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Mesa 18.0.1 Release Notes / April 18, 2018
==========================================
Mesa 18.0.1 is a bug fix release which fixes bugs found since the 18.0.0
release.
Mesa 18.0.1 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
0c93ba892c0610f5dd87f2e2673b9445187995c395b3ddb33fd4260bfb291e89 mesa-18.0.1.tar.gz
b2d2f5b5dbaab13e15cb0dcb5ec81887467f55ebc9625945b303a3647cd87954 mesa-18.0.1.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__
- [Gen8+] Xonotic fails to render one of the weapons
- `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__
- mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]:
(style) Suspicious condition
- `Bug 102542 <https://bugs.freedesktop.org/show_bug.cgi?id=102542>`__
- mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad
assignment ?
- `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__
- The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15
test
- `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__
- GEN7: rendering issue on citra
- `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__
- Hang when running nine ff lighting shader with radeonsi
- `Bug 105567 <https://bugs.freedesktop.org/show_bug.cgi?id=105567>`__
- meson/ninja: 1. mesa/vdpau incorrect symlinks in DESTDIR and 2.
Ddri-drivers-path Dvdpau-libs-path overrides DESTDIR
- `Bug 105670 <https://bugs.freedesktop.org/show_bug.cgi?id=105670>`__
- [regression][hang] Trine1EE hangs GPU after loading screen on
Mesa3D-17.3 and later
- `Bug 105704 <https://bugs.freedesktop.org/show_bug.cgi?id=105704>`__
- compiler assertion hit
- `Bug 105717 <https://bugs.freedesktop.org/show_bug.cgi?id=105717>`__
- [bisected] Mesa build tests fails: BIGENDIAN_CPU or
LITTLEENDIAN_CPU must be defined
- `Bug 105942 <https://bugs.freedesktop.org/show_bug.cgi?id=105942>`__
- Graphical artefacts after update to mesa 18.0.0-2
Changes
-------
Andres Gomez (2):
- dri_util: when overriding, always reset the core version
- mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage
Axel Davy (5):
- st/nine: Fix bad tracking of vs textures for NINESBT_ALL
- st/nine: Fixes warning about implicit conversion
- st/nine: Fix non inversible matrix check
- st/nine: Declare lighting consts for ff shaders
- st/nine: Do not use scratch for face register
Bas Nieuwenhuizen (3):
- ac/nir: Add workaround for GFX9 buffer views.
- radv: Don't set instance count using predication.
- radv: Always reset draw user SGPRs after secondary command buffer.
Caio Marcelo de Oliveira Filho (1):
- anv/pipeline: fail if TCS/TES compile fail
Daniel Stone (1):
- st/dri: Initialise modifier to INVALID for DRI2
Derek Foreman (1):
- egl/wayland: Make swrast display_sync the correct queue
Dylan Baker (4):
- meson: don't use compiler.has_header
- autotools: include meson_get_version
- meson: Set .so version for xa like autotools does
- meson: fix megadriver symlinking
Emil Velikov (1):
- docs: add sha256 checksums for 18.0.0
Eric Engestrom (3):
- meson/configure: detect endian.h instead of trying to guess when it's
available
- docs: fix 18.0 release note version
- gbm: remove never-implemented function
Henri Verbeet (1):
- mesa: Inherit texture view multi-sample information from the original
texture images.
Iago Toral Quiroga (1):
- compiler/spirv: set is_shadow for depth comparitor sampling opcodes
Ian Romanick (1):
- i965/vec4: Fix null destination register in 3-source instructions
Jason Ekstrand (4):
- nir/vars_to_ssa: Remove copies from the correct set
- nir/lower_indirect_derefs: Support interp_var_at intrinsics
- intel/vec4: Set channel_sizes for MOV_INDIRECT sources
- nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination
Juan A. Suarez Romero (5):
- cherry-ignore anv: Be more careful about fast-clear colors
- cherry-ignore: ac/shader: fix vertex input with components.
- cherry-ignore: radv: handle exporting view index to fragment shader.
(v1.1)
- cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}
- Update version to 18.0.1
Leo Liu (1):
- radeon/vce: move feedback command inside of destroy function
Lionel Landwerlin (1):
- i965/perf: fix config registration when uploading to kernel
Marc Dietrich (1):
- meson: fix HAVE_LLVM version define in meson build
Marek Olšák (1):
- mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override
Mark Thompson (1):
- st/va: Enable vaExportSurfaceHandle()
Rob Clark (3):
- nir: fix per_vertex_output intrinsic
- freedreno/a5xx: fix page faults on last level
- freedreno/a5xx: don't align height for PIPE_BUFFER
Samuel Pitoiset (2):
- radv: fix picking the method for resolve subpass
- radv: fix radv_layout_dcc_compressed() when image doesn't have DCC
Sergii Romantsov (1):
- i965: Extend the negative 32-bit deltas to 64-bits
Timothy Arceri (7):
- ac: add if/loop build helpers
- radeonsi: make use of if/loop build helpers in ac
- ac: make use of if/loop build helpers
- glsl: fix infinite loop caused by bug in loop unrolling pass
- nir: fix crash in loop unroll corner case
- gallium/pipebuffer: fix parenthesis location
- glsl: always call do_lower_jumps() after loop unrolling
Xiong, James (1):
- i965: return the fourcc saved in \__DRIimage when possible
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