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/**************************************************************************
*
* Copyright 2015 Advanced Micro Devices, Inc.
* Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "dd_pipe.h"
#include "util/u_dump.h"
#include "util/u_format.h"
#include "tgsi/tgsi_scan.h"
enum call_type
{
CALL_DRAW_VBO,
CALL_RESOURCE_COPY_REGION,
CALL_BLIT,
CALL_FLUSH_RESOURCE,
CALL_CLEAR,
CALL_CLEAR_BUFFER,
CALL_CLEAR_RENDER_TARGET,
CALL_CLEAR_DEPTH_STENCIL,
};
struct call_resource_copy_region
{
struct pipe_resource *dst;
unsigned dst_level;
unsigned dstx, dsty, dstz;
struct pipe_resource *src;
unsigned src_level;
const struct pipe_box *src_box;
};
struct call_clear
{
unsigned buffers;
const union pipe_color_union *color;
double depth;
unsigned stencil;
};
struct call_clear_buffer
{
struct pipe_resource *res;
unsigned offset;
unsigned size;
const void *clear_value;
int clear_value_size;
};
struct dd_call
{
enum call_type type;
union {
struct pipe_draw_info draw_vbo;
struct call_resource_copy_region resource_copy_region;
struct pipe_blit_info blit;
struct pipe_resource *flush_resource;
struct call_clear clear;
struct call_clear_buffer clear_buffer;
} info;
};
static FILE *
dd_get_file_stream(struct dd_context *dctx)
{
struct dd_screen *dscreen = dd_screen(dctx->base.screen);
struct pipe_screen *screen = dctx->pipe->screen;
FILE *f = dd_get_debug_file(dscreen->verbose);
if (!f)
return NULL;
fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
return f;
}
static void
dd_close_file_stream(FILE *f)
{
fclose(f);
}
static unsigned
dd_num_active_viewports(struct dd_context *dctx)
{
struct tgsi_shader_info info;
const struct tgsi_token *tokens;
if (dctx->shaders[PIPE_SHADER_GEOMETRY])
tokens = dctx->shaders[PIPE_SHADER_GEOMETRY]->state.shader.tokens;
else if (dctx->shaders[PIPE_SHADER_TESS_EVAL])
tokens = dctx->shaders[PIPE_SHADER_TESS_EVAL]->state.shader.tokens;
else if (dctx->shaders[PIPE_SHADER_VERTEX])
tokens = dctx->shaders[PIPE_SHADER_VERTEX]->state.shader.tokens;
else
return 1;
tgsi_scan_shader(tokens, &info);
return info.writes_viewport_index ? PIPE_MAX_VIEWPORTS : 1;
}
#define COLOR_RESET "\033[0m"
#define COLOR_SHADER "\033[1;32m"
#define COLOR_STATE "\033[1;33m"
#define DUMP(name, var) do { \
fprintf(f, COLOR_STATE #name ": " COLOR_RESET); \
util_dump_##name(f, var); \
fprintf(f, "\n"); \
} while(0)
#define DUMP_I(name, var, i) do { \
fprintf(f, COLOR_STATE #name " %i: " COLOR_RESET, i); \
util_dump_##name(f, var); \
fprintf(f, "\n"); \
} while(0)
#define DUMP_M(name, var, member) do { \
fprintf(f, " " #member ": "); \
util_dump_##name(f, (var)->member); \
fprintf(f, "\n"); \
} while(0)
#define DUMP_M_ADDR(name, var, member) do { \
fprintf(f, " " #member ": "); \
util_dump_##name(f, &(var)->member); \
fprintf(f, "\n"); \
} while(0)
static void
print_named_value(FILE *f, const char *name, int value)
{
fprintf(f, COLOR_STATE "%s" COLOR_RESET " = %i\n", name, value);
}
static void
print_named_xvalue(FILE *f, const char *name, int value)
{
fprintf(f, COLOR_STATE "%s" COLOR_RESET " = 0x%08x\n", name, value);
}
static void
util_dump_uint(FILE *f, unsigned i)
{
fprintf(f, "%u", i);
}
static void
util_dump_hex(FILE *f, unsigned i)
{
fprintf(f, "0x%x", i);
}
static void
util_dump_double(FILE *f, double d)
{
fprintf(f, "%f", d);
}
static void
util_dump_format(FILE *f, enum pipe_format format)
{
fprintf(f, "%s", util_format_name(format));
}
static void
util_dump_color_union(FILE *f, const union pipe_color_union *color)
{
fprintf(f, "{f = {%f, %f, %f, %f}, ui = {%u, %u, %u, %u}",
color->f[0], color->f[1], color->f[2], color->f[3],
color->ui[0], color->ui[1], color->ui[2], color->ui[3]);
}
static void
util_dump_query(FILE *f, struct dd_query *query)
{
if (query->type >= PIPE_QUERY_DRIVER_SPECIFIC)
fprintf(f, "PIPE_QUERY_DRIVER_SPECIFIC + %i",
query->type - PIPE_QUERY_DRIVER_SPECIFIC);
else
fprintf(f, "%s", util_dump_query_type(query->type, false));
}
static void
dd_dump_render_condition(struct dd_context *dctx, FILE *f)
{
if (dctx->render_cond.query) {
fprintf(f, "render condition:\n");
DUMP_M(query, &dctx->render_cond, query);
DUMP_M(uint, &dctx->render_cond, condition);
DUMP_M(uint, &dctx->render_cond, mode);
fprintf(f, "\n");
}
}
static void
dd_dump_draw_vbo(struct dd_context *dctx, struct pipe_draw_info *info, FILE *f)
{
int sh, i;
const char *shader_str[PIPE_SHADER_TYPES];
shader_str[PIPE_SHADER_VERTEX] = "VERTEX";
shader_str[PIPE_SHADER_TESS_CTRL] = "TESS_CTRL";
shader_str[PIPE_SHADER_TESS_EVAL] = "TESS_EVAL";
shader_str[PIPE_SHADER_GEOMETRY] = "GEOMETRY";
shader_str[PIPE_SHADER_FRAGMENT] = "FRAGMENT";
shader_str[PIPE_SHADER_COMPUTE] = "COMPUTE";
DUMP(draw_info, info);
if (info->indexed) {
DUMP(index_buffer, &dctx->index_buffer);
if (dctx->index_buffer.buffer)
DUMP_M(resource, &dctx->index_buffer, buffer);
}
if (info->count_from_stream_output)
DUMP_M(stream_output_target, info,
count_from_stream_output);
if (info->indirect)
DUMP_M(resource, info, indirect);
fprintf(f, "\n");
/* TODO: dump active queries */
dd_dump_render_condition(dctx, f);
for (i = 0; i < PIPE_MAX_ATTRIBS; i++)
if (dctx->vertex_buffers[i].buffer ||
dctx->vertex_buffers[i].user_buffer) {
DUMP_I(vertex_buffer, &dctx->vertex_buffers[i], i);
if (dctx->vertex_buffers[i].buffer)
DUMP_M(resource, &dctx->vertex_buffers[i], buffer);
}
if (dctx->velems) {
print_named_value(f, "num vertex elements",
dctx->velems->state.velems.count);
for (i = 0; i < dctx->velems->state.velems.count; i++) {
fprintf(f, " ");
DUMP_I(vertex_element, &dctx->velems->state.velems.velems[i], i);
}
}
print_named_value(f, "num stream output targets", dctx->num_so_targets);
for (i = 0; i < dctx->num_so_targets; i++)
if (dctx->so_targets[i]) {
DUMP_I(stream_output_target, dctx->so_targets[i], i);
DUMP_M(resource, dctx->so_targets[i], buffer);
fprintf(f, " offset = %i\n", dctx->so_offsets[i]);
}
fprintf(f, "\n");
for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
if (sh == PIPE_SHADER_COMPUTE)
continue;
if (sh == PIPE_SHADER_TESS_CTRL &&
!dctx->shaders[PIPE_SHADER_TESS_CTRL] &&
dctx->shaders[PIPE_SHADER_TESS_EVAL])
fprintf(f, "tess_state: {default_outer_level = {%f, %f, %f, %f}, "
"default_inner_level = {%f, %f}}\n",
dctx->tess_default_levels[0],
dctx->tess_default_levels[1],
dctx->tess_default_levels[2],
dctx->tess_default_levels[3],
dctx->tess_default_levels[4],
dctx->tess_default_levels[5]);
if (sh == PIPE_SHADER_FRAGMENT)
if (dctx->rs) {
unsigned num_viewports = dd_num_active_viewports(dctx);
if (dctx->rs->state.rs.clip_plane_enable)
DUMP(clip_state, &dctx->clip_state);
for (i = 0; i < num_viewports; i++)
DUMP_I(viewport_state, &dctx->viewports[i], i);
if (dctx->rs->state.rs.scissor)
for (i = 0; i < num_viewports; i++)
DUMP_I(scissor_state, &dctx->scissors[i], i);
DUMP(rasterizer_state, &dctx->rs->state.rs);
if (dctx->rs->state.rs.poly_stipple_enable)
DUMP(poly_stipple, &dctx->polygon_stipple);
fprintf(f, "\n");
}
if (!dctx->shaders[sh])
continue;
fprintf(f, COLOR_SHADER "begin shader: %s" COLOR_RESET "\n", shader_str[sh]);
DUMP(shader_state, &dctx->shaders[sh]->state.shader);
for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++)
if (dctx->constant_buffers[sh][i].buffer ||
dctx->constant_buffers[sh][i].user_buffer) {
DUMP_I(constant_buffer, &dctx->constant_buffers[sh][i], i);
if (dctx->constant_buffers[sh][i].buffer)
DUMP_M(resource, &dctx->constant_buffers[sh][i], buffer);
}
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
if (dctx->sampler_states[sh][i])
DUMP_I(sampler_state, &dctx->sampler_states[sh][i]->state.sampler, i);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
if (dctx->sampler_views[sh][i]) {
DUMP_I(sampler_view, dctx->sampler_views[sh][i], i);
DUMP_M(resource, dctx->sampler_views[sh][i], texture);
}
/* TODO: print shader images */
/* TODO: print shader buffers */
fprintf(f, COLOR_SHADER "end shader: %s" COLOR_RESET "\n\n", shader_str[sh]);
}
if (dctx->dsa)
DUMP(depth_stencil_alpha_state, &dctx->dsa->state.dsa);
DUMP(stencil_ref, &dctx->stencil_ref);
if (dctx->blend)
DUMP(blend_state, &dctx->blend->state.blend);
DUMP(blend_color, &dctx->blend_color);
print_named_value(f, "min_samples", dctx->min_samples);
print_named_xvalue(f, "sample_mask", dctx->sample_mask);
fprintf(f, "\n");
DUMP(framebuffer_state, &dctx->framebuffer_state);
for (i = 0; i < dctx->framebuffer_state.nr_cbufs; i++)
if (dctx->framebuffer_state.cbufs[i]) {
fprintf(f, " " COLOR_STATE "cbufs[%i]:" COLOR_RESET "\n ", i);
DUMP(surface, dctx->framebuffer_state.cbufs[i]);
fprintf(f, " ");
DUMP(resource, dctx->framebuffer_state.cbufs[i]->texture);
}
if (dctx->framebuffer_state.zsbuf) {
fprintf(f, " " COLOR_STATE "zsbuf:" COLOR_RESET "\n ");
DUMP(surface, dctx->framebuffer_state.zsbuf);
fprintf(f, " ");
DUMP(resource, dctx->framebuffer_state.zsbuf->texture);
}
fprintf(f, "\n");
}
static void
dd_dump_resource_copy_region(struct dd_context *dctx,
struct call_resource_copy_region *info,
FILE *f)
{
fprintf(f, "%s:\n", __func__+8);
DUMP_M(resource, info, dst);
DUMP_M(uint, info, dst_level);
DUMP_M(uint, info, dstx);
DUMP_M(uint, info, dsty);
DUMP_M(uint, info, dstz);
DUMP_M(resource, info, src);
DUMP_M(uint, info, src_level);
DUMP_M(box, info, src_box);
}
static void
dd_dump_blit(struct dd_context *dctx, struct pipe_blit_info *info, FILE *f)
{
fprintf(f, "%s:\n", __func__+8);
DUMP_M(resource, info, dst.resource);
DUMP_M(uint, info, dst.level);
DUMP_M_ADDR(box, info, dst.box);
DUMP_M(format, info, dst.format);
DUMP_M(resource, info, src.resource);
DUMP_M(uint, info, src.level);
DUMP_M_ADDR(box, info, src.box);
DUMP_M(format, info, src.format);
DUMP_M(hex, info, mask);
DUMP_M(uint, info, filter);
DUMP_M(uint, info, scissor_enable);
DUMP_M_ADDR(scissor_state, info, scissor);
DUMP_M(uint, info, render_condition_enable);
if (info->render_condition_enable)
dd_dump_render_condition(dctx, f);
}
static void
dd_dump_flush_resource(struct dd_context *dctx, struct pipe_resource *res,
FILE *f)
{
fprintf(f, "%s:\n", __func__+8);
DUMP(resource, res);
}
static void
dd_dump_clear(struct dd_context *dctx, struct call_clear *info, FILE *f)
{
fprintf(f, "%s:\n", __func__+8);
DUMP_M(uint, info, buffers);
DUMP_M(color_union, info, color);
DUMP_M(double, info, depth);
DUMP_M(hex, info, stencil);
}
static void
dd_dump_clear_buffer(struct dd_context *dctx, struct call_clear_buffer *info,
FILE *f)
{
int i;
const char *value = (const char*)info->clear_value;
fprintf(f, "%s:\n", __func__+8);
DUMP_M(resource, info, res);
DUMP_M(uint, info, offset);
DUMP_M(uint, info, size);
DUMP_M(uint, info, clear_value_size);
fprintf(f, " clear_value:");
for (i = 0; i < info->clear_value_size; i++)
fprintf(f, " %02x", value[i]);
fprintf(f, "\n");
}
static void
dd_dump_clear_render_target(struct dd_context *dctx, FILE *f)
{
fprintf(f, "%s:\n", __func__+8);
/* TODO */
}
static void
dd_dump_clear_depth_stencil(struct dd_context *dctx, FILE *f)
{
fprintf(f, "%s:\n", __func__+8);
/* TODO */
}
static void
dd_dump_driver_state(struct dd_context *dctx, FILE *f, unsigned flags)
{
if (dctx->pipe->dump_debug_state) {
fprintf(f,"\n\n**************************************************"
"***************************\n");
fprintf(f, "Driver-specific state:\n\n");
dctx->pipe->dump_debug_state(dctx->pipe, f, flags);
}
}
static void
dd_dump_call(struct dd_context *dctx, struct dd_call *call, unsigned flags)
{
FILE *f = dd_get_file_stream(dctx);
if (!f)
return;
switch (call->type) {
case CALL_DRAW_VBO:
dd_dump_draw_vbo(dctx, &call->info.draw_vbo, f);
break;
case CALL_RESOURCE_COPY_REGION:
dd_dump_resource_copy_region(dctx, &call->info.resource_copy_region, f);
break;
case CALL_BLIT:
dd_dump_blit(dctx, &call->info.blit, f);
break;
case CALL_FLUSH_RESOURCE:
dd_dump_flush_resource(dctx, call->info.flush_resource, f);
break;
case CALL_CLEAR:
dd_dump_clear(dctx, &call->info.clear, f);
break;
case CALL_CLEAR_BUFFER:
dd_dump_clear_buffer(dctx, &call->info.clear_buffer, f);
break;
case CALL_CLEAR_RENDER_TARGET:
dd_dump_clear_render_target(dctx, f);
break;
case CALL_CLEAR_DEPTH_STENCIL:
dd_dump_clear_depth_stencil(dctx, f);
}
dd_dump_driver_state(dctx, f, flags);
dd_close_file_stream(f);
}
static void
dd_kill_process(void)
{
sync();
fprintf(stderr, "dd: Aborting the process...\n");
fflush(stdout);
fflush(stderr);
abort();
}
static bool
dd_flush_and_check_hang(struct dd_context *dctx,
struct pipe_fence_handle **flush_fence,
unsigned flush_flags)
{
struct pipe_fence_handle *fence = NULL;
struct pipe_context *pipe = dctx->pipe;
struct pipe_screen *screen = pipe->screen;
uint64_t timeout_ms = dd_screen(dctx->base.screen)->timeout_ms;
bool idle;
assert(timeout_ms > 0);
pipe->flush(pipe, &fence, flush_flags);
if (flush_fence)
screen->fence_reference(screen, flush_fence, fence);
if (!fence)
return false;
idle = screen->fence_finish(screen, fence, timeout_ms * 1000000);
screen->fence_reference(screen, &fence, NULL);
if (!idle)
fprintf(stderr, "dd: GPU hang detected!\n");
return !idle;
}
static void
dd_flush_and_handle_hang(struct dd_context *dctx,
struct pipe_fence_handle **fence, unsigned flags,
const char *cause)
{
if (dd_flush_and_check_hang(dctx, fence, flags)) {
FILE *f = dd_get_file_stream(dctx);
if (f) {
fprintf(f, "dd: %s.\n", cause);
dd_dump_driver_state(dctx, f, PIPE_DEBUG_DEVICE_IS_HUNG);
dd_close_file_stream(f);
}
/* Terminate the process to prevent future hangs. */
dd_kill_process();
}
}
static void
dd_context_flush(struct pipe_context *_pipe,
struct pipe_fence_handle **fence, unsigned flags)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
switch (dd_screen(dctx->base.screen)->mode) {
case DD_DETECT_HANGS:
dd_flush_and_handle_hang(dctx, fence, flags,
"GPU hang detected in pipe->flush()");
break;
case DD_DUMP_ALL_CALLS:
pipe->flush(pipe, fence, flags);
break;
default:
assert(0);
}
}
static void
dd_before_draw(struct dd_context *dctx)
{
struct dd_screen *dscreen = dd_screen(dctx->base.screen);
if (dscreen->mode == DD_DETECT_HANGS &&
!dscreen->no_flush &&
dctx->num_draw_calls >= dscreen->skip_count)
dd_flush_and_handle_hang(dctx, NULL, 0,
"GPU hang most likely caused by internal "
"driver commands");
}
static void
dd_after_draw(struct dd_context *dctx, struct dd_call *call)
{
struct dd_screen *dscreen = dd_screen(dctx->base.screen);
struct pipe_context *pipe = dctx->pipe;
if (dctx->num_draw_calls >= dscreen->skip_count) {
switch (dscreen->mode) {
case DD_DETECT_HANGS:
if (!dscreen->no_flush &&
dd_flush_and_check_hang(dctx, NULL, 0)) {
dd_dump_call(dctx, call, PIPE_DEBUG_DEVICE_IS_HUNG);
/* Terminate the process to prevent future hangs. */
dd_kill_process();
}
break;
case DD_DUMP_ALL_CALLS:
if (!dscreen->no_flush)
pipe->flush(pipe, NULL, 0);
dd_dump_call(dctx, call, 0);
break;
default:
assert(0);
}
}
++dctx->num_draw_calls;
if (dscreen->skip_count && dctx->num_draw_calls % 10000 == 0)
fprintf(stderr, "Gallium debugger reached %u draw calls.\n",
dctx->num_draw_calls);
}
static void
dd_context_draw_vbo(struct pipe_context *_pipe,
const struct pipe_draw_info *info)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
struct dd_call call;
call.type = CALL_DRAW_VBO;
call.info.draw_vbo = *info;
dd_before_draw(dctx);
pipe->draw_vbo(pipe, info);
dd_after_draw(dctx, &call);
}
static void
dd_context_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *dst, unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src, unsigned src_level,
const struct pipe_box *src_box)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
struct dd_call call;
call.type = CALL_RESOURCE_COPY_REGION;
call.info.resource_copy_region.dst = dst;
call.info.resource_copy_region.dst_level = dst_level;
call.info.resource_copy_region.dstx = dstx;
call.info.resource_copy_region.dsty = dsty;
call.info.resource_copy_region.dstz = dstz;
call.info.resource_copy_region.src = src;
call.info.resource_copy_region.src_level = src_level;
call.info.resource_copy_region.src_box = src_box;
dd_before_draw(dctx);
pipe->resource_copy_region(pipe,
dst, dst_level, dstx, dsty, dstz,
src, src_level, src_box);
dd_after_draw(dctx, &call);
}
static void
dd_context_blit(struct pipe_context *_pipe, const struct pipe_blit_info *info)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
struct dd_call call;
call.type = CALL_BLIT;
call.info.blit = *info;
dd_before_draw(dctx);
pipe->blit(pipe, info);
dd_after_draw(dctx, &call);
}
static void
dd_context_flush_resource(struct pipe_context *_pipe,
struct pipe_resource *resource)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
struct dd_call call;
call.type = CALL_FLUSH_RESOURCE;
call.info.flush_resource = resource;
dd_before_draw(dctx);
pipe->flush_resource(pipe, resource);
dd_after_draw(dctx, &call);
}
static void
dd_context_clear(struct pipe_context *_pipe, unsigned buffers,
const union pipe_color_union *color, double depth,
unsigned stencil)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
struct dd_call call;
call.type = CALL_CLEAR;
call.info.clear.buffers = buffers;
call.info.clear.color = color;
call.info.clear.depth = depth;
call.info.clear.stencil = stencil;
dd_before_draw(dctx);
pipe->clear(pipe, buffers, color, depth, stencil);
dd_after_draw(dctx, &call);
}
static void
dd_context_clear_render_target(struct pipe_context *_pipe,
struct pipe_surface *dst,
const union pipe_color_union *color,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
struct dd_call call;
call.type = CALL_CLEAR_RENDER_TARGET;
dd_before_draw(dctx);
pipe->clear_render_target(pipe, dst, color, dstx, dsty, width, height);
dd_after_draw(dctx, &call);
}
static void
dd_context_clear_depth_stencil(struct pipe_context *_pipe,
struct pipe_surface *dst, unsigned clear_flags,
double depth, unsigned stencil, unsigned dstx,
unsigned dsty, unsigned width, unsigned height)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
struct dd_call call;
call.type = CALL_CLEAR_DEPTH_STENCIL;
dd_before_draw(dctx);
pipe->clear_depth_stencil(pipe, dst, clear_flags, depth, stencil,
dstx, dsty, width, height);
dd_after_draw(dctx, &call);
}
static void
dd_context_clear_buffer(struct pipe_context *_pipe, struct pipe_resource *res,
unsigned offset, unsigned size,
const void *clear_value, int clear_value_size)
{
struct dd_context *dctx = dd_context(_pipe);
struct pipe_context *pipe = dctx->pipe;
struct dd_call call;
call.type = CALL_CLEAR_BUFFER;
call.info.clear_buffer.res = res;
call.info.clear_buffer.offset = offset;
call.info.clear_buffer.size = size;
call.info.clear_buffer.clear_value = clear_value;
call.info.clear_buffer.clear_value_size = clear_value_size;
dd_before_draw(dctx);
pipe->clear_buffer(pipe, res, offset, size, clear_value, clear_value_size);
dd_after_draw(dctx, &call);
}
void
dd_init_draw_functions(struct dd_context *dctx)
{
CTX_INIT(flush);
CTX_INIT(draw_vbo);
CTX_INIT(resource_copy_region);
CTX_INIT(blit);
CTX_INIT(clear);
CTX_INIT(clear_render_target);
CTX_INIT(clear_depth_stencil);
CTX_INIT(clear_buffer);
CTX_INIT(flush_resource);
/* launch_grid */
}
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