aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/auxiliary/cso_cache/cso_context.h
blob: 82c8e18def088aa2173ddd684a34b1212955f0ab (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
/**************************************************************************
 *
 * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/


#ifndef CSO_CONTEXT_H
#define CSO_CONTEXT_H

#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"


#ifdef	__cplusplus
extern "C" {
#endif

struct cso_context;
struct u_vbuf;

struct cso_context *cso_create_context( struct pipe_context *pipe );

void cso_release_all( struct cso_context *ctx );

void cso_destroy_context( struct cso_context *cso );



enum pipe_error cso_set_blend( struct cso_context *cso,
                               const struct pipe_blend_state *blend );
void cso_save_blend(struct cso_context *cso);
void cso_restore_blend(struct cso_context *cso);



enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso,
                                             const struct pipe_depth_stencil_alpha_state *dsa );
void cso_save_depth_stencil_alpha(struct cso_context *cso);
void cso_restore_depth_stencil_alpha(struct cso_context *cso);



enum pipe_error cso_set_rasterizer( struct cso_context *cso,
                                    const struct pipe_rasterizer_state *rasterizer );
void cso_save_rasterizer(struct cso_context *cso);
void cso_restore_rasterizer(struct cso_context *cso);


enum pipe_error
cso_set_samplers(struct cso_context *cso,
                 unsigned shader_stage,
                 unsigned count,
                 const struct pipe_sampler_state **states);

void
cso_save_samplers(struct cso_context *cso, unsigned shader_stage);

void
cso_restore_samplers(struct cso_context *cso, unsigned shader_stage);

/* Alternate interface to support state trackers that like to modify
 * samplers one at a time:
 */
enum pipe_error
cso_single_sampler(struct cso_context *cso,
                   unsigned shader_stage,
                   unsigned count,
                   const struct pipe_sampler_state *states);

void
cso_single_sampler_done(struct cso_context *cso, unsigned shader_stage);


enum pipe_error cso_set_vertex_elements(struct cso_context *ctx,
                                        unsigned count,
                                        const struct pipe_vertex_element *states);
void cso_save_vertex_elements(struct cso_context *ctx);
void cso_restore_vertex_elements(struct cso_context *ctx);


void cso_set_vertex_buffers(struct cso_context *ctx,
                            unsigned start_slot, unsigned count,
                            const struct pipe_vertex_buffer *buffers);

/* One vertex buffer slot is provided with the save/restore functionality.
 * cso_context chooses the slot, it can be non-zero. */
void cso_save_aux_vertex_buffer_slot(struct cso_context *ctx);
void cso_restore_aux_vertex_buffer_slot(struct cso_context *ctx);
unsigned cso_get_aux_vertex_buffer_slot(struct cso_context *ctx);


void cso_set_stream_outputs(struct cso_context *ctx,
                            unsigned num_targets,
                            struct pipe_stream_output_target **targets,
                            unsigned append_bitmask);
void cso_save_stream_outputs(struct cso_context *ctx);
void cso_restore_stream_outputs(struct cso_context *ctx);


/*
 * We don't provide shader caching in CSO.  Most of the time the api provides
 * object semantics for shaders anyway, and the cases where it doesn't
 * (eg mesa's internally-generated texenv programs), it will be up to
 * the state tracker to implement their own specialized caching.
 */

void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle);
void cso_delete_fragment_shader(struct cso_context *ctx, void *handle );
void cso_save_fragment_shader(struct cso_context *cso);
void cso_restore_fragment_shader(struct cso_context *cso);


void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle);
void cso_delete_vertex_shader(struct cso_context *ctx, void *handle );
void cso_save_vertex_shader(struct cso_context *cso);
void cso_restore_vertex_shader(struct cso_context *cso);


void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle);
void cso_delete_geometry_shader(struct cso_context *ctx, void *handle);
void cso_save_geometry_shader(struct cso_context *cso);
void cso_restore_geometry_shader(struct cso_context *cso);


void cso_set_framebuffer(struct cso_context *cso,
                         const struct pipe_framebuffer_state *fb);
void cso_save_framebuffer(struct cso_context *cso);
void cso_restore_framebuffer(struct cso_context *cso);


void cso_set_viewport(struct cso_context *cso,
                      const struct pipe_viewport_state *vp);
void cso_save_viewport(struct cso_context *cso);
void cso_restore_viewport(struct cso_context *cso);


void cso_set_blend_color(struct cso_context *cso,
                         const struct pipe_blend_color *bc);

void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask);
void cso_save_sample_mask(struct cso_context *ctx);
void cso_restore_sample_mask(struct cso_context *ctx);

void cso_set_stencil_ref(struct cso_context *cso,
                         const struct pipe_stencil_ref *sr);
void cso_save_stencil_ref(struct cso_context *cso);
void cso_restore_stencil_ref(struct cso_context *cso);

void cso_set_render_condition(struct cso_context *cso,
                              struct pipe_query *query,
                              boolean condition, uint mode);
void cso_save_render_condition(struct cso_context *cso);
void cso_restore_render_condition(struct cso_context *cso);


/* clip state */

void
cso_set_clip(struct cso_context *cso,
             const struct pipe_clip_state *clip);

void
cso_save_clip(struct cso_context *cso);

void
cso_restore_clip(struct cso_context *cso);


/* sampler view state */

void
cso_set_sampler_views(struct cso_context *cso,
                      unsigned shader_stage,
                      unsigned count,
                      struct pipe_sampler_view **views);

void
cso_save_sampler_views(struct cso_context *cso, unsigned shader_stage);

void
cso_restore_sampler_views(struct cso_context *cso, unsigned shader_stage);


/* constant buffers */

void cso_set_constant_buffer(struct cso_context *cso, unsigned shader_stage,
                             unsigned index, struct pipe_constant_buffer *cb);
void cso_set_constant_buffer_resource(struct cso_context *cso,
                                      unsigned shader_stage,
                                      unsigned index,
                                      struct pipe_resource *buffer);
void cso_save_constant_buffer_slot0(struct cso_context *cso,
                                    unsigned shader_stage);
void cso_restore_constant_buffer_slot0(struct cso_context *cso,
                                       unsigned shader_stage);


/* drawing */

void
cso_set_index_buffer(struct cso_context *cso,
                     const struct pipe_index_buffer *ib);

void
cso_draw_vbo(struct cso_context *cso,
             const struct pipe_draw_info *info);

/* helper drawing function */
void
cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count);

#ifdef	__cplusplus
}
#endif

#endif