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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* Authors: Keith Whitwell <keith@tungstengraphics.com>
*/
#include "pipe/p_util.h"
#include "draw/draw_context.h"
#include "cell_context.h"
#include "cell_state.h"
void *
cell_create_blend_state(struct pipe_context *pipe,
const struct pipe_blend_state *blend)
{
return mem_dup(blend, sizeof(*blend));
}
void
cell_bind_blend_state(struct pipe_context *pipe, void *blend)
{
struct cell_context *cell = cell_context(pipe);
draw_flush(cell->draw);
cell->blend = (const struct pipe_blend_state *)blend;
cell->dirty |= CELL_NEW_BLEND;
}
void
cell_delete_blend_state(struct pipe_context *pipe, void *blend)
{
FREE(blend);
}
void
cell_set_blend_color(struct pipe_context *pipe,
const struct pipe_blend_color *blend_color)
{
struct cell_context *cell = cell_context(pipe);
draw_flush(cell->draw);
cell->blend_color = *blend_color;
cell->dirty |= CELL_NEW_BLEND;
}
void *
cell_create_depth_stencil_alpha_state(struct pipe_context *pipe,
const struct pipe_depth_stencil_alpha_state *depth_stencil)
{
return mem_dup(depth_stencil, sizeof(*depth_stencil));
}
void
cell_bind_depth_stencil_alpha_state(struct pipe_context *pipe,
void *depth_stencil)
{
struct cell_context *cell = cell_context(pipe);
draw_flush(cell->draw);
cell->depth_stencil
= (const struct pipe_depth_stencil_alpha_state *) depth_stencil;
cell->dirty |= CELL_NEW_DEPTH_STENCIL;
}
void
cell_delete_depth_stencil_alpha_state(struct pipe_context *pipe, void *depth)
{
FREE(depth);
}
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