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/*
* Copyright (C) 2012 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#include "pipe/p_defines.h"
#include "util/format/u_format.h"
#include "freedreno_util.h"
unsigned marker_cnt;
enum adreno_rb_depth_format
fd_pipe2depth(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_Z16_UNORM:
return DEPTHX_16;
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_S8_UINT_Z24_UNORM:
return DEPTHX_24_8;
case PIPE_FORMAT_Z32_FLOAT:
case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
return DEPTHX_32;
default:
return ~0;
}
}
enum pc_di_index_size
fd_pipe2index(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_I8_UINT:
return INDEX_SIZE_8_BIT;
case PIPE_FORMAT_I16_UINT:
return INDEX_SIZE_16_BIT;
case PIPE_FORMAT_I32_UINT:
return INDEX_SIZE_32_BIT;
default:
return ~0;
}
}
/* we need to special case a bit the depth/stencil restore, because we are
* using the texture sampler to blit into the depth/stencil buffer, *not*
* into a color buffer. Otherwise fdN_tex_swiz() will do the wrong thing,
* as it is assuming that you are sampling into normal render target..
*/
enum pipe_format
fd_gmem_restore_format(enum pipe_format format)
{
switch (format) {
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_Z24_UNORM_S8_UINT:
return PIPE_FORMAT_R8G8B8A8_UNORM;
case PIPE_FORMAT_Z16_UNORM:
return PIPE_FORMAT_R8G8_UNORM;
case PIPE_FORMAT_S8_UINT:
return PIPE_FORMAT_R8_UNORM;
default:
return format;
}
}
enum adreno_rb_blend_factor
fd_blend_factor(unsigned factor)
{
switch (factor) {
case PIPE_BLENDFACTOR_ONE:
return FACTOR_ONE;
case PIPE_BLENDFACTOR_SRC_COLOR:
return FACTOR_SRC_COLOR;
case PIPE_BLENDFACTOR_SRC_ALPHA:
return FACTOR_SRC_ALPHA;
case PIPE_BLENDFACTOR_DST_ALPHA:
return FACTOR_DST_ALPHA;
case PIPE_BLENDFACTOR_DST_COLOR:
return FACTOR_DST_COLOR;
case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
return FACTOR_SRC_ALPHA_SATURATE;
case PIPE_BLENDFACTOR_CONST_COLOR:
return FACTOR_CONSTANT_COLOR;
case PIPE_BLENDFACTOR_CONST_ALPHA:
return FACTOR_CONSTANT_ALPHA;
case PIPE_BLENDFACTOR_ZERO:
case 0:
return FACTOR_ZERO;
case PIPE_BLENDFACTOR_INV_SRC_COLOR:
return FACTOR_ONE_MINUS_SRC_COLOR;
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
return FACTOR_ONE_MINUS_SRC_ALPHA;
case PIPE_BLENDFACTOR_INV_DST_ALPHA:
return FACTOR_ONE_MINUS_DST_ALPHA;
case PIPE_BLENDFACTOR_INV_DST_COLOR:
return FACTOR_ONE_MINUS_DST_COLOR;
case PIPE_BLENDFACTOR_INV_CONST_COLOR:
return FACTOR_ONE_MINUS_CONSTANT_COLOR;
case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
return FACTOR_ONE_MINUS_CONSTANT_ALPHA;
case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
return FACTOR_ONE_MINUS_SRC1_COLOR;
case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
return FACTOR_ONE_MINUS_SRC1_ALPHA;
case PIPE_BLENDFACTOR_SRC1_COLOR:
return FACTOR_SRC1_COLOR;
case PIPE_BLENDFACTOR_SRC1_ALPHA:
return FACTOR_SRC1_ALPHA;
default:
DBG("invalid blend factor: %x", factor);
return 0;
}
}
enum adreno_pa_su_sc_draw
fd_polygon_mode(unsigned mode)
{
switch (mode) {
case PIPE_POLYGON_MODE_POINT:
return PC_DRAW_POINTS;
case PIPE_POLYGON_MODE_LINE:
return PC_DRAW_LINES;
case PIPE_POLYGON_MODE_FILL:
return PC_DRAW_TRIANGLES;
default:
DBG("invalid polygon mode: %u", mode);
return 0;
}
}
enum adreno_stencil_op
fd_stencil_op(unsigned op)
{
switch (op) {
case PIPE_STENCIL_OP_KEEP:
return STENCIL_KEEP;
case PIPE_STENCIL_OP_ZERO:
return STENCIL_ZERO;
case PIPE_STENCIL_OP_REPLACE:
return STENCIL_REPLACE;
case PIPE_STENCIL_OP_INCR:
return STENCIL_INCR_CLAMP;
case PIPE_STENCIL_OP_DECR:
return STENCIL_DECR_CLAMP;
case PIPE_STENCIL_OP_INCR_WRAP:
return STENCIL_INCR_WRAP;
case PIPE_STENCIL_OP_DECR_WRAP:
return STENCIL_DECR_WRAP;
case PIPE_STENCIL_OP_INVERT:
return STENCIL_INVERT;
default:
DBG("invalid stencil op: %u", op);
return 0;
}
}
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