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* panfrost: Fix faults with RASTERIZER_DISCARDAlyssa Rosenzweig2020-07-161-1/+9
* panfrost: Honour cso->compare_modeAlyssa Rosenzweig2020-07-161-1/+3
* panfrost: Avoid integer underflow in rt_count_1Alyssa Rosenzweig2020-07-161-1/+1
* panfrost: Abort on unsupported blitAlyssa Rosenzweig2020-07-161-10/+2
* panfrost: Implement Z32F_S8 blitsAlyssa Rosenzweig2020-07-162-3/+13
* panfrost: Fix sRGB clear colour packingAlyssa Rosenzweig2020-07-161-1/+1
* panfrost: Set PIPE_CAP_MIXED_COLORBUFFER_FORMATSAlyssa Rosenzweig2020-07-161-0/+1
* panfrost: Overhaul tilebuffer allocationsAlyssa Rosenzweig2020-07-161-13/+27
* panfrost: Call util_blitter_save_fragment_constant_buffer_slotAlyssa Rosenzweig2020-07-161-0/+2
* llvmpipe: fix position offset interpolationDave Airlie2020-07-171-4/+4
* llvmpipe: fix stencil only formats.Dave Airlie2020-07-171-0/+3
* radeonsi: use PIPE_FORMAT_P010 for 10-bit VP9 decodingThong Thai2020-07-161-2/+2
* aco: add add_interference() helperRhys Perry2020-07-161-22/+21
* aco: use unordered_set for spill id interferencesRhys Perry2020-07-161-2/+2
* aco: rewrite graph coloring in spillerRhys Perry2020-07-161-137/+120
* aco: fix underestimated pressure in spiller when a phi has a killed defRhys Perry2020-07-161-0/+11
* panfrost: Use Midgard-specific reloadsAlyssa Rosenzweig2020-07-1614-150/+605
* st/mesa: use fragment shader to copy stencil bufferIndrajit Kumar Das2020-07-161-12/+35
* mesa/main: use p_atomic_inc_return instead of lockingErik Faye-Lund2020-07-161-6/+2
* st/mesa: fix corrupted texture levels, when adding more levels than expectedYevhenii Kharchenko2020-07-161-19/+23
* gallium/util: do not use _MTX_INITIALIZER_NP on WindowsErik Faye-Lund2020-07-162-0/+8
* radv/winsys: pass the buffer list via the CS ioctl for less CPU overheadSamuel Pitoiset2020-07-161-84/+112
* radv/winsys: replace alloca() by malloc() everywhereSamuel Pitoiset2020-07-161-3/+17
* v3d/compiler: Lower geometry output store base into offset srcNeil Roberts2020-07-162-6/+15
* radeonsi: prevent a gfx10_ngg_calculate_subgroup_info failure for TES+NGG GSMarek Olšák2020-07-161-2/+8
* mesa: change dsa texture error codes for GL 4.6Dave Airlie2020-07-161-15/+25
* panfrost: Extract panfrost_batch_reserve_framebufferAlyssa Rosenzweig2020-07-153-17/+28
* panfrost: Track surfaces drawn per-batchAlyssa Rosenzweig2020-07-153-1/+13
* panfrost: Set zs_samples as necessaryAlyssa Rosenzweig2020-07-151-5/+9
* panfrost: Handle per-sample shadingAlyssa Rosenzweig2020-07-154-0/+19
* panfrost: Add rectangle subtraction algorithmAlyssa Rosenzweig2020-07-154-0/+193
* panfrost: Identify zs_samples fieldAlyssa Rosenzweig2020-07-153-4/+9
* panfrost: Include sample count in payload estimatesAlyssa Rosenzweig2020-07-153-1/+7
* panfrost: Add MALI_PER_SAMPLE bitAlyssa Rosenzweig2020-07-152-0/+5
* panfrost: Expose panfrost_get_blend_shaderAlyssa Rosenzweig2020-07-152-1/+8
* panfrost: Force Z/S writebackAlyssa Rosenzweig2020-07-151-2/+2
* pan/mdg: Implement gl_SampleIDAlyssa Rosenzweig2020-07-151-0/+20
* pan/mdg: Identify per-sample interpolation modeAlyssa Rosenzweig2020-07-152-0/+3
* pan/mdg: Bump compiler RT maximumAlyssa Rosenzweig2020-07-151-1/+5
* Android: Fixes for Q and RRoman Stratiienko2020-07-153-5/+5
* llvmpipe/format: fix snorm conversionDave Airlie2020-07-161-5/+5
* gallivm/sample: always square rho before fast log2Dave Airlie2020-07-161-5/+7
* nv50_2d: regenerate envytools-based rnndb headersRhys Kidd2020-07-161-14/+30
* radv: destroy the base object if VkCreateInstance() failedSamuel Pitoiset2020-07-151-0/+2
* radv: destroy the base object if VkAllocateCommandBuffers() failedSamuel Pitoiset2020-07-151-29/+30
* radv: destroy the base object if VkCreateFence() failedSamuel Pitoiset2020-07-151-13/+21
* radv: destroy the base object if VkCreateSemaphore() failedSamuel Pitoiset2020-07-151-6/+14
* radv: destroy the base object if VkCreateEvent() failedSamuel Pitoiset2020-07-151-2/+4
* radv: destroy the base object if VkCreateBuffer() failedSamuel Pitoiset2020-07-151-6/+14
* radv: destroy the base object if VkCreateImage() failedSamuel Pitoiset2020-07-153-12/+26