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Mesa 17.1.4 Release Notes / June 30, 2017
=========================================
Mesa 17.1.4 is a bug fix release which fixes bugs found since the 17.1.3
release.
Mesa 17.1.4 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
4.5. OpenGL 4.5 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
f82fbbdf2dcec0e7e5aa3a8fe4bacd50bf4b7293cc6e1a56658ae6504d732362 mesa-17.1.4.tar.gz
06f3b0e6a28f0d20b7f3391cf67fe89ae98ecd0a686cd545da76557b6cec9cad mesa-17.1.4.tar.xz
New features
------------
None
Bug fixes
---------
- `Bug 77240 <https://bugs.freedesktop.org/show_bug.cgi?id=77240>`__ -
khrplatform.h not installed if EGL is disabled
- `Bug 95530 <https://bugs.freedesktop.org/show_bug.cgi?id=95530>`__ -
Stellaris - colored overlay of sectors doesn't render on i965
- `Bug 96958 <https://bugs.freedesktop.org/show_bug.cgi?id=96958>`__ -
[SKL] Improper rendering in Europa Universalis IV
- `Bug 99467 <https://bugs.freedesktop.org/show_bug.cgi?id=99467>`__ -
[radv] DOOM 2016 + wine. Green screen everywhere (but can be started)
- `Bug 101071 <https://bugs.freedesktop.org/show_bug.cgi?id=101071>`__
- compiling glsl fails with undefined reference to \`pthread_create'
- `Bug 101252 <https://bugs.freedesktop.org/show_bug.cgi?id=101252>`__
- eglGetDisplay() is not thread safe
- `Bug 101294 <https://bugs.freedesktop.org/show_bug.cgi?id=101294>`__
- radeonsi minecraft forge splash freeze since 17.1
- `Bug 101451 <https://bugs.freedesktop.org/show_bug.cgi?id=101451>`__
- [G33] ES2-CTS.functional.clipping.polygon regression
Changes
-------
Alex Deucher (1):
- radeonsi: add new polaris12 pci id
Andres Gomez (3):
- cherry-ignore: 17.1.4 rejected commits
- cherry-ignore: bin/get-fixes-pick-list.sh: better identify multiple
"fixes:" tags
- Update version to 17.1.4
Anuj Phogat (2):
- i965: Add and initialize l3_banks field for gen7+
- i965: Fix broxton 2x6 l3 config
Ben Crocker (1):
- egl_dri2: swrastGetDrawableInfo: set \*x, common.py [v2]
Brian Paul (2):
- svga: check return value from svga_set_shader( SVGA3D_SHADERTYPE_GS,
NULL)
- gallium/vbuf: avoid segfault when we get invalid
glDrawRangeElements()
Chad Versace (1):
- egl/android: Change order of EGLConfig generation (v2)
Chandu Babu N (1):
- change va max_entrypoints
Charmaine Lee (1):
- svga: use the winsys interface to invalidate surface
Emil Velikov (3):
- docs: add sha256 checksums for 17.1.3
- configure.ac: add -pthread to PTHREAD_LIBS
- radeonsi: include ac_binary.h for struct ac_shader_binary
Eric Engestrom (3):
- egl: properly count configs
- egl/display: only detect the platform once
- egl/display: make platform detection thread-safe
Eric Le Bihan (1):
- Fix khrplatform.h not installed if EGL is disabled.
Iago Toral Quiroga (1):
- i965: update MaxTextureRectSize to match PRMs and comply with OpenGL
4.1+
Ilia Mirkin (2):
- nv50/ir: fetch indirect sources BEFORE the op that uses them
- nv50/ir: fix combineLd/St to update existing records as necessary
Jason Ekstrand (10):
- i965: Flush around state base address
- i965: Take a uint64_t immediate in emit_pipe_control_write
- i965: Unify the two emit_pipe_control functions
- i965: Do an end-of-pipe sync prior to STATE_BASE_ADDRESS
- i965/blorp: Do an end-of-pipe sync around CCS ops
- i965: Do an end-of-pipe sync after flushes
- i965: Disable the interleaved vertex optimization when instancing
- i965: Set step_rate = 0 for interleaved vertex buffers
- spirv: Work around the Doom shader bug
- i965: Clamp clear colors to the representable range
Jonas Kulla (1):
- anv: Fix L3 cache programming on Bay Trail
Kenneth Graunke (1):
- i965: Ignore anisotropic filtering in nearest mode.
Lucas Stach (7):
- etnaviv: don't try RS blit if blit region is unaligned
- etnaviv: use padded width/height for resource copies
- etnaviv: remove bogus assert
- etnaviv: replace translate_clear_color with util_pack_color
- etnaviv: mask correct channel for RB swapped rendertargets
- etnaviv: advertise correct max LOD bias
- etnaviv: only flush resource to self if no scanout buffer exists
Marek Olšák (4):
- winsys/amdgpu: fix a deadlock when waiting for submission_in_progress
- mesa: flush vertices before changing viewports
- mesa: flush vertices before updating ctx->_Shader
- st/mesa: fix pipe_rasterizer_state::scissor with multiple viewports
Michel Dänzer (1):
- gallium/util: Break recursion in pipe_resource_reference
Nicolai Hähnle (2):
- gallium/radeon/gfx9: fix PBO texture uploads to compressed textures
- amd/common: fix off-by-one in sid_tables.py
Pierre Moreau (1):
- nv50/ir: Properly fold constants in SPLIT operation
Rob Herring (1):
- Android: major/minor/makedev live in <sys/sysmacros.h>
Topi Pohjolainen (2):
- i965: Add an end-of-pipe sync helper
- i965/gen4: Set depth offset when there is stencil attachment only
Ville Syrjälä (2):
- i915: Fix gl_Fragcoord interpolation
- i915: Fix wpos_tex vs. -1 comparison
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