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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Mesa Release Notes</title>
<link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="../contents.html"></iframe>
<div class="content">
<h1>Mesa 20.0.4 Release Notes / 2020-04-03</h1>
<p>
Mesa 20.0.4 is an emergency release which reverts a serious SPIR-V regression in the 20.0.3 release.
</p>
<p>
Mesa 20.0.4 implements the OpenGL 4.6 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.6. OpenGL
4.6 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>
<p>
Mesa 20.0.4 implements the Vulkan 1.2 API, but the version reported by
the apiVersion property of the VkPhysicalDeviceProperties struct
depends on the particular driver being used.
</p>
<h2>SHA256 checksum</h2>
<pre>
c4ed491517a94118a7a611810eeb92645d42ffd82280dcd51be8cc2ba1aabba5 mesa-20.0.4.tar.xz
</pre>
<h2>New features</h2>
<ul>
</ul>
<h2>Bug fixes</h2>
<ul>
</ul>
<h2>Changes</h2>
<ul>
<p>Eric Engestrom (2):</p>
<li> docs/relnotes: add sha256sum for 20.0.3</li>
<li> .pick_status.json: Update to c71c1f44b055c680f073a2608a3bf560b55f8974</li>
<p></p>
<p>Jason Ekstrand (1):</p>
<li> Revert "spirv: Implement OpCopyObject and OpCopyLogical as blind copies"</li>
<p></p>
<p></p>
</ul>
</div>
</body>
</html>
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