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Mesa 17.3.8 Release Notes / April 03, 2018
==========================================
Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7
release.
Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
175d2ca9be2af3a8db6cd603986096d75da70f59699528d7b6675d542a305e23 mesa-17.3.8.tar.gz
8f9d9bf281c48e4a8f5228816577263b4c655248dc7666e75034ab422951a6b1 mesa-17.3.8.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 102542 <https://bugs.freedesktop.org/show_bug.cgi?id=102542>`__
- mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad
assignment ?
- `Bug 103746 <https://bugs.freedesktop.org/show_bug.cgi?id=103746>`__
- [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions
- `Bug 104636 <https://bugs.freedesktop.org/show_bug.cgi?id=104636>`__
- [BSW/HD400] Aztec Ruins GL version GPU hangs
- `Bug 105290 <https://bugs.freedesktop.org/show_bug.cgi?id=105290>`__
- [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
- `Bug 105464 <https://bugs.freedesktop.org/show_bug.cgi?id=105464>`__
- Reading per-patch outputs in Tessellation Control Shader returns
undefined values
- `Bug 105670 <https://bugs.freedesktop.org/show_bug.cgi?id=105670>`__
- [regression][hang] Trine1EE hangs GPU after loading screen on
Mesa3D-17.3 and later
- `Bug 105704 <https://bugs.freedesktop.org/show_bug.cgi?id=105704>`__
- compiler assertion hit
- `Bug 105717 <https://bugs.freedesktop.org/show_bug.cgi?id=105717>`__
- [bisected] Mesa build tests fails: BIGENDIAN_CPU or
LITTLEENDIAN_CPU must be defined
Changes
-------
Axel Davy (3):
- st/nine: Fix bad tracking of vs textures for NINESBT_ALL
- st/nine: Fixes warning about implicit conversion
- st/nine: Fix non inversible matrix check
Caio Marcelo de Oliveira Filho (1):
- anv/pipeline: fail if TCS/TES compile fail
Dave Airlie (1):
- radv: get correct offset into LDS for indexed vars.
Derek Foreman (1):
- egl/wayland: Make swrast display_sync the correct queue
Eric Engestrom (1):
- meson/configure: detect endian.h instead of trying to guess when it's
available
Ian Romanick (2):
- mesa: Don't write to user buffer in glGetTexParameterIuiv on error
- i965/vec4: Fix null destination register in 3-source instructions
Jason Ekstrand (1):
- i965: Emit texture cache invalidates around blorp_copy
Jordan Justen (2):
- i965: Calculate thread_count in brw_alloc_stage_scratch
- i965: Hard code CS scratch_ids_per_subslice for Cherryview
Juan A. Suarez Romero (6):
- docs: add sha256 checksums for 17.3.7
- cherry-ignore: ac/nir: pass the nir variable through tcs loading.
- cherry-ignore: radv: handle exporting view index to fragment shader.
(v1.1)
- cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}
- cherry-ignore: docs: fix 18.0 release note version
- Update version to 17.3.8
Leo Liu (1):
- radeon/vce: move feedback command inside of destroy function
Marek Olšák (1):
- st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER
Rob Clark (1):
- nir: fix per_vertex_output intrinsic
Timothy Arceri (2):
- glsl: fix infinite loop caused by bug in loop unrolling pass
- nir: fix crash in loop unroll corner case
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