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* iris: Assert about blits with color maskingKenneth Graunke2019-02-211-0/+4
* iris: Don't enable smooth points when point sprites are enabledKenneth Graunke2019-02-211-4/+3
* iris: Allow sample mask of 0Kenneth Graunke2019-02-211-1/+1
* iris: fail to create screen for older unsupported HWKenneth Graunke2019-02-211-0/+3
* iris: Switch to the new PIPELINE_STATISTICS_QUERY_SINGLE capabilityKenneth Graunke2019-02-212-44/+6
* iris: Use new PIPE_STAT_QUERY enums rather than hardcoded numbers.Kenneth Graunke2019-02-211-2/+5
* iris: Fix Broadwell WaDividePSInvocationCountBy4Kenneth Graunke2019-02-211-7/+7
* iris: Delete genx->bound_vertex_buffersKenneth Graunke2019-02-211-3/+0
* iris: Drop a dead commentKenneth Graunke2019-02-211-2/+0
* iris: Don't check other batches for our batch BOKenneth Graunke2019-02-211-25/+27
* iris: Handle PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE somewhatKenneth Graunke2019-02-211-3/+6
* iris: Flush the render cache in flush_and_dirty_for_historyKenneth Graunke2019-02-211-0/+7
* iris: Implement multi-slice copy_regionKenneth Graunke2019-02-211-11/+9
* iris: Leave a comment about why Broadwell images are brokenKenneth Graunke2019-02-211-0/+4
* iris: Fix surface states for Gen8 lowered-to-untype imagesKenneth Graunke2019-02-211-7/+26
* iris: Fill out brw_image_params for storage images on BroadwellKenneth Graunke2019-02-213-9/+138
* iris: Don't make duplicate system valuesKenneth Graunke2019-02-212-7/+23
* iris: Don't enable push constants just because there are system valuesKenneth Graunke2019-02-211-2/+1
* iris: Fix framebuffer layer countKenneth Graunke2019-02-211-1/+3
* iris: handle qbo fragment shader invocation workaroundDave Airlie2019-02-211-0/+52
* iris: add fs invocations query workaround for broadwellDave Airlie2019-02-211-0/+6
* iris: setup gen8 capsDave Airlie2019-02-211-4/+4
* iris: limit gen8 to 8 samplesDave Airlie2019-02-211-1/+2
* iris/WIP: add broadwell supportDave Airlie2019-02-215-11/+58
* iris: Delete bogus comment about cube array counting.Kenneth Graunke2019-02-211-5/+1
* iris: Fix compute scratch pinningKenneth Graunke2019-02-211-2/+1
* iris: Add a more long term TODO about timebase scalingKenneth Graunke2019-02-211-0/+6
* iris: Only resolve inputs for actual shader stagesKenneth Graunke2019-02-213-12/+11
* iris: Fix assertion in iris_resource_from_handle() tiling usageRhys Kidd2019-02-211-2/+1
* iris: Fix scratch space allocation on Icelake.Kenneth Graunke2019-02-211-4/+8
* iris: better MOCSKenneth Graunke2019-02-212-26/+30
* iris: fix gpu calcs for timestamp queriesDave Airlie2019-02-211-1/+31
* iris: only mark depth/stencil as writable if writes are actually enabledKenneth Graunke2019-02-211-10/+17
* iris: more dead commentsKenneth Graunke2019-02-212-12/+0
* iris: pin and re-pin the scratch BOKenneth Graunke2019-02-213-14/+29
* iris: delete finished commentsKenneth Graunke2019-02-211-2/+0
* iris: always pin the binder...in the compute context, too.Kenneth Graunke2019-02-211-0/+7
* iris: Track blend enables, save outbound for resolve codeKenneth Graunke2019-02-212-1/+17
* iris: whitespace fixesKenneth Graunke2019-02-212-7/+7
* iris: Make a alloc_surface_state helperKenneth Graunke2019-02-211-18/+22
* iris: Use a surface state fill helperKenneth Graunke2019-02-211-18/+19
* iris: don't print the pointer in INTEL_DEBUG=submitKenneth Graunke2019-02-211-4/+3
* iris: Fix the prototype for iris_bo_alloc_tiledKenneth Graunke2019-02-211-2/+2
* iris: Fix for PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSETKenneth Graunke2019-02-211-1/+1
* iris: drop unnecessary genx->streamout fieldKenneth Graunke2019-02-211-1/+0
* iris: Implement DrawTransformFeedback()Kenneth Graunke2019-02-215-20/+60
* iris: Copy anv's MI_MATH helpers for multiplication and divisionJason Ekstrand2019-02-212-0/+152
* iris: only get space for one offset in stream output targetsKenneth Graunke2019-02-211-2/+2
* iris: Move iris_stream_output_target def to iris_context.hKenneth Graunke2019-02-212-10/+10
* iris: Don't bother packing 3DSTATE_SO_BUFFER at create timeKenneth Graunke2019-02-211-27/+16