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* Allow glTexImage1/2/3D to specify width/height/depth = 0.Brian Paul2003-09-124-11/+21
* display list support for ARB_vertex/fragment_programBrian Paul2003-09-091-11/+148
* plug in vertex buffer object functionsBrian Paul2003-09-091-0/+18
* Added prototypes for internal functions to bufferobj.h.Brian Paul2003-09-092-37/+69
* Added most of the infrastructure required to supportIan Romanick2003-09-094-80/+583
* fix timer bug (801485)Brian Paul2003-09-081-1/+1
* fix typoBrian Paul2003-09-051-1/+1
* move GL_MESA_program_debug code into program.cBrian Paul2003-09-054-215/+239
* Committing in .Jouk Jansen2003-09-051-0/+1
* implement SWZ and TXB. some code clean-upBrian Paul2003-09-041-46/+55
* move SWIZZLE_ZERO/ONE tokens to program.hBrian Paul2003-09-042-5/+4
* Added new opcodes for ARB_fragment_program, like ABS, CMP, TXB, etc.Brian Paul2003-09-042-21/+89
* ARB_point_sprite is not part of OpenGL 1.5Brian Paul2003-09-031-2/+0
* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-024-56/+68
* added GLUT_CFLAGS to compile GLUT with -fexceptions (bug 726223)Brian Paul2003-09-021-1/+1
* add missing glNormal, glVertex calls (Michal Wozniak)Brian Paul2003-09-021-1/+3
* update from Daniel BorcaBrian Paul2003-09-021-20/+48
* fix fog.End errorBrian Paul2003-09-021-1/+1
* always assign texcoord[i][3] to silence valgrindBrian Paul2003-08-311-0/+2
* update parameter indexingBrian Paul2003-08-311-4/+5
* added program.c plus minor fixesBrian Paul2003-08-312-3/+8
* added minor assertionBrian Paul2003-08-311-1/+2
* Moved some shared vertex/fragment program code into new program.c file.Brian Paul2003-08-3118-596/+1216
* Generate browse info for Debug version.Karl Schultz2003-08-3011-18/+18
* Silence compiler warnings about implicit casts or conversions by supplying ex...Karl Schultz2003-08-3017-70/+103
* s/GLuint/GLint/Brian Paul2003-08-291-1/+1
* fix minor warnings with castsBrian Paul2003-08-292-8/+15
* add arbfragparse.c to project.Karl Schultz2003-08-291-2/+10
* Move clamping of texture LOD bias to texture application time.Brian Paul2003-08-282-6/+9
* Updates from Daniel BorcaBrian Paul2003-08-286-30/+57
* Added OpenGL 1.4's per-texture LOD bias.Brian Paul2003-08-286-2/+27
* make _glapi_get_proc_address() return NULL if function doesn't start with gl ...Brian Paul2003-08-271-1/+5
* Committing in .Jouk Jansen2003-08-271-1/+1
* regenerated for GL_IBM_multimode_draw_arraysBrian Paul2003-08-242-54/+54
* Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl2003-08-244-15/+71
* indentation fixBrian Paul2003-08-231-1/+1
* glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't workBrian Paul2003-08-233-36/+92
* Add missing assembly file from radeon buildJon Smirl2003-08-231-0/+492
* Remove files not used in current MGA driverJon Smirl2003-08-233-584/+0
* update fb makefile for new directory structure, add dependsJon Smirl2003-08-231-9/+5
* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-239-42/+70
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-2214-166/+345
* patch to import Jon Smirl's work from BitkeeperBrian Paul2003-08-22169-2491/+57574
* updates from Daniel BorcaBrian Paul2003-08-224-3/+78
* Use correct conversions when translating array colors.Keith Whitwell2003-08-206-247/+191
* DOS and glide driver updates from Daniel BorcaBrian Paul2003-08-1924-2140/+1524
* Fix glPixelMap: s/GLint/GLsizei/Brian Paul2003-08-192-10/+10
* glPixelMap[f/ui/us]v()'s size parameter is GLsizei, not GLint.Brian Paul2003-08-193-10/+27
* simplify some python codeBrian Paul2003-08-191-14/+7
* minor code improvement in glGenTexturesBrian Paul2003-08-181-7/+3