aboutsummaryrefslogtreecommitdiffstats
path: root/progs/egl/opengles1/texture_from_pixmap.c
blob: 8e7e803d781477e70df9330e1fb9433fa3fc4451 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
/*
 * Mesa 3-D graphics library
 * Version:  7.9
 *
 * Copyright (C) 2010 LunarG Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Chia-I Wu <olv@lunarg.com>
 */

/*
 * This demo uses EGL_KHR_image_pixmap and GL_OES_EGL_image to demonstrate
 * texture-from-pixmap.
 */

#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h> /* for usleep */
#include <sys/time.h> /* for gettimeofday */
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>

struct app_data {
   /* native */
   Display *xdpy;
   Window canvas, cube;
   Pixmap pix;
   unsigned int width, height, depth;
   GC fg, bg;

   /* EGL */
   EGLDisplay dpy;
   EGLContext ctx;
   EGLSurface surf;
   EGLImageKHR img;

   /* OpenGL ES */
   GLuint texture;

   PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR;
   PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR;
   PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;

   /* app state */
   Bool loop;
   Bool redraw, reshape;

   struct {
      Bool active;
      unsigned long next_frame; /* in ms */
      float view_rotx;
      float view_roty;
      float view_rotz;

   } animate;

   struct {
      Bool active;
      int x1, y1;
      int x2, y2;
   } paint;
};

static void
gl_redraw(void)
{
   const GLfloat verts[4][2] = {
      { -1, -1 },
      {  1, -1 },
      {  1,  1 },
      { -1,  1 }
   };
   const GLfloat texcoords[4][2] = {
      { 0, 1 },
      { 1, 1 },
      { 1, 0 },
      { 0, 0 }
   };
   const GLfloat faces[6][4] = {
      {   0, 0, 1, 0 },
      {  90, 0, 1, 0 },
      { 180, 0, 1, 0 },
      { 270, 0, 1, 0 },
      {  90, 1, 0, 0 },
      { -90, 1, 0, 0 }
   };
   GLint i;

   glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

   glVertexPointer(2, GL_FLOAT, 0, verts);
   glTexCoordPointer(2, GL_FLOAT, 0, texcoords);

   glEnableClientState(GL_VERTEX_ARRAY);
   glEnableClientState(GL_TEXTURE_COORD_ARRAY);

   for (i = 0; i < 6; i++) {
      glPushMatrix();
      glRotatef(faces[i][0], faces[i][1], faces[i][2], faces[i][3]);
      glTranslatef(0, 0, 1.0);
      glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
      glPopMatrix();
   }

   glDisableClientState(GL_VERTEX_ARRAY);
   glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}

static void
gl_reshape(int width, int height)
{
   GLfloat ar = (GLfloat) width / (GLfloat) height;

   glViewport(0, 0, width, height);

   glMatrixMode(GL_PROJECTION);
   glLoadIdentity();
   glFrustumf(-ar, ar, -1, 1, 5.0, 60.0);
   
   glMatrixMode(GL_MODELVIEW);
   glLoadIdentity();
   glTranslatef(0.0, 0.0, -10.0);
}

static void
app_redraw(struct app_data *data)
{
   /* pixmap has changed */
   if (data->reshape || data->paint.active) {
      eglWaitNative(EGL_CORE_NATIVE_ENGINE);

      if (data->reshape) {
         data->glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
               (GLeglImageOES) data->img);
      }
   }

   XCopyArea(data->xdpy, data->pix, data->canvas, data->fg,
         0, 0, data->width, data->height, 0, 0);

   glPushMatrix();
   glRotatef(data->animate.view_rotx, 1, 0, 0);
   glRotatef(data->animate.view_roty, 0, 1, 0);
   glRotatef(data->animate.view_rotz, 0, 0, 1);
   gl_redraw();
   glPopMatrix();

   eglSwapBuffers(data->dpy, data->surf);
}

static void
app_reshape(struct app_data *data)
{
   const EGLint img_attribs[] = {
      EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
      EGL_NONE
   };

   XResizeWindow(data->xdpy, data->cube, data->width, data->height);
   XMoveWindow(data->xdpy, data->cube, data->width, 0);

   if (data->img)
      data->eglDestroyImageKHR(data->dpy, data->img);
   if (data->pix)
      XFreePixmap(data->xdpy, data->pix);

   data->pix = XCreatePixmap(data->xdpy, data->canvas, data->width, data->height, data->depth);
   XFillRectangle(data->xdpy, data->pix, data->bg, 0, 0, data->width, data->height);

   data->img = data->eglCreateImageKHR(data->dpy, EGL_NO_CONTEXT,
         EGL_NATIVE_PIXMAP_KHR, (EGLClientBuffer) data->pix, img_attribs);

   gl_reshape(data->width, data->height);
}

static void
app_toggle_animate(struct app_data *data)
{
   data->animate.active = !data->animate.active;

   if (data->animate.active) {
      struct timeval tv;

      gettimeofday(&tv, NULL);
      data->animate.next_frame = tv.tv_sec * 1000 + tv.tv_usec / 1000;
   }
}

static void
app_next_event(struct app_data *data)
{
   XEvent event;

   data->reshape = False;
   data->redraw = False;
   data->paint.active = False;

   if (data->animate.active) {
      struct timeval tv;
      unsigned long now;

      gettimeofday(&tv, NULL);
      now = tv.tv_sec * 1000 + tv.tv_usec / 1000;

      /* wait for next frame */
      if (!XPending(data->xdpy) && now < data->animate.next_frame) {
         usleep((data->animate.next_frame - now) * 1000);
         gettimeofday(&tv, NULL);
         now = tv.tv_sec * 1000 + tv.tv_usec / 1000;
      }

      while (now >= data->animate.next_frame) {
         data->animate.view_rotx += 1.0;
         data->animate.view_roty += 2.0;
         data->animate.view_rotz += 1.5;

         /* 30fps */
         data->animate.next_frame += 1000 / 30;
      }

      /* check again in case there were events when sleeping */
      if (!XPending(data->xdpy)) {
         data->redraw = True;
         return;
      }
   }

   XNextEvent(data->xdpy, &event);

   switch (event.type) {
   case ConfigureNotify:
      data->width = event.xconfigure.width / 2;
      data->height = event.xconfigure.height;
      data->reshape = True;
      break;
   case Expose:
      data->redraw = True;
      break;
   case KeyPress:
      {
         int code;

         code = XLookupKeysym(&event.xkey, 0);
         switch (code) {
         case XK_a:
            app_toggle_animate(data);
            break;
         case XK_Escape:
            data->loop = False;
            break;
         default:
            break;
         }
      }
      break;
   case ButtonPress:
      data->paint.x1 = data->paint.x2 = event.xbutton.x;
      data->paint.y1 = data->paint.y2 = event.xbutton.y;
      break;
   case ButtonRelease:
      data->paint.active = False;
      break;
   case MotionNotify:
      data->paint.x1 = data->paint.x2;
      data->paint.y1 = data->paint.y2;
      data->paint.x2 = event.xmotion.x;
      data->paint.y2 = event.xmotion.y;
      data->paint.active = True;
      break;
   default:
      break;
   }

   if (data->paint.active || data->reshape)
      data->redraw = True;
}

static void
app_init_gl(struct app_data *data)
{
   glClearColor(0.1, 0.1, 0.3, 0.0);
   glColor4f(1.0, 1.0, 1.0, 1.0);

   glGenTextures(1, &data->texture);

   glBindTexture(GL_TEXTURE_2D, data->texture);
   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);

   glEnable(GL_TEXTURE_2D);
   glEnable(GL_DEPTH_TEST);
}

static Bool
app_init_exts(struct app_data *data)
{
   const char *exts;

   exts = eglQueryString(data->dpy, EGL_EXTENSIONS);
   data->eglCreateImageKHR =
      (PFNEGLCREATEIMAGEKHRPROC) eglGetProcAddress("eglCreateImageKHR");
   data->eglDestroyImageKHR =
      (PFNEGLDESTROYIMAGEKHRPROC) eglGetProcAddress("eglDestroyImageKHR");
   if (!exts || !strstr(exts, "EGL_KHR_image_pixmap") ||
       !data->eglCreateImageKHR || !data->eglDestroyImageKHR) {
      printf("EGL does not support EGL_KHR_image_pixmap\n");
      return False;
   }

   exts = (const char *) glGetString(GL_EXTENSIONS);
   data->glEGLImageTargetTexture2DOES = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)
      eglGetProcAddress("glEGLImageTargetTexture2DOES");
   if (!exts || !strstr(exts, "GL_OES_EGL_image") ||
       !data->glEGLImageTargetTexture2DOES) {
      printf("OpenGL ES does not support GL_OES_EGL_image\n");
      return False;
   }

   return True;
}

static void
app_run(struct app_data *data)
{
   Window root;
   int x, y;
   unsigned int border;

   if (!eglMakeCurrent(data->dpy, data->surf, data->surf, data->ctx))
      return;

   if (!app_init_exts(data))
      return;

   printf("Draw something on the left with the mouse!\n");

   app_init_gl(data);

   if (!XGetGeometry(data->xdpy, data->canvas, &root, &x, &y,
            &data->width, &data->height, &border, &data->depth))
      return;
   data->width /= 2;

   app_reshape(data);

   XMapWindow(data->xdpy, data->canvas);
   XMapWindow(data->xdpy, data->cube);

   app_toggle_animate(data);
   data->loop = True;

   while (data->loop) {
      app_next_event(data);

      if (data->reshape)
         app_reshape(data);
      if (data->paint.active) {
         XDrawLine(data->xdpy, data->pix, data->fg,
               data->paint.x1, data->paint.y1,
               data->paint.x2, data->paint.y2);
      }

      if (data->redraw)
         app_redraw(data);
   }

   eglMakeCurrent(data->dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}

static Bool
make_x_window(struct app_data *data, const char *name,
              int x, int y, int width, int height)
{
   static const EGLint attribs[] = {
      EGL_RED_SIZE, 1,
      EGL_GREEN_SIZE, 1,
      EGL_BLUE_SIZE, 1,
      EGL_DEPTH_SIZE, 1,
      EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
      EGL_NONE
   };
   static const EGLint ctx_attribs[] = {
      EGL_CONTEXT_CLIENT_VERSION, 1,
      EGL_NONE
   };
   int scrnum;
   XSetWindowAttributes attr;
   unsigned long mask;
   Window root;
   Window win;
   XVisualInfo *visInfo, visTemplate;
   int num_visuals;
   EGLConfig config;
   EGLint num_configs;
   EGLint vid;

   scrnum = DefaultScreen( data->xdpy );
   root = RootWindow( data->xdpy, scrnum );

   if (!eglChooseConfig( data->dpy, attribs, &config, 1, &num_configs)) {
      printf("Error: couldn't get an EGL visual config\n");
      exit(1);
   }

   assert(config);
   assert(num_configs > 0);

   if (!eglGetConfigAttrib(data->dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
      printf("Error: eglGetConfigAttrib() failed\n");
      exit(1);
   }

   /* The X window visual must match the EGL config */
   visTemplate.visualid = vid;
   visInfo = XGetVisualInfo(data->xdpy, VisualIDMask, &visTemplate, &num_visuals);
   if (!visInfo) {
      printf("Error: couldn't get X visual\n");
      exit(1);
   }

   /* window attributes */
   attr.background_pixel = 0;
   attr.border_pixel = 0;
   attr.colormap = XCreateColormap( data->xdpy, root, visInfo->visual, AllocNone);
   attr.event_mask = StructureNotifyMask | ExposureMask |
                     KeyPressMask | ButtonPressMask | ButtonMotionMask;
   mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;

   win = XCreateWindow( data->xdpy, root, 0, 0, width * 2, height,
		        0, visInfo->depth, InputOutput,
		        visInfo->visual, mask, &attr );

   /* set hints and properties */
   {
      XSizeHints sizehints;
      sizehints.x = x;
      sizehints.y = y;
      sizehints.width  = width;
      sizehints.height = height;
      sizehints.flags = USSize | USPosition;
      XSetNormalHints(data->xdpy, win, &sizehints);
      XSetStandardProperties(data->xdpy, win, name, name,
                              None, (char **)NULL, 0, &sizehints);
   }

   data->canvas = win;

   attr.event_mask = 0x0;
   win = XCreateWindow( data->xdpy, win, width, 0, width, height,
		        0, visInfo->depth, InputOutput,
		        visInfo->visual, mask, &attr );
   data->cube = win;

   eglBindAPI(EGL_OPENGL_ES_API);

   data->ctx = eglCreateContext(data->dpy, config, EGL_NO_CONTEXT, ctx_attribs );
   if (!data->ctx) {
      printf("Error: eglCreateContext failed\n");
      exit(1);
   }

   data->surf = eglCreateWindowSurface(data->dpy, config, data->cube, NULL);
   if (!data->surf) {
      printf("Error: eglCreateWindowSurface failed\n");
      exit(1);
   }

   XFree(visInfo);

   return (data->canvas && data->cube && data->ctx && data->surf);
}

static void
app_fini(struct app_data *data)
{
   if (data->img)
      data->eglDestroyImageKHR(data->dpy, data->img);
   if (data->pix)
      XFreePixmap(data->xdpy, data->pix);

   if (data->fg)
      XFreeGC(data->xdpy, data->fg);
   if (data->bg)
      XFreeGC(data->xdpy, data->bg);

   if (data->surf)
      eglDestroySurface(data->dpy, data->surf);
   if (data->ctx)
      eglDestroyContext(data->dpy, data->ctx);

   if (data->cube)
      XDestroyWindow(data->xdpy, data->cube);
   if (data->canvas)
      XDestroyWindow(data->xdpy, data->canvas);

   if (data->dpy)
      eglTerminate(data->dpy);
   if (data->xdpy)
      XCloseDisplay(data->xdpy);
}

static Bool
app_init(struct app_data *data, int argc, char **argv)
{
   XGCValues gc_vals;

   memset(data, 0, sizeof(*data));

   data->xdpy = XOpenDisplay(NULL);
   if (!data->xdpy)
      goto fail;

   data->dpy = eglGetDisplay(data->xdpy);
   if (!data->dpy || !eglInitialize(data->dpy, NULL, NULL))
      goto fail;

   if (!make_x_window(data, "EGLImage TFP", 0, 0, 300, 300))
      goto fail;

   gc_vals.function = GXcopy;
   gc_vals.foreground = WhitePixel(data->xdpy, DefaultScreen(data->xdpy));
   gc_vals.line_width = 3;
   gc_vals.line_style = LineSolid;
   gc_vals.fill_style = FillSolid;

   data->fg = XCreateGC(data->xdpy, data->canvas,
         GCFunction | GCForeground | GCLineWidth | GCLineStyle | GCFillStyle,
         &gc_vals);
   gc_vals.foreground = BlackPixel(data->xdpy, DefaultScreen(data->xdpy));
   data->bg = XCreateGC(data->xdpy, data->canvas,
         GCFunction | GCForeground | GCLineWidth | GCLineStyle | GCFillStyle,
         &gc_vals);
   if (!data->fg || !data->bg)
      goto fail;

   return True;

fail:
   app_fini(data);
   return False;
}

int
main(int argc, char **argv)
{
   struct app_data data;

   if (app_init(&data, argc, argv)) {
      app_run(&data);
      app_fini(&data);
   }

   return 0;
}