1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
|
/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
/*
* Copyright (C) 2012-2013 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#ifndef FD2_TEXTURE_H_
#define FD2_TEXTURE_H_
#include "pipe/p_context.h"
#include "freedreno_texture.h"
#include "freedreno_resource.h"
#include "fd2_context.h"
#include "fd2_util.h"
struct fd2_sampler_stateobj {
struct pipe_sampler_state base;
uint32_t tex0, tex3, tex4, tex5;
};
static inline struct fd2_sampler_stateobj *
fd2_sampler_stateobj(struct pipe_sampler_state *samp)
{
return (struct fd2_sampler_stateobj *)samp;
}
struct fd2_pipe_sampler_view {
struct pipe_sampler_view base;
enum a2xx_sq_surfaceformat fmt;
uint32_t tex0, tex2, tex3;
};
static inline struct fd2_pipe_sampler_view *
fd2_pipe_sampler_view(struct pipe_sampler_view *pview)
{
return (struct fd2_pipe_sampler_view *)pview;
}
unsigned fd2_get_const_idx(struct fd_context *ctx,
struct fd_texture_stateobj *tex, unsigned samp_id);
void fd2_texture_init(struct pipe_context *pctx);
#endif /* FD2_TEXTURE_H_ */
|