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Mesa 7.0 Release Notes / June 22, 2007
======================================
Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. A number
of bugs have been fixed since the 6.5.3 release.
MD5 checksums
-------------
::
35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz
50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2
bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip
9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz
fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2
84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip
76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz
4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2
9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip
New features
------------
- OpenGL 2.0 and 2.1 API support.
Bug fixes
---------
- Fixed a few fog-related bugs.
- Fixed broken GLSL mix() function.
- Fixed broken GLSL exp() functions.
- Fixed GLSL mod4(vec4, vec4) bug.
- Implemented GLSL asin(), acos(), atan() functions.
- Fixed an R300 driver bug that caused Xorg composite manager to crash
- Fixed R300 vertex program/matrix bug (10848)
- GLSL dFdx() and dFdy() work for fragment program inputs now
(texcoords)
- Specifying an invalid texture unit as a sampler could lead to a crash
- The GLX protocol request for glXDestroyPBuffer() was incorrect (bug
10983)
- ARB vp state.light[n].half value was incorrect (bug 10987)
- Fixed a positional light source bug (bug 11009)
- Fixed point size attenuation problem (bug 11042)
- glPopAttrib didn't restore texture object's LOD bias (bug 11049)
- Fixed a TLS / TEXTREL problem (bug 7459)
Internal code changes
---------------------
- Some texture code consolidation and simplifiction (Ian Romanick)
- R300 driver clean-ups.
To Do (someday) items
---------------------
- Switch to freeglut
- Fix linux-glide target/driver.
- Improved lambda and derivative calculation for frag progs.
Driver Status
-------------
::
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32 implements OpenGL 2.1
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA unsupported
Wind River UGL unsupported
DJGPP unsupported
GGI unsupported
BeOS unsupported
Allegro unsupported
D3D unsupported
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