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* Fix extract_3f_xyw().Keith Whitwell2004-01-301-2/+2
* GL_TEXTURE_1D and other stories...Daniel Borca2004-01-2910-33/+113
* Add GLAPIENTRY function decorations for correct operation on Windows.Karl Schultz2004-01-281-9/+9
* tweak the #if test for defining _ASMAPI (fixes IRIX problem)Brian Paul2004-01-281-3/+3
* Fix compiler options regarding exception handing to resolve warnings.Karl Schultz2004-01-282-2/+2
* Avoid setting NOWIN98 compiler optimization with VC 7.Karl Schultz2004-01-281-1/+1
* Fixed a cut-and-paste bug from the BlendFuncSeparate driver interfaceIan Romanick2004-01-281-2/+2
* patch from bug 885992Brian Paul2004-01-281-1/+7
* s/BlendEquatioRGB/BlendEquationRGB/Brian Paul2004-01-281-5/+5
* Move FRAG_BIT_ definitions to mtypes.h so that NEED_SECONDARY_COLOR() macroKeith Whitwell2004-01-282-37/+41
* Use NEED_SECONDARY_COLOR() for checking specular state at all timesKeith Whitwell2004-01-284-4/+4
* fix breakage associated with pointers not being initialised inDave Airlie2004-01-281-7/+9
* change PFNGLXGETUSTPROC's argument from uint64_t to int64_t to match the DRIBrian Paul2004-01-271-1/+1
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-2732-108/+406
* Catch and shortcircuit no-primitive and no-vertex cases in _tnl_wrap_buffers()Keith Whitwell2004-01-271-21/+38
* Add new driverfuncs.Karl Schultz2004-01-272-0/+9
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-2735-455/+379
* remove bogus assertion in DeleteTexture() functionBrian Paul2004-01-266-7/+0
* Make the drivers using the common texmem code work with NewTextureObjectFelix Kuehling2004-01-2610-41/+15
* Fix for recursion in generic_copy_pv_extras.Keith Whitwell2004-01-261-2/+5
* replace MALLOC w/ CALLOC to silence valgrind warningsBrian Paul2004-01-261-1/+1
* minimize the number of DIVsDaniel Borca2004-01-261-3/+3
* glutTimerFunc cleanupDaniel Borca2004-01-264-121/+132
* accomodate FetchTexel and fix some memory leak bugsDaniel Borca2004-01-265-59/+24
* New error checking in _mesa_GetTexImage().Brian Paul2004-01-242-26/+85
* Some initial RGB and RGBA floating point texture formats.Brian Paul2004-01-243-53/+216
* Parse radeon, not r200 configuration in radeonCreateContext.Felix Kuehling2004-01-241-1/+1
* Fix hardware ROP state handling (Roland Scheidegger)Michel Dänzer2004-01-242-6/+6
* added device driver hooks for BindProgram, NewProgram, DeleteProgramBrian Paul2004-01-235-18/+55
* Change software alpha plane pointers from void* to GLchan*, eliminate some ca...Brian Paul2004-01-232-19/+18
* more fixing for tdfxUpdateTexturePaletteBrian Paul2004-01-233-9/+3
* a few more tweaksBrian Paul2004-01-231-7/+1
* fix assorted compilation issuesBrian Paul2004-01-232-7/+9
* accomodated new driver_func initializationDaniel Borca2004-01-239-137/+103
* Don't set extra bits in FLUSH_VERTICES, fix several state bugs.Keith Whitwell2004-01-238-50/+30
* Committing in .Jouk Jansen2004-01-234-152/+152
* Modified error messages in _mesa_BlendFuncSeparateEXT to note that theIan Romanick2004-01-231-8/+8
* Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state changeMichel Dänzer2004-01-232-20/+14
* Fix attenuation hardware state handling, inspired by the R200 DDK referenceMichel Dänzer2004-01-236-18/+74
* Initial support for floating point and signed texture formats.Brian Paul2004-01-238-403/+898
* Minor tweaks to help out at a driver level.Keith Whitwell2004-01-223-6/+19
* Corrected a comment about how the DOT3 hardware works in the R200.Ian Romanick2004-01-221-4/+4
* Committing in .Jouk Jansen2004-01-224-111/+152
* Silence some compiler warnings.Ian Romanick2004-01-216-11/+11
* Make the R200 driver work with the NewTextureObject in Mesa. OtherIan Romanick2004-01-212-9/+9
* Silence a compiler warning DRI builds using gcc3.Ian Romanick2004-01-211-1/+1
* Use new EMIT_PAD functionality for spec and/or fog as available.Keith Whitwell2004-01-211-13/+42
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-2117-318/+50
* Another mechanism to create vertices with holes - a new EMIT_PAD styleKeith Whitwell2004-01-212-17/+34
* don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etcBrian Paul2004-01-211-20/+20