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* r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák2010-08-081-0/+6
* r300g: generalize the way we ask for hyperzMarek Olšák2010-08-081-9/+26
* gallivm: Add type checks for the basic operations.José Fonseca2010-08-081-0/+12
* draw: Remove unused variable.José Fonseca2010-08-081-4/+2
* draw: Use the correct type for integersnobled2010-08-081-4/+2
* r300g: take hiz/zmask offsets into a/c when clearing.Dave Airlie2010-08-081-0/+4
* i810: Add missing header m_xform.h.Vinson Lee2010-08-071-0/+2
* dri: Add missing header m_xform.h.Vinson Lee2010-08-075-0/+11
* tnl: Reduce header file inclusion in t_context.h.Vinson Lee2010-08-073-2/+2
* swrast: Reduce header file inclusion in s_zoom.h.Vinson Lee2010-08-071-1/+2
* swrast: Fix header file inclusion in s_texfilter.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_texcombine.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_stencil.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_masking.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_logic.h.Vinson Lee2010-08-071-1/+2
* swrast: Reduce header file inclusion in s_fragprog.h.Vinson Lee2010-08-072-1/+3
* swrast: Reduce header file inclusion in s_fog.h.Vinson Lee2010-08-071-1/+2
* swrast: Clean up header file inclusion in s_depth.h.Vinson Lee2010-08-071-1/+2
* swrast: Include missing header in s_context.h.Vinson Lee2010-08-071-0/+1
* swrast: Clean up header file inclusion in s_blend.h.Vinson Lee2010-08-071-1/+2
* swrast: Clean up header file inclusion in s_atifragshader.h.Vinson Lee2010-08-072-1/+3
* swrast: Clean up header file inclusion in s_alpha.h.Vinson Lee2010-08-071-1/+2
* r300c: do not advertise half float vertex on RV3xx, RS4xx, RC4xxMarek Olšák2010-08-072-2/+2
* st/mesa: Remove unnecessary header.Vinson Lee2010-08-061-1/+0
* r300g: fix cbzb clears when hyperz is offMarek Olšák2010-08-075-10/+11
* nouveau: fix potential NULL-ptr dereference in nouveau_stateobj.hMaarten Maathuis2010-08-061-6/+4
* r600g: add PA_CL_CLIP_CNTL definitionJerome Glisse2010-08-061-0/+55
* r600g: fix rendering, only enable target we write tooJerome Glisse2010-08-061-2/+2
* r600g: really fix multi target supportJerome Glisse2010-08-064-46/+26
* st/mesa: remove stray semicolonsBrian Paul2010-08-062-2/+2
* gallium: remove stray semicolonsBrian Paul2010-08-064-4/+4
* r600g: finish multi target rendering supportJerome Glisse2010-08-066-38/+158
* targets/egl: Fix build by including missing headers.Vinson Lee2010-08-062-0/+2
* draw: Add an assertion to varray's version of trim().Chia-I Wu2010-08-071-1/+6
* draw: Fix draw_pt_split_prim for primitives with adjacency.Chia-I Wu2010-08-071-3/+3
* draw: Assert that only the first vetex may have flags set.Chia-I Wu2010-08-071-13/+23
* r600g: fix color format, indentation, definesJerome Glisse2010-08-063-89/+93
* Revert "r600g: don't use dynamic state allocation for states"Jerome Glisse2010-08-0612-362/+647
* draw: Avoid mixed declarations and code.Chia-I Wu2010-08-063-4/+4
* swrast: Reduce header file inclusion in s_aatriangle.h.Vinson Lee2010-08-061-1/+1
* swrast: Reduce header file inclusion in s_aaline.h.Vinson Lee2010-08-061-1/+1
* r300g: Remove unnecessary headers.Vinson Lee2010-08-051-2/+0
* r600g: start to fix up multiple targets.Dave Airlie2010-08-063-17/+50
* draw: Remove unnecessary vertex flag ANDs.Chia-I Wu2010-08-061-19/+15
* draw: Mask out vertex flags in GS and stream output.Chia-I Wu2010-08-062-2/+2
* draw: Include draw_decompose_tmp.h in draw_pt_decompose.h.Chia-I Wu2010-08-062-296/+36
* draw: Include draw_decompose_tmp.h in draw_so_emit_tmp.h.Chia-I Wu2010-08-062-138/+38
* draw: Include draw_decompose_tmp.h in draw_gs_tmp.h.Chia-I Wu2010-08-062-171/+39
* draw: Include draw_decompose_tmp.h in draw_pt_vcache_tmp.h.Chia-I Wu2010-08-062-252/+92
* draw: Add draw_decompose_tmp.h.Chia-I Wu2010-08-061-0/+425