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* radeon/uvd: uv pitch separation for stoneyBoyuan Zhang2015-12-212-1/+6
* ttn: add TEX2 supportIlia Mirkin2015-12-211-3/+11
* Revert "i965/vec4: Use byte offsets for UBO pulls on Sandy Bridge"Emil Velikov2015-12-193-31/+10
* Revert "i965/fs: Use a stride of 1 and byte offsets for UBOs"Emil Velikov2015-12-193-13/+16
* Revert "i965/vec4: Use a stride of 1 and byte offsets for UBOs"Emil Velikov2015-12-193-7/+27
* Revert "i965/state: Get rid of dword_pitch arguments to buffer functions"Emil Velikov2015-12-195-14/+30
* Revert "i965/nir: Remove unused indirect handling"Emil Velikov2015-12-191-11/+33
* configure.ac: use pkg-config for libelfJonathan Gray2015-12-182-3/+7
* nvc0: free memory allocated by the prog which reads MP perf countersSamuel Pitoiset2015-12-181-0/+1
* meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFERIan Romanick2015-12-181-4/+13
* glsl: assign varying locations to tess shaders when doing SSOIlia Mirkin2015-12-181-4/+4
* i965: Add B8G8R8X8_SRGB to the alpha format overrideNeil Roberts2015-12-181-0/+4
* i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_formatNeil Roberts2015-12-181-0/+1
* nv50/ir: can't have predication and immediatesIlia Mirkin2015-12-181-0/+3
* gallium/radeon: fix Hyper-Z hangs by programming PA_SC_MODE_CNTL_1 correctlyMarek Olšák2015-12-183-5/+18
* radeonsi: apply the streamout workaround to Fiji as wellMarek Olšák2015-12-181-1/+3
* radeonsi: don't call of u_prims_for_vertices for patches and rectanglesMarek Olšák2015-12-181-1/+13
* mesa/shader: return correct attribute location for double matrix arraysDave Airlie2015-12-181-3/+8
* gallium/util: return correct number of bound vertex buffersPatrick Rudolph2015-12-181-1/+7
* mesa/varray: set double arrays to non-normalised.Dave Airlie2015-12-181-1/+1
* nv50,nvc0: fix use-after-free when vertex buffers are unboundPatrick Rudolph2015-12-182-7/+6
* i965: Resolve color and flush for all active shader images in intel_update_st...Francisco Jerez2015-12-181-0/+18
* radeonsi: handle doubles in lds load path.Dave Airlie2015-12-181-0/+8
* r600: handle geometry dynamic input array indexDave Airlie2015-12-181-2/+11
* r600g: fix geom shader input indirect indexing.Dave Airlie2015-12-181-2/+30
* r600/shader: add utility functions to do single slot arithmaticDave Airlie2015-12-181-0/+95
* r600/shader: split address get out to a function.Dave Airlie2015-12-181-1/+6
* nv50/ir: fix cutoff for using r63 vs r127 when replacing zeroIlia Mirkin2015-12-181-1/+2
* glsl: Allow binding of image variables with 420pack.Matt Turner2015-12-181-1/+3
* i965/nir: Remove unused indirect handlingJason Ekstrand2015-12-181-33/+11
* i965/state: Get rid of dword_pitch arguments to buffer functionsJason Ekstrand2015-12-185-30/+14
* i965/vec4: Use a stride of 1 and byte offsets for UBOsJason Ekstrand2015-12-183-27/+7
* i965/fs: Use a stride of 1 and byte offsets for UBOsJason Ekstrand2015-12-183-16/+13
* i965/vec4: Use byte offsets for UBO pulls on Sandy BridgeJason Ekstrand2015-12-183-10/+31
* gk110/ir: fix imad sat/hi flag emission for immediate argsIlia Mirkin2015-12-181-8/+3
* gk104/ir: sampler doesn't matter for txfIlia Mirkin2015-12-181-1/+1
* gk110/ir: fix imul hi emission with limm argIlia Mirkin2015-12-181-2/+2
* nv50/ir: avoid looking at uninitialized srcMods entriesIlia Mirkin2015-12-182-2/+2
* nv50/ir: fix DCE to not generate 96-bit loadsIlia Mirkin2015-12-181-1/+31
* radeonsi: fix Fiji for LLVM <= 3.7Marek Olšák2015-12-181-1/+2
* i965: use _Shader to get fragment program when updating surface stateTapani Pälli2015-12-181-2/+2
* nv50/ir: don't forget to mark flagsDef on cvt in txb loweringIlia Mirkin2015-12-181-1/+1
* nv50/ir: fix instruction permutation logicIlia Mirkin2015-12-181-1/+1
* nv50/ir: the mad source might not have a defining instructionIlia Mirkin2015-12-181-1/+1
* nv50/ir: deal with loops with no breaksIlia Mirkin2015-12-181-0/+6
* nvc0/ir: fold postfactor into immediateIlia Mirkin2015-12-181-0/+6
* r600: SMX returns CONTEXT_DONE early workaroundDave Airlie2015-12-182-1/+13
* r600: do SQ flush ES ring rolling workaroundDave Airlie2015-12-183-1/+8
* i965: Fix scalar vertex shader struct outputs.Kenneth Graunke2015-12-182-6/+32
* i965: Fix fragment shader struct inputs.Kenneth Graunke2015-12-183-82/+84