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* vulkan: Update the XML and headers to 1.2.131Jason Ekstrand2020-01-151-398/+946
* radeonsi: drop the negation from fmask_is_not_identityPierre-Eric Pelloux-Prayer2020-01-154-5/+5
* radeonsi: unbind image before compute clearPierre-Eric Pelloux-Prayer2020-01-151-0/+5
* radeonsi: make sure fmask expand is done if neededPierre-Eric Pelloux-Prayer2020-01-151-1/+2
* radeonsi: fix fmask expand compute shaderPierre-Eric Pelloux-Prayer2020-01-151-1/+1
* egl/android: Restrict minimum triple buffering for android color_buffersNataraj Deshpande2020-01-151-3/+7
* anv: fix pipeline switch back for non pipelined statesLionel Landwerlin2020-01-151-13/+8
* radv/gfx10: simplify some duplicated NGG GS codeSamuel Pitoiset2020-01-151-62/+41
* radv/gfx10: enable all CUs if NGG is never usedSamuel Pitoiset2020-01-151-2/+5
* radv: only use VkSamplerCreateInfo::compareOp if enabledSamuel Pitoiset2020-01-151-1/+5
* v3d: fix bug when checking result of syncobj fence importIago Toral Quiroga2020-01-151-1/+1
* st/mesa: run st_nir_lower_tex_src_plane for lowered xyuv/ayuvJonathan Marek2020-01-151-1/+2
* st/mesa: don't lower YUV when driver supports it nativelyJonathan Marek2020-01-156-55/+82
* radv: Disable VK_EXT_sample_locations on GFX10.Bas Nieuwenhuizen2020-01-151-1/+2
* st/mesa: implement EGLImageTargetTexStorageGurchetan Singh2020-01-152-0/+30
* st/mesa: refactor egl image binding a bitGurchetan Singh2020-01-151-2/+3
* st/dri: track if image is created by a dmabufGurchetan Singh2020-01-154-0/+12
* freedreno/ir3: rename instructionsRob Clark2020-01-157-14/+25
* nir/algebraic: sqrt(x)*sqrt(x) -> fabs(x)Elie Tournier2020-01-151-0/+1
* nir/algebraic: i2f(f2i()) -> trunc()Elie Tournier2020-01-151-0/+5
* i965: Reuse the new core glsl_count_dword_slots().Eric Anholt2020-01-143-55/+3
* mesa/st: Move the dword slot counting function to glsl_types as well.Eric Anholt2020-01-1411-130/+75
* mesa/prog: Reuse count_vec4_slots() from ir_to_mesa.Eric Anholt2020-01-141-75/+1
* mesa/st: Move the vec4 type size function into core GLSL types.Eric Anholt2020-01-148-109/+45
* mesa/st: Deduplicate the NIR uniform lowering code.Eric Anholt2020-01-143-18/+16
* radeonsi: move PS LLVM code into si_shader_llvm_ps.cMarek Olšák2020-01-147-1283/+1317
* radeonsi: remove always constant ballot_mask_bits from si_llvm_context_initMarek Olšák2020-01-143-10/+6
* radeonsi: fold si_create_function into si_llvm_create_funcMarek Olšák2020-01-144-43/+30
* radeonsi: rename si_shader_create -> si_create_shader_variant for clarityMarek Olšák2020-01-144-8/+10
* radeonsi: rename si_compile_tgsi_main -> si_build_main_functionMarek Olšák2020-01-141-5/+5
* radeonsi: clean up si_shader_infoMarek Olšák2020-01-143-131/+45
* radeonsi: merge si_tessctrl_info into si_shader_infoMarek Olšák2020-01-144-23/+10
* radeonsi: fork tgsi_shader_info and tgsi_tessctrl_infoMarek Olšák2020-01-1412-56/+205
* radeonsi: rename si_shader_info -> si_shader_binary_infoMarek Olšák2020-01-141-2/+2
* radeonsi: remove TGSI from commentsMarek Olšák2020-01-144-11/+9
* radeonsi: rename DBG_NO_TGSI -> DBG_NO_NIRMarek Olšák2020-01-143-3/+3
* radeonsi: don't adjust depth and stencil PS output locationsMarek Olšák2020-01-142-11/+3
* nir: Add missing nir_var_mem_global to various passesCaio Marcelo de Oliveira Filho2020-01-144-16/+28
* spirv: Handle PhysicalStorageBuffer in memory barriersCaio Marcelo de Oliveira Filho2020-01-141-2/+6
* spirv: Drop EXT for PhysicalStorageBuffer symbolsCaio Marcelo de Oliveira Filho2020-01-142-11/+11
* aco: Flip s_cbranch / s_cselect to optimize out an s_not if possible.Timur Kristóf2020-01-142-8/+51
* aco: Optimize out s_and with exec, when used on uniform bitwise values.Timur Kristóf2020-01-141-4/+31
* aco: Don't skip combine_instruction when definitions[1] is used.Timur Kristóf2020-01-141-1/+1
* aco: Allow optimizing vote_all and nir_op_iand.Timur Kristóf2020-01-141-6/+6
* aco: Implement 64-bit constant propagation.Timur Kristóf2020-01-144-25/+58
* panfrost: Fix linear depth texturesAlyssa Rosenzweig2020-01-146-31/+53
* vulkan/wsi: Add a driconf option to force WSI to advertise BGRA8_UNORM firstJason Ekstrand2020-01-149-8/+85
* intel/fs: Only use SLM fence in compute shadersCaio Marcelo de Oliveira Filho2020-01-141-0/+3
* radeonsi: actually enable VBOs in user SGPRsMarek Olšák2020-01-141-1/+1
* radeonsi: fix assertion and other failures in si_emit_graphics_shader_pointersMarek Olšák2020-01-141-3/+4