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/**************************************************************************
 *
 * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/


#ifndef CSO_CONTEXT_H
#define CSO_CONTEXT_H

#include "pipe/p_context.h"
#include "pipe/p_state.h"


#ifdef	__cplusplus
extern "C" {
#endif

struct cso_context;

struct cso_context *cso_create_context( struct pipe_context *pipe );

void cso_set_blend( struct cso_context *cso,
                    const struct pipe_blend_state *blend );

void cso_set_depth_stencil_alpha( struct cso_context *cso,
                                  const struct pipe_depth_stencil_alpha_state *dsa );

void cso_set_rasterizer( struct cso_context *cso,
                         const struct pipe_rasterizer_state *rasterizer );

void cso_set_samplers( struct cso_context *cso,
                       unsigned count,
                       const struct pipe_sampler_state **states );

/* Alternate interface to support state trackers that like to modify
 * samplers one at a time:
 */
void cso_single_sampler( struct cso_context *cso,
                         unsigned nr,
                         const struct pipe_sampler_state *states );

void cso_single_sampler_done( struct cso_context *cso );


/* These aren't really sensible -- most of the time the api provides
 * object semantics for shaders anyway, and the cases where it doesn't
 * (eg mesa's internall-generated texenv programs), it will be up to
 * the state tracker to implement their own specialized caching.
 */
void cso_set_fragment_shader( struct cso_context *cso,
                              const struct pipe_shader_state *shader );

void cso_set_vertex_shader( struct cso_context *cso,
                            const struct pipe_shader_state *shader );

void cso_destroy_context( struct cso_context *cso );


#ifdef	__cplusplus
}
#endif

#endif