_optimize(tokens);
i915_translate_instructions(p, i_tokens, fs);
i915_fixup_depth_write(p);
i915_fini_compile(i915, p);
i915_optimize_free(i_tokens);
#if 0
i915_disassemble_program(NULL, fs->program, fs->program_len);
#endif
}
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