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<HTML>

<TITLE>Mesa Release Notes</TITLE>

<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>

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<H1>Mesa 7.0.2 Release Notes / November 10, 2007</H1>

<p>
Mesa 7.0.2 is a stable release with bug fixes since version 7.0.
</p>


<h2>MD5 checksums</h2>
<pre>
c9cf607f36e7e50172f5f9c7d552c34e  MesaLib-7.0.2.tar.gz
93e6ed7924ff069a4f883b4fce5349dc  MesaLib-7.0.2.tar.bz2
10c324c3613f90f059cb8429f700f300  MesaLib-7.0.2.zip
aa8b1244a5de1d23e5814bf9b67f1435  MesaDemos-7.0.2.tar.gz
11a10410bae7be85cf25bc7119966468  MesaDemos-7.0.2.tar.bz2
1dd0b5fd6d69430a2fd76a6adbfd8fff  MesaDemos-7.0.2.zip
a7dbf25c025955858bd2d89a6eb6db4c  MesaGLUT-7.0.2.tar.gz
3a33f8efc8c58a592a854cfc7a643286  MesaGLUT-7.0.2.tar.bz2
eba4ef2aa8c362ead81b54357f1903a3  MesaGLUT-7.0.2.zip
</pre>


<h2>New features</h2>
<ul>
<li>Updated Windows VC7 project files
<li>Added DESTDIR variable for 'make install'
<li>Added pkg-config files for gl, glu, glut and glw libraries
<li>Added bluegene-xlc-osmesa and catamount-osmesa-pgi configs
<li>Support for Intel G33/Q33/Q35 graphics chipsets
</ul>

<h2>Bug fixes</h2>
<ul>
<li>Fixed a vertex buffer wrapping issue (bug 9962)
<li>Added mutex protection around texture object reference counters
<li>Added checking/support for additional chips in the i915/i945 family
(see 11978)
<li>Fixed a blending/banding issue (bug 11931)
<li>Fixed a GLU matrix inversion bug (#6748)
<li>Fixed problem with large glDrawArrays calls and indirect rendering (bug 12141)
<li>Fixed an assortment of i965 driver bugs
<li>Fixed x86-64 vertex transformation bug (12216)
<li>Fixed X server crash caused by multiple indirect rendering clients
<li>Parsing of state.texgen in ARB vertex/fragment programs didn't work (bug 12313)
<li>Fixed a glCopyPixels/glPixelZoom bug (12417)
<li>Fixed a bug when using glMaterial in display lists (bug 10604)
<li>Fixed a few GLUT/Fortran issues (Bill Mitchell)
<li>Fixed Blender crash bug (12164)
<li>Fixed some issues preventing cross-compiling
<li>Fixed up broken GL_ATI_separate_stencil extension
<li>glDrawArrays(count=0) led to a crash
<li>Fix SSE code gen memory leak, possible crash
<li>Fixed MMX 565 rgb conversion problem (bug 12614)
<li>Added -fno-strict-aliasing and -fPIC flags for gcc
<li>Fixed Blender crash in Unichrome driver (bug 13142)
</ul>


<h2>Driver Status</h2>

<pre>
Driver			Status
----------------------	----------------------
DRI drivers		varies with the driver
XMesa/GLX (on Xlib)	implements OpenGL 2.1
OSMesa (off-screen)	implements OpenGL 2.1
Windows/Win32		implements OpenGL 2.1
Glide (3dfx Voodoo1/2)	implements OpenGL 1.3
SVGA			unsupported
Wind River UGL		unsupported
DJGPP			unsupported
GGI			unsupported
BeOS			unsupported
Allegro			unsupported
D3D			unsupported
</pre>

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