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|
Mesa 19.0.0 Release Notes / TBD
===============================
Mesa 19.0.0 is a new development release. People who are concerned with
stability and reliability should stick with a previous release or wait
for Mesa 19.0.1.
Mesa 19.0.0 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation.
Compatibility contexts may report a lower version depending on each
driver.
SHA256 checksums
----------------
::
4c5b9c5227d37c1f6bdc786a6fa7ee7fbce40b2e8a87340c7d3234534ece3304 mesa-19.0.0.tar.gz
5a549dfb40ec31e5c36c47aadac04554cb2e2a8d144a046a378fc16da57e38f8 mesa-19.0.0.tar.xz
New features
------------
- GL_AMD_texture_texture4 on all GL 4.0 drivers.
- GL_EXT_shader_implicit_conversions on all drivers (ES extension).
- GL_EXT_texture_compression_bptc on all GL 4.0 drivers (ES extension).
- GL_EXT_texture_compression_rgtc on all GL 3.0 drivers (ES extension).
- GL_EXT_render_snorm on gallium drivers (ES extension).
- GL_EXT_texture_view on drivers supporting texture views (ES
extension).
- GL_OES_texture_view on drivers supporting texture views (ES
extension).
- GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).
- Shader-based software implementations of GL_ARB_gpu_shader_fp64,
GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and
GL_ARB_shader_ballot on i965.
- VK_ANDROID_external_memory_android_hardware_buffer on Intel
- Fixed and re-exposed VK_EXT_pci_bus_info on Intel and RADV
- VK_EXT_scalar_block_layout on Intel and RADV
- VK_KHR_depth_stencil_resolve on Intel
- VK_KHR_draw_indirect_count on Intel
- VK_EXT_conditional_rendering on Intel
- VK_EXT_memory_budget on RADV
Bug fixes
---------
- `Bug 32211 <https://bugs.freedesktop.org/show_bug.cgi?id=32211>`__ -
[GLSL] lower_jumps with continue-statements in for-loops prevents
loop unrolling
- `Bug 102349 <https://bugs.freedesktop.org/show_bug.cgi?id=102349>`__
- nv4x crashing with plasmashell - gdb log included
- `Bug 102597 <https://bugs.freedesktop.org/show_bug.cgi?id=102597>`__
- [Regression] mpv, high rendering times (two to three times higher)
- `Bug 104297 <https://bugs.freedesktop.org/show_bug.cgi?id=104297>`__
- [i965] Downward causes GPU hangs and misrendering on Haswell
- `Bug 104602 <https://bugs.freedesktop.org/show_bug.cgi?id=104602>`__
- [apitrace] Graphical artifacts in Civilization VI on RX Vega
- `Bug 105301 <https://bugs.freedesktop.org/show_bug.cgi?id=105301>`__
- The big SKQP bug
- `Bug 106577 <https://bugs.freedesktop.org/show_bug.cgi?id=106577>`__
- broken rendering with nine and nouveau (GM107)
- `Bug 106595 <https://bugs.freedesktop.org/show_bug.cgi?id=106595>`__
- [RADV] Rendering distortions only when MSAA is enabled
- `Bug 107052 <https://bugs.freedesktop.org/show_bug.cgi?id=107052>`__
- [Regression][bisected]. Crookz - The Big Heist Demo can't be
launched despite the "true" flag in "drirc"
- `Bug 107510 <https://bugs.freedesktop.org/show_bug.cgi?id=107510>`__
- [GEN8+] up to 10% perf drop on several 3D benchmarks
- `Bug 107626 <https://bugs.freedesktop.org/show_bug.cgi?id=107626>`__
- [SNB] The graphical corruption and GPU hang occur sometimes on the
piglit test "arb_texture_multisample-large-float-texture" with
parameter --fp16
- `Bug 107728 <https://bugs.freedesktop.org/show_bug.cgi?id=107728>`__
- Wrong background in Sascha Willem's Multisampling Demo
- `Bug 107842 <https://bugs.freedesktop.org/show_bug.cgi?id=107842>`__
- "invariant" qualifier on outputs of GLSL ES fragment shader causes
compilation error.
- `Bug 107856 <https://bugs.freedesktop.org/show_bug.cgi?id=107856>`__
- i965 incorrectly calculates the number of layers for texture views
(assert)
- `Bug 108114 <https://bugs.freedesktop.org/show_bug.cgi?id=108114>`__
- [vulkancts] new VK_KHR_16bit_storage tests fail.
- `Bug 108116 <https://bugs.freedesktop.org/show_bug.cgi?id=108116>`__
- [vulkancts] stencil partial clear tests fail.
- `Bug 108245 <https://bugs.freedesktop.org/show_bug.cgi?id=108245>`__
- RADV/Vega: Low mip levels of large BCn textures get corrupted by
vkCmdCopyBufferToImage
- `Bug 108311 <https://bugs.freedesktop.org/show_bug.cgi?id=108311>`__
- Query buffer object support is broken on r600.
- `Bug 108457 <https://bugs.freedesktop.org/show_bug.cgi?id=108457>`__
- [OpenGL CTS]
KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage
fails
- `Bug 108560 <https://bugs.freedesktop.org/show_bug.cgi?id=108560>`__
- Mesa 32 is built without sse
- `Bug 108624 <https://bugs.freedesktop.org/show_bug.cgi?id=108624>`__
- [regression][bisected] "nir: Copy propagation between blocks"
regression
- `Bug 108630 <https://bugs.freedesktop.org/show_bug.cgi?id=108630>`__
- [G965] piglit.spec.!opengl 1_2.tex3d-maxsize spins forever
- `Bug 108635 <https://bugs.freedesktop.org/show_bug.cgi?id=108635>`__
- Mesa master commit 68dc591af16ebb36814e4c187e4998948103c99c causes
XWayland to segfault
- `Bug 108636 <https://bugs.freedesktop.org/show_bug.cgi?id=108636>`__
- test_optpass has use after free bug, failing with memory testing
tools like address sanitizer
- `Bug 108713 <https://bugs.freedesktop.org/show_bug.cgi?id=108713>`__
- Gallium: use after free with transform feedback
- `Bug 108734 <https://bugs.freedesktop.org/show_bug.cgi?id=108734>`__
- Regression: [bisected]
dEQP-GLES31.functional.tessellation.invariance.\* start failing on
r600
- `Bug 108805 <https://bugs.freedesktop.org/show_bug.cgi?id=108805>`__
- i965 regressions from EXT_texture_sRGB_R8
- `Bug 108829 <https://bugs.freedesktop.org/show_bug.cgi?id=108829>`__
- [meson] libglapi exports internal API
- `Bug 108868 <https://bugs.freedesktop.org/show_bug.cgi?id=108868>`__
- [BYT IVB] Tesselation test regressions
- `Bug 108877 <https://bugs.freedesktop.org/show_bug.cgi?id=108877>`__
- OpenGL CTS gl43 test cases were interrupted due to segment fault
- `Bug 108894 <https://bugs.freedesktop.org/show_bug.cgi?id=108894>`__
- [anv] vkCmdCopyBuffer() and vkCmdCopyQueryPoolResults()
write-after-write hazard
- `Bug 108909 <https://bugs.freedesktop.org/show_bug.cgi?id=108909>`__
- Vkd3d test failure test_resolve_non_issued_query_data()
- `Bug 108910 <https://bugs.freedesktop.org/show_bug.cgi?id=108910>`__
- Vkd3d test failure test_multisample_array_texture()
- `Bug 108911 <https://bugs.freedesktop.org/show_bug.cgi?id=108911>`__
- Vkd3d test failure test_clear_render_target_view()
- `Bug 108914 <https://bugs.freedesktop.org/show_bug.cgi?id=108914>`__
- blocky shadow artifacts in The Forest with DXVK, RADV_DEBUG=nohiz
fixes this
- `Bug 108925 <https://bugs.freedesktop.org/show_bug.cgi?id=108925>`__
- vkCmdCopyQueryPoolResults(VK_QUERY_RESULT_WAIT_BIT) for timestamps
with large query count hangs
- `Bug 108936 <https://bugs.freedesktop.org/show_bug.cgi?id=108936>`__
- [ILK,G45,G965] Regressions from texture-format enums rework
- `Bug 108943 <https://bugs.freedesktop.org/show_bug.cgi?id=108943>`__
- Build fails on ppc64le with meson
- `Bug 108961 <https://bugs.freedesktop.org/show_bug.cgi?id=108961>`__
- make check test_replace_src_bitsize failure
- `Bug 108974 <https://bugs.freedesktop.org/show_bug.cgi?id=108974>`__
- make check DispatchSanity_test regression
- `Bug 108999 <https://bugs.freedesktop.org/show_bug.cgi?id=108999>`__
- Calculating the scissors fields when the y is flipped (0 on top)
can generate negative numbers that will cause assertion failure later
on.
- `Bug 109023 <https://bugs.freedesktop.org/show_bug.cgi?id=109023>`__
- error: inlining failed in call to always_inline ‘__m512
\_mm512_and_ps(__m512, \__m512)’: target specific option mismatch
- `Bug 109072 <https://bugs.freedesktop.org/show_bug.cgi?id=109072>`__
- GPU hang in blender 2.80
- `Bug 109075 <https://bugs.freedesktop.org/show_bug.cgi?id=109075>`__
- radv: New D3D boolean optimizations cause GPU hang in Witcher 3
- `Bug 109081 <https://bugs.freedesktop.org/show_bug.cgi?id=109081>`__
- [bisected] [HSW] Regression in clipping.user_defined.clip_\*
vulkancts tests
- `Bug 109086 <https://bugs.freedesktop.org/show_bug.cgi?id=109086>`__
- Crash software mesa with gl_select render mode
- `Bug 109107 <https://bugs.freedesktop.org/show_bug.cgi?id=109107>`__
- gallium/st/va: change va max_profiles when using Radeon VCN
Hardware
- `Bug 109129 <https://bugs.freedesktop.org/show_bug.cgi?id=109129>`__
- format_types.h:1220: undefined reference to \`_mm256_cvtps_ph'
- `Bug 109151 <https://bugs.freedesktop.org/show_bug.cgi?id=109151>`__
- [KBL-G][vulkan]
dEQP-VK.texture.explicit_lod.2d.sizes.31x55_nearest_linear_mipmap_nearest_repeat
failed verification.
- `Bug 109190 <https://bugs.freedesktop.org/show_bug.cgi?id=109190>`__
- virgl: buffer flushing error with some dEQP tests [bisected]
- `Bug 109202 <https://bugs.freedesktop.org/show_bug.cgi?id=109202>`__
- nv50_ir.cpp:749:19: error: cannot use typeid with -fno-rtti
- `Bug 109204 <https://bugs.freedesktop.org/show_bug.cgi?id=109204>`__
- [regression, bisected] retroarch's crt-royale shader crash radv
- `Bug 109229 <https://bugs.freedesktop.org/show_bug.cgi?id=109229>`__
- glLinkProgram locks up for ~30 seconds
- `Bug 109231 <https://bugs.freedesktop.org/show_bug.cgi?id=109231>`__
- [nir] src/compiler/nir/nir_loop_analyze.c uninitialized variable
- `Bug 109242 <https://bugs.freedesktop.org/show_bug.cgi?id=109242>`__
- [RADV] The Witcher 3 system freeze
- `Bug 109304 <https://bugs.freedesktop.org/show_bug.cgi?id=109304>`__
- GfxBench AztecRuins Vulkan version Segfault
- `Bug 109325 <https://bugs.freedesktop.org/show_bug.cgi?id=109325>`__
- mesa: Need ability to retrieve command line of Meson configuration
- `Bug 109328 <https://bugs.freedesktop.org/show_bug.cgi?id=109328>`__
- [BSW BXT GLK] dEQP-VK.subgroups.arithmetic.subgroup regressions
- `Bug 109353 <https://bugs.freedesktop.org/show_bug.cgi?id=109353>`__
- [regression][bisected] "nir: Switch to using 1-bit Booleans for
almost everything" regression with shared bools
- `Bug 109401 <https://bugs.freedesktop.org/show_bug.cgi?id=109401>`__
- [DXVK] Project Cars rendering problems
- `Bug 109404 <https://bugs.freedesktop.org/show_bug.cgi?id=109404>`__
- [ANV] The Witcher 3 shadows flickering
- `Bug 109442 <https://bugs.freedesktop.org/show_bug.cgi?id=109442>`__
- "make check" test anv_block_pool_no_free fails intermittently
- `Bug 109443 <https://bugs.freedesktop.org/show_bug.cgi?id=109443>`__
- Build failure with MSVC when using Scons >= 3.0.2
- `Bug 109449 <https://bugs.freedesktop.org/show_bug.cgi?id=109449>`__
- [snb] quakespasm triggers a segmentation fault.
- `Bug 109451 <https://bugs.freedesktop.org/show_bug.cgi?id=109451>`__
- [IVB,SNB] LINE_STRIPs following a TRIANGLE_FAN fail to use
primitive restart
- `Bug 109543 <https://bugs.freedesktop.org/show_bug.cgi?id=109543>`__
- After upgrade mesa to 19.0.0~rc1 all vulkan based application stop
working ["vulkan-cube" received SIGSEGV in
radv_pipeline_init_blend_state at
../src/amd/vulkan/radv_pipeline.c:699]
- `Bug 109561 <https://bugs.freedesktop.org/show_bug.cgi?id=109561>`__
- [regression, bisected] code re-factor causing games to stutter or
lock-up system
- `Bug 109573 <https://bugs.freedesktop.org/show_bug.cgi?id=109573>`__
- dEQP-VK.spirv_assembly.instruction.graphics.module.same_module
- `Bug 109575 <https://bugs.freedesktop.org/show_bug.cgi?id=109575>`__
- Mesa-19.0.0-rc1 : Computer Crashes trying to run anything Vulkan
- `Bug 109581 <https://bugs.freedesktop.org/show_bug.cgi?id=109581>`__
- [BISECTED] Nothing is Rendered on Sascha Willem's "subpasses" demo
- `Bug 109594 <https://bugs.freedesktop.org/show_bug.cgi?id=109594>`__
- totem assert failure: totem: src/intel/genxml/gen9_pack.h:72:
\__gen_uint: La declaración \`v <= max' no se cumple.
- `Bug 109597 <https://bugs.freedesktop.org/show_bug.cgi?id=109597>`__
- wreckfest issues with transparent objects & skybox
- `Bug 109601 <https://bugs.freedesktop.org/show_bug.cgi?id=109601>`__
- [Regression] RuneLite GPU rendering broken on 18.3.x
- `Bug 109603 <https://bugs.freedesktop.org/show_bug.cgi?id=109603>`__
- nir_instr_as_deref: Assertion \`parent && parent->type ==
nir_instr_type_deref' failed.
- `Bug 109698 <https://bugs.freedesktop.org/show_bug.cgi?id=109698>`__
- dri.pc contents invalid when built with meson
- `Bug 109717 <https://bugs.freedesktop.org/show_bug.cgi?id=109717>`__
- [regression] Cull distance tests asserting
- `Bug 109735 <https://bugs.freedesktop.org/show_bug.cgi?id=109735>`__
- [Regression] broken font with mesa_vulkan_overlay
- `Bug 109759 <https://bugs.freedesktop.org/show_bug.cgi?id=109759>`__
- [BISECTED][REGRESSION][IVB, HSW] Font rendering problem in OpenGL
Changes
-------
Adam Jackson (4):
- glx: Demand success from CreateContext requests (v2)
- specs: Remove GLES profile interaction text from
GLX_MESA_query_renderer
- specs: Remove GLX_RENDERER_ID_MESA from GLX_MESA_query_renderer
- specs: Bump GLX_MESA_query_renderer to version 9
Aditya Swarup (1):
- i965: Lift restriction in external textures for EGLImage support
Alejandro Piñeiro (3):
- nir: remove unused variable
- nir/xfb: don't assert when xfb_buffer/stride is present but not
xfb_offset
- nir/xfb: distinguish array of structs vs array of blocks
Alex Deucher (3):
- pci_ids: add new vega10 pci ids
- pci_ids: add new vega20 pci id
- pci_ids: add new VegaM pci id
Alex Smith (1):
- radv: Flush before vkCmdWriteTimestamp() if needed
Alexander von Gluck IV (1):
- egl/haiku: Fix reference to disp vs dpy
Alok Hota (8):
- swr/rast: Use gfxptr_t value in JitGatherVertices
- swr/rast: Add annotator to interleave isa text
- swr/rast: partial support for Tiled Resources
- swr/rast: Unaligned and translations in gathers
- swr/rast: Scope MEM_CLIENT enum for mem usages
- swr/rast: New execution engine per JIT
- swr/rast: Store cached files in multiple subdirs
- swr/rast: bypass size limit for non-sampled textures
Alyssa Rosenzweig (1):
- util: Fix warning in u_cpu_detect on non-x86
Andre Heider (4):
- st/nine: fix stack corruption due to ABI mismatch
- st/nine: plug thread related leaks
- st/nine: clean up thead shutdown sequence a bit
- d3dadapter9: use snprintf(..., "%s", ...) instead of strncpy
Andres Gomez (8):
- glsl/linker: complete documentation for
assign_attribute_or_color_locations
- docs: update 18.3 and add 19.x cycles for the release calendar
- glsl: correct typo in GLSL compilation error message
- editorconfig: Add max_line_length property
- glsl/linker: specify proper direction in location aliasing error
- docs: complete the calendar and release schedule documentation
- bin/get-pick-list.sh: fix the oneline printing
- bin/get-pick-list.sh: fix redirection in sh
Andrii Simiklit (9):
- intel/tools: avoid 'unused variable' warnings
- compiler: avoid 'unused variable' warnings
- i965: avoid 'unused variable' warnings
- i965/batch: avoid reverting batch buffer if saved state is an empty
- intel/tools: make sure the binary file is properly read
- anv/pipeline: remove unnecessary null-pointer check
- intel/batch-decoder: fix vertex buffer size calculation for gen<8
- intel/batch-decoder: fix a vb end address calculation
- i965: re-emit index buffer state on a reset option change.
Anuj Phogat (7):
- i965/icl: Set Error Detection Behavior Control Bit in L3CNTLREG
- anv/icl: Set Error Detection Behavior Control Bit in L3CNTLREG
- anv/icl: Disable prefetching of sampler state entries
- i965/icl: Fix L3 configurations
- i965/icl: Set use full ways in L3CNTLREG
- intel/icl: Set way_size_per_bank to 4
- anv/icl: Set use full ways in L3CNTLREG
Axel Davy (12):
- st/nine: Allow 'triple buffering' with thread_submit
- st/nine: Remove thread_submit warning
- st/nine: Use helper to release swapchain buffers later
- st/nine: Switch to presentation buffer if resize is detected
- st/nine: Fix volumetexture dtor on ctor failure
- st/nine: Bind src not dst in nine_context_box_upload
- st/nine: Add src reference to nine_context_range_upload
- st/nine: Increase the limit of cached ff shaders
- st/nine: Immediately upload user provided textures
- st/nine: Enable debug info if NDEBUG is not set
- st/nine: Ignore window size if error
- st/nine: Ignore multisample quality level if no ms
Bart Oldeman (1):
- gallium-xlib: query MIT-SHM before using it.
Bas Nieuwenhuizen (41):
- radv: Use structured intrinsics instead of indexing workaround for
GFX9.
- vulkan: Allow storage images in the WSI.
- radv: Fix opaque metadata descriptor last layer.
- radv: Clamp gfx9 image view extents to the allocated image extents.
- radv: Align large buffers to the fragment size.
- radv/android: Mark android WSI image as shareable.
- radv/android: Use buffer metadata to determine scanout compat.
- radv: Check for shareable images in central place.
- radv: Remove redundant format check.
- radv: Fix multiview depth clears
- radv: Work around non-renderable 128bpp compressed 3d textures on
GFX9.
- radv: Fix wrongly positioned paren.
- radv: Do a cache flush if needed before reading predicates.
- radv: Implement buffer stores with less than 4 components.
- anv/android: Do not reject storage images.
- radv: Remove device path.
- radv: Remove unused variable.
- amd/common: Add some parentheses to silence warning.
- radv: Fix rasterization precision bits.
- spirv: Fix matrix parameters in function calls.
- freedreno: Move register constant files to src/freedreno.
- radv: Only use 32 KiB per threadgroup on Stoney.
- radv: Set partial_vs_wave for pipelines with just GS, not tess.
- nir: Account for atomics in copy propagation.
- radv: Remove unused variable.
- radv/winsys: Set winsys bo priority on creation.
- radv/winsys: Add priority handling during submit.
- radv: Enable VK_EXT_memory_priority.
- radv: Fix the shader info pass for not having the variable.
- amd/common: Fix stores to derefs with unknown variable.
- amd/common: Add gep helper for pointer increment.
- amd/common: Handle nir_deref_type_ptr_as_array for shared memory.
- amd/common: handle nir_deref_cast for shared memory from integers.
- radv: Only look at pImmutableSamples if the descriptor has a sampler.
- amd/common: Use correct writemask for shared memory stores.
- radv: Sync ETC2 whitelisted devices.
- radv: Fix float16 interpolation set up.
- radv: Allow interpolation on non-float types.
- radv: Handle clip+cull distances more generally as compact arrays.
- radv: Fix rebase issue in 19.0 for float16 fix.
- radv: Interpolate less aggressively.
Boyan Ding (3):
- gk110/ir: Add rcp f64 implementation
- gk110/ir: Add rsq f64 implementation
- gk110/ir: Use the new rcp/rsq in library
Brian Paul (3):
- svga: add new gallium formats to the format conversion table
- mesa: fix display list corner case assertion
- svga: remove SVGA_RELOC_READ flag in SVGA3D_BindGBSurface()
Bruce Cherniak (1):
- gallium/swr: Fix multi-context sync fence deadlock.
Caio Marcelo de Oliveira Filho (10):
- nir: properly clear the entry sources in copy_prop_vars
- nir: properly find the entry to keep in copy_prop_vars
- nir: add a way to print the deref chain
- nir: remove dead code from copy_prop_vars
- nir: fix warning in nir_lower_io.c
- util: Helper to create sets and hashes with pointer keys
- src/compiler: use new hash table and set creation helpers
- src/intel: use new hash table and set creation helpers
- nir: check NIR_SKIP to skip passes by name
- gallium: Add PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS
Carlos Garnacho (1):
- wayland/egl: Ensure EGL surface is resized on DRI update_buffers()
Carsten Haitzler (Rasterman) (2):
- vc4: Use named parameters for the NEON inline asm.
- vc4: Declare the cpu pointers as being modified in NEON asm.
Chad Versace (1):
- i965: Fix -Wswitch on INTEL_COPY_STREAMING_LOAD
Chia-I Wu (2):
- meson: fix EGL/X11 build without GLX
- freedreno/drm: sync uapi again
Christian Gmeiner (6):
- nir: add lowering for ffloor
- etnaviv: drop redundant ctx function parameter
- meson: add etnaviv to the tools option
- etnaviv: extend etna_resource with an addressing mode
- etnaviv: update headers from rnndb
- etnaviv: add linear sampling support
Connor Abbott (4):
- Revert "radv: disable VK_SUBGROUP_FEATURE_VOTE_BIT"
- nir/algebraic: Rewrite bit-size inference
- nir/algebraic: Add unit tests for bitsize validation
- nir: Fixup algebraic test for variable-sized conversions
Daniel Stone (1):
- gbm: Clarify acceptable formats for gbm_bo
Danylo Piliaiev (9):
- i965: Fix calculation of layers array length for isl_view
- nir: add if opt opt_if_loop_last_continue()
- glsl/linker: Fix unmatched TCS outputs being reduced to local
variable
- glsl: Make invariant outputs in ES fragment shader not to cause error
- glsl: Fix copying function's out to temp if dereferenced by array
- anv: Implement VK_KHR_draw_indirect_count for gen 7+
- anv: Implement VK_EXT_conditional_rendering for gen 7.5+
- anv: Fix VK_EXT_transform_feedback working with varyings packed in
PSIZ
- anv: Fix destroying descriptor sets when pool gets reset
Dave Airlie (19):
- radv: apply xfb buffer offset at buffer binding time not later. (v2)
- radv: fix begin/end transform feedback with 0 counter buffers.
- virgl: fix vtest regression since fencing changes.
- spirv/vtn: handle variable pointers without offset lowering
- nir: move getting deref from var after we check deref type.
- nir: handle shared pointers in lowering indirect derefs.
- ac: avoid casting pointers on bcsel and stores
- radv: handle loading from shared pointers
- ac: handle cast derefs
- r600: make suballocator 256-bytes align
- virgl: fix undefined shift to use unsigned.
- virgl: fix const warning on debug flags.
- radv: use 3d shader for gfx9 copies if dst is 3d
- radv/xfb: fix counter buffer bounds checks.
- virgl/vtest: fix front buffer flush with protocol version 0.
- virgl: use primconvert provoking vertex properly
- dri_interface: add put shm image2 (v2)
- glx: add support for putimageshm2 path (v2)
- gallium: use put image shm2 path (v2)
David Shao (1):
- meson: ensure that xmlpool_options.h is generated for gallium targets
that need it
Dieter Nützel (1):
- docs/features: Delete double nv50 entry and wrong enumeration
Dylan Baker (48):
- meson: link gallium nine with pthreads
- meson: Don't set -Wall
- meson: fix libatomic tests
- meson: Add tests to suites
- util: promote u_memory to src/util
- meson: Add nir_algebraic_parser_test to suites
- meson: Fix ppc64 little endian detection
- meson: remove duplicate definition
- meson: Add support for gnu hurd
- meson: Add toggle for glx-direct
- docs/meson: Recommend not using CFLAGS and friends
- travis: meson: use native files to override llvm-config
- travis: Don't try to read libdrm out of configure.ac
- travis: meson: enable unit tests
- docs: add note about using backticks for rbs in gitlab
- docs/install: Add meson to the main install page
- docs/meson: Update LLVM section with information about native files
- docs/install: Update python dependency section
- docs/autoconf: Mark autoconf as being replaced
- meson: Override C++ standard to gnu++11 when building with altivec on
ppc64
- meson: Error out if building nouveau and using LLVM without rtti
- autotools: Remove tegra vdpau driver
- meson: Add a script to extract the cmd line used for meson
- meson: allow building dri driver without window system if osmesa is
classic
- bin/meson-cmd-extract: Also handle cross and native files
- meson: fix swr KNL build
- meson: Fix compiler checks for SWR with ICC
- meson: Add warnings and errors when using ICC
- automake: Fix path to generated source
- automake: Add float64.glsl to dist tarball
- automake: Add include dir for nir src directory
- configure: Bump SWR LLVM requirement to 7
- automake: Add --enable-autotools to distcheck flags
- android,autotools,i965: Fix location of float64_glsl.h
- VERSION: bump to 19.0.0-rc1
- Version: Bump for rc2
- cherry-ignore: Add some patches
- Revert "intel/compiler: More peephole_select for pre-Gen6"
- Revert "nir/opt_peephole_select: Don't peephole_select expensive math
instructions"
- Revert "intel/compiler: More peephole select"
- Bump version for 19.0-rc3
- version: bump for 19.0-rc4
- get-pick-list: Add --pretty=medium to the arguments for Cc patches
- meson: Add dependency on genxml to anvil
- Version: update to 19.0-rc5
- Bump version for rc6
- VERSION: bump version for rc7
- cherry-ignore: Update the cherry-ignore file
Eduardo Lima Mitev (2):
- freedreno/ir3: Make imageStore use num components from image format
- freedreno/ir3: Handle GL_NONE in get_num_components_for_glformat()
Eleni Maria Stea (1):
- i965: fixed clamping in set_scissor_bits when the y is flipped
Elie Tournier (17):
- glsl: Add "built-in" function to do abs(fp64)
- glsl: Add "built-in" functions to do neg(fp64)
- glsl: Add "built-in" function to do sign(fp64)
- glsl: Add "built-in" functions to do eq/ne(fp64, fp64)
- glsl: Add utility function to extract 64-bit sign
- glsl: Add "built-in" functions to do lt(fp64, fp64)
- glsl: Add "built-in" functions to do add(fp64, fp64)
- glsl: Add "built-in" functions to do mul(fp64, fp64)
- glsl: Add "built-in" functions to do fp64_to_uint(fp64)
- glsl: Add "built-in" functions to do uint_to_fp64(uint)
- glsl: Add "built-in" functions to do fp64_to_int(fp64)
- glsl: Add "built-in" functions to do int_to_fp64(int)
- glsl: Add "built-in" functions to do fp64_to_fp32(fp64)
- glsl: Add "built-in" functions to do fp32_to_fp64(fp32)
- glsl: Add "built-in" functions to do sqrt(fp64)
- glsl: Add "built-in" functions to do trunc(fp64)
- glsl: Add "built-in" functions to do round(fp64)
Emil Velikov (81):
- mesa: bump version to 19.1.0-devel
- docs: add 19.0.0-devel release notes template
- docs: mention EXT_shader_implicit_conversions
- egl: add EGL_EXT_device_base entrypoints
- egl/glvnd: correctly report errors when vendor cannot be found
- docs/releasing.html: polish cherry-picking/testing text
- docs/submittingpatches.html: correctly handle the <p> tag
- docs: document the staging branch and add reference to it
- bin/get-pick-list.sh: simplify git oneline printing
- bin/get-pick-list.sh: prefix output with "[stable] "
- bin/get-pick-list.sh: handle "typod" usecase.
- bin/get-pick-list.sh: handle the fixes tag
- bin/get-pick-list.sh: tweak the commit sha matching pattern
- bin/get-pick-list.sh: flesh out is_sha_nomination
- bin/get-pick-list.sh: handle fixes tag with missing colon
- bin/get-pick-list.sh: handle unofficial "broken by" tag
- bin/get-pick-list.sh: use test instead of [ ]
- bin/get-pick-list.sh: handle reverts prior to the branchpoint
- travis: drop unneeded x11proto-xf86vidmode-dev
- glx: make xf86vidmode mandatory for direct rendering
- travis: adding missing x11-xcb for meson+vulkan
- egl/wayland: bail out when drmGetMagic fails
- egl/wayland: plug memory leak in drm_handle_device()
- docs: update 18.3.0 release notes
- docs: add sha256 checksums for 18.3.0
- docs: update calendar, add news item and link release notes for
18.3.0
- freedreno: drop duplicate MKDIR_GEN declaration
- freedreno: add the missing \_la in libfreedreno_ir3_la
- amd/addrlib: drop si_ci_vi_merged_enum.h from the list
- docs: add release notes for 18.3.1
- docs: add sha256 checksums for 18.3.1
- docs: update calendar, add news item and link release notes for
18.3.1
- glx: mandate xf86vidmode only for "drm" dri platforms
- bin/get-pick-list.sh: rework handing of sha nominations
- bin/get-pick-list.sh: warn when commit lists invalid sha
- meson: don't require glx/egl/gbm with gallium drivers
- pipe-loader: meson: reference correct library
- TODO: glx: meson: build dri based glx tests, only with -Dglx=dri
- glx: meson: drop includes from a link-only library
- glx: meson: wire up the dispatch-index-check test
- glx/test: meson: assorted include fixes
- configure: add CXX11_CXXFLAGS to LLVM_CXXFLAGS
- travis: flip to distro xenial, drop sudo false
- travis: meson: print the configured state
- travis: printout llvm-config --version
- travis: meson: use FOO_DRIVERS directly
- travis: meson: add unwind handling
- travis: meson: explicitly control the DRI loaders
- travis: meson: add explicit handling to gallium ST
- travis: meson: port gallium build combinations over
- docs: add release notes for 18.3.2
- docs: add sha256 checksums for 18.3.2
- docs: update calendar, add news item and link release notes for
18.3.2
- freedreno: automake: ship ir3_nir_trig.py in the tarball
- mesa: correctly use os.path.join in our python scripts
- Revert "mesa/main: remove ARB suffix from glGetnTexImage"
- mapi: sort static entrypoints numerically
- mapi: add all \_glapi_table entrypoints to static_data.py
- genCommon.py: Fix typo in \_LIBRARY_FEATURE_NAMES.
- mapi: move genCommon.py to src/mapi/new
- mapi/new: import mapi scripts from glvnd
- mapi/new: sort by slot number
- mapi/new: use the static_data offsets in the new generator
- mapi/new: reinstate \_NO_HIDDEN suffixes in the new generator
- mapi/new: split out public_entries handling
- mapi/new: don't print info we don't need for ES1/ES2
- mapi/new: fixup the GLDEBUGPROCKHR typedef to the non KHR one
- mapi/new: remove duplicate GLvoid/void substitution
- autotools: wire the new generator for es1 and es2
- meson: wire the new generator for es1 and es2
- scons: wire the new generator for es1 and es2
- Revert "mapi/new: sort by slot number"
- mapi/es*api: remove GL_OES_EGL_image entrypoints
- mapi/es*api: remove GL_EXT_multi_draw_arrays entrypoints
- mapi/es2api: remove no longer present entrypoints
- mapi: remove old, unused ES\* generator code
- mapi: remove machinery handling CSV files
- mapi: print function declarations for shared glapi
- vc4: Declare the last cpu pointer as being modified in NEON asm.
- anv: wire up the state_pool_padding test
- meson: egl: correctly manage loader/xmlconfig
Eric Anholt (171):
- v3d: Fix a copy-and-paste comment in the simulator code.
- v3d: Fix a typo in a comment in job handling.
- v3d: Drop #if 0-ed out v3d_dump_to_file().
- v3d: Respect user-passed strides for BO imports.
- v3d: Take advantage of \_mesa_hash_table_remove_key() in the
simulator.
- v3d: Use the TLB R/B swapping instead of recompiles when available.
- v3d: Update the TLB config for depth writes on V3D 4.2.
- vc4: Drop the winsys_stride relayout in the simluator
- v3d: Maintain a mapping of the GEM buffer in the simulator.
- v3d: Remove the special path for simulaton of the submit ioctl.
- vc4: Take advantage of \_mesa_hash_table_remove_key() in the
simulator.
- vc4: Maintain a separate GEM mapping of BOs in the simulator.
- vc4: Use the normal simulator ioctl path for CL submit as well.
- gbm: Move gbm_format_canonicalize() to the core.
- gbm: Introduce a helper function for printing GBM format names.
- egl: Improve the debugging of gbm format matching in DRI configs.
- v3d: Fix double-swapping of R/B on V3D 4.1
- v3d: Don't try to set PF flags on a LDTMU operation
- vc4: Make sure we make ro scanout resources for
create_with_modifiers.
- vc4: Don't return a vc4 BO handle on a renderonly screen.
- glx: Remove an old DEFAULT_DRIVER_DIR default.
- glx: Move DRI extensions pointer loading to driOpenDriver().
- egl: Move loader_set_logger() up to egl_dri2.c.
- loader: Stop using a local definition for an in-tree header
- loader: Factor out the common driver opening logic from each loader.
- egl: Print the actual message to the console from \_eglError().
- gallium: Fix uninitialized variable warning in compute test.
- gallium: Remove unused variable in u_tests.
- v3d: Add renderonly support.
- v3d: Add support for RGBA_SRGB along with BGRA_SRGB.
- v3d: Add missing OES_half_float_linear support.
- v3d: Use combined input/output segments.
- v3d: Add the V3D TFU submit interface to the simulator.
- v3d: Use the TFU to do generatemipmap.
- v3d: Update simulator cache flushing code to match the kernel better.
- v3d: Create a state uploader for packing our shaders together.
- v3d: Put default vertex attribute values into the state uploader as
well.
- v3d: Re-use the wrap mode uniform on V3D 3.3.
- v3d: Make an array for frag/vert texture state in the context.
- v3d: Don't forget to flush writes to UBOs.
- v3d: Convert to using nir_src_as_uint() from const_value derefs.
- v3d: Fix a comment typo
- v3d: Return the right gl_SampleMaskIn[] value.
- v3d: Fix handling of texture first_layer offsets for 3D textures.
- v3d: Avoid confusing auto-indenting in TEXTURE_SHADER_STATE packing
- v3d: Split most of TEXTURE_SHADER_STATE setup out of sampler views.
- v3d: Garbage collect unused uniforms code.
- v3d: Simplify VIR uniform dumping using a temporary.
- v3d: Add VIR dumping of TMU config p0/p1.
- v3d: Fix a leak of the transfer helper on screen destroy.
- vc4: Fix a leak of the transfer helper on screen destroy.
- v3d: Fix a leak of the disassembled instruction string during debug
dumps.
- tfu
- shader-packing
- nir: Add some more consts to the nir_format_convert.h helpers.
- nir: Pull some of intel's image load/store format conversion to
nir_format.h
- intel: Simplify the half-float packing in image load/store lowering.
- mesa/st: Expose compute shaders when NIR support is advertised.
- nir: Print the format of image variables.
- Revert "intel: Simplify the half-float packing in image load/store
lowering."
- nir: Move intel's half-float image store lowering to to nir_format.h.
- v3d: Don't forget to wait for our TFU job before rendering from it.
- v3d: Set up the right stride for raster TFU.
- v3d: Don't forget to bump the number of writes when doing TFU ops.
- v3d: Add support for using the TFU to do some blits.
- v3d: Add support for texturing from linear.
- v3d: Add safety checks for resource_create().
- v3d: Make sure that a thrsw doesn't split a multop from its umul24.
- v3d: Add missing flagging of SYNCB as a TSY op.
- v3d: Add support for draw indirect for GLES3.1.
- v3d: Avoid assertion failures when removing end-of-shader
instructions.
- v3d: Move uinfo->data[] dereference to the top of
v3d_write_uniforms().
- v3d: Move uniform pretty-printing to its own helper function.
- v3d: Use the uniform pretty-printer in v3d_write_uniforms()'s debug
code.
- v3d: Do uniform pretty-printing in the QPU dump.
- v3d: Drop in a bunch of notes about performance improvement
opportunities.
- vc4: Use the original bit size when scalarizing uniform loads.
- v3d: Use the original bit size when scalarizing uniform loads.
- vc4: Reuse nir_format_convert.h in our blend lowering.
- v3d: Fix the argument type for vir_BRANCH().
- nir: Fix clamping of uints for image store lowering.
- v3d: Put the dst bo first in the list of BOs for TFU calls.
- v3d: Fix check for TFU job completion in the simulator.
- v3d: Don't try to create shadow tiled temporaries for 1D textures.
- v3d: Remove dead prototypes for load/store utile functions.
- v3d: Implement texture_subdata to reduce teximage upload copies.
- vc4: Move the utile load/store functions to a header for reuse by
v3d.
- v3d: Add a fallthrough path for utile load/store of 32 byte lines.
- v3d: Load and store aligned utiles all at once.
- docs: Add a note that MRs should still include any r-b or a-b tags.
- docs: Add an encouraging note about providing reviews and acks.
- v3d: Fix simulator mode on i915 render nodes.
- v3d: Drop shadow comparison state from shader variant key.
- v3d: Hook up perf_debug() output to GL_ARB_debug output as well.
- vc4: Hook up perf_debug() output to GL_ARB_debug_output as well.
- gallium/ttn: Fix setup of outputs_written.
- v3d: Fix uniform pretty printing assertion failure with branches.
- v3d: Add a "precompile" debug flag for shader-db.
- v3d: Hook up some shader-db output to GL_ARB_debug_output.
- v3d: Drop unused count_nir_instrs() helper.
- v3d: Drop incorrect dependency for flpop.
- v3d: Move "does this instruction have flags" from sched to generic
helpers.
- v3d: Don't generate temps for comparisons.
- v3d: Dead-code eliminate unused flags updates.
- v3d: Add a note for a potential performance win on multop/umul24.
- v3d: Force sampling from base level for tg4.
- v3d: Add support for non-constant texture offsets.
- v3d: Add support for requesting the sample offsets.
- v3d: Add support for textureSize() on MSAA textures.
- v3d: Add support for gl_HelperInvocation.
- v3d: Fix segfault when failing to compile a program.
- v3d: Don't forget to include RT writes in precompiles.
- v3d: Simplify the emission of comparisons for the bcsel optimization.
- v3d: Move the "Find the ALU instruction generating our bool" out of
bcsel.
- v3d: Don't try to fold non-SSA-src comparisons into bcsels.
- v3d: Fold comparisons for IF conditions into the flags for the IF.
- v3d: Handle dynamically uniform IF statements with uniform control
flow.
- v3d: Refactor compiler entrypoints.
- v3d: Reinstate the new shader-db output after v3d_compile() refactor.
- v3d: Fix up VS output setup during precompiles.
- v3d: Remove dead switch cases and comments from v3d_nir_lower_io.
- v3d: Do UBO loads a vector at a time.
- v3d: Stop scalarizing our uniform loads.
- nir: Allow nir_format_unpack_int/sint to unpack larger values.
- nir: Add nir_lower_tex options to lower sampler return formats.
- v3d: Use the core tex lowering.
- nir: Add nir_lower_tex support for Broadcom's swizzled TG4 results.
- v3d: Enable GL_ARB_texture_gather on V3D 4.x.
- nir: Make nir_deref_instr_build/get_const_offset actually use
size_align.
- glsl: Fix buffer overflow with an atomic buffer binding out of range.
- v3d: Add support for flushing dirty TMU data at job end.
- v3d: Add support for the early_fragment_tests flag.
- v3d: Add support for GL_ARB_framebuffer_no_attachments.
- v3d: Fix txf_ms 2D_ARRAY array index.
- v3d: Add an isr to the simulator to catch GMP violations.
- v3d: Add support for matrix inputs to the FS.
- v3d: Drop the GLSL version level.
- v3d: Add SSBO/atomic counters support.
- v3d: Add support for shader_image_load_store.
- v3d: Add support for CS workgroup/invocation id intrinsics.
- v3d: Add support for CS shared variable load/store/atomics.
- v3d: Add support for CS barrier() intrinsics.
- v3d: SHARED but not necessarily SCANOUT buffers on RO must be linear.
- v3d: If the modifier is not known on BO import, default to linear for
RO.
- v3d: Restructure RO allocations using resource_from_handle.
- v3d: Don't leak the GPU fd for renderonly usage.
- vc4: Don't leak the GPU fd for renderonly usage.
- gallium: Enable unit tests as actual meson unit tests.
- gallium: Fix comment about possible colorspaces.
- gallium: Make sure we return is_unorm/is_snorm for compressed
formats.
- v3d: Rename gallium-local limits defines from VC5 to V3D.
- v3d: Fix overly-large vattr_sizes structs.
- v3d: Avoid duplicating limits defines between gallium and v3d core.
- v3d: Drop maximum number of texture units down to 16.
- v3d: Fix BO stats accounting for imported buffers.
- v3d: Flush blit jobs immediately after generating them.
- v3d: Fix release-build warning about utile_h.
- v3d: Fix stencil sampling from packed depth/stencil.
- v3d: Fix stencil sampling from a separate-stencil buffer.
- v3d: Use the symbolic names for wrap modes from the XML.
- v3d: Move the sampler state to the long-lived state uploader.
- v3d: Create separate sampler states for the various blend formats.
- pl111: Rename the pl111 driver to "kmsro".
- kmsro: Extend to include hx8357d.
- vc4: Enable NEON asm on meson cross-builds.
- v3d: Fix the autotools build.
- mesa: Skip partial InvalidateFramebuffer of packed depth/stencil.
- v3d: Fix image_load_store clamping of signed integer stores.
- v3d: Use the early_fragment_tests flag for the shader's disable-EZ
field.
- v3d: Fix the check for "is the last thrsw inside control flow"
- st/dri: Set the PIPE_BIND_SHARED flag on create_image_with_modifiers.
Eric Engestrom (47):
- wsi/wayland: use proper VkResult type
- wsi/wayland: only finish() a successfully init()ed display
- REVIEWERS: add include path for EGL
- REVIEWERS: add Emil as EGL reviewer
- REVIEWERS: add Vulkan reviewer group
- xmlpool: update translation po files
- meson: only run vulkan's meson.build when building vulkan
- gbm: remove unnecessary meson include
- meson: fix wayland-less builds
- gbm: add new entrypoint to symbols check
- egl: add missing glvnd entrypoint for EGL_ANDROID_blob_cache
- egl: fix bad rebase
- gbm: add missing comma between strings
- glapi: add missing visibility args
- anv: correctly use vulkan 1.0 by default
- vulkan/utils: s/VERSION/PACKAGE_VERSION/
- build: stop defining unused VERSION
- wsi/display: fix mem leak when freeing swapchains
- vulkan/wsi: fix s/,/;/ typo
- meson: skip asm check when asm is disabled
- anv: add unreachable() for VK_EXT_fragment_density_map
- mesa: drop unused & deprecated lib
- loader: deduplicate logger function declaration
- docs: add meson cross compilation instructions
- docs: format code blocks a bit nicely
- docs: fix the meson aarch64 cross-file
- docs: advertise distro-provided meson cross-files
- anv: drop unneeded KHR suffix
- wsi: drop unneeded KHR suffix
- radv: remove a few more unnecessary KHR suffixes
- egl: add missing includes
- egl: remove unused include
- travis: avoid using unset llvm-config
- egl: fix python lib deprecation warning
- docs: explain how to see what meson options exist
- travis: fix autotools build after --enable-autotools switch addition
- configure: EGL requirements only apply if EGL is built
- egl: finalize EGL_MESA_query_driver
- egl: update headers from Khronos
- egl: add glvnd entrypoints for EGL_MESA_query_driver
- travis: bump libdrm to 2.4.97
- egl/glvnd: sync egl.xml from Khronos
- anv: drop always-successful VkResult
- meson/vdpau: add missing soversion
- xvmc: fix string comparison
- xvmc: fix string comparison
- egl: fix libdrm-less builds
Erik Faye-Lund (70):
- glsl: add has_implicit_conversions()-helper
- glsl: add has_implicit_uint_to_int_conversion()-helper
- glsl: fall back to inexact function-match
- mesa/glsl: add support for EXT_shader_implicit_conversions
- glsl: do not allow implicit casts of unsized array initializers
- mesa: expose NV_conditional_render on GLES
- mesa/main: fixup make check after NV_conditional_render for gles
- Revert "mesa/main: fixup make check after NV_conditional_render for
gles"
- Revert "mesa: expose NV_conditional_render on GLES"
- mesa/main: correct requirement for EXT_occlusion_query_boolean
- mesa/main: correct year for EXT_occlusion_query_boolean
- mesa/main: use non-prefixed enums for consistency
- mesa/main: simplify pipeline-statistics query validation
- mesa/main: fix validation of GL_SAMPLES_PASSED
- mesa/main: fix validation of GL_ANY_SAMPLES_PASSED
- mesa/main: fix validation of GL_ANY_SAMPLES_PASSED_CONSERVATIVE
- mesa/main: fix validation of GL_TIME_ELAPSED
- mesa/main: fix validation of transform-feedback queries
- mesa/main: fix validation of transform-feedback overflow queries
- mesa/main: fix validation of ARB_query_buffer_object
- mesa/main: fix validation of GL_TIMESTAMP
- mesa/main: remove overly strict query-validation
- mesa/main: remove ARB suffix from glGetnTexImage
- mesa/main: remove bogus error for zero-sized images
- mesa/main: factor out tex-image error-checking
- mesa/main: factor out common error-checking
- mesa/main: check cube-completeness in common code
- mesa/main: fix incorrect depth-error
- mesa/main: fixup requirements for GL_PRIMITIVES_GENERATED
- mesa/main: make \_mesa_has_tessellation return bool
- mesa/main: rename format-check function
- mesa/main: clean up S3_s3tc check
- mesa/main: clean up OES_texture_float_linear check
- mesa/main: clean up ES2_compatibility check
- mesa/main: clean up integer texture check
- mesa/main: use \_mesa_has_FOO_bar for compressed format checks
- mesa/main: do not allow s3tc enums on gles1
- mesa/main: do not allow etc2 enums on gles1
- mesa/main: do not allow astc enums on gles1
- mesa/main: do not allow depth-texture enums on gles1
- mesa/main: do not allow stencil-texture enums on gles1
- mesa/main: do not allow ARB_texture_rgb10_a2ui enums before gles3
- mesa/main: do not allow integer-texture enums before gles3
- mesa/main: do not allow ARB_depth_buffer_float enums before gles3
- mesa/main: do not allow EXT_packed_float enums before gles3
- mesa/main: do not allow rg-textures enums before gles3
- mesa/main: do not allow EXT_texture_shared_exponent enums before
gles3
- mesa/main: do not allow MESA_ycbcr_texture enums on gles
- mesa/main: do not allow type_2_10_10_10_REV enums before gles3
- mesa/main: do not allow floating-point texture enums on gles1
- mesa/main: do not allow snorm-texture enums before gles3
- mesa/main: do not allow sRGB texture enums before gles3
- mesa/main: do not allow EXT_texture_sRGB_R8 enums before gles3
- mesa/main: split float-texture support checking in two
- mesa/main: require EXT_texture_type_2_10_10_10_REV for gles3
- mesa/main: require EXT_texture_sRGB for gles3
- mesa/st: do not probe for the same texture-formats twice
- mesa/main: do not require float-texture filtering for es3
- mesa/main: correct validation for GL_RGB565
- mesa/main: fix up \_mesa_has_rg_textures for gles2
- virgl: force linear texturing support
- virgl: simplify virgl_hw_set_vertex_buffers
- virgl: simplify virgl_hw_set_index_buffer
- virgl: wrap vertex element state in a struct
- virgl: work around bad assumptions in virglrenderer
- anv/meson: make sure tests link with -msse2
- anv/autotools: make sure tests link with -msse2
- docs: add note about sending merge-requests from forks
- mapi: drop unneeded gl_dispatch_stub declarations
- virgl: remove unused variable
Ernestas Kulik (2):
- vc4: Fix leak in HW queries error path
- v3d: Fix leak in resource setup error path
Francisco Jerez (14):
- intel/fs: Prevent emission of IR instructions not aligned to their
own execution size.
- intel/fs: Handle source modifiers in lower_integer_multiplication().
- intel/fs: Implement quad swizzles on ICL+.
- intel/fs: Fix bug in lower_simd_width while splitting an instruction
which was already split.
- intel/eu/gen7: Fix brw_MOV() with DF destination and strided source.
- intel/fs: Respect CHV/BXT regioning restrictions in copy propagation
pass.
- intel/fs: Constify fs_inst::can_do_source_mods().
- intel/fs: Introduce regioning lowering pass.
- intel/fs: Remove existing lower_conversions pass.
- intel/fs: Remove nasty open-coded CHV/BXT 64-bit workarounds.
- intel/fs: Remove FS_OPCODE_UNPACK_HALF_2x16_SPLIT opcodes.
- intel/fs: Promote execution type to 32-bit when any half-float
conversion is needed.
- intel/fs: Exclude control sources from execution type and region
alignment calculations.
- intel/fs: Implement extended strides greater than 4 for IR source
regions.
Fritz Koenig (2):
- freedreno: drm_fourcc.h header include
- freedreno: add query for dmabuf modifiers
Gert Wollny (30):
- mesa/core: Add definitions and translations for EXT_texture_sRGB_R8
- Gallium: Add format PIPE_FORMAT_R8_SRGB
- mesa/st: Add support for EXT_texture_sRGB_R8
- virgl/vtest-winsys: Use virgl version of bind flags
- r600: Add support for EXT_texture_sRGB_R8
- mesa: Reference count shaders that are used by transform feedback
objects
- virgl: Add command and flags to initiate debugging on the host (v2)
- nir: Allow to skip integer ops in nir_lower_to_source_mods
- i965: Correct L8_UNORM_SRGB table entry
- i965: be more specific about FBO completeness errors
- i965: Force zero swizzles for unused components in GL_RED and GL_RG
- i965: Add support for and expose EXT_texture_sRGB_R8
- virgl: Use file descriptor instead of un-allocated object
- i965:use FRAMEBUFFER_UNSUPPORTED instead of
FRAMEBUFFER_INCOMPLETE_DIMENSIONS
- r600: Only set context streamout strides info from the shader that
has outputs
- r600: clean up the GS ring buffers when the context is destroyed
- glsl: free or reuse memory allocated for TF varying
- virgl,vtest: Initialize return value
- virgl: Don't try handling server fences when they are not supported
- i965: Explicitely handle swizzles for MESA_FORMAT_R_SRGB8
- i965: Set the FBO error state INCOMPLETE_ATTACHMENT only for SRGB_R8
- autotools: Deprecate the use of autotools
- Gallium: Add new CAPS to indicate whether a driver can switch SRGB
write
- virgl: Set sRGB write control CAP based on host capabilities
- mesa:main: Add flag for EXT_sRGB to gl_extensions
- i965: Set flag for EXT_sRGB
- mesa/st: rework support for sRGB framebuffer attachements
- mesa/main: Use flag for EXT_sRGB instead of EXT_framebuffer_sRGB
where possible
- mesa/main/version: Lower the requirements for GLES 3.0
- mesa/main: Expose EXT_sRGB_write_control
Guido Günther (2):
- etnaviv: Make sure rs alignment checks match
- etnaviv: fix typo in cflush_all description
Gurchetan Singh (18):
- egl: add missing #include <stddef.h> in egldevice.h
- virgl: quadruple command buffer size
- virgl: avoid large inline transfers
- virgl: don't mark buffers as unclean after a write
- virgl: texture_transfer_pool --> transfer_pool
- virgl: remove unnessecary code
- virgl: move texture metadata to common code
- virgl: move virgl_resource_layout to common code
- virgl: move vrend_get_tex_image_offset to common code
- virgl: store layer_stride in metadata
- virgl: consolidate transfer code
- virgl: make transfer code with PIPE_BUFFER targets
- virgl: make virgl_buffers use resource helpers
- virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BIT
- virgl: move resource metadata into base resource
- virgl: move resource creation / import / destruction to common code
- virgl: don't flush an empty range
- virgl: remove empty file
Hanno Böck (1):
- glsl/test: Fix use after free in test_optpass.
Hyunjun Ko (1):
- freedreno: implements get_sample_position
Iago Toral Quiroga (22):
- intel/compiler: fix node interference of simd16 instructions
- nir/constant_folding: fix incorrect bit-size check
- nir/from_ssa: fix bit-size of temporary register
- Revert "nir/builder: Assert that intN_t immediates fit"
- intel/compiler: fix indentation style in opt_algebraic()
- intel/compiler: fix register allocation in opt_peephole_sel
- intel/compiler: do not copy-propagate strided regions to ddx/ddy
arguments
- intel/compiler: move nir_lower_bool_to_int32 before
nir_lower_locals_to_regs
- compiler/nir: add a nir_b2f() helper
- compiler/nir: add nir_fadd_imm() and nir_fmul_imm() helpers
- compiler/spirv: handle 16-bit float in radians() and degrees()
- compiler/spirv: implement 16-bit asin
- compiler/spirv: implement 16-bit acos
- compiler/spirv: implement 16-bit atan
- compiler/spirv: implement 16-bit atan2
- compiler/spirv: implement 16-bit exp and log
- compiler/spirv: implement 16-bit hyperbolic trigonometric functions
- compiler/spirv: implement 16-bit frexp
- compiler/spirv: use 32-bit polynomial approximation for 16-bit asin()
- anv/pipeline_cache: fix incorrect guards for NIR cache
- anv/pipeline_cache: free NIR shader cache
- anv/device: fix maximum number of images supported
Ian Romanick (28):
- glsl: Add warning tests for identifiers with \_\_
- glsl: Add pragma to disable all warnings
- glsl: prevent qualifiers modification of predeclared variables
- glsl: Omit redundant qualifier checks on redeclarations
- glsl: Refactor type checking for redeclarations
- nir: Add a saturated unsigned integer add opcode
- i965/fs: Implement nir_op_uadd_sat
- nir/phi_builder: Internal users should use
nir_phi_builder_value_set_block_def too
- util/slab: Rename slab_mempool typed parameters to mempool
- util/hash_table: Add \_mesa_hash_table_init function
- nir/phi_builder: Use per-value hash table to store [block] -> def
mapping
- nir: Fix holes in nir_instr
- nir: Release per-block metadata in nir_sweep
- i965/vec4: Silence unused parameter warnings in vec4 compiler tests
- i965/vec4/dce: Don't narrow the write mask if the flags are used
- i965/fs: Eliminate unary op on operand of compare-with-zero
- i965/vec4: Propagate conditional modifiers from more compares to
other compares
- nir/opt_peephole_select: Don't try to remove flow control around
indirect loads
- intel/compiler: More peephole select
- nir/opt_peephole_select: Don't peephole_select expensive math
instructions
- intel/compiler: More peephole_select for pre-Gen6
- Revert "nir/lower_indirect: Bail early if modes == 0"
- nir/algebraic: Don't put quotes around floating point literals
- glsl: Add utility to convert text files to C strings
- nir: Silence zillions of unused parameter warnings in release builds
- spirv: Add missing break
- intel/fs: nir_op_extract_i8 extracts a byte, not a word
- intel/fs: Fix extract_u8 of an odd byte from a 64-bit integer
Ilia Mirkin (37):
- nv50/ir: delete MINMAX instruction that is no longer in the BB
- nv50/ir/ra: improve condition for short regs, unify with cond for
16-bit
- nv50/ir/ra: enforce max register requirement, and change spill order
- nv50/ir: remove dnz flag when converting MAD to ADD due to
optimizations
- nv50: always keep TSC slot 0 bound
- nv50,nvc0: add explicit handling of
PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET
- nouveau: set texture upload budget
- nvc0: replace use of explicit default_tsc with entry 0
- nvc0: always keep TSC slot 0 bound to fix TXF
- st/mesa: remove sampler associated with buffer texture in pbo logic
- st/mesa: allow glDrawElements to work with GL_SELECT feedback
- tgsi: add ATOMFADD operation
- gallium: add PIPE_CAP_TGSI_ATOMFADD to indicate support
- st/mesa: select ATOMFADD when source type is float
- st/mesa: expose GL_NV_shader_atomic_float when ATOMFADD is supported
- nv50/ir: add support for converting ATOMFADD to proper ir
- nvc0: enable GL_NV_shader_atomic_float on pre-Maxwell
- nv50,nvc0: add missing CAPs for unsupported features
- nv30: avoid setting user_priv without setting cur_ctx
- nv30: fix rare issue with fp unbinding not finding the bufctx
- nv30: add support for multi-layer transfers
- nv30: use correct helper to get blocks in y direction
- nv30: fix some s3tc layout issues
- nv30: disable rendering to 3D textures
- docs: fix gallium screen cap docs
- nv50,nvc0: mark textures dirty on fb update
- nvc0: don't put text segment into bufctx
- nvc0/ir: fix second tex argument after levelZero optimization
- nv50,nvc0: add explicit settings for recent caps
- nvc0: add support for handling indirect draws with attrib conversion
- nvc0/ir: always use CG mode for loads from atomic-only buffers
- nvc0: fix 3d images on kepler
- nv50,nvc0: use condition for occlusion queries when already complete
- nvc0: stick zero values for the compute invocation counts
- nvc0: we have 16k-sized framebuffers, fix default scissors
- swr: set PIPE_CAP_MAX_VARYINGS correctly
- glsl: fix recording of variables for XFB in TCS shaders
Indrajit Das (1):
- st/va: Return correct status from vlVaQuerySurfaceStatus
Jakob Bornecrantz (1):
- virgl/vtest: Use default socket name from protocol header
Jan Vesely (2):
- amd: Make vgpr-spilling depend on llvm version
- clover: Fix build after clang r348827
Jason Ekstrand (207):
- vulkan: Update the XML and headers to 1.1.91
- intel/fs,vec4: Clean up a repeated pattern with SSBOs
- intel/fs: Use the new nir_src_is_const and friends
- nir: Add a read_mask helper for ALU instructions
- intel/vec4: Use the new nir_src_is_const and friends
- intel/analyze_ubo_ranges: Use nir_src_is_const and friends
- anv: Use nir_src_is_const and friends in lowering code
- intel/fs: Add an assert to optimize_frontfacing_ternary
- nir/lower_alu_to_scalar: Don't try to lower unpack_32_2x16
- nir/builder: Assert that intN_t immediates fit
- nir/builder: Add iadd_imm and imul_imm helpers
- nir/builder: Add a nir_pack/unpack/bitcast helpers
- nir/spirv: Force 32-bit for UBO and SSBO Booleans
- nir/glsl: Force 32-bit for UBO and SSBO Booleans
- nir/lower_io: Add shared to get_io_offset_src
- nir: Add alignment parameters to SSBO, UBO, and shared access
- intel/compiler: Lower SSBO and shared loads/stores in NIR
- intel,nir: Move gl_LocalInvocationID lowering to
nir_lower_system_values
- intel/fs,vec4: Fix a compiler warning
- vulkan: Update the XML and headers to 1.1.93
- anv: Expose VK_EXT_scalar_block_layout
- anv: Put robust buffer access in the pipeline hash
- anv/nir: Rework arguments to apply_pipeline_layout
- nir/derefs: Add a nir_derefs_do_not_alias enum value
- vulkan: Update the XML and headers to 1.1.95
- nir/opcodes: Pull in the type helpers from constant_expressions
- nir/opcodes: Rename tbool to tbool32
- nir/algebraic: Clean up some \__str_\_ cruft
- nir/algebraic: Refactor codegen a bit
- nir/algebraic: Add support for unsized conversion opcodes
- nir/opt_algebraic: Simplify an optimization using the new search ops
- nir/opt_algebraic: Drop bit-size suffixes from conversions
- nir/opt_algebraic: Add 32-bit specifiers to a bunch of booleans
- nir: Make boolean conversions sized just like the others
- anv,radv: Disable VK_EXT_pci_bus_info
- intel/ir: Don't allow allocating zero registers
- spirv: Add support for MinLod
- nir/lower_tex: Simplify lower_gradient logic
- nir/lower_tex: Modify txd instructions instead of replacing them
- nir/lower_tex: Add lowering for some min_lod cases
- intel/fs: Support min_lod parameters on texture instructions
- anv: Advertise support for MinLod on Skylake+
- anv/pipeline: Set the correct binding count for compute shaders
- intel/blorp: Assert that we don't re-layout a compressed surface
- nir: Document the function inlining process
- nir: Allow [iu]mul_high on non-32-bit types
- nir/lower_int64: Add support for [iu]mul_high
- nir: Add a pass for lowering integer division by constants
- i965/vec4: Implement nir_op_uadd_sat
- i965: Enable nir_opt_idiv_const for 32 and 64-bit integers
- nir/lower_idiv: Use ilt instead of bit twiddling
- nir/tgsi: Use nir_bany in ttn_kill_if
- nir/constant_folding: Fix source bit size logic
- nir/algebraic: Optimize x2b(xneg(a)) -> a
- nir: Drop support for lower_b2f
- nir/algebraic: Make an optimization more specific
- nir: Rename Boolean-related opcodes to include 32 in the name
- nir/constant_expressions: Rework Boolean handling
- nir: Add support for 1-bit data types
- nir/large_constants: Properly handle 1-bit bools
- nir/algebraic: Generalize an optimization
- nir: Add 1-bit Boolean opcodes
- nir: Add a bool to int32 lowering pass
- nir: Switch to using 1-bit Booleans for almost everything
- nir/algebraic: Optimize 1-bit Booleans
- nir/algebraic: Add some optimizations for D3D-style Booleans
- radv: Fix a stupid if in gather_intrinsic_info
- st/nir: Use nir_src_as_uint for tokens
- vulkan: Update the XML and headers to 1.1.96
- anv,radv: Re-enable VK_EXT_pci_bus_info
- anv: Bump the patch version to 96
- nir/propagate_invariant: Skip unknown vars
- nir/linking_helpers: Look at derefs for modes
- nir/lower_io_arrays_to_elements: Look at derefs for modes
- nir/lower_io_to_scalar: Look at derefs for modes
- nir/lower_wpos_center: Look at derefs for modes
- nir/copy_prop_vars: Get modes directly from derefs
- nir/dead_write_vars: Get modes directly from derefs
- radv/query: Add a nir_test_flag helper
- radv/query: Use 1-bit booleans in query shaders
- intel/blorp: Be more conservative about copying clear colors
- vulkan: Update the XML and headers to 1.1.97
- glsl_type: Support serializing 8 and 16-bit types
- spirv: Handle any bit size in vector_insert/extract
- anv/apply_pipeline_layout: Set the cursor in
lower_res_reindex_intrinsic
- spirv: Sign-extend array indices
- spirv: Emit NIR deref instructions on-the-fly
- nir/builder: Add nir_i2i and nir_u2u helpers which take a bit size
- spirv: Handle arbitrary bit sizes for deref array indices
- nir/validate: Require array indices to match the deref bit size
- nir: Allow storing to shader_storage
- nir: Distinguish between normal uniforms and UBOs
- glsl_type: Drop the glsl_get_array_instance C helper
- glsl_type: Add a C wrapper to get struct field offsets
- glsl_type: Simplify glsl_channel_type
- glsl_type: Add support for explicitly laid out matrices and arrays
- spirv: Propagate layout decorations to created glsl_types
- nir: Move propagation of cast derefs to a new nir_opt_deref pass
- nir: Add a ptr_as_array deref type
- nir/validate: Don't allow derefs in if conditions
- nir/opt_deref: Properly optimize ptr_as_array derefs
- nir/deref: Support casts and ptr_as_array in comparisons
- nir/deref: Skip over casts in fixup_deref_modes
- nir/remove_dead_variables: Properly handle deref casts
- nir/validate: Allow derefs in phi nodes
- nir/intrinsics: Allow deref sources to consume anything
- nir/intrinsics: Add access flags to load/store_deref
- nir/validate: Allow array derefs on vectors in more modes
- nir/lower_io: Add "explicit" IO lowering
- nir/vulkan: Add a descriptor type to vulkan resource intrinsics
- spirv: Add error checking for Block and BufferBlock decorations
- spirv: Choose atomic deref type with pointer_uses_ssa_offset
- spirv: Add explicit pointer types
- spirv: Make better use of vtn_pointer_uses_ssa_offset
- spirv: Add support for using derefs for UBO/SSBO access
- anv: Enable the new deref-based UBO/SSBO path
- spirv: Sort supported capabilities
- anv: Sort properties and features switch statements
- nir: Add some more int64 lowering helpers
- anv/pipeline: Constant fold after apply_pipeline_layout
- anv/pipeline: Move wpos and input attachment lowering to lower_nir
- compiler/types: Serialize/deserialize subpass input types correctly
- anv/pipeline: Hash shader modules and spec constants separately
- anv/pipeline_cache: Add support for caching NIR
- anv/pipeline: Cache the pre-lowered NIR
- intel/peephole_ffma: Fix swizzle propagation
- spirv: Whack sampler/image pointers to uniform
- spirv: Contain the GLSLang issue #179 workaround to old GLSLang
- intel/nir: Call nir_opt_deref in brw_nir_optimize
- nir/gcm: Support deref instructions
- spirv: Emit switch conditions on-the-fly
- intel/blorp: Add two more filter modes
- anv: Rename has_resolve to has_color_resolve
- anv/blorp: Refactor MSAA resolves into an exportable helper function
- anv: Move resolve_subpass to genX_cmd_buffer.c
- anv: Implement VK_KHR_depth_stencil_resolve
- nir: Add a bool to float32 lowering pass
- intel/eu: Stop overriding exec sizes in send_indirect_message
- intel/fs: Don't touch accumulator destination while applying
regioning alignment rule
- anv: Re-sort the extensions list
- anv: Only parse pImmutableSamplers if the descriptor has samplers
- relnotes: Add newly added Vulkan extensions
- anv/pipeline: Add a pdevice helper variable
- nir: Mark deref UBO and SSBO access as non-scalar
- spirv: Update the JSON and headers from Khronos master
- anv: Always emit at least one vertex element
- spirv: Initialize struct member offsets to -1
- spirv: Only split blocks
- spirv: Only set interface_type on blocks
- nir: Preserve offsets in lower_io_to_scalar_early
- nir/xfb: Fix offset accounting for dvec3/4
- nir/xfb: Properly handle arrays of blocks
- anv: Add but do not enable VK_EXT_transform_feedback
- anv: Add pipeline cache support for xfb_info
- anv: Implement the basic form of VK_EXT_transform_feedback
- anv: Implement vkCmdDrawIndirectByteCountEXT
- anv: Implement CmdBegin/EndQueryIndexed
- genxml: Add SO_PRIM_STORAGE_NEEDED and SO_NUM_PRIMS_WRITTEN
- anv: Implement transform feedback queries
- nir: Add load/store/atomic global intrinsics
- nir/lower_io: Add a 32 and 64-bit global address formats
- nir/lower_io: Add support for nir_var_mem_global
- nir/validate: Allow array derefs of vectors for nir_var_mem_global
- nir: Allow SSBOs and global to alias
- spirv: Drop a bogus assert
- spirv: Handle OpTypeForwardPointer
- spirv: Implement OpConvertPtrToU and OpConvertUToPtr
- spirv: Add support for SPV_EXT_physical_storage_buffer
- intel/fs: Get rid of fs_inst::equals
- intel/defines: Explicitly cast to uint32_t in SET_FIELD and SET_BITS
- intel/fs: Handle IMAGE_SIZE in size_read() and is_send_from_grf()
- intel/fs: Take an explicit exec size in brw_surface_payload_size()
- intel/eu: Add has_simd4x2 bools to surface_write functions
- intel/eu: Rework surface descriptor helpers
- intel/fs: Add a generic SEND opcode
- intel/fs: Use SHADER_OPCODE_SEND for surface messages
- intel/fs: Use a logical opcode for IMAGE_SIZE
- intel/fs: Use SHADER_OPCODE_SEND for texturing on gen7+
- intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+
- intel/eu: Use GET_BITS in brw_inst_set_send_ex_desc
- intel/eu/validate: SEND restrictions also apply to SENDC
- intel/eu: Add more message descriptor helpers
- intel/disasm: Rework SEND decoding to use descriptors
- intel/inst: Fix the ia16_addr_imm helpers
- intel/inst: Indent some code
- intel/eu: Add support for the SENDS[C] messages
- intel/disasm: Properly disassemble split sends
- intel/fs: Support SENDS in SHADER_OPCODE_SEND
- intel/fs: Add interference between SENDS sources
- intel/fs: Use split sends for surface writes on gen9+
- intel/fs: Do the grf127 hack on SIMD8 instructions in SIMD16 mode
- nir/deref: Rematerialize parents in
rematerialize_derefs_in_use_blocks
- intel/fs: Bail in optimize_extract_to_float if we have modifiers
- compiler/types: Add a contains_64bit helper
- nir/xfb: Properly align 64-bit values
- nir: Rewrite lower_clip_cull_distance_arrays to do a lot less
lowering
- nir/xfb: Work in terms of components rather than slots
- nir/xfb: Handle compact arrays in gather_xfb_info
- nir/lower_clip_cull: Fix an incorrect assert
- anv: Count surfaces for non-YCbCr images in
GetDescriptorSetLayoutSupport
- spirv: OpImageQueryLod requires a sampler
- intel,nir: Lower TXD with min_lod when the sampler index is not < 16
- spirv: Pull offset/stride from the pointer for OpArrayLength
- anv: Refactor descriptor pushing a bit
- anv: Take references to push descriptor set layouts
- nir: Add a pass for lowering IO back to vector when possible
- intel/nir: Vectorize all IO
Jiang, Sonny (1):
- radeonsi: add compute_last_block to configure the partial block
fields
Jon Turney (3):
- glx: Fix compilation with GLX_USE_WINDOWSGL
- appveyor: put build steps in a script, rather than inline in
appveyor.yml
- appveyor: Add a Cygwin build script
Jonathan Marek (42):
- nir: add fceil lowering
- freedreno: a2xx: fd2_draw update
- freedreno/a2xx: fix POINT_MINMAX_MAX overflow
- freedreno: add missing a20x ids
- freedreno/a2xx: set VIZ_QUERY_ID on a20x
- freedreno/a2xx: Compute depth base in gmem correctly
- freedreno: a2xx texture update
- freedreno: use GENERIC instead of TEXCOORD for blit program
- freedreno: use MSM_BO_SCANOUT with scanout buffers
- glsl/nir: int constants as float for native_integers=false
- glsl/nir: ftrunc for native_integers=false float to int cast
- glsl/nir: keep bool types when native_integers=false
- freedreno: a2xx: cleanup init_shader_const
- freedreno: a2xx: cleanup REG_A2XX_PA_CL_VTE_CNTL
- freedreno: a2xx: fix gmem2mem viewport
- freedreno: a2xx: fix VERTEX_REUSE/DEALLOC on a20x
- freedreno: a2xx: fix non-zero texture base offsets
- freedreno: a2xx: sysmem rendering
- freedreno: a2xx: NIR backend
- freedreno: a2xx: insert scalar MOV to allow 2 source scalar
- freedreno: a2xx: add ir2 copy propagation
- freedreno: a2xx: add partial lower_scalar pass for ir2
- freedreno: add renderonly scanout
- freedreno: a2xx: ir2 cleanup
- freedreno: a2xx: enable early-Z testing
- freedreno: update a2xx registers
- freedreno: a2xx: a20x hw binning
- freedreno: a2xx: clear fixes and fast clear path
- freedreno: a2xx: minor solid_vertexbuf fixups
- freedreno: a2xx: add perfcntrs
- kmsro: Add freedreno renderonly support
- st/dri: invalidate_resource depth/stencil before flush_resource
- mesa/st: wire up DiscardFramebuffer
- freedreno: fix invalidate logic
- freedreno: fix depth usage logic
- freedreno: fix sysmem rendering being used when clear is used
- freedreno: a2xx: fix fast clear
- freedreno: a2xx: don't write 4th vertex in mem2gmem
- freedreno: a2xx: add use_hw_binning function
- freedreno: a2xx: fix fast clear for some gmem configurations
- freedreno: a2xx: fix mipmapping for NPOT textures
- freedreno: use renderonly path for buffers allocated with modifiers
Jordan Justen (3):
- docs: Document GitLab merge request process (email alternative)
- i965/genX_state: Add register access functions
- i965/compute: Emit GPGPU_WALKER in genX_state_upload
Jose Maria Casanova Crespo (1):
- glsl: TCS outputs can not be transform feedback candidates on GLES
José Fonseca (2):
- appveyor: Revert commits adding Cygwin support.
- scons: Workaround failures with MSVC when using SCons 3.0.[2-4].
Juan A. Suarez Romero (17):
- docs: add release notes for 18.2.5
- docs: add sha256 checksums for 18.2.5
- docs: update calendar, add news item and link release notes for
18.2.5
- docs: add release notes for 18.2.6
- docs: add sha256 checksums for 18.2.6
- docs: update calendar, add news item and link release notes for
18.2.6
- docs: extends 18.2 lifecycle
- docs: add release notes for 18.2.7
- docs: add sha256 checksums for 18.2.7
- docs: update calendar, add news item and link release notes for
18.2.7
- docs: add release notes for 18.2.8
- docs: add sha256 checksums for 18.2.8
- docs: update calendar, add news item and link release notes for
18.2.8
- anv/cmd_buffer: check for NULL framebuffer
- genxml: add missing field values for 3DSTATE_SF
- anv: advertise 8 subpixel precision bits
- anv: destroy descriptor sets when pool gets reset
Józef Kucia (1):
- nir: Fix assert in print_intrinsic_instr().
Karol Herbst (35):
- nv50/ir: print color masks of tex instructions
- nv50/ra: add condenseDef overloads for partial condenses
- nv50/ir: add scalar field to TexInstructions
- gm107/ir: use scalar tex instructions where possible
- gm107/ir: fix compile time warning in getTEXSMask
- nir: add const_index parameters to system value builder function
- nir: replace nir_load_system_value calls with appropiate builder
functions
- nir/spirv: cast shift operand to u32
- nv50,nvc0: Fix gallium nine regression regarding sampler bindings
- nv50/ir: initialize relDegree staticly
- nouveau: use atomic operations for driver statistics
- nv50/ir: fix use-after-free in ConstantFolding::visit
- nir: rename global/local to private/function memory
- nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for
precise instructions
- gm107/ir: disable TEXS for tex with derivAll set
- nir: rename nir_var_private to nir_var_shader_temp
- nir: rename nir_var_function to nir_var_function_temp
- nir: rename nir_var_ubo to nir_var_mem_ubo
- nir: rename nir_var_ssbo to nir_var_mem_ssbo
- nir: rename nir_var_shared to nir_var_mem_shared
- nir/spirv: handle SpvStorageClassCrossWorkgroup
- glsl/lower_output_reads: set invariant and precise flags on
temporaries
- nir: replace more nir_load_system_value calls with builder functions
- nir/validate: allow to check against a bitmask of bit_sizes
- nir: add legal bit_sizes to intrinsics
- nir: add bit_size parameter to system values with multiple allowed
bit sizes
- mesa: add MESA_SHADER_KERNEL
- vtn: handle SpvExecutionModelKernel
- nir/spirv: handle ContractionOff execution mode
- gk104/ir: Use the new rcp/rsq in library
- gm107/ir: add fp64 rcp
- gm107/ir: add fp64 rsq
- gallium: add PIPE_CAP_MAX_VARYINGS
- st/mesa: require RGBA2, RGB4, and RGBA4 to be renderable
- nir/opt_if: don't mark progress if nothing changes
Kenneth Graunke (41):
- intel: Use a URB start offset of 0 for disabled stages.
- st/mesa: Pull nir_lower_wpos_ytransform work into a helper function.
- st/nir: Drop unused parameter from st_nir_assign_uniform_locations().
- st/mesa: Don't record garbage streamout information in the non-SSO
case.
- i915: Delete swizzling detection logic.
- nir: Use nir_shader_get_entrypoint in nir_lower_clip_vs().
- nir: Inline lower_clip_vs() into nir_lower_clip_vs().
- nir: Save nir_variable pointers in nir_lower_clip_vs rather than
locs.
- nir: Make nir_lower_clip_vs optionally work with variables.
- i965: Allow only one slot of clip distances to be set on Gen4-5.
- i965: Use a 'nir' temporary rather than poking at brw_program
- i965: Do NIR shader cloning in the caller.
- intel/compiler: Use nir's info when checking uses_streams.
- intel/blorp: Expand blorp_address::offset to be 64 bits.
- i965: Delete dead brw_meta_resolve_color prototype.
- i965: Flip arguments to load_register_reg helpers.
- genxml: Consistently use a numeric "MOCS" field
- i965: Don't override subslice count to 4 on Gen11.
- st/mesa: Drop dead 'passthrough_fs' field.
- st/mesa: Drop !passColor optimization in drawpixels shaders.
- st/mesa: Don't open code the drawpixels vertex shader.
- st/mesa: Combine the DrawPixels and Bitmap passthrough VS programs.
- st/nir: Gather info after applying lowering FS variant features
- st/nir: Drop unused gl_program parameter in VS input handling helper.
- nir: Fix gl_nir_lower_samplers_as_deref's structure type handling.
- nir: Make gl_nir_lower_samplers use gl_nir_lower_samplers_as_deref
- blorp: Add blorp_get_surface_address to the driver interface.
- blorp: Pass the batch to lookup/upload_shader instead of context
- nir: Allow a non-existent sampler deref in
nir_lower_samplers_as_deref
- st/nir: Lower TES gl_PatchVerticesIn to a constant if linked with a
TCS.
- i965: Drop mark_surface_used mechanism.
- st/mesa: Make an enum for pipeline statistics query result indices.
- st/mesa: Rearrange PIPE_QUERY_PIPELINE_STATISTICS result fetching.
- gallium: Add the ability to query a single pipeline statistics
counter
- st/mesa: Optionally override RGB/RGBX dst alpha blend factors
- gallium: Add forgotten docs for PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS.
- st/mesa: Limit GL_MAX_[NATIVE_]PROGRAM_PARAMETERS_ARB to 2048
- anv: Put MOCS in the correct location
- nir: Don't reassociate add/mul chains containing only constants
- compiler: Mark clip/cull distance arrays as compact before lowering.
- spirv: Eliminate dead input/output variables after translation.
Kirill Burtsev (1):
- loader: free error state, when checking the drawable type
Kristian H. Kristensen (14):
- freedreno/a6xx: Clear z32 and separate stencil with blitter
- freedreno/a6xx: Move restore blits to IB
- freedreno/a6xx: Move resolve blits to an IB
- freedreno/a6xx: Clear gmem buffers at flush time
- gallium: Android build fixes
- mesa: Add core support for EXT_multisampled_render_to_texture{,2}
- gallium: Add new PIPE_CAP_SURFACE_SAMPLE_COUNT
- st/mesa: Add support for EXT_multisampled_render_to_texture
- freedreno: Add support for EXT_multisampled_render_to_texture
- freedreno: Fix the Makefile.am fix
- glapi: fixup EXT_multisampled_render_to_texture dispatch
- freedreno: Synchronize batch and flush for staging resource
- freedreno/a6xx: Turn on texture tiling by default
- freedreno/a6xx: Emit blitter dst with OUT_RELOCW
Leo Liu (2):
- st/va: fix the incorrect max profiles report
- st/va/vp9: set max reference as default of VP9 reference number
Lionel Landwerlin (47):
- intel/dump_gpu: add missing gdb option
- intel/sanitize_gpu: add help/gdb options to wrapper
- intel/sanitize_gpu: deal with non page multiple buffer sizes
- intel/sanitize_gpu: add debug message on mmap fail
- intel/decoders: fix instruction base address parsing
- anv: stub internal android code
- anv/android: mark gralloc allocated BOs as external
- intel/dump_gpu: move output option together
- intel/dump_gpu: add platform option
- intel/aub_read: remove useless breaks
- nir/lower_tex: add alpha channel parameter for yuv lowering
- nir/lower_tex: Add AYUV lowering support
- dri: add AYUV format
- i965: add support for sampling from AYUV
- anv: simplify internal address offset
- anv/image: remove unused parameter
- anv/lower_ycbcr: make sure to set 0s on all components
- anv: associate vulkan formats with aspects
- anv: use image aspects rather than computed ones
- anv: move helper function internally
- egl/dri: fix error value with unknown drm format
- intel/decoders: read ring buffer length
- intel/aubinator: fix ring buffer pointer
- intel/aub_viewer: fix dynamic state printing
- intel/aub_viewer: Print blend states properly
- anv: flush pipeline before query result copies
- anv/query: flush render target before copying results
- anv: don't do partial resolve on layer > 0
- intel/aub_viewer: fix shader get_bo
- intel/aub_viewer: fixup 0x address prefix
- intel/aub_viewer: print address of missing shader
- intel/aub_viewer: fix shader view
- intel/aub_viewer: fold binding/sampler table items
- intel/aub_viewer: highlight true booleans
- i965: limit VF caching workaround to gen8/9/10
- intel/blorp: emit VF caching workaround before 3DSTATE_VERTEX_BUFFERS
- i965: include draw_params/derived_draw_params for VF cache workaround
- i965: add CS stall on VF invalidation workaround
- anv: explictly specify format for blorp ccs/mcs op
- anv: flush fast clear colors into compressed surfaces
- anv: fix invalid binding table index computation
- anv: narrow flushing of the render target to buffer writes
- anv: document cache flushes & invalidations
- intel/genxml: add missing MI_PREDICATE compare operations
- vulkan: make generated enum to strings helpers available from c++
- intel: fix urb size for CFL GT1
- intel/compiler: use correct swizzle for replacement
Lucas Stach (6):
- etnaviv: use dummy RT buffer when rendering without color buffer
- etnaviv: use surface format directly
- st/dri: allow both render and sampler compatible dma-buf formats
- st/dri: replace format conversion functions with single mapping table
- etnaviv: enable full overwrite in a few more cases
- etnaviv: annotate variables only used in debug build
Marek Olšák (94):
- st/va: fix incorrect use of resource_destroy
- ac/surface: remove the overallocation workaround for Vega12
- radeonsi: use better DCC clear codes
- radeonsi: don't set the CB clear color registers for 0/1 clear colors
on Raven2
- gallium: add PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET
- radeonsi: stop command submission with
PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET only
- st/mesa: disable L3 thread pinning
- mesa: mark GL_SR8_EXT non-renderable on GLES
- radeonsi: fix video APIs on Raven2
- gallium/u_tests: add a compute shader test that clears an image
- gallium/u_tests: fix MSVC build by using old-style zero initializers
- mesa/glthread: pass the function name to
\_mesa_glthread_restore_dispatch
- mesa/glthread: enable immediate mode
- drirc: enable glthread for Talos Principle
- st/mesa: regularly re-pin driver threads to the CCX where the app
thread is
- st/mesa: pin driver threads to a fixed CCX when glthread is enabled
- radeonsi: don't send data after write-confirm with BOTTOM_OF_PIPE_TS
- radeonsi: go back to using bottom-of-pipe for beginning of
TIME_ELAPSED
- winsys/amdgpu: fix a buffer leak in amdgpu_bo_from_handle
- winsys/amdgpu: fix a device handle leak in amdgpu_winsys_create
- radeonsi: clean up primitive binning enablement
- radeonsi: use structured buffer intrinsics for image views
- radeonsi: fix is_oneway_access_only for image stores
- radeonsi: small cleanup for memory opcodes
- tgsi/scan: add more information about bindless usage
- radeonsi/nir: parse more information about bindless usage
- radeonsi: fix is_oneway_access_only for bindless images
- winsys/amdgpu: always reclaim/release slabs if there is not enough
memory
- radeonsi: generalize the slab allocator code to allow layered slab
allocators
- winsys/amdgpu: optimize slab allocation for 2 MB amdgpu page tables
- winsys/amdgpu: clean up code around BO VM alignment
- winsys/amdgpu: use >= instead of > for VM address alignment
- winsys/amdgpu: increase the VM alignment to the MSB of the size for
Gfx9
- winsys/amdgpu: overallocate buffers for faster address translation on
Gfx9
- winsys/amdgpu,radeon: pass vm_alignment to buffer_from_handle
- winsys/amdgpu: use optimal VM alignment for imported buffers
- winsys/amdgpu: use optimal VM alignment for CPU allocations
- radeonsi: allow si_cp_dma_clear_buffer to clear GDS from any IB
- winsys/amdgpu: add support for allocating GDS and OA resources
- radeonsi: add memory management stress tests for GDS
- Revert "winsys/amdgpu: overallocate buffers for faster address
translation on Gfx9"
- st/mesa: expose GL_OES_texture_view
- mesa: expose GL_EXT_texture_view as an alias of GL_OES_texture_view
- mesa: expose EXT_texture_compression_rgtc on GLES
- mesa: expose EXT_texture_compression_bptc in GLES
- mesa: expose AMD_texture_texture4
- st/mesa: expose EXT_render_snorm on GLES
- radeonsi: don't emit redundant PKT3_NUM_INSTANCES packets
- radeonsi: call si_fix_resource_usage for the GS copy shader as well
- radeonsi: make si_cp_wait_mem more configurable
- radeonsi: use u_decomposed_prims_for_vertices instead of
u_prims_for_vertices
- radeonsi: remove unused variables in si_insert_input_ptr
- radeonsi: always unmap texture CPU mappings on 32-bit CPU
architectures
- ac: remove unused variable from ac_build_ddxy
- st/mesa: unify window-system renderbuffer initialization
- st/mesa: don't reference pipe_surface locally in PBO code
- st/mesa: don't leak pipe_surface if pipe_context is not current
- st/dri: fix dri2_format_table for argb1555 and rgb565
- radeonsi: also apply the GS hang workaround to draws without
tessellation
- winsys/amdgpu: fix whitespace
- winsys/amdgpu: use the new BO list API
- radeonsi: fix a u_blitter crash after a shader with FBFETCH
- radeonsi: fix rendering to tiny viewports where the viewport center
is > 8K
- radeonsi: use buffer_store_format_x & xy
- radeonsi: remove redundant call to emit_cache_flush in compute
clear/copy
- radeonsi: compile clear and copy buffer compute shaders on demand
- radeonsi: correct WRITE_DATA.DST_SEL definitions
- radeonsi: fix the top-of-pipe fence on SI
- radeonsi: don't use WRITE_DATA.DST_SEL == MEM_GRBM on >= CIK
- radeonsi: move PKT3_WRITE_DATA generation into a helper function
- gallium: add SINT formats to have exact counterparts to SNORM formats
- gallium/util: add util_format_snorm8_to_sint8 (from radeonsi)
- radeonsi: disable render cond & pipeline stats for internal compute
dispatches
- radeonsi: rename rscreen -> sscreen
- radeonsi: rename rview -> sview
- winsys/amdgpu: rename rfence, rsrc, rdst -> afence, asrc, adst
- radeonsi: remove r600 from comments
- radeonsi: rename r600_resource -> si_resource
- radeonsi: rename rquery -> squery
- radeonsi: rename rsrc -> ssrc, rdst -> sdst
- radeonsi: rename rbo, rbuffer to buf or buffer
- radeonsi: rename rfence -> sfence
- st/mesa: purge framebuffers when unbinding a context
- st/mesa: fix PRIMITIVES_GENERATED query after the "pipeline stat
single" changes
- ac: use the correct LLVM processor name on Raven2
- radeonsi: fix crashing performance counters (division by zero)
- meson: drop the xcb-xrandr version requirement
- gallium/u_threaded: fix EXPLICIT_FLUSH for flush offsets > 0
- radeonsi: fix EXPLICIT_FLUSH for flush offsets > 0
- winsys/amdgpu: don't drop manually added fence dependencies
- radeonsi: add driconf option radeonsi_enable_nir
- radeonsi: always enable NIR for Civilization 6 to fix corruption
- driconf: add Civ6Sub executable for Civilization 6
- tgsi: don't set tgsi_info::uses_bindless_images for constbufs and hw
atomics
Mario Kleiner (4):
- radeonsi: Fix use of 1- or 2- component GL_DOUBLE vbo's.
- egl/wayland: Allow client->server format conversion for PRIME
offload. (v2)
- egl/wayland-drm: Only announce formats via wl_drm which the driver
supports.
- drirc: Add sddm-greeter to adaptive_sync blacklist.
Mark Janes (3):
- Revert "i965/batch: avoid reverting batch buffer if saved state is an
empty"
- Revert "Implementation of egl dri2 drivers for MESA_query_driver"
- Revert "Implement EGL API for MESA_query_driver"
Mathias Fröhlich (17):
- mesa: Remove needless indirection in some draw functions.
- mesa: Rename gl_vertex_array_object::_Enabled -> Enabled.
- mesa: Use the gl_vertex_array_object::Enabled bitfield.
- mesa: Use gl_vertex_array_object::Enabled for glGet.
- mesa: Remove gl_array_attributes::Enabled.
- mesa: Work with bitmasks when en/dis-abling VAO arrays.
- mesa: Unify glEdgeFlagPointer data type.
- nouveau: Use gl_array_attribute::_ElementSize.
- tnl: Use gl_array_attribute::_ElementSize.
- mesa: Factor out struct gl_vertex_format.
- mesa: Remove unneeded bitfield widths from the VAO.
- mesa/st: Only care about the uploader if it was used.
- mesa/st: Only unmap the uploader that was actually used.
- mesa/st: Factor out array and buffer setup from st_atom_array.c.
- mesa/st: Avoid extra references in the feedback draw function scope.
- mesa/st: Use binding information from the VAO in feedback rendering.
- mesa/st: Make st_pipe_vertex_format static.
Matt Turner (41):
- util/ralloc: Switch from DEBUG to NDEBUG
- util/ralloc: Make sizeof(linear_header) a multiple of 8
- nir: Call fflush() at the end of nir_print_shader()
- glsl: Remove unused member variable
- gallivm: Use nextafterf(0.5, 0.0) as rounding constant
- mesa: Revert INTEL_fragment_shader_ordering support
- Revert "st/mesa: silenced unhanded enum warning in
st_glsl_to_tgsi.cpp"
- i965/fs: Handle V/UV immediates in dump_instructions()
- glsl: Add function support to glsl_to_nir
- glsl: Create file to contain software fp64 functions
- glsl: Add "built-in" functions to do ffma(fp64)
- glsl: Add "built-in" functions to do fmin/fmax(fp64)
- glsl: Add "built-in" function to do ffloor(fp64)
- glsl: Add "built-in" functions to do ffract(fp64)
- glsl: Add "built-in" functions to convert bool to double
- nir: Rework nir_lower_constant_initializers() to handle functions
- nir: Tag entrypoint for easy recognition by
nir_shader_get_entrypoint()
- nir: Wire up int64 lowering functions
- nir: Implement lowering of 64-bit shift operations
- nir: Add and set info::uses_64bit
- nir: Create nir_builder in nir_lower_doubles_impl()
- nir: Add lowering support for 64-bit operations to software
- nir: Unset metadata debug bit if no progress made
- intel/compiler: Lower 64-bit MOV/SEL operations
- intel/compiler: Split 64-bit MOV-indirects if needed
- intel/compiler: Avoid false positive assertions
- intel/compiler: Rearrange code to avoid future problems
- intel/compiler: Prevent warnings in the following patch
- intel/compiler: Expand size of the 'nr' field
- intel/compiler: Heap-allocate temporary storage
- i965: Compile fp64 software routines and lower double-ops
- i965: Enable 64-bit GLSL extensions
- i965: Compile fp64 funcs only if we do not have 64-bit hardware
support
- intel/compiler: Reset default flag register in
brw_find_live_channel()
- gallium: Enable ASIMD/NEON on aarch64.
- gallivm: Return true from arch_rounding_available() if NEON is
available
- intel/compiler: Add a file-level description of brw_eu_validate.c
- i965: Always compile fp64 funcs when needed
- nir: Optimize double-precision lower_round_even()
- intel/compiler: Avoid propagating inequality cmods if types are
different
- intel/compiler/test: Add unit test for mismatched signedness
comparison
Mauro Rossi (6):
- android: gallium/auxiliary: add include to get u_debug.h header
- android: radv: add libmesa_git_sha1 static dependency
- android: amd/addrlib: update Mesa's copy of addrlib
- android: st/mesa: fix building error due to sched_getcpu()
- android: anv: fix generated files depedencies (v2)
- android: anv: fix libexpat shared dependency
Maya Rashish (2):
- radeon: fix printf format specifier.
- configure: fix test portability
Michal Srb (2):
- gallium: Constify drisw_loader_funcs struct
- drisw: Use separate drisw_loader_funcs for shm
Michel Dänzer (4):
- winsys/amdgpu: Stop using amdgpu_bo_handle_type_kms_noimport
- winsys/amdgpu: Pull in LLVM CFLAGS
- amd/common: Restore v4i32 suffix for llvm.SI.load.const intrinsic
- loader/dri3: Use strlen instead of sizeof for creating VRR property
atom
Neha Bhende (1):
- st/mesa: Fix topogun-1.06-orc-84k-resize.trace crash
Neil Roberts (4):
- freedreno: Add .dir-locals to the common directory
- spirv/nir: handle location decorations on block interface members
- glsl_types: Rename parameter of glsl_count_attribute_slots
- spirv: Don't use special semantics when counting vertex attribute
size
Nicholas Kazlauskas (5):
- util: Get program name based on path when possible
- util: Add adaptive_sync driconf option
- drirc: Initial blacklist for adaptive sync
- loader/dri3: Enable adaptive_sync via \_VARIABLE_REFRESH property
- radeonsi: Enable adaptive_sync by default for radeon
Nicolai Hähnle (37):
- radv: include LLVM IR in the VK_AMD_shader_info "disassembly"
- radeonsi: fix an out-of-bounds read reported by ASAN
- winsys/amdgpu: add amdgpu_winsys_bo::lock
- winsys/amdgpu: explicitly declare whether buffer_map is permanent or
not
- egl/wayland: rather obvious build fix
- radv: remove dependency on addrlib gfx9_enum.h
- ac/surface/gfx9: let addrlib choose the preferred swizzle kind
- amd/addrlib: update Mesa's copy of addrlib
- meson: link LLVM 'native' component when LLVM is available
- ddebug: simplify watchdog loop and fix crash in the no-timeout case
- ddebug: always flush when requested, even when hang detection is
disabled
- r600: remove redundant semicolon
- amd/sid_tables: add additional python3 compatibility imports
- amd/common: whitespace fixes
- amd/common: add ac_build_ifcc
- amd/common: scan/reduce across waves of a workgroup
- amd/common: add i1 special case to
ac_build_{inclusive,exclusive}_scan
- ac/surface: 3D and cube surfaces are never displayable
- radeonsi: move SI_FORCE_FAMILY functionality to winsys
- radeonsi: extract declare_vs_blit_inputs
- radeonsi: add si_init_draw_functions and make some functions static
- radeonsi/gfx9: use SET_UCONFIG_REG_INDEX packets when available
- radeonsi: don't set RAW_WAIT for CP DMA clears
- radeonsi: rename SI_RESOURCE_FLAG_FORCE_TILING to clarify its purpose
- radeonsi: const-ify si_set_tesseval_regs
- radeonsi: show the fixed function TCS in debug dumps
- radeonsi: avoid using hard-coded SI_NUM_RW_BUFFERS
- radeonsi: add an si_set_rw_shader_buffer convenience function
- radeonsi: use si_set_rw_shader_buffer for setting streamout buffers
- radeonsi: track constant buffer bind history in
si_pipe_set_constant_buffer
- radeonsi: move remaining perfcounter code into si_perfcounter.c
- radeonsi: move query suspend logic into the top-level si_query struct
- radeonsi: factor si_query_buffer logic out of si_query_hw
- radeonsi: split perfcounter queries from si_query_hw
- radeonsi: const-ify the si_query_ops
- amd/common: use llvm.amdgcn.s.buffer.load for LLVM 8.0
- amd/common/vi+: enable SMEM loads with GLC=1
Niklas Haas (3):
- glsl: fix block member alignment validation for vec3
- radv: correctly use vulkan 1.0 by default
- radv: add device->instance extension dependencies
Olivier Fourdan (1):
- wayland/egl: Resize EGL surface on update buffer for swrast
Oscar Blumberg (1):
- radeonsi: Fix guardband computation for large render targets
Pierre Moreau (2):
- clover/meson: Ignore 'svn' suffix when computing CLANG_RESOURCE_DIR
- meson: Fix with_gallium_icd to with_opencl_icd
Plamena Manolova (1):
- nir: Don't lower the local work group size if it's variable.
Rafael Antognolli (24):
- intel/genxml: Add register for object preemption.
- i965/gen10+: Enable object level preemption.
- i965/gen9: Add workarounds for object preemption.
- anv/tests: Fix block_pool_no_free test.
- anv/allocator: Add anv_state_table.
- anv/allocator: Add getter for anv_block_pool.
- anv/allocator: Add helper to push states back to the state table.
- anv/allocator: Use anv_state_table on anv_state_pool_alloc.
- anv/allocator: Use anv_state_table on back_alloc too.
- anv/allocator: Remove anv_free_list.
- anv/allocator: Rename anv_free_list2 to anv_free_list.
- anv/allocator: Remove pool->map.
- anv: Update usage of block_pool->bo.
- anv/allocator: Add support for a list of BOs in block pool.
- anv: Split code to add BO dependencies to execbuf.
- anv: Validate the list of BOs from the block pool.
- anv: Remove some asserts.
- anv/allocator: Rework chunk return to the state pool.
- anv/allocator: Add padding information.
- anv/allocator: Enable snooping on block pool and anv_bo_pool BOs.
- anv: Remove state flush.
- anv/allocator: Add support for non-userptr.
- anv/tests: Adding test for the state_pool padding.
- anv/allocator: Avoid race condition in anv_block_pool_map.
Ray Zhang (1):
- glx: fix shared memory leak in X11
Rhys Kidd (5):
- travis: radeonsi and radv require LLVM 7.0
- meson: libfreedreno depends upon libdrm (for fence support)
- v3d: Wire up core pipe_debug_callback
- vc4: Wire up core pipe_debug_callback
- nv50,nvc0: add missing CAPs for unsupported features
Rhys Perry (14):
- nir: fix constness in nir_intrinsic_align()
- ac: refactor visit_load_buffer
- ac: split 16-bit ssbo loads that may not be dword aligned
- radv: don't set surf_index for stencil-only images
- radv: switch from nir_bcsel to nir_b32csel
- ac/nir,radv,radeonsi/nir: use correct indices for interpolation
intrinsics
- nir: fix copy-paste error in nir_lower_constant_initializers
- radv: use dithered alpha-to-coverage
- radv: pass radv_draw_info to radv_emit_draw_registers()
- radv: add missed situations for scissor bug workaround
- radv: avoid context rolls when binding graphics pipelines
- radv: prevent dirtying of dynamic state when it does not change
- radv: bitcast 16-bit outputs to integers
- radv: ensure export arguments are always float
Rob Clark (79):
- freedreno: update generated headers
- freedreno/a6xx: fix VSC bug with larger # of tiles
- freedreno/drm: fix unused 'entry' warnings
- freedreno/drm: remove dependency on gallium driver
- freedreno: move drm to common location
- freedreno/ir3: standalone compiler updates
- freedreno: shader_t -> gl_shader_stage
- freedreno: remove shader_stage_name()
- freedreno: FD_SHADER_DEBUG -> IR3_SHADER_DEBUG
- freedreno/ir3: move disasm and optmsgs debug flags
- util: env_var_as_unsigned() helper
- freedreno/ir3: use env_var_as_unsigned()
- freedreno/ir3: some header file cleanup
- freedreno/ir3: remove pipe_stream_output_info dependency
- freedreno/ir3: split up ir3_shader
- freedreno/ir3: remove u_inlines usage
- freedreno: move ir3 to common location
- mesa/st: swap order of clear() and clear_with_quad()
- mesa/st: better colormask check for clear fallback
- freedreno/a6xx: disable LRZ for z32
- freedreno/a6xx: set guardband clip
- freedreno: update generated headers
- freedreno/a3xx: also set FSSUPERTHREADENABLE
- freedreno/a6xx: MSAA
- freedreno: remove unused fd_surface fields
- gallium: fix typo
- freedreno/a5xx+a6xx: remove unused fs/vs pvt mem
- freedreno/drm: fix relocs in nested stateobjs
- freedreno: update generated headers
- freedreno/a6xx: blitter fixes
- freedreno/ir3: don't fetch unused tex components
- freedreno/ir3: sync instr/disasm
- freedreno/ir3: code-motion
- freedreno/ir3: track max flow control depth for a5xx/a6xx
- freedreno/drm: fix memory leak
- nir: fix spelling typo
- mesa/st/nir: fix missing nir_compact_varyings
- freedreno/drm: sync uapi and enable softpin
- freedreno: debug GEM obj names
- freedreno: also set DUMP flag on shaders
- freedreno/ir3: fix crash
- freedreno/ir3: don't remove unused input components
- freedreno/a6xx: fix blitter crash
- gallium/aux: add is_unorm() helper
- freedreno: update generated headers
- freedreno/a6xx: more blitter fixes
- freedreno: move fd_resource_copy_region()
- freedreno/a6xx: fix resource_copy_region()
- freedreno/a6xx: fix corrupted uniforms
- freedreno/ir3: fix fallout of extra assert
- freedreno/ir3: don't treat all inputs/outputs as vec4
- freedreno: combine fd_resource_layer_offset()/fd_resource_offset()
- freedreno/a6xx: simplify special case for 3d layout
- freedreno/a6xx: improve setup_slices() debug msgs
- freedreno: update generated headers
- freedreno/a6xx: fix 3d texture layout
- freedreno: skip depth resolve if not written
- freedreno: rework blit API
- freedreno: try blitter for fd_resource_copy_region()
- freedreno/a6xx: rework blitter API
- freedreno: remove blit_via_copy_region()
- freedreno: fix staging resource size for arrays
- freedreno: make cmdstream bo's read-only to GPU
- freedreno/a6xx: separate stencil restore/resolve fixes
- freedreno/a6xx: move tile_mode to sampler-view CSO
- freedreno/a6xx: fix 3d+tiled layout
- nir/vtn: add caps for some cl related capabilities
- loader: fix the no-modifiers case
- freedreno: core buffer modifier support
- freedreno: set modifier when exporting buffer
- freedreno: limit tiling to PIPE_BIND_SAMPLER_VIEW
- freedreno/a2xx: fix unused variable warning
- freedreno/a5xx: fix blitter nr_samples check
- freedreno/a6xx: fix blitter nr_samples check
- freedreno: stop frob'ing pipe_resource::nr_samples
- freedreno: minor cleanups
- mesa: wire up InvalidateFramebuffer
- freedreno: fix release tarball
- freedreno: more fixing release tarball
Rob Herring (3):
- pipe-loader: Fallback to kmsro driver when no matching driver name
found
- kmsro: Add etnaviv renderonly support
- Switch imx to kmsro and remove the imx winsys
Robert Foss (3):
- virgl: native fence fd support
- virgl: Clean up fences commit
- virgl: add assert and missing function parameter
Rodrigo Vivi (1):
- intel: Add more PCI Device IDs for Coffee Lake and Ice Lake.
Roland Scheidegger (7):
- gallivm: fix improper clamping of vertex index when fetching gs
inputs
- draw: fix infinite loop in line stippling
- gallivm: remove unused float coord wrapping for aos sampling
- gallivm: use llvm jit code for decoding s3tc
- gallivm: don't use pavg.b intrinsic on llvm >= 6.0
- gallivm: abort when trying to use non-existing intrinsic
- Revert "llvmpipe: Always return some fence in flush (v2)"
Sagar Ghuge (14):
- intel/compiler: Disassemble GEN6_SFID_DATAPORT_SAMPLER_CACHE as
dp_sampler
- intel/compiler: Set swizzle to BRW_SWIZZLE_XXXX for scalar region
- intel/compiler: Always print flag subregister number
- nir: Add a new lowering option to lower 3D surfaces from txd to txl.
- glsl: Add "built-in" functions to do uint64_to_fp64(uint64_t)
- glsl: Add "built-in" functions to do int64_to_fp64(int64_t)
- glsl: Add "built-in" functions to do uint64_to_fp32(uint64_t)
- glsl: Add "built-in" functions to do int64_to_fp32(int64_t)
- glsl: Add utility function to round and pack uint64_t value
- glsl: Add "built-in" functions to do fp64_to_uint64(fp64)
- glsl: Add utility function to round and pack int64_t value
- glsl: Add "built-in" functions to do fp64_to_int64(fp64)
- glsl: Add "built-in" functions to do fp32_to_uint64(fp32)
- glsl: Add "built-in" functions to do fp32_to_int64(fp32)
Samuel Pitoiset (103):
- radv: remove useless sync after copying query results with compute
- radv: add missing TFB queries support to CmdCopyQueryPoolsResults()
- radv: replace si_emit_wait_fence() with radv_cp_wait_mem()
- radv: more use of radv_cp_wait_mem()
- radv: allocate enough space in CS when copying query results with
compute
- radv: disable conditional rendering for vkCmdCopyQueryPoolResults()
- radv: only expose VK_SUBGROUP_FEATURE_ARITHMETIC_BIT for VI+
- radv: use LOAD_CONTEXT_REG when loading fast clear values
- radv: fix GPU hangs when loading depth/stencil clear values on SI/CIK
- radv: cleanup and document a Hawaii bug with offchip buffers
- radv: clean up setting partial_es_wave for distributed tess on VI
- radv: make use of num_good_cu_per_sh in si_emit_graphics() too
- radv: binding streamout buffers doesn't change context regs
- radv: set PA.SC_CONSERVATIVE_RASTERIZATION.NULL_SQUAD_AA_MASK_ENABLE
- radv: set optimal OVERWRITE_COMBINER_WATERMARK on GFX9
- radv: add a debug option for disabling primitive binning
- radv: enable primitive binning by default
- radv: tidy up radv_set_dcc_need_cmask_elim_pred()
- radv: always clear the FCE predicate after DCC/FMASK/CMASK
decompressions
- radv/winsys: remove the max IBs per submit limit for the fallback
path
- radv/winsys: remove the max IBs per submit limit for the sysmem path
- radv: remove unnecessary goto in the fast clear paths
- radv: add radv_get_htile_fast_clear_value() helper
- radv: add radv_is_fast_clear_{depth,stencil}_allowed() helpers
- radv: check allowed fast HTILE clears a bit earlier
- radv: rewrite the condition that checks allowed depth/stencil values
- radv: implement fast HTILE clears for depth or stencil only on GFX9
- ac/nir: fix intrinsic name string size in visit_image_atomic()
- radv: ignore subpass self-dependencies
- radv: only sync CP DMA for transfer operations or bottom pipe
- radv: remove useless sync after CmdClear{Color,DepthStencil}Image()
- radv: remove useless sync before CmdClear{Color,DepthStencil}Image()
- radv: ignore subpass self-dependencies for CreateRenderPass() too
- radv: remove useless check in emit_fast_color_clear()
- radv: add radv_image_can_fast_clear() helper
- radv: add radv_image_view_can_fast_clear() helper
- radv: add radv_can_fast_clear_{color,depth}() helpers
- radv: simplify a check in emit_fast_color_clear()
- radv: refactor the fast clear path for better re-use
- radv: optimize CmdClear{Color,DepthStencil}Image() for layered
textures
- radv: remove unused pending_clears param in the transition path
- radv: drop few useless state changes when doing color/depth
decompressions
- radv: rework the TC-compat HTILE hardware bug with COND_EXEC
- radv: reset pending_reset_query when flushing caches
- radv: wait on the high 32 bits of timestamp queries
- spirv: add SpvCapabilityInt64Atomics
- radv: expose VK_EXT_scalar_block_layout
- amd: remove support for LLVM 6.0
- gallium: add missing PIPE_CAP_SURFACE_SAMPLE_COUNT default value
- radv: bump reported version to 1.1.90
- radv: add a predicate for reflecting DCC decompression state
- radv: allow to skip DCC decompressions with the new predicate
- radv: switch on EOP when primitive restart is enabled with triangle
strips
- radv: check if addrlib enabled HTILE in radv_image_can_enable_htile()
- radv: don't check if format is depth in radv_image_can_enable_hile()
- radv: report Vulkan version 1.1.90 for real
- ac/nir: remove the bitfield_extract workaround for LLVM 8
- radv: drop the amdgpu-skip-threshold=1 workaround for LLVM 8
- radv: fix subpass image transitions with multiviews
- radv: compute optimal VM alignment for imported buffers
- spirv: add support for SpvCapabilityStorageImageMultisample
- ac/nir: restrict fmask lookup to image load intrinsics
- radv: initialize FMASK for images in fully expanded mode
- radv: add support for FMASK expand
- radv: enable shaderStorageImageMultisample feature on GFX8+
- radv: get rid of bunch of KHR suffixes
- radv: enable variable pointers
- radv: skip draws with instance_count == 0
- ac/nir: add get_cache_policy() helper and use it
- ac/nir: set cache policy when loading/storing buffer images
- ac: add missing 16-bit types to glsl_base_to_llvm_type()
- radv: remove unnecessary returns in GetPhysicalDevice*Properties()
- radv: add two small helpers for getting VRAM and visible VRAM sizes
- radv: add support for VK_EXT_memory_budget
- ac/nir: don't trash L1 caches for store operations with writeonly
memory
- radv: drop unused code related to 16 sample locations
- radv: reduce size of the per-queue descriptor BO
- radv: do not write unused descriptors to the per-queue BO
- radv: initialize the per-queue descriptor BO only once
- nir: do not remove varyings used for transform feedback
- nir: fix lowering arrays to elements for XFB outputs
- radv: improve gathering of load_push_constants with dynamic bindings
- radv: remove old_fence parameter from si_cs_emit_write_event_eop()
- radv: only allocate the GFX9 fence and EOP BOs for the gfx queue
- radv: compute the GFX9 fence VA at allocation time
- radv: always pass the GFX9 fence data to si_cs_emit_cache_flush()
- radv: fix computing number of user SGPRs for streamout buffers
- radv: remove radv_userdata_info::indirect field
- radv: simplify allocating user SGPRS for descriptor sets
- radv: set noalias/dereferenceable LLVM attributes based on param
types
- radv: re-enable fast depth clears for 16-bit surfaces on VI
- radv/winsys: fix hash when adding internal buffers
- radv: fix compiler issues with GCC 9
- radv: fix using LOAD_CONTEXT_REG with old GFX ME firmwares on GFX8
- radv/winsys: fix BO list creation when RADV_DEBUG=allbos is set
- radv: always export gl_SampleMask when the fragment shader uses it
- radv: write the alpha channel of MRT0 when alpha coverage is enabled
- radv: fix writing the alpha channel of MRT0 when alpha coverage is
enabled
- radv: fix out-of-bounds access when copying descriptors BO list
- radv: don't copy buffer descriptors list for samplers
- radv: fix clearing attachments in secondary command buffers
- radv: properly align the fence and EOP bug VA on GFX9
- radv: fix pointSizeRange limits
Sergii Romantsov (4):
- autotools: library-dependency when no sse and 32-bit
- i965/batch/debug: Allow log be dumped before assert
- nir: Length of boolean vtn_value now is 1
- dri: meson: do not prefix user provided dri-drivers-path
Sonny Jiang (1):
- radeonsi: use compute for resource_copy_region when possible
Tapani Pälli (27):
- anv: allow exporting an imported SYNC_FD semaphore type
- anv: add create_flags as part of anv_image
- anv: refactor make_surface to use data from anv_image
- anv: make anv_get_image_format_features public
- anv: add from/to helpers with android and vulkan formats
- anv/android: add GetAndroidHardwareBufferPropertiesANDROID
- anv: add anv_ahw_usage_from_vk_usage helper function
- anv: refactor, remove else block in AllocateMemory
- anv/android: support import/export of AHardwareBuffer objects
- anv/android: add ahardwarebuffer external memory properties
- anv/android: support creating images from external format
- anv: support VkExternalFormatANDROID in
vkCreateSamplerYcbcrConversion
- anv: add VkFormat field as part of anv_format
- anv: support VkSamplerYcbcrConversionInfo in vkCreateImageView
- anv: ignore VkSamplerYcbcrConversion on non-yuv formats
- anv/android: turn on
VK_ANDROID_external_memory_android_hardware_buffer
- dri3: initialize adaptive_sync as false before configQueryb
- intel/isl: move tiled_memcpy static libs from i965 to isl
- anv: do not advertise AHW support if extension not enabled
- nir: cleanup glsl_get_struct_field_offset, glsl_get_explicit_stride
- android: fix build issues with libmesa_anv_gen\* libraries
- mesa: return NULL if we exceed MaxColorAttachments in
get_fb_attachment
- nir: initialize value in copy_prop_vars_block
- anv: retain the is_array state in create_plane_tex_instr_implicit
- anv: release memory allocated by glsl types during spirv_to_nir
- anv: revert "anv: release memory allocated by glsl types during
spirv_to_nir"
- anv: destroy descriptor sets when pool gets destroyed
Thomas Hellstrom (9):
- st/xa: Render update. Better support for solid pictures
- st/xa: Support higher color precision for solid pictures
- st/xa: Support a couple of new formats
- st/xa: Fix transformations when we have both source and mask samplers
- st/xa: Minor renderer cleanups
- st/xa: Support Component Alpha with trivial blending
- st/xa: Bump minor
- st/xa: Fix a memory leak
- winsys/svga: Fix a memory leak
Timothy Arceri (56):
- nir: allow propagation of if evaluation for bcsel
- nir: fix condition propagation when src has a swizzle
- ac/nir_to_llvm: fix b2f for f64
- nir: add new linking opt nir_link_constant_varyings()
- st/mesa: make use of nir_link_constant_varyings()
- nir: add glsl_type_is_integer() helper
- nir: don't pack varyings ints with floats unless flat
- anv/i965: make use of nir_link_constant_varyings()
- nir: add support for removing redundant stores to copy prop var
- radv: make use of nir_move_out_const_to_consumer()
- nir: small tidy ups for nir_loop_analyze()
- nir: clarify some nit_loop_info member names
- nir: add a new nir_cf_list_clone_and_reinsert() helper
- nir: make use of new nir_cf_list_clone_and_reinsert() helper
- nir: factor out some of the complex loop unroll code to a helper
- nir: rework force_unroll_array_access()
- nir: in loop analysis track actual control flow type
- nir: reword code comment
- nir: detect more induction variables
- nir: fix opt_if_loop_last_continue()
- tgsi/scan: fix loop exit point in tgsi_scan_tess_ctrl()
- tgsi/scan: correctly walk instructions in tgsi_scan_tess_ctrl()
- radeonsi: remove unrequired param in si_nir_scan_tess_ctrl()
- ac/nir_to_llvm: add ac_are_tessfactors_def_in_all_invocs()
- radeonsi: make use of ac_are_tessfactors_def_in_all_invocs()
- st/glsl_to_nir: call nir_lower_load_const_to_scalar() in the st
- nir: rename nir_link_constant_varyings() nir_link_opt_varyings()
- nir: add can_replace_varying() helper
- nir: rework nir_link_opt_varyings()
- nir: link time opt duplicate varyings
- nir: make nir_opt_remove_phis_impl() static
- nir: make use of does_varying_match() helper
- nir: simplify does_varying_match()
- nir: add rewrite_phi_predecessor_blocks() helper
- nir: merge some basic consecutive ifs
- st/glsl: refactor st_link_nir()
- nir: avoid uninitialized variable warning
- glsl: Copy function out to temp if we don't directly ref a variable
- ac/nir_to_llvm: fix type handling in image code
- radeonsi/nir: get correct type for images inside structs
- ac/nir_to_llvm: fix regression in bindless support
- ac/nir_to_llvm: add support for structs to get_sampler_desc()
- glsl: don't skip GLSL IR opts on first-time compiles
- glsl: be much more aggressive when skipping shader compilation
- Revert "glsl: be much more aggressive when skipping shader
compilation"
- ac/nir_to_llvm: fix interpolateAt\* for arrays
- glsl: be much more aggressive when skipping shader compilation
- radeonsi/nir: add missing piece for bindless image support
- ac/nir_to_llvm: add bindless support for uniform handles
- ac/nir_to_llvm: fix interpolateAt\* for structs
- ac/nir_to_llvm: fix clamp shadow reference for more hardware
- tgsi: remove culldist semantic from docs
- radv/ac: fix some fp16 handling
- glsl: use remap location when serialising uniform program resource
data
- radeonsi: fix query buffer allocation
- glsl: fix shader cache for packed param list
Tobias Klausmann (1):
- amd/vulkan: meson build - use radv_deps for libvulkan_radeon
Tomasz Figa (1):
- llvmpipe: Always return some fence in flush (v2)
Tomeu Vizoso (1):
- etnaviv: Consolidate buffer references from framebuffers
Toni Lönnberg (14):
- intel/decoder: Engine parameter for instructions
- intel/decoder: tools: gen_engine to drm_i915_gem_engine_class
- intel/decoder: tools: Use engine for decoding batch instructions
- intel/genxml: Add engine definition to render engine instructions
(gen4)
- intel/genxml: Add engine definition to render engine instructions
(gen45)
- intel/genxml: Add engine definition to render engine instructions
(gen5)
- intel/genxml: Add engine definition to render engine instructions
(gen6)
- intel/genxml: Add engine definition to render engine instructions
(gen7)
- intel/genxml: Add engine definition to render engine instructions
(gen75)
- intel/genxml: Add engine definition to render engine instructions
(gen8)
- intel/genxml: Add engine definition to render engine instructions
(gen9)
- intel/genxml: Add engine definition to render engine instructions
(gen10)
- intel/genxml: Add engine definition to render engine instructions
(gen11)
- intel/aubinator_error_decode: Get rid of warning for missing switch
case
Topi Pohjolainen (1):
- i965/icl: Disable prefetching of sampler state entries
Veluri Mithun (5):
- Add extension doc for MESA_query_driver
- Implement EGL API for MESA_query_driver
- Implementation of egl dri2 drivers for MESA_query_driver
- egl: Implement EGL API for MESA_query_driver
- egl: Implementation of egl dri2 drivers for MESA_query_driver
Vinson Lee (7):
- r600/sb: Fix constant logical operand in assert.
- freedreno: Fix autotools build.
- st/xvmc: Add X11 include path.
- nir/algebraic: Make algebraic_parser_test.sh executable.
- meson: Fix typo.
- meson: Fix libsensors detection.
- meson: Fix typo.
Yevhenii Kolesnikov (1):
- i965: Fix allow_higher_compat_version workaround limited by OpenGL
3.0
pal1000 (1):
- scons: Compatibility with Scons development version string
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