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#define LOCAL_VARS \
char *verts = (char *) vertices; \
const boolean quads_flatshade_last = \
draw->quads_always_flatshade_last; \
const boolean last_vertex_last = \
!(draw->rasterizer->flatshade && \
draw->rasterizer->flatshade_first);
/* FIXME: the draw->rasterizer->flatshade part is really wrong */
#include "draw_decompose_tmp.h"
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