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* glsl: Include missing header in slang_ir.h.Vinson Lee2010-08-151-0/+1
* glsl: Clean up header file inclusion in slang_link.h.Vinson Lee2010-08-151-1/+1
* glsl: Clean up header file inclusion in slang_label.h.Vinson Lee2010-08-152-3/+4
* r300g: mark HiZ/ZMask_clear atoms as non-dirty after emission in clearMarek Olšák2010-08-151-1/+4
* glsl: Clean up header file inclusion in slang_emit.h.Vinson Lee2010-08-141-4/+2
* glsl: Clean up header file inclusion in slang_compile.h.Vinson Lee2010-08-141-5/+6
* glsl: Include missing headers in slang_compile_struct.h.Vinson Lee2010-08-141-0/+3
* r300g: do not use HiZ if HiZ RAM is not properly initializedMarek Olšák2010-08-155-18/+23
* r300g: rename dirty_zmask -> zmask_in_useMarek Olšák2010-08-155-13/+13
* r300g: do not clear with blitter if we clear just the ZMask RAMMarek Olšák2010-08-151-9/+37
* r300g: do not use fastfill if ZMask RAM is not properly initializedMarek Olšák2010-08-154-18/+31
* r300g: separate num_cs_end_dwords out from prepare_for_renderingMarek Olšák2010-08-153-24/+25
* glsl: Include missing headers in slang_print.h.Vinson Lee2010-08-141-0/+6
* glsl: Include missing headers in slang_compile_function.hVinson Lee2010-08-141-0/+9
* glsl: Include missing headers in slang_compiler_operation.h.Vinson Lee2010-08-141-0/+4
* glsl: Include missing headers in slang_simplify.h.Vinson Lee2010-08-141-0/+7
* glsl: Include missing header in slang_utility.h.Vinson Lee2010-08-141-0/+2
* glsl: Include missing headers in slang_vartable.h.Vinson Lee2010-08-141-0/+3
* gallium/docs: Add rbug to distributionJakob Bornecrantz2010-08-151-0/+5
* gallium/docs: Add a debugging sectionJakob Bornecrantz2010-08-152-0/+97
* gallium: Make printing info on debug builds default offJakob Bornecrantz2010-08-154-4/+4
* glsl: Include missing header in slang_log.h.Vinson Lee2010-08-141-0/+2
* glsl: Include missing headers in slang_compile_variable.h.Vinson Lee2010-08-141-1/+3
* glsl: Clean up header file inclusion in slang_codegen.h.Vinson Lee2010-08-141-1/+5
* gallivm: Remove unnecessary header.Vinson Lee2010-08-141-1/+0
* scons: Fix r600g build.Vinson Lee2010-08-142-1/+26
* r600g: Remove unnecessary headers.Vinson Lee2010-08-142-2/+0
* r300g: Remove unnecessary header.Vinson Lee2010-08-141-1/+0
* u_cpu_detect: remove arch and little_endianLuca Barbieri2010-08-144-35/+9
* gallivm: Refactor the Newton-Rapshon steps, and disable once again.José Fonseca2010-08-141-28/+83
* glsl: Clean up header file inclusion in slang_builtin.h.Vinson Lee2010-08-141-2/+2
* glsl: Clean up header file inclusion.Vinson Lee2010-08-1424-21/+33
* glsl: Include missing header in slang_compile.c.Vinson Lee2010-08-141-0/+1
* glsl/cl: Add forward declaration.Vinson Lee2010-08-141-0/+2
* mesa: assorted clean-ups, var type changes, assertions in prog_optimize.cBrian Paul2010-08-131-30/+63
* mesa: more/better program optimizationsBenjamin Segovia2010-08-131-219/+385
* st/dri: make dri_drawable_validate_att staticGeorge Sapountzis2010-08-132-7/+2
* st/dri: move TFP code to dri_drawable.cGeorge Sapountzis2010-08-133-52/+55
* st/dri: Fix segmentation fault in sw driversnobled2010-08-131-2/+2
* st/dri: dri_drawable_get_format is shared between DRI2 and DRISWGeorge Sapountzis2010-08-131-31/+2
* mesa: Clean up header file inclusion in vf.h.Vinson Lee2010-08-131-1/+1
* swrast: Clean up header file inclusion in ss_vb.h.Vinson Lee2010-08-131-1/+0
* swrast: Clean up header file inclusion in ss_triangle.h.Vinson Lee2010-08-121-1/+1
* swrast: Clean up header file inclusion in ss_context.h.Vinson Lee2010-08-121-2/+1
* mesa: Include missing header in programopt.h.Vinson Lee2010-08-121-0/+1
* r300g: do not support separate depth/stencil clear in the driverMarek Olšák2010-08-131-3/+1
* r300g: fix fastfill when color and Z clear are invoked separatelyMarek Olšák2010-08-132-2/+2
* r600g: update shader capsMarek Olšák2010-08-131-5/+13
* r300g: disable depth clamp for nowMarek Olšák2010-08-131-1/+1
* mesa: fpclassify is available with MinGW.Vinson Lee2010-08-121-3/+3