aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/draw/draw_pipe_unfilled.c
blob: 8e6435cdbb4f28cacb74b5a7cea8492b07adc4bc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
/**************************************************************************
 * 
 * Copyright 2007 VMware, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

/**
 * \brief  Drawing stage for handling glPolygonMode(line/point).
 * Convert triangles to points or lines as needed.
 */

/* Authors:  Keith Whitwell <keithw@vmware.com>
 */

#include "util/u_memory.h"
#include "pipe/p_defines.h"
#include "draw_private.h"
#include "draw_pipe.h"
#include "draw_fs.h"


struct unfilled_stage {
   struct draw_stage stage;

   /** [0] = front face, [1] = back face.
    * legal values:  PIPE_POLYGON_MODE_FILL, PIPE_POLYGON_MODE_LINE,
    * and PIPE_POLYGON_MODE_POINT,
    */
   unsigned mode[2];

   int face_slot;
};


static inline struct unfilled_stage *unfilled_stage( struct draw_stage *stage )
{
   return (struct unfilled_stage *)stage;
}

static void
inject_front_face_info(struct draw_stage *stage,
                       struct prim_header *header)
{
   struct unfilled_stage *unfilled = unfilled_stage(stage);
   unsigned ccw = header->det < 0.0;
   boolean is_front_face = (
      (stage->draw->rasterizer->front_ccw && ccw) ||
      (!stage->draw->rasterizer->front_ccw && !ccw));
   int slot = unfilled->face_slot;
   unsigned i;

   /* In case the backend doesn't care about it */
   if (slot < 0) {
      return;
   }

   for (i = 0; i < 3; ++i) {
      struct vertex_header *v = header->v[i];
      v->data[slot][0] = is_front_face;
      v->data[slot][1] = is_front_face;
      v->data[slot][2] = is_front_face;
      v->data[slot][3] = is_front_face;
      v->vertex_id = UNDEFINED_VERTEX_ID;
   }
}

   
static void point( struct draw_stage *stage,
		   struct vertex_header *v0 )
{
   struct prim_header tmp;
   tmp.v[0] = v0;
   stage->next->point( stage->next, &tmp );
}

static void line( struct draw_stage *stage,
		  struct vertex_header *v0,
		  struct vertex_header *v1 )
{
   struct prim_header tmp;
   tmp.v[0] = v0;
   tmp.v[1] = v1;
   stage->next->line( stage->next, &tmp );
}


static void points( struct draw_stage *stage,
		    struct prim_header *header )
{
   struct vertex_header *v0 = header->v[0];
   struct vertex_header *v1 = header->v[1];
   struct vertex_header *v2 = header->v[2];

   inject_front_face_info(stage, header);

   if ((header->flags & DRAW_PIPE_EDGE_FLAG_0) && v0->edgeflag) point( stage, v0 );
   if ((header->flags & DRAW_PIPE_EDGE_FLAG_1) && v1->edgeflag) point( stage, v1 );
   if ((header->flags & DRAW_PIPE_EDGE_FLAG_2) && v2->edgeflag) point( stage, v2 );
}


static void lines( struct draw_stage *stage,
		   struct prim_header *header )
{
   struct vertex_header *v0 = header->v[0];
   struct vertex_header *v1 = header->v[1];
   struct vertex_header *v2 = header->v[2];

   if (header->flags & DRAW_PIPE_RESET_STIPPLE)
      stage->next->reset_stipple_counter( stage->next );

   inject_front_face_info(stage, header);

   if ((header->flags & DRAW_PIPE_EDGE_FLAG_2) && v2->edgeflag) line( stage, v2, v0 );
   if ((header->flags & DRAW_PIPE_EDGE_FLAG_0) && v0->edgeflag) line( stage, v0, v1 );
   if ((header->flags & DRAW_PIPE_EDGE_FLAG_1) && v1->edgeflag) line( stage, v1, v2 );
}


/** For debugging */
static void
print_header_flags(unsigned flags)
{
   debug_printf("header->flags = ");
   if (flags & DRAW_PIPE_RESET_STIPPLE)
      debug_printf("RESET_STIPPLE ");
   if (flags & DRAW_PIPE_EDGE_FLAG_0)
      debug_printf("EDGE_FLAG_0 ");
   if (flags & DRAW_PIPE_EDGE_FLAG_1)
      debug_printf("EDGE_FLAG_1 ");
   if (flags & DRAW_PIPE_EDGE_FLAG_2)
      debug_printf("EDGE_FLAG_2 ");
   debug_printf("\n");
}


/* Unfilled tri:  
 *
 * Note edgeflags in the vertex struct is not sufficient as we will
 * need to manipulate them when decomposing primitives.  
 * 
 * We currently keep the vertex edgeflag and primitive edgeflag mask
 * separate until the last possible moment.
 */
static void unfilled_tri( struct draw_stage *stage,
			  struct prim_header *header )
{
   struct unfilled_stage *unfilled = unfilled_stage(stage);
   unsigned cw = header->det >= 0.0;
   unsigned mode = unfilled->mode[cw];
  
   if (0)
      print_header_flags(header->flags);

   switch (mode) {
   case PIPE_POLYGON_MODE_FILL:
      stage->next->tri( stage->next, header );
      break;
   case PIPE_POLYGON_MODE_LINE:
      lines( stage, header );
      break;
   case PIPE_POLYGON_MODE_POINT:
      points( stage, header );
      break;
   default:
      assert(0);
   }   
}


static void unfilled_first_tri( struct draw_stage *stage, 
				struct prim_header *header )
{
   struct unfilled_stage *unfilled = unfilled_stage(stage);
   const struct pipe_rasterizer_state *rast = stage->draw->rasterizer;

   unfilled->mode[0] = rast->front_ccw ? rast->fill_front : rast->fill_back;
   unfilled->mode[1] = rast->front_ccw ? rast->fill_back : rast->fill_front;

   stage->tri = unfilled_tri;
   stage->tri( stage, header );
}



static void unfilled_flush( struct draw_stage *stage,
			    unsigned flags )
{
   stage->next->flush( stage->next, flags );

   stage->tri = unfilled_first_tri;
}


static void unfilled_reset_stipple_counter( struct draw_stage *stage )
{
   stage->next->reset_stipple_counter( stage->next );
}


static void unfilled_destroy( struct draw_stage *stage )
{
   draw_free_temp_verts( stage );
   FREE( stage );
}

/*
 * Try to allocate an output slot which we can use
 * to preserve the front face information.
 */
void
draw_unfilled_prepare_outputs( struct draw_context *draw,
                               struct draw_stage *stage )
{
   struct unfilled_stage *unfilled = unfilled_stage(stage);
   const struct pipe_rasterizer_state *rast = draw ? draw->rasterizer : 0;
   boolean is_unfilled = (rast &&
                          (rast->fill_front != PIPE_POLYGON_MODE_FILL ||
                           rast->fill_back != PIPE_POLYGON_MODE_FILL));
   const struct draw_fragment_shader *fs = draw ? draw->fs.fragment_shader : 0;

   if (is_unfilled && fs && fs->info.uses_frontface)  {
      unfilled->face_slot = draw_alloc_extra_vertex_attrib(
         stage->draw, TGSI_SEMANTIC_FACE, 0);
   } else {
      unfilled->face_slot = -1;
   }
}


/**
 * Create unfilled triangle stage.
 */
struct draw_stage *draw_unfilled_stage( struct draw_context *draw )
{
   struct unfilled_stage *unfilled = CALLOC_STRUCT(unfilled_stage);
   if (unfilled == NULL)
      goto fail;

   unfilled->stage.draw = draw;
   unfilled->stage.name = "unfilled";
   unfilled->stage.next = NULL;
   unfilled->stage.tmp = NULL;
   unfilled->stage.point = draw_pipe_passthrough_point;
   unfilled->stage.line = draw_pipe_passthrough_line;
   unfilled->stage.tri = unfilled_first_tri;
   unfilled->stage.flush = unfilled_flush;
   unfilled->stage.reset_stipple_counter = unfilled_reset_stipple_counter;
   unfilled->stage.destroy = unfilled_destroy;

   unfilled->face_slot = -1;

   if (!draw_alloc_temp_verts( &unfilled->stage, 0 ))
      goto fail;

   return &unfilled->stage;

 fail:
   if (unfilled)
      unfilled->stage.destroy( &unfilled->stage );

   return NULL;
}