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* Patch removes _SOLO definition needed for mesa-solo. mesa-soloJon Smirl2004-07-0424-307/+16
* document some assumptions made about compressed texture tile sizeBrian Paul2004-07-021-0/+6
* a few commentsBrian Paul2004-07-021-3/+3
* disable some debug printfsBrian Paul2004-07-021-2/+4
* init some vars to silence warningsBrian Paul2004-07-021-8/+8
* added GL_EXT_fog_coord.Daniel Borca2004-07-027-39/+343
* put back the correct dispatcher for non-threaded builds.Daniel Borca2004-07-022-6/+6
* Fix a potential race condition. Fix a couple of places whereIan Romanick2004-07-021-13/+26
* Make sure THREADS is set no matter which threading model is selected.Ian Romanick2004-07-012-0/+8
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-0151-220/+223
* Remove __driRegisterExtensionsKeith Whitwell2004-07-011-36/+0
* Rename 'emit_func' usages in drivers. Will also rename the ones inKeith Whitwell2004-07-013-9/+9
* fix for older gcc's (from freedesktop bug id #419)Alan Hourihane2004-07-012-3/+5
* Add t_context.h include for drivers.Keith Whitwell2004-07-011-0/+1
* Add infrastructure for t_vertex.c codegen. Add an example driverKeith Whitwell2004-06-307-19/+869
* First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick2004-06-299-5585/+1200
* This should make most linux-solo drivers work again. Mainly a fixJon Smirl2004-06-296-45/+7
* fix another bug in get_register_pointer()Brian Paul2004-06-291-1/+3
* the get_register_pointer() function was pretty well broken in a few waysBrian Paul2004-06-291-16/+9
* disable some debug codeBrian Paul2004-06-292-4/+4
* remove trailing whitespace and misc clean-upsBrian Paul2004-06-291-20/+16
* add missing R200_RB3D_BLENDCOLOR to r200/radeon_sanity.cRoland Scheidegger2004-06-282-0/+6
* glBegin/EndQueryARB didn't work inside display listsBrian Paul2004-06-281-2/+63
* Mesa-solo builds with these changes. There are still more fixups needed toJon Smirl2004-06-2616-3899/+520
* Re-enable SPARC assembly on sunos5-gcc platform.Ian Romanick2004-06-262-6/+3
* Make sure mklib sees the definition of CC and CXX. Make mklib respectIan Romanick2004-06-258-10/+10
* Corrected a float to ubyte conversion bug with fog enabled.Erdi Chen2004-06-251-3/+2
* remove program from hash table when deleted (bug 979514)Brian Paul2004-06-251-8/+7
* fix HP occlusion testing when using generic span pathBrian Paul2004-06-243-8/+12
* fix capitalization, new comments, etcBrian Paul2004-06-241-26/+56
* hack for compressed textures with aspectratio greater than 8:1Daniel Borca2004-06-244-53/+66
* disabled unnecessary assertions in texture replicatorDaniel Borca2004-06-241-1/+1
* added back x86 entrypointsDaniel Borca2004-06-242-0/+2
* Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.Brian Paul2004-06-231-20/+32
* revert accidental change from rev. 1.10Roland Scheidegger2004-06-231-1/+1
* Don't include glapi_*.S files in DRI / solo builds.Ian Romanick2004-06-221-2/+6
* check for NULL pointer to glTexImage (fix verified by Adam Jackson)Brian Paul2004-06-221-20/+27
* added support for non-64bit compilersDaniel Borca2004-06-211-29/+64
* call ctx->Driver.NewProgram() instead of CALLOC/etc in _mesa_LoadProgramNV. ...Brian Paul2004-06-201-7/+5
* remove redundant program field initializers in BindProgram(); ctx->Driver.New...Brian Paul2004-06-201-4/+0
* store's to RC/HC didn't work (bug 976287)Brian Paul2004-06-201-0/+4
* Big-endian texture fixes from Michel Dänzer.Brian Paul2004-06-1911-111/+263
* Remove ADD_POINTERS code from import() function - it broke UT2004.Brian Paul2004-06-191-116/+128
* Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...Daniel Borca2004-06-195-16/+139
* Use correct macros for packing pixel colors -- this bug is probablyKeith Whitwell2004-06-181-2/+2
* add missing license textsKeith Whitwell2004-06-1840-1/+807
* use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...Roland Scheidegger2004-06-172-20/+15
* use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...Roland Scheidegger2004-06-172-8/+13
* fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger2004-06-171-0/+2
* Fix up texture compression mipmapping .. not sure if it fixes FXT1 butDave Airlie2004-06-172-7/+21