aboutsummaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* intel: Fixups for 'mesa: create/destroy buffer objects via driver functions'.Michel Dänzer2009-06-193-16/+11
* radeon: fix cube maps for non-mm pathRoland Scheidegger2009-06-191-2/+33
* st/mesa: restore some parameter checking buffer object functionsBrian Paul2009-06-191-0/+10
* r200: fix cube maps for non-mm pathRoland Scheidegger2009-06-191-1/+28
* i965: initial code for loops in vertex programsBrian Paul2009-06-191-2/+38
* i965: asst clean-ups, etc in brw_vs_emit()Brian Paul2009-06-191-11/+10
* i965: asst clean-ups, var renaming in brw_wm_emit_glsl()Brian Paul2009-06-191-21/+23
* st/mesa: remove redundant st_buffer_object::size field and error checksBrian Paul2009-06-192-9/+0
* st/mesa: no longer special-case buffer object 0 in st_buffer_object() cast wr...Brian Paul2009-06-191-9/+2
* radeons: use dp4 for position invariant vertex programsRoland Scheidegger2009-06-193-0/+6
* mesa: make query-related driver fallback functions staticBrian Paul2009-06-193-30/+23
* mesa: make buffer object-related driver fallback functions staticBrian Paul2009-06-193-73/+40
* mesa: create/destroy buffer objects via driver functionsBrian Paul2009-06-191-2/+2
* i965simple: use u_reduced_prim() functionBrian Paul2009-06-191-16/+3
* draw: use u_reduced_prim() functionBrian Paul2009-06-194-28/+4
* softpipe: use u_reduced_prim()Brian Paul2009-06-191-15/+2
* gallium/util: s/boolean/unsigned/Brian Paul2009-06-191-1/+1
* softpipe: whitespace, reformattingBrian Paul2009-06-191-8/+5
* Merge branch 'ext-provoking-vertex'Brian Paul2009-06-1932-2881/+3342
|\
| * draw: use flatfirst variableBrian Paul2009-06-181-1/+1
| * draw: remove debug codeBrian Paul2009-06-181-7/+0
| * draw: fix first provoking vertex mode for quads, quad strips and polygonsBrian Paul2009-06-181-18/+55
| * draw: fix first provoking vertex mode for unfilled quadsBrian Paul2009-06-181-10/+24
| * mesa: fix first provoking vertex mode for unfilled tri stripsBrian Paul2009-06-181-10/+16
| * draw: clean up indentationBrian Paul2009-06-181-11/+11
| * st/mesa: enable EXT_provoking_vertexBrian Paul2009-06-091-0/+1
| * draw: implement flatshade_first for drawing pipelineBrian Paul2009-06-092-20/+67
| * softpipe: implement flatshade_first for trianglesBrian Paul2009-06-091-58/+182
| * softpipe: implement flatshade_first for line setupBrian Paul2009-06-091-1/+4
| * Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON"Brian Paul2009-06-033-6/+1
| * mesa: fix parity error for tri strips with 1st provoking vertexBrian Paul2009-06-031-1/+1
| * tnl: fix first provoking vertex case for unfilled trianglesBrian Paul2009-06-031-1/+1
| * tnl: fix first provoking vertex bug for line loopsBrian Paul2009-06-031-1/+1
| * mesa: enable GL_EXT_provoking_vertex for sw driversBrian Paul2009-06-011-0/+1
| * tnl: implement GL_EXT_provoking_vertexBrian Paul2009-06-011-17/+66
| * st: set pipe_rasterizer_state::flatshade_first according to provoking vertex ...Brian Paul2009-05-281-0/+3
| * mesa: glGet queries for GL_EXT_provoking_vertexBrian Paul2009-05-282-0/+31
| * mesa: exec/dlist functions for glProvokingVertexEXT()Brian Paul2009-05-284-9/+77
| * mesa: data structure updates for GL_EXT_provoking_vertexBrian Paul2009-05-283-0/+9
| * mesa: regenerated enums for GL_EXT_provoking_vertexBrian Paul2009-05-281-2350/+2362
| * mesa: regenerated API files for GL_EXT_provoking_vertexBrian Paul2009-05-285-102/+87
| * mesa: GL API changes for GL_EXT_provoking_vertexBrian Paul2009-05-287-336/+357
* | gallium dri st: Probe the driver for supported surface formats.Thomas Hellstrom2009-06-174-63/+114
* | mesa driconf: Add macro to specify an option with a quoted default value.Thomas Hellstrom2009-06-171-0/+4
* | i965: Add decode for the G4X x,y offset in surface state.Eric Anholt2009-06-171-0/+2
* | i965: Fix up texture layout for small things with wide pitches (tiled)Eric Anholt2009-06-171-1/+1
* | i965: Fall back or appropriately adjust offsets of drawing to tiled regions.Eric Anholt2009-06-173-3/+54
* | r300: use vbo_split_prims to split up large vertex buffers.Dave Airlie2009-06-182-2/+11
* | i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.Eric Anholt2009-06-172-4/+8
* | radeon: don't re-add BOs to validate listDave Airlie2009-06-181-0/+7