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Author
Age
Files
Lines
*
radv: Remove redundant format check.
Bas Nieuwenhuizen
2018-12-17
1
-4
/
+0
*
nir: Fix clamping of uints for image store lowering.
Eric Anholt
2018-12-17
1
-1
/
+1
*
v3d: Fix the argument type for vir_BRANCH().
Eric Anholt
2018-12-17
1
-1
/
+1
*
vc4: Reuse nir_format_convert.h in our blend lowering.
Eric Anholt
2018-12-17
1
-33
/
+3
*
radv: report Vulkan version 1.1.90 for real
Samuel Pitoiset
2018-12-17
1
-1
/
+1
*
anv,radv: Re-enable VK_EXT_pci_bus_info
Jason Ekstrand
2018-12-17
2
-2
/
+2
*
vulkan: Update the XML and headers to 1.1.96
Jason Ekstrand
2018-12-17
1
-11
/
+11
*
radv: switch from nir_bcsel to nir_b32csel
Rhys Perry
2018-12-17
1
-4
/
+4
*
radv: don't set surf_index for stencil-only images
Rhys Perry
2018-12-17
1
-1
/
+1
*
nir: Release per-block metadata in nir_sweep
Ian Romanick
2018-12-16
1
-0
/
+9
*
nir: Fix holes in nir_instr
Ian Romanick
2018-12-16
1
-5
/
+5
*
nir/phi_builder: Use per-value hash table to store [block] -> def mapping
Ian Romanick
2018-12-16
1
-9
/
+36
*
util/hash_table: Add _mesa_hash_table_init function
Ian Romanick
2018-12-16
2
-13
/
+34
*
st/nir: Use nir_src_as_uint for tokens
Jason Ekstrand
2018-12-16
1
-5
/
+1
*
radv: Fix a stupid if in gather_intrinsic_info
Jason Ekstrand
2018-12-16
1
-9
/
+9
*
nir/algebraic: Add some optimizations for D3D-style Booleans
Jason Ekstrand
2018-12-16
1
-0
/
+13
*
nir/algebraic: Optimize 1-bit Booleans
Jason Ekstrand
2018-12-16
2
-86
/
+57
*
nir: Switch to using 1-bit Booleans for almost everything
Jason Ekstrand
2018-12-16
13
-111
/
+96
*
nir: Add a bool to int32 lowering pass
Jason Ekstrand
2018-12-16
10
-0
/
+176
*
nir: Add 1-bit Boolean opcodes
Jason Ekstrand
2018-12-16
3
-3
/
+34
*
nir/algebraic: Generalize an optimization
Jason Ekstrand
2018-12-16
1
-2
/
+9
*
nir/large_constants: Properly handle 1-bit bools
Jason Ekstrand
2018-12-16
2
-2
/
+31
*
nir: Add support for 1-bit data types
Jason Ekstrand
2018-12-16
11
-24
/
+92
*
nir/constant_expressions: Rework Boolean handling
Jason Ekstrand
2018-12-16
1
-20
/
+12
*
nir: Rename Boolean-related opcodes to include 32 in the name
Jason Ekstrand
2018-12-16
18
-256
/
+323
*
nir/algebraic: Make an optimization more specific
Jason Ekstrand
2018-12-16
1
-1
/
+1
*
nir: Drop support for lower_b2f
Jason Ekstrand
2018-12-16
2
-7
/
+1
*
nir/algebraic: Optimize x2b(xneg(a)) -> a
Jason Ekstrand
2018-12-16
1
-0
/
+2
*
nir/constant_folding: Fix source bit size logic
Jason Ekstrand
2018-12-16
1
-1
/
+2
*
nir/tgsi: Use nir_bany in ttn_kill_if
Jason Ekstrand
2018-12-16
1
-3
/
+1
*
nir/lower_idiv: Use ilt instead of bit twiddling
Jason Ekstrand
2018-12-16
1
-1
/
+1
*
v3d: Use the original bit size when scalarizing uniform loads.
Eric Anholt
2018-12-16
1
-1
/
+2
*
vc4: Use the original bit size when scalarizing uniform loads.
Eric Anholt
2018-12-16
1
-1
/
+2
*
ac: split 16-bit ssbo loads that may not be dword aligned
Rhys Perry
2018-12-16
1
-0
/
+2
*
ac: refactor visit_load_buffer
Rhys Perry
2018-12-16
2
-44
/
+42
*
nir: fix constness in nir_intrinsic_align()
Rhys Perry
2018-12-16
1
-1
/
+1
*
clover: Fix build after clang r348827
Jan Vesely
2018-12-16
1
-1
/
+6
*
glx: Fix compilation with GLX_USE_WINDOWSGL
Jon Turney
2018-12-15
1
-2
/
+4
*
v3d: Drop in a bunch of notes about performance improvement opportunities.
Eric Anholt
2018-12-14
5
-2
/
+74
*
v3d: Do uniform pretty-printing in the QPU dump.
Eric Anholt
2018-12-14
3
-1
/
+62
*
v3d: Use the uniform pretty-printer in v3d_write_uniforms()'s debug code.
Eric Anholt
2018-12-14
1
-1
/
+3
*
v3d: Move uniform pretty-printing to its own helper function.
Eric Anholt
2018-12-14
2
-71
/
+77
*
v3d: Move uinfo->data[] dereference to the top of v3d_write_uniforms().
Eric Anholt
2018-12-14
1
-15
/
+13
*
v3d: Avoid assertion failures when removing end-of-shader instructions.
Eric Anholt
2018-12-14
1
-0
/
+6
*
v3d: Add support for draw indirect for GLES3.1.
Eric Anholt
2018-12-14
3
-2
/
+70
*
v3d: Add missing flagging of SYNCB as a TSY op.
Eric Anholt
2018-12-14
1
-0
/
+1
*
v3d: Make sure that a thrsw doesn't split a multop from its umul24.
Eric Anholt
2018-12-14
1
-0
/
+1
*
v3d: Add safety checks for resource_create().
Eric Anholt
2018-12-14
1
-0
/
+6
*
v3d: Add support for texturing from linear.
Eric Anholt
2018-12-14
6
-3
/
+110
*
v3d: Add support for using the TFU to do some blits.
Eric Anholt
2018-12-14
1
-42
/
+129
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