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* glx: Hold on to drawables if we're just switching to another contextKristian Høgsberg2010-09-211-1/+4
* d3d1x: actually enable and fix blob apisLuca Barbieri2010-09-212-6/+7
* d3d1x: add missing fileLuca Barbieri2010-09-211-0/+87
* d3d1x: fix compilation with recent Wine versions installedLuca Barbieri2010-09-211-1/+1
* d3d1x: add blob and signature extraction APIsLuca Barbieri2010-09-217-13/+116
* llvmpipe: fix flatshading in new line codeKeith Whitwell2010-09-211-6/+13
* d3d1x: add new Direct3D 10/11 COM state tracker for GalliumLuca Barbieri2010-09-21108-0/+26335
* r600g: Removed debug code.Tilman Sauerbeck2010-09-211-1/+0
* r600g: fix eg texture borders.Dave Airlie2010-09-214-28/+35
* r600g: fixup evergreen miptree setup.Dave Airlie2010-09-211-2/+5
* r300/compiler: Refactor the pair instruction data structuresTom Stellard2010-09-204-38/+21
* r600g: set back to correct codepaths.Dave Airlie2010-09-211-1/+1
* r600g: deal with overflow of VTX/TEX CF clauses.Dave Airlie2010-09-211-2/+8
* tgsi: Remove duplicate case value.Vinson Lee2010-09-201-1/+0
* dri/nouveau: Fix software mipmap generation on 1x1 textures.Francisco Jerez2010-09-211-1/+1
* dri/nv10-nv20: Fix texturing in some cases after a base level change.Francisco Jerez2010-09-213-11/+10
* dri/nouveau: Cleanup more references to old FBOs and VBOs.Francisco Jerez2010-09-212-4/+4
* dri/nouveau: Remove unnecessary assertion.Francisco Jerez2010-09-211-5/+0
* dri/nv04: Use nvgl_wrap_mode().Francisco Jerez2010-09-211-20/+2
* tgsi: Actually care what check_soa_dependencies saysJakob Bornecrantz2010-09-211-17/+39
* tgsi: Don't ignore indirect registers in tgsi_check_soa_dependenciesJosé Fonseca2010-09-211-2/+4
* Fix typos in comments and debug output strings.Timo Wiren2010-09-203-6/+6
* r600g: add back reference check when mapping bufferJerome Glisse2010-09-202-7/+8
* r600g: use pipe context for flushing inside mapJerome Glisse2010-09-208-19/+28
* python/tests: Fixed tri.py for API and TGSI syntax changes.Tilman Sauerbeck2010-09-201-4/+4
* r600g: Implemented the Z and W component write for the SCS opcode.Tilman Sauerbeck2010-09-201-0/+49
* r600g: Honour destination operand's writemask in the SCS implementation.Tilman Sauerbeck2010-09-201-26/+35
* softpipe: fix whitespaceLuca Barbieri2010-09-201-2/+2
* tgsi: add switch/case opcodes to tgsi_opcode_tmp.hLuca Barbieri2010-09-201-0/+4
* softpipe: make z/s test always pass if no zsbuf, instead of crashingLuca Barbieri2010-09-201-2/+6
* gallium: avoid the C++ keyword "template" in sw_winsys.hLuca Barbieri2010-09-201-1/+1
* gallivm: remove debug codeBrian Paul2010-09-201-2/+0
* llvmpipe: fix query bug when no there's no sceneBrian Paul2010-09-201-2/+3
* st/mesa: fix assertion failure in GetTexImage for cubemapsMarek Olšák2010-09-201-0/+6
* r600g: move chip class to radeon common structureJerome Glisse2010-09-2014-75/+100
* glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal.Kenneth Graunke2010-09-201-25/+30
* glsl: Add comments to clarify the types of comparison binops.Kenneth Graunke2010-09-201-1/+2
* glsl2: silence compiler warnings in printf() callsBrian Paul2010-09-201-2/+4
* mesa: don't call valid_texture_object() in non-debug buildsBrian Paul2010-09-201-5/+2
* glsl: Add doxygen commentsIan Romanick2010-09-202-12/+121
* i915g: Link with wrapper sw winsys with sconsJakob Bornecrantz2010-09-201-0/+1
* svga: Integer constant register file has a separate namespace.Michal Krol2010-09-203-8/+9
* svga: Fix relative addressing translation for pixel shaders.Michal Krol2010-09-201-14/+37
* r600g: Cleanup viewport floats.Corbin Simpson2010-09-191-10/+23
* r600g: Clean up PS setup.Corbin Simpson2010-09-192-16/+25
* r600g: only flush for the correct colorbuffer, not all of them.Dave Airlie2010-09-201-2/+4
* r600g: add missing BC_INST wrapper for evergreenDave Airlie2010-09-201-1/+1
* r600g: fixup r700 CB_SHADER_CONTROL register.Dave Airlie2010-09-203-35/+36
* r600g: fix r700 cube map sizing.Dave Airlie2010-09-201-4/+9
* r600g: add color/texture support for more depth formats.Dave Airlie2010-09-203-2/+20