aboutsummaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* gallium: fix texcoord loop for rasterpos attributesBrian Paul2009-01-021-1/+1
* gallium: clamp MaxVertexTextureImageUnits against Mesa limitBrian Paul2009-01-021-1/+2
* mesa: remove redudant lines for libglapi.aBrian Paul2009-01-021-5/+1
* python: Pass a zero offset to util_draw_vertex_buffer.José Fonseca2008-12-311-1/+1
* util: List new file in SConscript.José Fonseca2008-12-311-0/+1
* Merge commit 'origin/gallium-0.1' into gallium-0.2José Fonseca2008-12-311-17/+34
|\
| * softpipe: Don't fill surfaces's winsys fields.José Fonseca2008-12-221-2/+0
| * softpipe: Call surface_alloc_storage to get the pipebuffer for display targets.José Fonseca2008-12-221-15/+34
* | i915: Avoid ptr->int conversion.José Fonseca2008-12-311-3/+1
* | draw: Avoid integer overflow converting pointers on 64bit archs.José Fonseca2008-12-311-1/+1
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-12-3020-171/+412
|\ \
| * | mesa: fix bug in evaluation of structure fieldsBrian Paul2008-12-301-3/+1
| * | mesa: allow variable indexing into the predefined uniform variable arraysBrian Paul2008-12-305-91/+376
| * | mesa: better error message when running out of GLSL samplersBrian Paul2008-12-301-1/+4
| * | mesa: comments for some state varsBrian Paul2008-12-301-4/+4
| * | mesa: increase max constants/uniforms to 256 (vec4 vectors)Brian Paul2008-12-301-2/+2
| * | intel: disable ATI_texture_env_combine3 for i830( and related device).Xiang, Haihao2008-12-302-1/+2
| * | dri: Fix driWaitForMSC32 when divisor >= 2 and msc < 0.Eric Anholt2008-12-291-9/+9
| * | R300: missing semicolonAlex Deucher2008-12-291-1/+1
| * | intel: enable ATI_texture_env_combine3. Fixes #17707Xiang, Haihao2008-12-291-0/+1
| * | r300: remove the unknowns from the indx_buffer codeDave Airlie2008-12-282-5/+6
| * | i915: separate the fog term from the specular color term.Xiang, Haihao2008-12-241-19/+3
| * | intel: Fix glBitmap clipping for DRI1.Eric Anholt2008-12-231-2/+2
| * | Remove third buffer support from Mesa.Dave Airlie2008-12-236-35/+3
* | | gallium: Initialize var before use.José Fonseca2008-12-301-1/+1
* | | glut: List new source file in sconscript.José Fonseca2008-12-301-0/+1
* | | mesa: Do not specify types in bitfields.José Fonseca2008-12-301-2/+2
* | | draw: Do not specify types in bitfields.José Fonseca2008-12-301-3/+3
* | | gallium: Remove unused variables.José Fonseca2008-12-303-3/+0
* | | gallium: Don't redefine INLINE.José Fonseca2008-12-301-14/+16
* | | scons: Specify C99 throughout all the tree.José Fonseca2008-12-301-5/+1
* | | rtasm: Remove spurious semi-colons after function bodies.José Fonseca2008-12-301-5/+5
* | | gdi: Remove accidental keypresses.José Fonseca2008-12-301-1/+1
* | | egl: fix egl closureAlan Hourihane2008-12-231-2/+29
* | | egl: fix startup query versionAlan Hourihane2008-12-231-4/+8
* | | egl: support GLXFBConfigs, pbuffers and pixmaps.Alan Hourihane2008-12-231-13/+246
* | | Merge commit 'origin/gallium-0.1' into gallium-0.2José Fonseca2008-12-227-1/+477
|\ \ \ | | |/ | |/|
| * | softpipe: initialize refcount and winsysJerome Glisse2008-12-221-0/+2
| * | softpipe: convert to use texture instead of surfaceJerome Glisse2008-12-221-35/+30
| * | gallium: const correctness.José Fonseca2008-12-224-18/+18
| * | gallium: Fix typo in define name.José Fonseca2008-12-201-1/+1
| * | gallium: Simple and efficient cache.José Fonseca2008-12-196-0/+476
| * | gallium: replace #elif with #elseBrian Paul2008-12-191-1/+1
| * | tgsi: scan for additional info: uses_fogcoord, uses_frontfacingBrian Paul2008-12-182-15/+37
| * | gallium: fix two-sided lighting test in state trackerBrian Paul2008-12-181-3/+6
| * | Gallium: fix for conform testRobert Ellison2008-12-181-1/+1
| * | glsl: Fix handling of nested parens in macro actual arguments.Michal Krol2008-12-181-2/+15
| * | mesa: Pass the context to query object delete cb to avoid null dereference.Eric Anholt2008-12-181-1/+1
| * | gallium: Enable memory debugging on all windows platforms.José Fonseca2008-12-181-1/+1
| * | mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...Brian Paul2008-12-171-1/+13