aboutsummaryrefslogtreecommitdiffstats
path: root/docs/relnotes/10.3.2.html
blob: 4c08f65610605b7c357363853f018d4741fc888d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  <h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 10.3.2 Release Notes / October 24, 2014</h1>

<p>
Mesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3 release.
</p>
<p>
Mesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
3.3 is <strong>only</strong> available if requested at context creation
because compatibility contexts are not supported.
</p>

<h2>SHA256 checksums</h2>
<pre>
e65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75  MesaLib-10.3.2.tar.gz
e9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3  MesaLib-10.3.2.tar.bz2
427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234  MesaLib-10.3.2.zip
</pre>

<h2>New features</h2>
<p>None</p>

<h2>Bug fixes</h2>

<p>This list is likely incomplete.</p>

<ul>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=54372">Bug 54372</a> - GLX_INTEL_swap_event crashes driver when swapping window buffers</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=81680">Bug 81680</a> - [r600g] Firefox crashes with hardware acceleration turned on</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84140">Bug 84140</a> - mplayer crashes playing some files using vdpau output</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84662">Bug 84662</a> - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85267">Bug 85267</a> - vlc crashes with vdpau (Radeon 3850HD) [r600]</li>

</ul>

<h2>Changes</h2>

<p>Brian Paul (3):</p>
<ul>
  <li>mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error</li>
  <li>st/wgl: add WINAPI qualifiers on wgl function typedefs</li>
  <li>glsl: fix several use-after-free bugs</li>
</ul>

<p>Daniel Manjarres (1):</p>
<ul>
  <li>glx: Fix glxUseXFont for glxWindow and glxPixmaps</li>
</ul>

<p>Dave Airlie (1):</p>
<ul>
  <li>mesa: fix GetTexImage for 1D array depth textures</li>
</ul>

<p>Emil Velikov (2):</p>
<ul>
  <li>docs: Add sha256 sums for the 10.3.1 release</li>
  <li>Update VERSION to 10.3.2</li>
</ul>

<p>Ilia Mirkin (4):</p>
<ul>
  <li>gm107/ir: add dnz emission for fmul</li>
  <li>gk110/ir: add dnz flag emission for fmul/fmad</li>
  <li>nouveau: 3d textures are unsupported, limit 3d levels to 1</li>
  <li>st/gbm: fix order of arguments passed to is_format_supported</li>
</ul>

<p>Kenneth Graunke (3):</p>
<ul>
  <li>i965: Add a BRW_MOCS_PTE #define.</li>
  <li>i965: Use BDW_MOCS_PTE for renderbuffers.</li>
  <li>i965: Fix register write checks.</li>
</ul>

<p>Marek Olšák (2):</p>
<ul>
  <li>st/mesa: use pipe_sampler_view_release for releasing sampler views</li>
  <li>glsl_to_tgsi: fix the value of gl_FrontFacing with native integers</li>
</ul>

<p>Michel Dänzer (4):</p>
<ul>
  <li>radeonsi: Clear sampler view flags when binding a buffer</li>
  <li>r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers</li>
  <li>winsys/radeon: Use separate caching buffer manager for each set of flags</li>
  <li>r600g: Drop references to destroyed blend state</li>
</ul>

</div>
</body>
</html>