aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
blob: 34f8ef1b3061d96916917f9a72bcfc9570835d70 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
/*
 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Authors:
 *    Rob Clark <robclark@freedesktop.org>
 */

#include "pipe/p_state.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_helpers.h"
#include "util/u_format.h"
#include "util/u_viewport.h"

#include "freedreno_resource.h"
#include "freedreno_query_hw.h"

#include "fd4_emit.h"
#include "fd4_blend.h"
#include "fd4_context.h"
#include "fd4_program.h"
#include "fd4_rasterizer.h"
#include "fd4_texture.h"
#include "fd4_format.h"
#include "fd4_zsa.h"

/* regid:          base const register
 * prsc or dwords: buffer containing constant values
 * sizedwords:     size of const value buffer
 */
static void
fd4_emit_const(struct fd_ringbuffer *ring, enum shader_t type,
		uint32_t regid, uint32_t offset, uint32_t sizedwords,
		const uint32_t *dwords, struct pipe_resource *prsc)
{
	uint32_t i, sz;
	enum a4xx_state_src src;

	debug_assert((regid % 4) == 0);
	debug_assert((sizedwords % 4) == 0);

	if (prsc) {
		sz = 0;
		src = SS4_INDIRECT;
	} else {
		sz = sizedwords;
		src = SS4_DIRECT;
	}

	OUT_PKT3(ring, CP_LOAD_STATE4, 2 + sz);
	OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) |
			CP_LOAD_STATE4_0_STATE_SRC(src) |
			CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) |
			CP_LOAD_STATE4_0_NUM_UNIT(sizedwords/4));
	if (prsc) {
		struct fd_bo *bo = fd_resource(prsc)->bo;
		OUT_RELOC(ring, bo, offset,
				CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS), 0);
	} else {
		OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
				CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));
		dwords = (uint32_t *)&((uint8_t *)dwords)[offset];
	}
	for (i = 0; i < sz; i++) {
		OUT_RING(ring, dwords[i]);
	}
}

static void
fd4_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
		uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
{
	uint32_t anum = align(num, 4);
	uint32_t i;

	debug_assert((regid % 4) == 0);

	OUT_PKT3(ring, CP_LOAD_STATE4, 2 + anum);
	OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) |
			CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
			CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) |
			CP_LOAD_STATE4_0_NUM_UNIT(anum/4));
	OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
			CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));

	for (i = 0; i < num; i++) {
		if (prscs[i]) {
			if (write) {
				OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
			} else {
				OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
			}
		} else {
			OUT_RING(ring, 0xbad00000 | (i << 16));
		}
	}

	for (; i < anum; i++)
		OUT_RING(ring, 0xffffffff);
}

static void
emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
		enum a4xx_state_block sb, struct fd_texture_stateobj *tex,
		const struct ir3_shader_variant *v)
{
	static const uint32_t bcolor_reg[] = {
			[SB4_VS_TEX] = REG_A4XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR,
			[SB4_FS_TEX] = REG_A4XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR,
	};
	struct fd4_context *fd4_ctx = fd4_context(ctx);
	bool needs_border = false;
	unsigned i;

	if (tex->num_samplers > 0) {
		int num_samplers;

		/* not sure if this is an a420.0 workaround, but we seem
		 * to need to emit these in pairs.. emit a final dummy
		 * entry if odd # of samplers:
		 */
		num_samplers = align(tex->num_samplers, 2);

		/* output sampler state: */
		OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (2 * num_samplers));
		OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
				CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
				CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
				CP_LOAD_STATE4_0_NUM_UNIT(num_samplers));
		OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) |
				CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
		for (i = 0; i < tex->num_samplers; i++) {
			static const struct fd4_sampler_stateobj dummy_sampler = {};
			const struct fd4_sampler_stateobj *sampler = tex->samplers[i] ?
					fd4_sampler_stateobj(tex->samplers[i]) :
					&dummy_sampler;
			OUT_RING(ring, sampler->texsamp0);
			OUT_RING(ring, sampler->texsamp1);

			needs_border |= sampler->needs_border;
		}

		for (; i < num_samplers; i++) {
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
		}
	}

	if (tex->num_textures > 0) {
		unsigned num_textures = tex->num_textures + v->astc_srgb.count;

		/* emit texture state: */
		OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (8 * num_textures));
		OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
				CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
				CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
				CP_LOAD_STATE4_0_NUM_UNIT(num_textures));
		OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
				CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
		for (i = 0; i < tex->num_textures; i++) {
			static const struct fd4_pipe_sampler_view dummy_view = {};
			const struct fd4_pipe_sampler_view *view = tex->textures[i] ?
					fd4_pipe_sampler_view(tex->textures[i]) :
					&dummy_view;

			OUT_RING(ring, view->texconst0);
			OUT_RING(ring, view->texconst1);
			OUT_RING(ring, view->texconst2);
			OUT_RING(ring, view->texconst3);
			if (view->base.texture) {
				struct fd_resource *rsc = fd_resource(view->base.texture);
				if (view->base.format == PIPE_FORMAT_X32_S8X24_UINT)
					rsc = rsc->stencil;
				OUT_RELOC(ring, rsc->bo, view->offset, view->texconst4, 0);
			} else {
				OUT_RING(ring, 0x00000000);
			}
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
		}

		for (i = 0; i < v->astc_srgb.count; i++) {
			static const struct fd4_pipe_sampler_view dummy_view = {};
			const struct fd4_pipe_sampler_view *view;
			unsigned idx = v->astc_srgb.orig_idx[i];

			view = tex->textures[idx] ?
					fd4_pipe_sampler_view(tex->textures[idx]) :
					&dummy_view;

			debug_assert(view->texconst0 & A4XX_TEX_CONST_0_SRGB);

			OUT_RING(ring, view->texconst0 & ~A4XX_TEX_CONST_0_SRGB);
			OUT_RING(ring, view->texconst1);
			OUT_RING(ring, view->texconst2);
			OUT_RING(ring, view->texconst3);
			if (view->base.texture) {
				struct fd_resource *rsc = fd_resource(view->base.texture);
				OUT_RELOC(ring, rsc->bo, view->offset, view->texconst4, 0);
			} else {
				OUT_RING(ring, 0x00000000);
			}
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
		}
	} else {
		debug_assert(v->astc_srgb.count == 0);
	}

	if (needs_border) {
		unsigned off;
		void *ptr;

		u_upload_alloc(fd4_ctx->border_color_uploader,
				0, BORDER_COLOR_UPLOAD_SIZE,
				BORDER_COLOR_UPLOAD_SIZE, &off,
				&fd4_ctx->border_color_buf,
				&ptr);

		fd_setup_border_colors(tex, ptr, 0);
		OUT_PKT0(ring, bcolor_reg[sb], 1);
		OUT_RELOC(ring, fd_resource(fd4_ctx->border_color_buf)->bo, off, 0, 0);

		u_upload_unmap(fd4_ctx->border_color_uploader);
	}
}

/* emit texture state for mem->gmem restore operation.. eventually it would
 * be good to get rid of this and use normal CSO/etc state for more of these
 * special cases..
 */
void
fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, unsigned nr_bufs,
		struct pipe_surface **bufs)
{
	unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS];
	int i;

	for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
		mrt_comp[i] = (i < nr_bufs) ? 0xf : 0;
	}

	/* output sampler state: */
	OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (2 * nr_bufs));
	OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
			CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
			CP_LOAD_STATE4_0_STATE_BLOCK(SB4_FS_TEX) |
			CP_LOAD_STATE4_0_NUM_UNIT(nr_bufs));
	OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) |
			CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
	for (i = 0; i < nr_bufs; i++) {
		OUT_RING(ring, A4XX_TEX_SAMP_0_XY_MAG(A4XX_TEX_NEAREST) |
				A4XX_TEX_SAMP_0_XY_MIN(A4XX_TEX_NEAREST) |
				A4XX_TEX_SAMP_0_WRAP_S(A4XX_TEX_CLAMP_TO_EDGE) |
				A4XX_TEX_SAMP_0_WRAP_T(A4XX_TEX_CLAMP_TO_EDGE) |
				A4XX_TEX_SAMP_0_WRAP_R(A4XX_TEX_REPEAT));
		OUT_RING(ring, 0x00000000);
	}

	/* emit texture state: */
	OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (8 * nr_bufs));
	OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
			CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
			CP_LOAD_STATE4_0_STATE_BLOCK(SB4_FS_TEX) |
			CP_LOAD_STATE4_0_NUM_UNIT(nr_bufs));
	OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
			CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
	for (i = 0; i < nr_bufs; i++) {
		if (bufs[i]) {
			struct fd_resource *rsc = fd_resource(bufs[i]->texture);
			enum pipe_format format = fd_gmem_restore_format(bufs[i]->format);

			/* The restore blit_zs shader expects stencil in sampler 0,
			 * and depth in sampler 1
			 */
			if (rsc->stencil && (i == 0)) {
				rsc = rsc->stencil;
				format = fd_gmem_restore_format(rsc->base.format);
			}

			/* note: PIPE_BUFFER disallowed for surfaces */
			unsigned lvl = bufs[i]->u.tex.level;
			struct fd_resource_slice *slice = fd_resource_slice(rsc, lvl);
			unsigned offset = fd_resource_offset(rsc, lvl, bufs[i]->u.tex.first_layer);

			/* z32 restore is accomplished using depth write.  If there is
			 * no stencil component (ie. PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)
			 * then no render target:
			 *
			 * (The same applies for z32_s8x24, since for stencil sampler
			 * state the above 'if' will replace 'format' with s8)
			 */
			if ((format == PIPE_FORMAT_Z32_FLOAT) ||
					(format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT))
				mrt_comp[i] = 0;

			debug_assert(bufs[i]->u.tex.first_layer == bufs[i]->u.tex.last_layer);

			OUT_RING(ring, A4XX_TEX_CONST_0_FMT(fd4_pipe2tex(format)) |
					A4XX_TEX_CONST_0_TYPE(A4XX_TEX_2D) |
					fd4_tex_swiz(format,  PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
							PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));
			OUT_RING(ring, A4XX_TEX_CONST_1_WIDTH(bufs[i]->width) |
					A4XX_TEX_CONST_1_HEIGHT(bufs[i]->height));
			OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(slice->pitch * rsc->cpp) |
					A4XX_TEX_CONST_2_FETCHSIZE(fd4_pipe2fetchsize(format)));
			OUT_RING(ring, 0x00000000);
			OUT_RELOC(ring, rsc->bo, offset, 0, 0);
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
		} else {
			OUT_RING(ring, A4XX_TEX_CONST_0_FMT(0) |
					A4XX_TEX_CONST_0_TYPE(A4XX_TEX_2D) |
					A4XX_TEX_CONST_0_SWIZ_X(A4XX_TEX_ONE) |
					A4XX_TEX_CONST_0_SWIZ_Y(A4XX_TEX_ONE) |
					A4XX_TEX_CONST_0_SWIZ_Z(A4XX_TEX_ONE) |
					A4XX_TEX_CONST_0_SWIZ_W(A4XX_TEX_ONE));
			OUT_RING(ring, A4XX_TEX_CONST_1_WIDTH(0) |
					A4XX_TEX_CONST_1_HEIGHT(0));
			OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(0));
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
			OUT_RING(ring, 0x00000000);
		}
	}

	OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);
	OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
			A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
			A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
			A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
			A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
			A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
			A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
			A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
}

void
fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit)
{
	int32_t i, j, last = -1;
	uint32_t total_in = 0;
	const struct fd_vertex_state *vtx = emit->vtx;
	const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
	unsigned vertex_regid = regid(63, 0);
	unsigned instance_regid = regid(63, 0);
	unsigned vtxcnt_regid = regid(63, 0);

	/* Note that sysvals come *after* normal inputs: */
	for (i = 0; i < vp->inputs_count; i++) {
		if (!vp->inputs[i].compmask)
			continue;
		if (vp->inputs[i].sysval) {
			switch(vp->inputs[i].slot) {
			case SYSTEM_VALUE_FIRST_VERTEX:
				/* handled elsewhere */
				break;
			case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
				vertex_regid = vp->inputs[i].regid;
				break;
			case SYSTEM_VALUE_INSTANCE_ID:
				instance_regid = vp->inputs[i].regid;
				break;
			case SYSTEM_VALUE_VERTEX_CNT:
				vtxcnt_regid = vp->inputs[i].regid;
				break;
			default:
				unreachable("invalid system value");
				break;
			}
		} else if (i < vtx->vtx->num_elements) {
			last = i;
		}
	}

	for (i = 0, j = 0; i <= last; i++) {
		assert(!vp->inputs[i].sysval);
		if (vp->inputs[i].compmask) {
			struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
			const struct pipe_vertex_buffer *vb =
					&vtx->vertexbuf.vb[elem->vertex_buffer_index];
			struct fd_resource *rsc = fd_resource(vb->buffer.resource);
			enum pipe_format pfmt = elem->src_format;
			enum a4xx_vtx_fmt fmt = fd4_pipe2vtx(pfmt);
			bool switchnext = (i != last) ||
					(vertex_regid != regid(63, 0)) ||
					(instance_regid != regid(63, 0)) ||
					(vtxcnt_regid != regid(63, 0));
			bool isint = util_format_is_pure_integer(pfmt);
			uint32_t fs = util_format_get_blocksize(pfmt);
			uint32_t off = vb->buffer_offset + elem->src_offset;
			uint32_t size = fd_bo_size(rsc->bo) - off;
			debug_assert(fmt != ~0);

#ifdef DEBUG
			/* see dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
			 */
			if (off > fd_bo_size(rsc->bo))
				continue;
#endif

			OUT_PKT0(ring, REG_A4XX_VFD_FETCH(j), 4);
			OUT_RING(ring, A4XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |
					A4XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb->stride) |
					COND(elem->instance_divisor, A4XX_VFD_FETCH_INSTR_0_INSTANCED) |
					COND(switchnext, A4XX_VFD_FETCH_INSTR_0_SWITCHNEXT));
			OUT_RELOC(ring, rsc->bo, off, 0, 0);
			OUT_RING(ring, A4XX_VFD_FETCH_INSTR_2_SIZE(size));
			OUT_RING(ring, A4XX_VFD_FETCH_INSTR_3_STEPRATE(MAX2(1, elem->instance_divisor)));

			OUT_PKT0(ring, REG_A4XX_VFD_DECODE_INSTR(j), 1);
			OUT_RING(ring, A4XX_VFD_DECODE_INSTR_CONSTFILL |
					A4XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |
					A4XX_VFD_DECODE_INSTR_FORMAT(fmt) |
					A4XX_VFD_DECODE_INSTR_SWAP(fd4_pipe2swap(pfmt)) |
					A4XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |
					A4XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |
					A4XX_VFD_DECODE_INSTR_LASTCOMPVALID |
					COND(isint, A4XX_VFD_DECODE_INSTR_INT) |
					COND(switchnext, A4XX_VFD_DECODE_INSTR_SWITCHNEXT));

			total_in += vp->inputs[i].ncomp;
			j++;
		}
	}

	/* hw doesn't like to be configured for zero vbo's, it seems: */
	if (last < 0) {
		/* just recycle the shader bo, we just need to point to *something*
		 * valid:
		 */
		struct fd_bo *dummy_vbo = vp->bo;
		bool switchnext = (vertex_regid != regid(63, 0)) ||
				(instance_regid != regid(63, 0)) ||
				(vtxcnt_regid != regid(63, 0));

		OUT_PKT0(ring, REG_A4XX_VFD_FETCH(0), 4);
		OUT_RING(ring, A4XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) |
				A4XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) |
				COND(switchnext, A4XX_VFD_FETCH_INSTR_0_SWITCHNEXT));
		OUT_RELOC(ring, dummy_vbo, 0, 0, 0);
		OUT_RING(ring, A4XX_VFD_FETCH_INSTR_2_SIZE(1));
		OUT_RING(ring, A4XX_VFD_FETCH_INSTR_3_STEPRATE(1));

		OUT_PKT0(ring, REG_A4XX_VFD_DECODE_INSTR(0), 1);
		OUT_RING(ring, A4XX_VFD_DECODE_INSTR_CONSTFILL |
				A4XX_VFD_DECODE_INSTR_WRITEMASK(0x1) |
				A4XX_VFD_DECODE_INSTR_FORMAT(VFMT4_8_UNORM) |
				A4XX_VFD_DECODE_INSTR_SWAP(XYZW) |
				A4XX_VFD_DECODE_INSTR_REGID(regid(0,0)) |
				A4XX_VFD_DECODE_INSTR_SHIFTCNT(1) |
				A4XX_VFD_DECODE_INSTR_LASTCOMPVALID |
				COND(switchnext, A4XX_VFD_DECODE_INSTR_SWITCHNEXT));

		total_in = 1;
		j = 1;
	}

	OUT_PKT0(ring, REG_A4XX_VFD_CONTROL_0, 5);
	OUT_RING(ring, A4XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in) |
			0xa0000 | /* XXX */
			A4XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) |
			A4XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j));
	OUT_RING(ring, A4XX_VFD_CONTROL_1_MAXSTORAGE(129) | // XXX
			A4XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
			A4XX_VFD_CONTROL_1_REGID4INST(instance_regid));
	OUT_RING(ring, 0x00000000);   /* XXX VFD_CONTROL_2 */
	OUT_RING(ring, A4XX_VFD_CONTROL_3_REGID_VTXCNT(vtxcnt_regid));
	OUT_RING(ring, 0x00000000);   /* XXX VFD_CONTROL_4 */

	/* cache invalidate, otherwise vertex fetch could see
	 * stale vbo contents:
	 */
	OUT_PKT0(ring, REG_A4XX_UCHE_INVALIDATE0, 2);
	OUT_RING(ring, 0x00000000);
	OUT_RING(ring, 0x00000012);
}

void
fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
		struct fd4_emit *emit)
{
	const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
	const struct ir3_shader_variant *fp = fd4_emit_get_fp(emit);
	const enum fd_dirty_3d_state dirty = emit->dirty;

	emit_marker(ring, 5);

	if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->key.binning_pass) {
		struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
		unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS] = {0};

		for (unsigned i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
			mrt_comp[i] = ((i < pfb->nr_cbufs) && pfb->cbufs[i]) ? 0xf : 0;
		}

		OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);
		OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
				A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
				A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
				A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
				A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
				A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
				A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
				A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
	}

	if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) {
		struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
		struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
		uint32_t rb_alpha_control = zsa->rb_alpha_control;

		if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))
			rb_alpha_control &= ~A4XX_RB_ALPHA_CONTROL_ALPHA_TEST;

		OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
		OUT_RING(ring, rb_alpha_control);

		OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
		OUT_RING(ring, zsa->rb_stencil_control);
		OUT_RING(ring, zsa->rb_stencil_control2);
	}

	if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
		struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
		struct pipe_stencil_ref *sr = &ctx->stencil_ref;

		OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
		OUT_RING(ring, zsa->rb_stencilrefmask |
				A4XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
		OUT_RING(ring, zsa->rb_stencilrefmask_bf |
				A4XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
	}

	if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
		struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
		bool fragz = fp->has_kill | fp->writes_pos;
		bool clamp = !ctx->rasterizer->depth_clip_near;

		OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
		OUT_RING(ring, zsa->rb_depth_control |
				COND(clamp, A4XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE) |
				COND(fragz, A4XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE) |
				COND(fragz && fp->frag_coord, A4XX_RB_DEPTH_CONTROL_FORCE_FRAGZ_TO_FS));

		/* maybe this register/bitfield needs a better name.. this
		 * appears to be just disabling early-z
		 */
		OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
		OUT_RING(ring, zsa->gras_alpha_control |
				COND(fragz, A4XX_GRAS_ALPHA_CONTROL_ALPHA_TEST_ENABLE) |
				COND(fragz && fp->frag_coord, A4XX_GRAS_ALPHA_CONTROL_FORCE_FRAGZ_TO_FS));
	}

	if (dirty & FD_DIRTY_RASTERIZER) {
		struct fd4_rasterizer_stateobj *rasterizer =
				fd4_rasterizer_stateobj(ctx->rasterizer);

		OUT_PKT0(ring, REG_A4XX_GRAS_SU_MODE_CONTROL, 1);
		OUT_RING(ring, rasterizer->gras_su_mode_control |
				A4XX_GRAS_SU_MODE_CONTROL_RENDERING_PASS);

		OUT_PKT0(ring, REG_A4XX_GRAS_SU_POINT_MINMAX, 2);
		OUT_RING(ring, rasterizer->gras_su_point_minmax);
		OUT_RING(ring, rasterizer->gras_su_point_size);

		OUT_PKT0(ring, REG_A4XX_GRAS_SU_POLY_OFFSET_SCALE, 2);
		OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
		OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);

		OUT_PKT0(ring, REG_A4XX_GRAS_CL_CLIP_CNTL, 1);
		OUT_RING(ring, rasterizer->gras_cl_clip_cntl);
	}

	/* NOTE: since primitive_restart is not actually part of any
	 * state object, we need to make sure that we always emit
	 * PRIM_VTX_CNTL.. either that or be more clever and detect
	 * when it changes.
	 */
	if (emit->info) {
		const struct pipe_draw_info *info = emit->info;
		struct fd4_rasterizer_stateobj *rast =
			fd4_rasterizer_stateobj(ctx->rasterizer);
		uint32_t val = rast->pc_prim_vtx_cntl;

		if (info->index_size && info->primitive_restart)
			val |= A4XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART;

		val |= COND(vp->writes_psize, A4XX_PC_PRIM_VTX_CNTL_PSIZE);

		if (fp->total_in > 0) {
			uint32_t varout = align(fp->total_in, 16) / 16;
			if (varout > 1)
				varout = align(varout, 2);
			val |= A4XX_PC_PRIM_VTX_CNTL_VAROUT(varout);
		}

		OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 2);
		OUT_RING(ring, val);
		OUT_RING(ring, rast->pc_prim_vtx_cntl2);
	}

	/* NOTE: scissor enabled bit is part of rasterizer state: */
	if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER)) {
		struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);

		OUT_PKT0(ring, REG_A4XX_GRAS_SC_WINDOW_SCISSOR_BR, 2);
		OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor->maxx - 1) |
				A4XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor->maxy - 1));
		OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor->minx) |
				A4XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor->miny));

		ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, scissor->minx);
		ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, scissor->miny);
		ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
		ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);
	}

	if (dirty & FD_DIRTY_VIEWPORT) {
		fd_wfi(ctx->batch, ring);
		OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 6);
		OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(ctx->viewport.translate[0]));
		OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(ctx->viewport.scale[0]));
		OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(ctx->viewport.translate[1]));
		OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(ctx->viewport.scale[1]));
		OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(ctx->viewport.translate[2]));
		OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2]));
	}

	if (dirty & (FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
		float zmin, zmax;
		int depth = 24;
		if (ctx->batch->framebuffer.zsbuf) {
			depth = util_format_get_component_bits(
					pipe_surface_format(ctx->batch->framebuffer.zsbuf),
					UTIL_FORMAT_COLORSPACE_ZS, 0);
		}
		util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz,
								&zmin, &zmax);

		OUT_PKT0(ring, REG_A4XX_RB_VPORT_Z_CLAMP(0), 2);
		if (depth == 32) {
			OUT_RING(ring, fui(zmin));
			OUT_RING(ring, fui(zmax));
		} else if (depth == 16) {
			OUT_RING(ring, (uint32_t)(zmin * 0xffff));
			OUT_RING(ring, (uint32_t)(zmax * 0xffff));
		} else {
			OUT_RING(ring, (uint32_t)(zmin * 0xffffff));
			OUT_RING(ring, (uint32_t)(zmax * 0xffffff));
		}
	}

	if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER)) {
		struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
		unsigned n = pfb->nr_cbufs;
		/* if we have depth/stencil, we need at least on MRT: */
		if (pfb->zsbuf)
			n = MAX2(1, n);
		fd4_program_emit(ring, emit, n, pfb->cbufs);
	}

	if (emit->prog == &ctx->prog) { /* evil hack to deal sanely with clear path */
		ir3_emit_vs_consts(vp, ring, ctx, emit->info);
		if (!emit->key.binning_pass)
			ir3_emit_fs_consts(fp, ring, ctx);
	}

	if ((dirty & FD_DIRTY_BLEND)) {
		struct fd4_blend_stateobj *blend = fd4_blend_stateobj(ctx->blend);
		uint32_t i;

		for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
			enum pipe_format format = pipe_surface_format(
					ctx->batch->framebuffer.cbufs[i]);
			bool is_int = util_format_is_pure_integer(format);
			bool has_alpha = util_format_has_alpha(format);
			uint32_t control = blend->rb_mrt[i].control;
			uint32_t blend_control = blend->rb_mrt[i].blend_control_alpha;

			if (is_int) {
				control &= A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
				control |= A4XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
			}

			if (has_alpha) {
				blend_control |= blend->rb_mrt[i].blend_control_rgb;
			} else {
				blend_control |= blend->rb_mrt[i].blend_control_no_alpha_rgb;
				control &= ~A4XX_RB_MRT_CONTROL_BLEND2;
			}

			OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1);
			OUT_RING(ring, control);

			OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1);
			OUT_RING(ring, blend_control);
		}

		OUT_PKT0(ring, REG_A4XX_RB_FS_OUTPUT, 1);
		OUT_RING(ring, blend->rb_fs_output |
				A4XX_RB_FS_OUTPUT_SAMPLE_MASK(0xffff));
	}

	if (dirty & FD_DIRTY_BLEND_COLOR) {
		struct pipe_blend_color *bcolor = &ctx->blend_color;

		OUT_PKT0(ring, REG_A4XX_RB_BLEND_RED, 8);
		OUT_RING(ring, A4XX_RB_BLEND_RED_FLOAT(bcolor->color[0]) |
				A4XX_RB_BLEND_RED_UINT(bcolor->color[0] * 0xff) |
				A4XX_RB_BLEND_RED_SINT(bcolor->color[0] * 0x7f));
		OUT_RING(ring, A4XX_RB_BLEND_RED_F32(bcolor->color[0]));
		OUT_RING(ring, A4XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]) |
				A4XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 0xff) |
				A4XX_RB_BLEND_GREEN_SINT(bcolor->color[1] * 0x7f));
		OUT_RING(ring, A4XX_RB_BLEND_RED_F32(bcolor->color[1]));
		OUT_RING(ring, A4XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]) |
				A4XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 0xff) |
				A4XX_RB_BLEND_BLUE_SINT(bcolor->color[2] * 0x7f));
		OUT_RING(ring, A4XX_RB_BLEND_BLUE_F32(bcolor->color[2]));
		OUT_RING(ring, A4XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]) |
				A4XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 0xff) |
				A4XX_RB_BLEND_ALPHA_SINT(bcolor->color[3] * 0x7f));
		OUT_RING(ring, A4XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));
	}

	if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX)
		emit_textures(ctx, ring, SB4_VS_TEX, &ctx->tex[PIPE_SHADER_VERTEX], vp);

	if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX)
		emit_textures(ctx, ring, SB4_FS_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT], fp);
}

/* emit setup at begin of new cmdstream buffer (don't rely on previous
 * state, there could have been a context switch between ioctls):
 */
void
fd4_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring)
{
	struct fd_context *ctx = batch->ctx;
	struct fd4_context *fd4_ctx = fd4_context(ctx);

	OUT_PKT0(ring, REG_A4XX_RBBM_PERFCTR_CTL, 1);
	OUT_RING(ring, 0x00000001);

	OUT_PKT0(ring, REG_A4XX_GRAS_DEBUG_ECO_CONTROL, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_SP_MODE_CONTROL, 1);
	OUT_RING(ring, 0x00000006);

	OUT_PKT0(ring, REG_A4XX_TPL1_TP_MODE_CONTROL, 1);
	OUT_RING(ring, 0x0000003a);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_0D01, 1);
	OUT_RING(ring, 0x00000001);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_0E42, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UCHE_CACHE_WAYS_VFD, 1);
	OUT_RING(ring, 0x00000007);

	OUT_PKT0(ring, REG_A4XX_UCHE_CACHE_MODE_CONTROL, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UCHE_INVALIDATE0, 2);
	OUT_RING(ring, 0x00000000);
	OUT_RING(ring, 0x00000012);

	OUT_PKT0(ring, REG_A4XX_HLSQ_MODE_CONTROL, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_0CC5, 1);
	OUT_RING(ring, 0x00000006);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_0CC6, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_0EC2, 1);
	OUT_RING(ring, 0x00040000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_2001, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
	OUT_RING(ring, 0x00001000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_20EF, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_RB_BLEND_RED, 4);
	OUT_RING(ring, A4XX_RB_BLEND_RED_UINT(0) |
			A4XX_RB_BLEND_RED_FLOAT(0.0));
	OUT_RING(ring, A4XX_RB_BLEND_GREEN_UINT(0) |
			A4XX_RB_BLEND_GREEN_FLOAT(0.0));
	OUT_RING(ring, A4XX_RB_BLEND_BLUE_UINT(0) |
			A4XX_RB_BLEND_BLUE_FLOAT(0.0));
	OUT_RING(ring, A4XX_RB_BLEND_ALPHA_UINT(0x7fff) |
			A4XX_RB_BLEND_ALPHA_FLOAT(1.0));

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_2152, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_2153, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_2154, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_2155, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_2156, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_2157, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_21C3, 1);
	OUT_RING(ring, 0x0000001d);

	OUT_PKT0(ring, REG_A4XX_PC_GS_PARAM, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_21E6, 1);
	OUT_RING(ring, 0x00000001);

	OUT_PKT0(ring, REG_A4XX_PC_HS_PARAM, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_UNKNOWN_22D7, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_TPL1_TP_TEX_OFFSET, 1);
	OUT_RING(ring, 0x00000000);

	OUT_PKT0(ring, REG_A4XX_TPL1_TP_TEX_COUNT, 1);
	OUT_RING(ring, A4XX_TPL1_TP_TEX_COUNT_VS(16) |
			A4XX_TPL1_TP_TEX_COUNT_HS(0) |
			A4XX_TPL1_TP_TEX_COUNT_DS(0) |
			A4XX_TPL1_TP_TEX_COUNT_GS(0));

	OUT_PKT0(ring, REG_A4XX_TPL1_TP_FS_TEX_COUNT, 1);
	OUT_RING(ring, 16);

	/* we don't use this yet.. probably best to disable.. */
	OUT_PKT3(ring, CP_SET_DRAW_STATE, 2);
	OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(0) |
			CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
			CP_SET_DRAW_STATE__0_GROUP_ID(0));
	OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0));

	OUT_PKT0(ring, REG_A4XX_SP_VS_PVT_MEM_PARAM, 2);
	OUT_RING(ring, 0x08000001);                  /* SP_VS_PVT_MEM_PARAM */
	OUT_RELOC(ring, fd4_ctx->vs_pvt_mem, 0,0,0); /* SP_VS_PVT_MEM_ADDR */

	OUT_PKT0(ring, REG_A4XX_SP_FS_PVT_MEM_PARAM, 2);
	OUT_RING(ring, 0x08000001);                  /* SP_FS_PVT_MEM_PARAM */
	OUT_RELOC(ring, fd4_ctx->fs_pvt_mem, 0,0,0); /* SP_FS_PVT_MEM_ADDR */

	OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1);
	OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
			A4XX_GRAS_SC_CONTROL_MSAA_DISABLE |
			A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
			A4XX_GRAS_SC_CONTROL_RASTER_MODE(0));

	OUT_PKT0(ring, REG_A4XX_RB_MSAA_CONTROL, 1);
	OUT_RING(ring, A4XX_RB_MSAA_CONTROL_DISABLE |
			A4XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE));

	OUT_PKT0(ring, REG_A4XX_GRAS_CL_GB_CLIP_ADJ, 1);
	OUT_RING(ring, A4XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
			A4XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));

	OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
	OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_ALWAYS));

	OUT_PKT0(ring, REG_A4XX_RB_FS_OUTPUT, 1);
	OUT_RING(ring, A4XX_RB_FS_OUTPUT_SAMPLE_MASK(0xffff));

	OUT_PKT0(ring, REG_A4XX_GRAS_CLEAR_CNTL, 1);
	OUT_RING(ring, A4XX_GRAS_CLEAR_CNTL_NOT_FASTCLEAR);

	OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
	OUT_RING(ring, 0x0);

	fd_hw_query_enable(batch, ring);
}

static void
fd4_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target)
{
	__OUT_IB(ring, true, target);
}

static void
fd4_mem_to_mem(struct fd_ringbuffer *ring, struct pipe_resource *dst,
		unsigned dst_off, struct pipe_resource *src, unsigned src_off,
		unsigned sizedwords)
{
	struct fd_bo *src_bo = fd_resource(src)->bo;
	struct fd_bo *dst_bo = fd_resource(dst)->bo;
	unsigned i;

	for (i = 0; i < sizedwords; i++) {
		OUT_PKT3(ring, CP_MEM_TO_MEM, 3);
		OUT_RING(ring, 0x00000000);
		OUT_RELOCW(ring, dst_bo, dst_off, 0, 0);
		OUT_RELOC (ring, src_bo, src_off, 0, 0);

		dst_off += 4;
		src_off += 4;
	}
}

void
fd4_emit_init(struct pipe_context *pctx)
{
	struct fd_context *ctx = fd_context(pctx);
	ctx->emit_const = fd4_emit_const;
	ctx->emit_const_bo = fd4_emit_const_bo;
	ctx->emit_ib = fd4_emit_ib;
	ctx->mem_to_mem = fd4_mem_to_mem;
}