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/**************************************************************************
*
* Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
#include "util/u_draw_quad.h"
#include "util/u_memory.h"
#include "cso_cache/cso_context.h"
/**
* Draw a simple vertex buffer / primitive.
* Limited to float[4] vertex attribs, tightly packed.
*/
void
util_draw_vertex_buffer(struct pipe_context *pipe,
struct cso_context *cso,
struct pipe_resource *vbuf,
uint vbuf_slot,
uint offset,
uint prim_type,
uint num_verts,
uint num_attribs)
{
struct pipe_vertex_buffer vbuffer;
assert(num_attribs <= PIPE_MAX_ATTRIBS);
/* tell pipe about the vertex buffer */
memset(&vbuffer, 0, sizeof(vbuffer));
vbuffer.buffer.resource = vbuf;
vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */
vbuffer.buffer_offset = offset;
/* note: vertex elements already set by caller */
if (cso) {
cso_set_vertex_buffers(cso, vbuf_slot, 1, &vbuffer);
cso_draw_arrays(cso, prim_type, 0, num_verts);
} else {
pipe->set_vertex_buffers(pipe, vbuf_slot, 1, &vbuffer);
util_draw_arrays(pipe, prim_type, 0, num_verts);
}
}
/**
* Draw a simple vertex buffer / primitive.
* Limited to float[4] vertex attribs, tightly packed.
*/
void
util_draw_user_vertex_buffer(struct cso_context *cso, void *buffer,
uint prim_type, uint num_verts, uint num_attribs)
{
struct pipe_vertex_buffer vbuffer = {0};
assert(num_attribs <= PIPE_MAX_ATTRIBS);
vbuffer.is_user_buffer = true;
vbuffer.buffer.user = buffer;
vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */
/* note: vertex elements already set by caller */
cso_set_vertex_buffers(cso, 0, 1, &vbuffer);
cso_draw_arrays(cso, prim_type, 0, num_verts);
}
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