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/*
* Copyright © 2020 Google, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "ir3/ir3_compiler.h"
#include "ir3/ir3_parser.h"
#include "ir3_asm.h"
struct ir3_kernel *
ir3_asm_assemble(struct ir3_compiler *c, FILE *in)
{
struct ir3_kernel *kernel = calloc(1, sizeof(*kernel));
struct ir3_shader *shader = calloc(1, sizeof(*shader));
shader->compiler = c;
shader->type = MESA_SHADER_COMPUTE;
struct ir3_shader_variant *v = calloc(1, sizeof(*v));
v->type = MESA_SHADER_COMPUTE;
v->shader = shader;
kernel->v = v;
kernel->info.numwg = INVALID_REG;
v->ir = ir3_parse(v, &kernel->info, in);
if (!v->ir)
errx(-1, "parse failed");
ir3_debug_print(v->ir, "AFTER PARSING");
memcpy(kernel->base.local_size, kernel->info.local_size, sizeof(kernel->base.local_size));
kernel->base.num_bufs = kernel->info.num_bufs;
memcpy(kernel->base.buf_sizes, kernel->info.buf_sizes, sizeof(kernel->base.buf_sizes));
kernel->bin = ir3_shader_assemble(v, c->gpu_id);
unsigned sz = v->info.sizedwords * 4;
v->bo = fd_bo_new(c->dev, sz,
DRM_FREEDRENO_GEM_CACHE_WCOMBINE |
DRM_FREEDRENO_GEM_TYPE_KMEM,
"%s", ir3_shader_stage(v));
memcpy(fd_bo_map(v->bo), kernel->bin, sz);
return kernel;
}
void
ir3_asm_disassemble(struct ir3_kernel *k, FILE *out)
{
ir3_shader_disasm(k->v, k->bin, out);
}
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