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* r300: Indented r300_shader.[ch].Oliver McFadden2007-05-091-42/+47
* r300: Indented r300_maos.[ch].Oliver McFadden2007-05-092-168/+223
* r300: Indented r300_ioctl.[ch].Oliver McFadden2007-05-092-143/+169
* r300: Removed the obsolete pfs_reg_t type from r300_fragprog.h.Oliver McFadden2007-05-091-20/+0
* r300: Use an array for the vertex program sources and corrected an error fromOliver McFadden2007-05-093-84/+84
* r300: Removed the ugly CARD32 type.Oliver McFadden2007-05-092-11/+7
* r300: Renamed vertex_shader.h to r300_vertprog.hOliver McFadden2007-05-092-5/+3
* r300: Removed obsolete pixel_shader.h header file.Oliver McFadden2007-05-091-103/+0
* r300: Renamed the VBO functions to the R300 name format.Oliver McFadden2007-05-084-6/+6
* r300: Removed some deprecated code from r300_context.c and corrected an unusedOliver McFadden2007-05-082-7/+0
* r300: Last few r300_render.c clean up.Oliver McFadden2007-05-081-3/+2
* r300: Merged some comments into the Doxygen documentation.Oliver McFadden2007-05-081-20/+9
* r300: Cleaned up r300_render.c using Indent with appropriate options.Oliver McFadden2007-05-081-123/+127
* r300: General render clean up; added some Doxygen documentation, too.Oliver McFadden2007-05-081-52/+47
* r300: Moved the pipeline stages together for readability.Oliver McFadden2007-05-081-10/+9
* r300: Print the OpenGL define instead of a 2-digit char code in the warning.Oliver McFadden2007-05-081-15/+6
* r300: Clean up the vertex buffer emission code and reduced code duplication.Oliver McFadden2007-05-081-26/+11
* r300: Cleaned up a lot of cruft in r300_render.c.Oliver McFadden2007-05-081-73/+4
* i915/miniglx: remove unused codeDave Airlie2007-05-081-28/+0
* miniglx: fixup use of create windows x and y coordinatesDave Airlie2007-05-081-3/+3
* miniglx/glut: should use the x/y pos to create windowDave Airlie2007-05-081-1/+1
* better comments for _mesa_debug(), _mesa_warning(), etcBrian2007-05-071-22/+14
* radeon: enable xpress chipsetsDave Airlie2007-05-073-2/+10
* rs480: fix secondary color for real this timeAapo Tahkola2007-05-061-1/+1
* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesaAapo Tahkola2007-05-062-97/+4
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| * r300: Added R300_AA_DISABLE for R300_GB_AA_CONFIG.Oliver McFadden2007-05-062-1/+2
| * r300: Removed more deprecated state code that is now set in separate functions.Oliver McFadden2007-05-061-76/+0
| * r300: R300_ZS_... is now set in separate functions; removed the deprecated code.Oliver McFadden2007-05-061-14/+0
| * r300: Point size is now set in a separate function; removed the deprecated code.Oliver McFadden2007-05-061-4/+0
| * r300: Use the defined values for R300_VAP_CNTL_STATUS.Oliver McFadden2007-05-061-2/+2
* | rs480: fix textures and secondary color(?). clipping is still busted. tested ...Aapo Tahkola2007-05-061-3/+17
* | r300: fix broken vbosAapo Tahkola2007-05-061-0/+2
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* r300: fix primary color on rs480Aapo Tahkola2007-05-062-0/+7
* don't use hw to perform vertex transform etc. when using swtcl. This for comp...Aapo Tahkola2007-05-053-65/+10
* Makefile clean-ups for miniglx.Brian2007-05-042-9/+15
* fix some matrix/state token indexing bugs (see bug 10848)Brian2007-05-031-3/+4
* add some #includes to silence warningsBrian2007-05-032-1/+2
* changes to get DDX/DDY working againBrian2007-05-023-0/+10
* Resuscitate some of the DDX,DDY code.Brian2007-05-022-243/+51
* fix some DDX,DDY mix-upsBrian2007-05-021-1/+1
* Document a deficiency in the _swrast_Translate() function with regard to poin...Brian2007-05-022-2/+11
* fix some renderbuffer/wrapper bugsBrian2007-05-021-6/+6
* fix some StepX/StepY mix-ups in alpha interpolationBrian2007-05-021-6/+6
* regeneratedBrian2007-05-011-78/+85
* implement acos(), asin(), atan()Brian2007-05-011-9/+14
* Rewrite of slang_inline_asm_function() to do full parameter/argument substitu...Brian2007-05-011-31/+64
* r300: Don't crash in radeonUpdatePageFlipping when !radeon->glCtx->DrawBuffer.Michel Dänzer2007-04-301-1/+3
* r300: Page flipping fixes.Michel Dänzer2007-04-295-3/+8
* r300: radeonMakeCurrent cleanups.Michel Dänzer2007-04-291-6/+0
* only load front/back face attrib if using a shader (bug 10788)Brian2007-04-281-2/+4