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Mesa 17.3.9 Release Notes / April 18, 2018
==========================================

Mesa 17.3.9 is a bug fix release which fixes bugs found since the 17.3.8
release.

Mesa 17.3.9 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation
because compatibility contexts are not supported.

SHA256 checksums
----------------

::

   4d625f65a1ff4cd8cfeb39e38f047507c6dea047502a0d53113c96f54588f340  mesa-17.3.9.tar.gz
   c5beb5fc05f0e0c294fefe1a393ee118cb67e27a4dca417d77c297f7d4b6e479  mesa-17.3.9.tar.xz

New features
------------

None

Bug fixes
---------

-  `Bug 98281 <https://bugs.freedesktop.org/show_bug.cgi?id=98281>`__ -
   'message's in ctx->Debug.LogMessages[] seem to leak.
-  `Bug 101408 <https://bugs.freedesktop.org/show_bug.cgi?id=101408>`__
   - [Gen8+] Xonotic fails to render one of the weapons
-  `Bug 102342 <https://bugs.freedesktop.org/show_bug.cgi?id=102342>`__
   - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]:
   (style) Suspicious condition
-  `Bug 105317 <https://bugs.freedesktop.org/show_bug.cgi?id=105317>`__
   - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15
   test
-  `Bug 105440 <https://bugs.freedesktop.org/show_bug.cgi?id=105440>`__
   - GEN7: rendering issue on citra
-  `Bug 105442 <https://bugs.freedesktop.org/show_bug.cgi?id=105442>`__
   - Hang when running nine ff lighting shader with radeonsi
-  `Bug 105994 <https://bugs.freedesktop.org/show_bug.cgi?id=105994>`__
   - surface state leak when creating and destroying image views with
   aspectMask depth and stencil

Changes
-------

Andres Gomez (2):

-  dri_util: when overriding, always reset the core version
-  mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage

Axel Davy (2):

-  st/nine: Declare lighting consts for ff shaders
-  st/nine: Do not use scratch for face register

Bas Nieuwenhuizen (1):

-  ac/nir: Add workaround for GFX9 buffer views.

Daniel Stone (1):

-  st/dri: Initialise modifier to INVALID for DRI2

Emil Velikov (1):

-  glsl: remove unreachable assert()

Eric Engestrom (1):

-  gbm: remove never-implemented function

Henri Verbeet (1):

-  mesa: Inherit texture view multi-sample information from the original
   texture images.

Iago Toral Quiroga (1):

-  compiler/spirv: set is_shadow for depth comparitor sampling opcodes

Jason Ekstrand (4):

-  nir/vars_to_ssa: Remove copies from the correct set
-  nir/lower_indirect_derefs: Support interp_var_at intrinsics
-  intel/vec4: Set channel_sizes for MOV_INDIRECT sources
-  nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination

Juan A. Suarez Romero (3):

-  docs: add sha256 checksums for 17.3.8
-  cherry-ignore: Explicit 18.0 only nominations
-  Update version to 17.3.9

Lionel Landwerlin (1):

-  anv: fix number of planes for depth & stencil

Marek Olšák (1):

-  mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override

Samuel Pitoiset (1):

-  radv: fix picking the method for resolve subpass

Sergii Romantsov (1):

-  i965: Extend the negative 32-bit deltas to 64-bits

Timothy Arceri (6):

-  gallium/pipebuffer: fix parenthesis location
-  glsl: always call do_lower_jumps() after loop unrolling
-  ac: add if/loop build helpers
-  radeonsi: make use of if/loop build helpers in ac
-  ac: make use of if/loop build helpers
-  mesa: free debug messages when destroying the debug state

Xiong, James (1):

-  i965: return the fourcc saved in \__DRIimage when possible