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/**************************************************************************
*
* Copyright 2010 Christian König
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include <assert.h>
#include <pipe/p_context.h>
#include <pipe/p_screen.h>
#include <util/u_memory.h>
#include <util/u_inlines.h>
#include <util/u_format.h>
#include "vl_vertex_buffers.h"
#include "vl_types.h"
/* vertices for a quad covering a block */
static const struct quadf const_quad = {
{0.0f, 1.0f}, {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}
};
struct pipe_vertex_buffer
vl_vb_upload_quads(struct pipe_context *pipe, unsigned max_blocks)
{
struct pipe_vertex_buffer quad;
struct pipe_transfer *buf_transfer;
struct quadf *v;
unsigned i;
assert(pipe);
assert(max_blocks);
/* create buffer */
quad.stride = sizeof(struct vertex2f);
quad.max_index = 4 * max_blocks - 1;
quad.buffer_offset = 0;
quad.buffer = pipe_buffer_create
(
pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
sizeof(struct vertex2f) * 4 * max_blocks
);
if(!quad.buffer)
return quad;
/* and fill it */
v = pipe_buffer_map
(
pipe,
quad.buffer,
PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
&buf_transfer
);
for ( i = 0; i < max_blocks; ++i)
memcpy(v + i, &const_quad, sizeof(const_quad));
pipe_buffer_unmap(pipe, quad.buffer, buf_transfer);
return quad;
}
struct pipe_vertex_element
vl_vb_get_quad_vertex_element()
{
struct pipe_vertex_element element;
/* setup rectangle element */
element.src_offset = 0;
element.instance_divisor = 0;
element.vertex_buffer_index = 0;
element.src_format = PIPE_FORMAT_R32G32_FLOAT;
return element;
}
struct pipe_vertex_buffer
vl_vb_create_buffer(struct pipe_context *pipe, unsigned max_blocks, unsigned stride)
{
struct pipe_vertex_buffer buf;
buf.stride = stride;
buf.max_index = 4 * max_blocks - 1;
buf.buffer_offset = 0;
buf.buffer = pipe_buffer_create
(
pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
stride * 4 * max_blocks
);
return buf;
}
unsigned
vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements,
unsigned vertex_buffer_index)
{
unsigned i, offset = 0;
assert(elements && num_elements);
for ( i = 0; i < num_elements; ++i ) {
elements[i].src_offset = offset;
elements[i].instance_divisor = 0;
elements[i].vertex_buffer_index = vertex_buffer_index;
offset += util_format_get_blocksize(elements[i].src_format);
}
return offset;
}
bool
vl_vb_init(struct vl_vertex_buffer *buffer, unsigned max_blocks, unsigned num_elements)
{
assert(buffer);
buffer->num_verts = 0;
buffer->num_elements = num_elements;
buffer->buffer = MALLOC(max_blocks * num_elements * sizeof(float) * 4);
return buffer->buffer != NULL;
}
unsigned
vl_vb_upload(struct vl_vertex_buffer *buffer, void *dst)
{
unsigned todo;
assert(buffer);
todo = buffer->num_verts;
buffer->num_verts = 0;
if(todo)
memcpy(dst, buffer->buffer, sizeof(float) * buffer->num_elements * todo);
return todo;
}
void
vl_vb_cleanup(struct vl_vertex_buffer *buffer)
{
assert(buffer);
FREE(buffer->buffer);
}
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