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*
mesa/st/i965: add a ProgramResourceHash for quicker resource lookup
Tapani Pälli
2020-01-07
7
-5
/
+95
*
panfrost: Don't double-flip Z/W for 2D arrays
Alyssa Rosenzweig
2020-01-07
1
-2
/
+5
*
pan/midgard: Account for z/w flip in texelFetch
Alyssa Rosenzweig
2020-01-07
1
-0
/
+9
*
panfrost: Adjust for mismatch between hardware/Gallium in arrays/cube
Alyssa Rosenzweig
2020-01-07
1
-11
/
+33
*
panfrost: Respect constant buffer_offset
Alyssa Rosenzweig
2020-01-07
1
-2
/
+4
*
glsl: use nir version of check_image_resources() for nir linker
Timothy Arceri
2020-01-07
2
-1
/
+2
*
glsl: add check_image_resources() for the nir linker
Timothy Arceri
2020-01-07
1
-0
/
+38
*
glsl: use nir linker to link atomics
Timothy Arceri
2020-01-07
3
-3
/
+15
*
mesa: add new UseNIRGLSLLinker constant
Timothy Arceri
2020-01-07
1
-0
/
+3
*
glsl: reorder link_and_validate_uniforms() calls
Timothy Arceri
2020-01-07
1
-1
/
+1
*
glsl: add new gl_nir_link_glsl() helper
Timothy Arceri
2020-01-07
2
-0
/
+14
*
glsl: add gl_nir_link_check_atomic_counter_resources()
Timothy Arceri
2020-01-07
2
-0
/
+95
*
glsl: rename gl_nir_link() to gl_nir_link_spirv()
Timothy Arceri
2020-01-07
4
-7
/
+7
*
st/mesa: Lower vars to ssa and constant prop before gl_nir_lower_buffers
Kristian H. Kristensen
2020-01-06
1
-6
/
+9
*
glsl/nir: do not change an element index to have correct block name
Andrii Simiklit
2020-01-06
1
-1
/
+0
*
glsl: fix a binding points assignment for ssbo/ubo arrays
Andrii Simiklit
2020-01-06
3
-13
/
+25
*
glsl: fix an incorrect max_array_access after optimization of ssbo/ubo
Andrii Simiklit
2020-01-06
1
-0
/
+1
*
radeonsi: remove TGSI
Marek Olšák
2020-01-06
16
-5346
/
+598
*
radeonsi: disable SDMA on gfx8 to fix corruption on RX 580
Marek Olšák
2020-01-06
1
-0
/
+5
*
radeonsi: move SI and CIK+ SDMA code into 1 common function for cleanups
Marek Olšák
2020-01-06
12
-190
/
+104
*
radeonsi: rename dma_cs -> sdma_cs
Marek Olšák
2020-01-06
10
-46
/
+46
*
radeonsi: add AMD_DEBUG=nodmacopyimage for debugging
Marek Olšák
2020-01-06
3
-1
/
+4
*
radeonsi: add AMD_DEBUG=nodmaclear for debugging
Marek Olšák
2020-01-06
3
-1
/
+4
*
radeonsi: remove broken and unused SI SDMA image copy code
Marek Olšák
2020-01-06
1
-181
/
+2
*
radeonsi: rename SDMA debug flags
Marek Olšák
2020-01-06
4
-9
/
+9
*
panfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED
Alyssa Rosenzweig
2020-01-06
1
-0
/
+2
*
panfrost: Report MSAA 4x supported for dEQP
Alyssa Rosenzweig
2020-01-06
1
-1
/
+10
*
panfrost: Cleanup tiling selection logic
Alyssa Rosenzweig
2020-01-06
1
-13
/
+14
*
panfrost: Implement sRGB blend shaders
Alyssa Rosenzweig
2020-01-06
2
-8
/
+16
*
panfrost: Support rendering to non-zero Z/S layers
Alyssa Rosenzweig
2020-01-06
1
-5
/
+5
*
panfrost: Texture from Z32F_S8 as R32F
Alyssa Rosenzweig
2020-01-06
1
-0
/
+4
*
iris/query: Implement PIPE_QUERY_GPU_FINISHED
Danylo Piliaiev
2020-01-06
1
-0
/
+17
*
st/mesa: use uint-samplers for sampling stencil buffers
Erik Faye-Lund
2020-01-06
1
-4
/
+6
*
ac/surface: use uint16_t for mipmap level pitches
Samuel Pitoiset
2020-01-06
1
-1
/
+1
*
etnaviv: fix incorrectly failing vertex size assert
Jonathan Marek
2020-01-05
1
-1
/
+1
*
lima: fix PP stream terminator size
Vasily Khoruzhick
2020-01-05
1
-1
/
+3
*
lima: don't reload and redraw tiles that were not updated
Vasily Khoruzhick
2020-01-05
3
-7
/
+67
*
lima: postpone PP stream generation
Vasily Khoruzhick
2020-01-05
1
-11
/
+17
*
lima/parser: Fix VS cmd stream parser
Andreas Baierl
2020-01-05
1
-2
/
+2
*
lima/parser: Fix rsw parser
Andreas Baierl
2020-01-05
1
-2
/
+0
*
anv: Only enable EWA LOD algorithm when doing anisotropic filtering.
Kenneth Graunke
2020-01-04
1
-1
/
+2
*
iris: Allow HiZ for copy_region sources
Kenneth Graunke
2020-01-04
3
-5
/
+18
*
i965: Allow HiZ for glCopyImageSubData sources
Jason Ekstrand
2020-01-04
1
-0
/
+9
*
anv: Allow HiZ in TRANSFER_SRC_OPTIMAL on Gen8-9
Jason Ekstrand
2020-01-04
2
-11
/
+18
*
intel/blorp: Use the source format when using blorp_copy with HiZ
Jason Ekstrand
2020-01-04
1
-1
/
+9
*
i965/blorp: Don't resolve HiZ unless we're reinterpreting
Jason Ekstrand
2020-01-04
1
-1
/
+1
*
blorp: Allow reading with HiZ
Jason Ekstrand
2020-01-04
2
-2
/
+12
*
blorp: Stop whacking Z24 depth to BGRA8
Jason Ekstrand
2020-01-04
1
-11
/
+0
*
etnaviv: move descriptor based texture structs
Christian Gmeiner
2020-01-04
2
-40
/
+31
*
etnaviv: move state based texture structs
Christian Gmeiner
2020-01-04
2
-49
/
+42
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