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* Android: use symlinks for driver loadingRob Herring2017-06-2914-18/+21
* Android: i965: remove libdrm_intel dependencyRob Herring2017-06-291-6/+6
* android: anv: drop libdrm_intel dependencyMauro Rossi2017-06-291-1/+2
* etnaviv: fix memory leak when BO allocation failsLucas Stach2017-06-291-1/+5
* etnaviv: fill in layer_stride for imported resourcesLucas Stach2017-06-291-0/+2
* anv: use devinfo for number of thread/euLionel Landwerlin2017-06-291-2/+3
* intel: tools: add intel_aub.h as part of aubinatorJuan A. Suarez Romero2017-06-291-1/+2
* intel: automake: include Makefile.drm.amJuan A. Suarez Romero2017-06-291-0/+1
* mesa: Require mipmap completeness for glCopyImageSubData() at times.Kenneth Graunke2017-06-281-2/+57
* mesa: tidy up white space in pixelstore.cTimothy Arceri2017-06-291-6/+6
* mesa: Refactor error checking for GL_TEXTURE_BASE_LEVEL vs texture targetsIan Romanick2017-06-281-7/+19
* i965: Drop index buffer re-alignment code.Kenneth Graunke2017-06-281-30/+8
* mesa: add KHR_no_error support for glBlendFunc*()Timothy Arceri2017-06-293-2/+32
* mesa: create some glBlendFunc*() helper functionsTimothy Arceri2017-06-291-50/+81
* mesa: add KHR_no_error support for glBindFragDataLocation*()Timothy Arceri2017-06-294-2/+40
* mesa: add bind_frag_data_location() helperTimothy Arceri2017-06-291-11/+19
* mesa: add KHR_no_error support for glGetUniformLocation()Timothy Arceri2017-06-293-1/+14
* mesa: inline _mesa_finish()Timothy Arceri2017-06-292-19/+8
* mesa: add KHR_no_error support for glDisableVertexA*A*()Timothy Arceri2017-06-294-2/+25
* mesa: move error handling into disable_vertex_array_attrib() callersTimothy Arceri2017-06-291-10/+14
* mesa: add KHR_no_error support for glEnableVertexA*A*()Timothy Arceri2017-06-294-2/+27
* mesa: add KHR_no_error support for glLogicOp()Timothy Arceri2017-06-293-1/+13
* mesa: add logic_op() helperTimothy Arceri2017-06-291-9/+16
* mesa: add KHR_no_error support for glPixelStore*()Timothy Arceri2017-06-293-2/+23
* mesa: add pixel_storei() helperTimothy Arceri2017-06-291-46/+57
* mesa: remove redundant error checkTimothy Arceri2017-06-291-4/+0
* mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB...Ian Romanick2017-06-281-1/+9
* genxml: Silence about a billion unused parameter warningsIan Romanick2017-06-281-2/+7
* mesa: Fix Android buildChad Versace2017-06-281-1/+1
* i965: Fix anisotropic filtering for mag filterEero Tamminen2017-06-281-1/+1
* etnaviv: fix shader miscompilation with more than 16 labelsLucas Stach2017-06-281-28/+32
* ac/nir: remove last remnants of v16i8Dave Airlie2017-06-283-9/+3
* ac/nir: Use correct LLVM intrinsics for atomic ops on imageBuffersAlex Smith2017-06-281-29/+34
* ac/nir: assert printfs will fitJames Legg2017-06-281-5/+12
* ac/nir: Make intrinsic_name buffer long enoughJames Legg2017-06-281-1/+1
* i965/dri: Support R8G8B8A8 and R8G8B8X8 configsChad Versace2017-06-282-3/+43
* mesa: do not use format string as literal stringJuan A. Suarez Romero2017-06-281-2/+2
* scons: add code to generate format_fallback.c fileBrian Paul2017-06-281-0/+7
* mesa: add KHR_no_error support for glClear()Samuel Pitoiset2017-06-283-1/+11
* mesa: add clear() helperSamuel Pitoiset2017-06-281-23/+31
* mesa: add KHR_no_error support for glBindAttribLocation()Samuel Pitoiset2017-06-283-1/+15
* mesa: add bind_attrib_location() helperSamuel Pitoiset2017-06-281-19/+29
* mesa: add KHR_no_error support for gl*ReadBuffer()Samuel Pitoiset2017-06-284-2/+40
* mesa: create read_buffer_err() and always inline read_buffer()Samuel Pitoiset2017-06-281-18/+31
* mesa: add KHR_no_error support for glVertex*AttribBinding()Samuel Pitoiset2017-06-284-2/+32
* mesa: add KHR_no_error support for glShaderStorageBlockBinding()Samuel Pitoiset2017-06-283-1/+19
* mesa: add shader_storage_block_binding() helperSamuel Pitoiset2017-06-281-9/+19
* mesa: add KHR_no_error support for glUniformBlockBinding()Samuel Pitoiset2017-06-283-1/+16
* mesa: add uniform_block_binding() helperSamuel Pitoiset2017-06-281-9/+16
* mesa: add KHR_no_error support for glFenceSync()Samuel Pitoiset2017-06-283-1/+12