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/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* Cross-platform debugging helpers.
*
* For now it just has assert and printf replacements, but it might be extended
* with stack trace reports and more advanced logging in the near future.
*
* @author Jose Fonseca <jrfonseca@tungstengraphics.com>
*/
#ifndef U_DEBUG_H_
#define U_DEBUG_H_
#include <stdarg.h>
#include "pipe/p_compiler.h"
#ifdef __cplusplus
extern "C" {
#endif
#if defined(DBG) || defined(DEBUG)
#ifndef DEBUG
#define DEBUG 1
#endif
#else
#ifndef NDEBUG
#define NDEBUG 1
#endif
#endif
/* MSVC bebore VC7 does not have the __FUNCTION__ macro */
#if defined(_MSC_VER) && _MSC_VER < 1300
#define __FUNCTION__ "???"
#endif
void _debug_vprintf(const char *format, va_list ap);
static INLINE void
_debug_printf(const char *format, ...)
{
va_list ap;
va_start(ap, format);
_debug_vprintf(format, ap);
va_end(ap);
}
/**
* Print debug messages.
*
* The actual channel used to output debug message is platform specific. To
* avoid misformating or truncation, follow these rules of thumb:
* - output whole lines
* - avoid outputing large strings (512 bytes is the current maximum length
* that is guaranteed to be printed in all platforms)
*/
static INLINE void
debug_printf(const char *format, ...)
{
#ifdef DEBUG
va_list ap;
va_start(ap, format);
_debug_vprintf(format, ap);
va_end(ap);
#else
(void) format; /* silence warning */
#endif
}
#ifdef DEBUG
#define debug_vprintf(_format, _ap) _debug_vprintf(_format, _ap)
#else
#define debug_vprintf(_format, _ap) ((void)0)
#endif
#ifdef DEBUG
/**
* Dump a blob in hex to the same place that debug_printf sends its
* messages.
*/
void debug_print_blob( const char *name, const void *blob, unsigned size );
/* Print a message along with a prettified format string
*/
void debug_print_format(const char *msg, unsigned fmt );
#else
#define debug_print_blob(_name, _blob, _size) ((void)0)
#define debug_print_format(_msg, _fmt) ((void)0)
#endif
void _debug_break(void);
/**
* Hard-coded breakpoint.
*/
#ifdef DEBUG
#if defined(PIPE_ARCH_X86) && defined(PIPE_CC_GCC)
#define debug_break() __asm("int3")
#elif defined(PIPE_ARCH_X86) && defined(PIPE_CC_MSVC)
#define debug_break() do { _asm {int 3} } while(0)
#else
#define debug_break() _debug_break()
#endif
#else /* !DEBUG */
#define debug_break() ((void)0)
#endif /* !DEBUG */
long
debug_get_num_option(const char *name, long dfault);
void _debug_assert_fail(const char *expr,
const char *file,
unsigned line,
const char *function);
/**
* Assert macro
*
* Do not expect that the assert call terminates -- errors must be handled
* regardless of assert behavior.
*/
#ifdef DEBUG
#define debug_assert(expr) ((expr) ? (void)0 : _debug_assert_fail(#expr, __FILE__, __LINE__, __FUNCTION__))
#else
#define debug_assert(expr) ((void)(expr))
#endif
/** Override standard assert macro */
#ifdef assert
#undef assert
#endif
#define assert(expr) debug_assert(expr)
/**
* Output the current function name.
*/
#ifdef DEBUG
#define debug_checkpoint() \
_debug_printf("%s\n", __FUNCTION__)
#else
#define debug_checkpoint() \
((void)0)
#endif
/**
* Output the full source code position.
*/
#ifdef DEBUG
#define debug_checkpoint_full() \
_debug_printf("%s:%u:%s", __FILE__, __LINE__, __FUNCTION__)
#else
#define debug_checkpoint_full() \
((void)0)
#endif
/**
* Output a warning message. Muted on release version.
*/
#ifdef DEBUG
#define debug_warning(__msg) \
_debug_printf("%s:%u:%s: warning: %s\n", __FILE__, __LINE__, __FUNCTION__, __msg)
#else
#define debug_warning(__msg) \
((void)0)
#endif
/**
* Output an error message. Not muted on release version.
*/
#ifdef DEBUG
#define debug_error(__msg) \
_debug_printf("%s:%u:%s: error: %s\n", __FILE__, __LINE__, __FUNCTION__, __msg)
#else
#define debug_error(__msg) \
_debug_printf("error: %s\n", __msg)
#endif
/**
* Used by debug_dump_enum and debug_dump_flags to describe symbols.
*/
struct debug_named_value
{
const char *name;
unsigned long value;
};
/**
* Some C pre-processor magic to simplify creating named values.
*
* Example:
* @code
* static const debug_named_value my_names[] = {
* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_X),
* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_Y),
* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_Z),
* DEBUG_NAMED_VALUE_END
* };
*
* ...
* debug_printf("%s = %s\n",
* name,
* debug_dump_enum(my_names, my_value));
* ...
* @endcode
*/
#define DEBUG_NAMED_VALUE(__symbol) {#__symbol, (unsigned long)__symbol}
#define DEBUG_NAMED_VALUE_END {NULL, 0}
/**
* Convert a enum value to a string.
*/
const char *
debug_dump_enum(const struct debug_named_value *names,
unsigned long value);
const char *
debug_dump_enum_noprefix(const struct debug_named_value *names,
const char *prefix,
unsigned long value);
/**
* Convert binary flags value to a string.
*/
const char *
debug_dump_flags(const struct debug_named_value *names,
unsigned long value);
/**
* Get option.
*
* It is an alias for getenv on Linux.
*
* On Windows it reads C:\gallium.cfg, which is a text file with CR+LF line
* endings with one option per line as
*
* NAME=value
*
* This file must be terminated with an extra empty line.
*/
const char *
debug_get_option(const char *name, const char *dfault);
boolean
debug_get_bool_option(const char *name, boolean dfault);
long
debug_get_num_option(const char *name, long dfault);
unsigned long
debug_get_flags_option(const char *name,
const struct debug_named_value *flags,
unsigned long dfault);
void *
debug_malloc(const char *file, unsigned line, const char *function,
size_t size);
void
debug_free(const char *file, unsigned line, const char *function,
void *ptr);
void *
debug_calloc(const char *file, unsigned line, const char *function,
size_t count, size_t size );
void *
debug_realloc(const char *file, unsigned line, const char *function,
void *old_ptr, size_t old_size, size_t new_size );
unsigned long
debug_memory_begin(void);
void
debug_memory_end(unsigned long beginning);
#if defined(PROFILE) && defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
void
debug_profile_start(void);
void
debug_profile_stop(void);
#endif
#ifdef DEBUG
struct pipe_surface;
struct pipe_transfer;
void debug_dump_image(const char *prefix,
unsigned format, unsigned cpp,
unsigned width, unsigned height,
unsigned stride,
const void *data);
void debug_dump_surface(const char *prefix,
struct pipe_surface *surface);
void debug_dump_surface_bmp(const char *filename,
struct pipe_surface *surface);
void debug_dump_transfer_bmp(const char *filename,
struct pipe_transfer *transfer);
#else
#define debug_dump_image(prefix, format, cpp, width, height, stride, data) ((void)0)
#define debug_dump_surface(prefix, surface) ((void)0)
#define debug_dump_surface_bmp(filename, surface) ((void)0)
#endif
#ifdef __cplusplus
}
#endif
#endif /* U_DEBUG_H_ */
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