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* glcpp: Allow standalone glcpp to accept a filename as first argument.Carl Worth2010-08-171-3/+11
* r600g: add FRC, FLR, DDX and DDYDave Airlie2010-08-181-4/+4
* r600g: add SGE and SLE opcodesDave Airlie2010-08-181-2/+2
* r600g: add TXB supportDave Airlie2010-08-181-1/+1
* r600g: fix TXP vs TEX in shader.Dave Airlie2010-08-182-65/+67
* glcpp: Fix 064-version.c expected result to track recent change.Carl Worth2010-08-171-1/+0
* glcpp: Regenerated glcpp-lex.c from previous commit.Carl Worth2010-08-171-194/+203
* glcpp: Don't include the newline when discarding single-line commentsCarl Worth2010-08-171-4/+1
* r600g: add two simple tgsi opcodes.Dave Airlie2010-08-181-2/+2
* r600g: fix point sizeDave Airlie2010-08-181-1/+1
* ir_to_mesa: Allow ir_return in main().Eric Anholt2010-08-171-2/+2
* i965: Throw a link error when we see a "return" in main().Eric Anholt2010-08-171-0/+8
* r600g: fixup pitch alignment like r600c.Dave Airlie2010-08-182-3/+7
* translate_sse: don't overwrite source buffer pointerLuca Barbieri2010-08-181-5/+5
* glcpp: Add testcase for #if handling bug that breaks Savage2.Eric Anholt2010-08-172-0/+11
* r600g: fix height calcs for miptreeDave Airlie2010-08-181-0/+1
* r600g: emit texture level offset in CB/DB setup.Dave Airlie2010-08-181-2/+2
* ir_to_mesa: Fix implementation of ir_binop_equal, ir_binop_notequal.Eric Anholt2010-08-171-2/+26
* i915: Add support for SSG opcode.Eric Anholt2010-08-171-0/+35
* i915: Add support for reading output regs in the FS.Eric Anholt2010-08-171-0/+14
* i915: Add support for OPCODE_DP2.Eric Anholt2010-08-171-0/+12
* i915: Enable ARB_fragment_shader by default.Eric Anholt2010-08-171-1/+1
* glsl2: Fix transpose of rows and colsIan Romanick2010-08-171-2/+2
* r600c: Handle reads from PROGRAM_OUTPUTHenri Verbeet2010-08-172-7/+20
* linker: Demote user-defined varyings in the VS-only caseIan Romanick2010-08-171-14/+28
* prog_optimize: Only merge writes to temporary registersBenjamin Segovia2010-08-171-1/+5
* r600g: fix fake pixel outputJerome Glisse2010-08-171-1/+1
* i965: Add support for DP2 in the VS.Eric Anholt2010-08-171-0/+4
* glsl: When doing algebraic simplification, make sure the type still matches.Eric Anholt2010-08-171-12/+34
* glsl: Make ir_algebraic new expressions allocate out of the parent.Eric Anholt2010-08-171-16/+22
* ir_constant: Don't assert on out-of-bounds array accessesIan Romanick2010-08-171-1/+15
* mesa: Dump shader source before validating the shader.Eric Anholt2010-08-171-9/+9
* r600c: fix dword miscount in blit emit codeAlex Deucher2010-08-171-1/+1
* targets/egl: Link with DRI_LIB_DEPS.Chia-I Wu2010-08-171-3/+3
* gallivm: Fix and re-enable MMX-disabling codenobled2010-08-171-5/+1
* mesa: fix es1/2 build hopefullyDave Airlie2010-08-171-0/+8
* r300g: fix context destroy under hyperzDave Airlie2010-08-171-3/+3
* r600g: kill event type magic number in winsysDave Airlie2010-08-172-3/+5
* r600g: add user clip plane support.Dave Airlie2010-08-175-13/+89
* i965: Use the implied move available in most brw_wm_emit brw_math() calls.Eric Anholt2010-08-161-16/+4
* i965: Add disasm for Compr4 instruction compression.Eric Anholt2010-08-161-1/+16
* Merge branch 'glsl2'Ian Romanick2010-08-16468-177/+85351
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| * glsl2: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke2010-08-161-1952/+11534
| * glsl2: Add builtins profile for GLSL 1.30.Kenneth Graunke2010-08-162-0/+1986
| * linker: Include compiler.h to avoid spurious warnings about INLINEIan Romanick2010-08-161-0/+1
| * glsl2: Silence unused variable warningIan Romanick2010-08-161-0/+1
| * glcpp: Refresh autogenerated lexer and parser.Kenneth Graunke2010-08-162-60/+44
| * glcpp: Remove spurious newline generated by #version handling.Kenneth Graunke2010-08-162-4/+2
| * ir_to_mesa: Silence unused variable warningsIan Romanick2010-08-161-3/+3
| * ir_to_mesa: Clean up assertions in ir_to_mesa_visitor::visit(ir_texture *)Ian Romanick2010-08-161-1/+4