aboutsummaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* remove unneeded conditionalBrian2008-01-011-2/+3
* fix vbo display list memleak upon context destructionBrian2008-01-012-0/+16
* additional GL_COLOR_ATTACHMENTx_EXT cases (bug 13767)Brian2008-01-011-0/+8
* Convert to 0/1 when setting boolean uniformsBruce Merry2008-01-011-0/+7
* Make use of count in _mesa_uniform_matrixBruce Merry2008-01-011-13/+25
* More fixes to shader_apiBruce Merry2008-01-011-7/+16
* Fix several bugs relating to uniforms and attributes in GLSL APIBruce Merry2008-01-011-11/+73
* added 'get' info for framebuffer object tokensBrian2008-01-012-8/+18
* add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)Brian2008-01-011-1/+3
* t_vp_build: fix temporary register allocation to minimise the allocationsHans de Goede2008-01-021-8/+11
* rx00: fix off by one error in tempreg checkHans de Goede2008-01-022-6/+9
* r300: fix bug with maniadrive renderingDave Airlie2008-01-021-13/+13
* fix fd.o bug #13847Zou Nan hai2007-12-292-2/+7
* Bug #13839: Fix 3D texture offset miscalculation with pixels versus bytes.Roland Scheidegger2007-12-282-3/+4
* i915: reset swrast state after calling swrast DrawPixels.Xiang, Haihao2007-12-271-0/+1
* i915: apply commit a0a5e8cfc04c14873441b50f7d594ef11806b9a8 from 965.Xiang, Haihao2007-12-253-1/+28
* mesa: fix a bad cast in put_values_z24.Xiang, Haihao2007-12-251-1/+1
* __driConfigOptions must be PUBLIC.Adam Jackson2007-12-242-2/+2
* R300: RV410 SE chips have half the pipes of regular RV410Alex Deucher2007-12-241-2/+7
* fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)Roland Scheidegger2007-12-229-9/+9
* Silence compiler warnings from XML error macros.Kristian Høgsberg2007-12-211-12/+12
* [965] Fix and enable separate stencil.Eric Anholt2007-12-213-4/+14
* [intel] Move some pixel path support from drivers to shared.Eric Anholt2007-12-219-1245/+1249
* intel: cast a pointer to unsigned long, avoid potential error.Xiang, Haihao2007-12-212-2/+2
* [965] Enable EXT_framebuffer_object.Eric Anholt2007-12-2028-2575/+324
* [965] Actually enable SGIS_generate_mipmap.Eric Anholt2007-12-201-1/+1
* [intel] Fix and reenable (software) SGIS_generate_mipmapEric Anholt2007-12-2010-67/+117
* [intel] Allow driver hooks to be NULL in intel_buffers.c and just update flags.Eric Anholt2007-12-201-15/+39
* [i915] Move meta_draw_quad into the vtbl with other meta operations.Eric Anholt2007-12-207-47/+42
* return correct size from glGetActiveUniform (bug 13751)Brian2007-12-201-3/+55
* i915: avoid dead lock in intel_meta_draw_poly. fix #13696Xiang, Haihao2007-12-201-2/+6
* [915] Set cliprects in the drawbuffer software fallback case as well.Eric Anholt2007-12-181-0/+3
* i965: allocate GRF registers before building subroutines,Xiang, Haihao2007-12-193-20/+33
* i965: restore the flag after building the subroutine of theXiang, Haihao2007-12-191-1/+12
* simplify update two-side lighting test (follow-on to previous front/back-face...Brian2007-12-181-3/+1
* fix NEED_SECONDARY_COLOR for vert/frag progsBrian2007-12-181-4/+4
* Fix mismatched map/unmap of buffers in swrast read/drawpixels error paths.Eric Anholt2007-12-182-9/+10
* [915] Free dri_bufmgr after mesa context data.Eric Anholt2007-12-181-2/+2
* [915] Make polygon stipple use pre-unpacked pixel data.Eric Anholt2007-12-181-1/+7
* [915] Fix clear color when clearing with triangles.Eric Anholt2007-12-181-6/+2
* [INTEL] Fix 965 to use new centralized mipmap pitch functionKeith Packard2007-12-181-3/+3
* [Intel] Centralize mipmap pitch computations.Keith Packard2007-12-185-44/+72
* [i915] Remove redundant set_draw_region code (like the comment says).Eric Anholt2007-12-171-14/+0
* [intel] Improve INTEL_DEBUG=blit description of clearing.Eric Anholt2007-12-172-9/+53
* [intel] Fix copy'n'pasteo in decoding of the blit clear packet.Eric Anholt2007-12-171-1/+1
* [965] Add decode of 3DSTATE_DRAWING_RECTANGLE.Eric Anholt2007-12-171-0/+20
* [965] Allow draw or depth regions to be NULL.Eric Anholt2007-12-172-50/+71
* [965] Simplify scissor handling by using DrawBuffer values.Eric Anholt2007-12-172-53/+33
* [965] fix bad conflict resolution in debug code.Eric Anholt2007-12-171-1/+1
* [965] Replace our own depth constants in intel context with GL context ones.Eric Anholt2007-12-174-15/+6