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* glsl: Propagate invariant/precise after lowering const arrays.Kenneth Graunke2016-06-231-0/+1
* glsl: Split arrays even in the presence of whole-array copies.Kenneth Graunke2016-06-231-0/+55
* glsl: Make constant propagation's folder not propagate into an LHS.Kenneth Graunke2016-06-231-1/+1
* i965/blorp: Disable vertex element swizzlingTopi Pohjolainen2016-06-232-4/+18
* i965/blorp: Let program data tell if push constants are neededTopi Pohjolainen2016-06-233-15/+35
* i965/blorp: Use prog data counters to guide wm/ps setupTopi Pohjolainen2016-06-233-3/+8
* i965/blorp: Use prog data counters to guide sf/sbe setupTopi Pohjolainen2016-06-235-9/+37
* i965: Avoid division by zero.Ardinartsev Nikita2016-06-231-11/+15
* swr: [rasterizer core] fix dependency bugTim Rowley2016-06-234-10/+10
* swr: [rasterizer core] use wrap-around safe compares for dependency checkingTim Rowley2016-06-236-36/+45
* swr: [rasterizer jitter] add support for component packing for 'odd' formatsTim Rowley2016-06-231-4/+23
* swr: [rasterizer core] track whether GS outputs viewport array indexTim Rowley2016-06-231-0/+3
* swr: [rasterizer core] GS viewport array index attributeTim Rowley2016-06-232-1/+2
* swr: [rasterizer core] conservative rasterization frontend supportTim Rowley2016-06-2310-63/+325
* swr: [rasterizer core] stop single threaded crash exit crashTim Rowley2016-06-231-2/+3
* swr: [rasterizer jitter] small fetch jit cleanupTim Rowley2016-06-231-134/+36
* swr: [rasterizer core] remove old commentTim Rowley2016-06-231-1/+0
* swr: [rasterizer jitter] cleanup supporting different llvm versionsTim Rowley2016-06-238-34/+73
* swr: [rasterizer jitter] unitialized component fix in fetch jitTim Rowley2016-06-231-1/+1
* swr: [rasterizer] add support for building avx512 versionTim Rowley2016-06-235-15/+20
* swr: [rasterizer common] fix include for Intel compilerTim Rowley2016-06-231-1/+1
* swr: [rasterizer common] workaround clang for windows __cpuid() bugTim Rowley2016-06-231-5/+9
* swr: push/pop DEBUG macro around llvm includesTim Rowley2016-06-232-4/+13
* svga: rename svga_surface_copy() to svga_resource_copy_region()Brian Paul2016-06-231-9/+9
* svga: don't copy blit_info into local varBrian Paul2016-06-231-11/+10
* gallium/util: fix some 4-space indentation in blitter codeBrian Paul2016-06-231-21/+21
* svga: fix texture array update regressionCharmaine Lee2016-06-231-6/+27
* svga: fix index/vertex buffer surface reference at drawCharmaine Lee2016-06-231-0/+20
* svga: fix vertex buffer references in the hw stateCharmaine Lee2016-06-234-27/+64
* svga: fix index buffer reference in the hw stateCharmaine Lee2016-06-233-6/+16
* glsl/mesa: stop duplicating geom and tcs layout valuesTimothy Arceri2016-06-237-53/+48
* glsl/mesa: stop duplicating tes layout valuesTimothy Arceri2016-06-234-28/+28
* st/mesa: expose EXT_vertex_array_bgra when supported by backendChristian Gmeiner2016-06-221-1/+2
* anv: Use different BOs for different scratch sizes and stagesJason Ekstrand2016-06-227-55/+32
* genxml: Make ScratchSpaceBasePointer an address instead of an offsetJason Ekstrand2016-06-228-38/+59
* anv: Add an allocator for scratch buffersJason Ekstrand2016-06-222-0/+89
* genxml: Put append counter fields before MCS in RENDER_SURFACE_STATE on gen7Jason Ekstrand2016-06-222-4/+4
* anv,isl: Lower storage image formats in anvJason Ekstrand2016-06-222-7/+4
* isl/state: Allow for full 31-bit buffer texture sizesJason Ekstrand2016-06-221-1/+1
* isl/state: Don't use designated initializers for buffer surface stateJason Ekstrand2016-06-221-23/+23
* isl/state: Add assertions for buffer surface restrictionsJason Ekstrand2016-06-221-0/+11
* isl/state: Don't set SurfacePitch for gen9 1-D texturesJason Ekstrand2016-06-221-0/+3
* isl/state: Use TILEWALK_XMAJOR for linear surfaces on gen7Jason Ekstrand2016-06-221-2/+2
* isl/state: Emit no-op mip tail setup on SKLJason Ekstrand2016-06-221-0/+8
* isl/state: Only set cube face enables if usage includes CUBE_BITJason Ekstrand2016-06-221-7/+9
* isl/state: Use the layout for computing qpitch rather than dimensionsJason Ekstrand2016-06-221-19/+15
* isl/state: Set the IntegerSurfaceFormat bit on HaswellJason Ekstrand2016-06-221-0/+4
* isl/format: Mark R9G9B9E5 as containing 9-bit unsigned float channelsJason Ekstrand2016-06-221-1/+1
* isl/state: Don't set RenderTargetViewExtent for texture surfacesJason Ekstrand2016-06-221-4/+18
* isl/state: Set SurfaceArray based on the surface dimensionJason Ekstrand2016-06-221-1/+1