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* Merge branch 'shader-file-reorg'Brian Paul2010-06-23192-2435/+2357
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| * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-10138-461/+459
| * mesa: move shader/slang/* sources to main/slang/*Brian Paul2010-06-1053-45/+45
| * mesa: move nvprogram.[ch] to main/Brian Paul2010-06-107-13/+13
| * mesa: move arbprogram.[ch] to main/Brian Paul2010-06-109-12/+12
| * mesa: move atifragshader.[ch] to main/Brian Paul2010-06-109-12/+12
| * mesa: move uniforms.c to main/Brian Paul2010-06-106-6/+6
| * mesa: refactor shader api / object codeBrian Paul2010-06-1020-1872/+1793
| * i965: remove UseProgram driver callbackBrian Paul2010-06-101-10/+0
* | r300g: remove an XXX commentMarek Olšák2010-06-241-7/+0
* | r300g: move AA registers into the new AA stateMarek Olšák2010-06-247-29/+80
* | r300g: separate the cache flush from the framebuffer stateMarek Olšák2010-06-245-18/+54
* | r300g: reorder and cleanup register writes everywhereMarek Olšák2010-06-245-80/+79
* | r300g: add "has HiZ" flag, add ZMask regsMarek Olšák2010-06-243-0/+23
* | gallium/docs: document TGSI_SEMANTIC_EDGEFLAGBrian Paul2010-06-231-1/+9
* | gallium/docs: update TEXTURE_SHADOW_MAP MAX_PREDICATE_REGISTERSBrian Paul2010-06-231-2/+10
* | gallium/docs: fix definitions of TGSI_SEMANTIC_POSITION, COLORBrian Paul2010-06-231-18/+26
* | draw: use gallium's TRUE/FALSEBrian Paul2010-06-232-2/+2
* | llvmpipe: Remove unnecessary header.Vinson Lee2010-06-231-1/+0
* | glhd: Simple rasterizer checks.Corbin Simpson2010-06-231-0/+10
* | id, glhd: Unbreak texturing.Corbin Simpson2010-06-232-0/+2
* | glhd: Use an environment variable (GALAHAD) to enable. Off by default.Corbin Simpson2010-06-232-2/+4
* | draw: don't try to precalculate the pipeline output primitiveKeith Whitwell2010-06-238-34/+46
* | draw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompose codeBrian Paul2010-06-231-25/+25
* | egl: Add support for EGL_MESA_drm_display.Chia-I Wu2010-06-233-0/+16
* | egl: Introduce platform displays internally.Chia-I Wu2010-06-2319-45/+100
* | radeong: Disable Galahad for now; breaks texturing.Corbin Simpson2010-06-231-1/+2
* | id, glhd: Fix malloc/calloc of struct.Corbin Simpson2010-06-222-2/+2
* | glhd: Add query protection.Corbin Simpson2010-06-222-1/+13
* | glhd: Grab framebuffer state checks from r300g.Corbin Simpson2010-06-223-6/+13
* | glhd: Grab resource_copy_region from r300g.Corbin Simpson2010-06-222-8/+8
* | glhd: Grab is_format_supported warning from r300g.Corbin Simpson2010-06-222-6/+4
* | glhd: Add glhd_warn for unconditional stderr output.Corbin Simpson2010-06-222-0/+10
* | id, glhd: Fix segfault with misreferenced pipe member.Corbin Simpson2010-06-224-6/+4
* | targets, radeong: Add Galahad.Corbin Simpson2010-06-225-3/+8
* | gallium/drivers: Create Galahad from identity.Corbin Simpson2010-06-2211-0/+1930
* | mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()Brian Paul2010-06-221-1/+44
* | r300/compiler: allow 1024 instructions in r5xx vertex shadersMarek Olšák2010-06-233-9/+12
* | r300/compiler: allow 32 temporaries in vertex shadersMarek Olšák2010-06-232-4/+4
* | r300/compiler: emulate loops in vertex shadersMarek Olšák2010-06-232-4/+11
* | mesa: fix assertion failure for GL_ALPHA FBOsMarek Olšák2010-06-231-0/+1
* | r300g: attempt to fix texture corruption on RV505Marek Olšák2010-06-231-0/+2
* | r300g: index buffer range checkingMarek Olšák2010-06-231-0/+6
* | i915g: Revert debug hunks from last commitJakob Bornecrantz2010-06-221-2/+2
* | i915g: Reduce state emission by using a index biasJakob Bornecrantz2010-06-221-27/+122
* | i915g: Drop fifo code in vbufJakob Bornecrantz2010-06-221-43/+2
* | i915g: Change state code in vbuf codeJakob Bornecrantz2010-06-221-12/+23
* | i915g: Rework debug print codeJakob Bornecrantz2010-06-2211-82/+190
* | i915g: Switch to state atomsJakob Bornecrantz2010-06-225-57/+128
* | i915g: i915_state_sampler.c code styleJakob Bornecrantz2010-06-221-50/+52