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* i965/fs: Rework the fs_visitor LOAD_PAYLOAD instructionJason Ekstrand2015-05-064-236/+179
* i965/fs: Make LOAD_PAYLOAD take a header sizeJason Ekstrand2015-05-064-12/+20
* i965/fs: Make emit_single_fb_write take an explicit exec_sizeJason Ekstrand2015-05-062-8/+10
* i965/fs_inst: Add an is_copy_payload helperJason Ekstrand2015-05-064-35/+25
* i965: Change header_present to header_size in backend_instructionJason Ekstrand2015-05-069-52/+56
* i965/fs_cse: Factor out code to create copy instructionsJason Ekstrand2015-05-061-37/+38
* i965/fs: Make half(fs_reg, unsigned) handle register files more explicitlyJason Ekstrand2015-05-061-5/+16
* i965/fs: Fix passing an immediate to half().Francisco Jerez2015-05-061-2/+2
* swrast: Build fix for darwinJeremy Huddleston Sequoia2015-05-061-0/+16
* egl/dri2: Check return value of __DRI2fence::create_fence()Chad Versace2015-05-061-0/+7
* draw: (trivial) fix out-of-bounds vector initializationRoland Scheidegger2015-05-061-1/+1
* main/queryobj: add GL_QUERY_TARGET support to GetQueryObjectiv()Martin Peres2015-05-061-0/+12
* ilo: silence a compiler warningChia-I Wu2015-05-061-1/+1
* mesa: support compute stage in _mesa_program_resource_propTapani Pälli2015-05-061-6/+16
* glsl: mark special built-in inputs referenced by vertex stageTapani Pälli2015-05-061-1/+6
* i965/gen6: Enable ARB_viewport_array and AMD_vertex_shader_viewport_indexChris Forbes2015-05-061-8/+8
* i965/gen6: Upload all the SF viewportsChris Forbes2015-05-062-12/+19
* i965/gen6: Upload all the clip viewportsChris Forbes2015-05-061-19/+21
* i965/gen6: setup limits for ARB_viewport_arrayChris Forbes2015-05-062-3/+3
* st/mesa: fix pipe_query_result result initializerBrian Paul2015-05-051-1/+1
* st/mesa: fix st_NewPerfMonitor() declarationBrian Paul2015-05-051-1/+1
* glsl: add parens in shader_integer_mix() to silence compiler warningBrian Paul2015-05-051-1/+1
* st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10Brian Paul2015-05-051-1/+1
* nvc0: all queries use an unsigned 64-bits integer by defaultSamuel Pitoiset2015-05-061-5/+7
* nvc0: make begin_query return false when all MP counters are usedSamuel Pitoiset2015-05-061-5/+8
* nvc0: define driver-specific query groupsSamuel Pitoiset2015-05-063-0/+76
* st/mesa: implement GL_AMD_performance_monitorChristoph Bumiller2015-05-064-0/+500
* gallium: make pipe_context::begin_query return a booleanSamuel Pitoiset2015-05-0618-34/+51
* gallium: replace pipe_driver_query_info::max_value by a unionSamuel Pitoiset2015-05-066-27/+36
* gallium: add new numeric types to pipe_query_resultSamuel Pitoiset2015-05-061-0/+8
* gallium: add new fields to pipe_driver_query_infoSamuel Pitoiset2015-05-065-20/+30
* gallium: add pipe_screen::get_driver_query_group_infoSamuel Pitoiset2015-05-063-0/+35
* mesa: fix shininess check for ffvertex_prog v2Tim Rowley2015-05-051-1/+1
* i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN7Marius Predut2015-05-051-3/+18
* i965: Fix missing type in local variable declaration.Kenneth Graunke2015-05-051-1/+1
* i965/vec4: Use same type for immediate, for compaction.Matt Turner2015-05-051-1/+1
* i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN6Marius Predut2015-05-051-3/+19
* i965: Remove end-of-thread SEND alignment code.Matt Turner2015-05-051-12/+3
* i965: Add XRGB8888 format to intel_screen_make_configsBoyan Ding2015-05-051-1/+2
* nir: add nir_array.h to the sources listEmil Velikov2015-05-051-0/+1
* glsl: don't lower fragdata array if the output data types don't matchSamuel Iglesias Gonsalvez2015-05-051-0/+10
* i965/skl: Align compressed textures to four times the block sizeNeil Roberts2015-05-051-4/+27
* egl: image_dma_buf_export - use KHR 64-bit typeDave Airlie2015-05-053-3/+3
* glapi/es3.1: Add support for GLES versions > 3.0Ian Romanick2015-05-041-2/+2
* glsl/es3.1: Allow misc ARB_gpu_shader5 built-ins in GLSL ES 3.10Ian Romanick2015-05-041-11/+11
* glsl/es3.1: Allow textureGather and textureGatherOffset in GLSL ES 3.10Ian Romanick2015-05-041-29/+61
* glsl/es3.1: Allow enhnaced packing functions in GLSL ES 3.10Ian Romanick2015-05-041-6/+7
* glsl/es3.1: Allow interger mix built-ins in GLSL ES 3.10Ian Romanick2015-05-045-7/+55
* glsl/es3.1: Allow separate shader objects in GLSL ES 3.10Ian Romanick2015-05-041-2/+2
* glsl/es3.1: Allow explicit uniform locations in GLSL ES 3.10Ian Romanick2015-05-041-4/+13