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* i965/fs: Fix copy propagation of load payload for double operandsIago Toral Quiroga2016-05-161-1/+3
* i965/fs: Fix propagation of copies with strided source.Francisco Jerez2016-05-161-10/+20
* i965/fs: fix subreg_offset overflow in byte_offset()Iago Toral Quiroga2016-05-161-4/+6
* i965: Fix JIP to skip over sibling do...while loops.Kenneth Graunke2016-05-161-1/+6
* i965: Make a "does this while jump before our instruction?" helper.Kenneth Graunke2016-05-161-4/+12
* i965: Send the minimal number of STATE_BASE_ADDRESS packets.Kenneth Graunke2016-05-169-29/+12
* i965: Combine Gen4-7 and Gen8+ state base address emitters.Kenneth Graunke2016-05-168-97/+51
* i965: Move Gen4-5 programs to brw_upload_programs() too.Kenneth Graunke2016-05-165-56/+51
* i965: Mark brw const in brw_state_dirty and callers.Kenneth Graunke2016-05-165-5/+6
* glsl: Don't do constant propagation in opt_constant_folding.Kenneth Graunke2016-05-152-0/+21
* glsl: Avoid excess tree walking when folding ir_dereference_arrays.Kenneth Graunke2016-05-151-0/+6
* glsl: Consolidate duplicate copies of constant folding.Kenneth Graunke2016-05-153-32/+19
* glsl: Remove bonus tree walking in opt_constant_folding().Kenneth Graunke2016-05-151-2/+0
* glsl: Make opt_constant_variable() bail in useless cases.Kenneth Graunke2016-05-151-0/+7
* i965: Flip interpolateAtOffset's y offset when necessary.Kenneth Graunke2016-05-152-3/+8
* nir: Add a nir->info.uses_interp_var_at_offset flag.Kenneth Graunke2016-05-153-0/+10
* glsl: Drop bad ASSERT_TRUE in gl_CullDistance link_varyings test.Kenneth Graunke2016-05-151-6/+6
* clover: Handle PIPE_SHADER_IR_NIR in switchJan Vesely2016-05-151-1/+2
* freedreno/ir3: small standalone compiler cleanupRob Clark2016-05-151-2/+1
* nir: forward-declare 'struct gl_shader_program'Rob Clark2016-05-151-1/+2
* nir: return progress from lower_idivRob Clark2016-05-152-7/+16
* freedreno/ir3: lower fdivRob Clark2016-05-151-0/+1
* freedreno/ir3: handle VARYING_SLOT_PNTCRob Clark2016-05-151-0/+12
* freedreno/ir3: disable TGSI specific hacks in nir caseRob Clark2016-05-154-2/+7
* freedreno/ir3: add support for NIR as preferred IRRob Clark2016-05-156-18/+61
* nir: fix comment typo about f2d/d2fRob Clark2016-05-151-2/+2
* nv50/ir: avoid asserts when the state tracker feeds us bogus inputsIlia Mirkin2016-05-151-12/+48
* nvc0: don't try to go through the push path for indirect drawsIlia Mirkin2016-05-151-1/+2
* nvc0/ir: make sure to align the second arg of TXD to 4, as we do for TEXIlia Mirkin2016-05-151-0/+14
* nv50,nvc0: add support for cull distancesTobias Klausmann2016-05-1510-11/+33
* st/mesa: disable cull distance for nowIlia Mirkin2016-05-151-1/+1
* i965: Use blorp for all clearsJason Ekstrand2016-05-145-634/+0
* i965: Use blorp for all stencil blitsJason Ekstrand2016-05-145-547/+1
* i965: Use blorp for all updownsample blitsJason Ekstrand2016-05-145-178/+10
* i965/blorp: Add support for 16x MSAAJason Ekstrand2016-05-141-1/+76
* i965: move brw_meta_set_fast_clear_color to brw_meta_util.cJason Ekstrand2016-05-142-75/+74
* i965; Move brw_meta_get_*_rect to brw_meta_util.cJason Ekstrand2016-05-142-180/+180
* i965: Move brw_is_color_fast_clear_compatible to brw_meta_utilJason Ekstrand2016-05-142-59/+61
* i965: Move brw_get_rb_for_slice to brw_meta_utilJason Ekstrand2016-05-144-49/+52
* i965/blorp: Get rid of the blorp_prog_data_int() helperJason Ekstrand2016-05-144-26/+2
* i965/blorp: Delete the old blorp shader emit codeJason Ekstrand2016-05-148-1664/+8
* i965/blorp: Stop doing f2i(i2f(sample_id))Jason Ekstrand2016-05-141-13/+23
* i965/blorp: Refactor coordinate mungingJason Ekstrand2016-05-141-30/+29
* i965/blorp: Add bilinear blending support to the NIR pathJason Ekstrand2016-05-141-6/+114
* i965/blorp: Add support for averaging resolves to the NIR pathJason Ekstrand2016-05-141-18/+145
* i965/blorp: Add MSAA encode/decode support to the NIR pathJason Ekstrand2016-05-141-9/+194
* i965/blorp: Add support for W-[de]tiling to the NIR pathJason Ekstrand2016-05-141-2/+123
* i965/blorp: Add support for discard-based bounds checks to the NIR pathJason Ekstrand2016-05-141-1/+18
* i965/blorp: Add initial support for NIR-based blit shadersJason Ekstrand2016-05-141-24/+405
* i965/blorp: Refactor getting the blit kernel into a helperJason Ekstrand2016-05-141-13/+22